Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt Good -vs- dawgoneit Evil L.O.R. #3
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TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 1 caravel, 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 2 rafts moved from Umbar Coast to Umbar Peninsula Coast 1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 1 raft moved from Bay of Harad to Harad Sea Coast 1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar 1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land 1 corsairs and 2 spearInfantrys moved from Debatable Land to S. Ithilien 1 spearInfantry moved from S. Ithilien to E. Osg. 1 corsairs moved from N. Ithilien to Lower Anduin 1 corsairs and 1 raft moved from Lower Anduin to Entwash 1 corsairs moved from Entwash to Westfold Combat - Haradrim Battle in Westfold Haradrim attack with 1 corsairs Rohan defend with 1 trebuche Haradrim roll dice for 1 corsairs in Westfold, round 2 : 1/1 hits, 0.50 expected hits Rohan roll dice for 1 trebuche in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 trebuche owned by the Rohan lost in Westfold Haradrim win, taking Westfold from Rohan with 1 corsairs remaining. Battle score for attacker is 4 Casualties for Rohan: 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 1 caravel, 1 galleon and 2 rafts placed in Bay of Harad 1 corsairs and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Haradrim : 0.50 Rohan : -0.17
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TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 1 caravel, 1 galleon, 2 towers and 2 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Lossarnach to W. Osg. 1 heavyCavalry moved from Minas Tirith to W. Osg. 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Anorien 3 trebuches moved from Minas Tirith to Anorien 1 heavyCavalry moved from Lamedon to Lossarnach 3 spearInfantrys moved from Lebennin to Lossarnach 2 spearInfantrys moved from Lamedon to Lebennin 1 spearInfantry and 1 towerGuard moved from Enedwaith to Angren Bank 1 caravel and 4 galleons moved from S. Gondor Coast to N. E. Central Sea Zone 1 caravel moved from Anfalas Coast to N. E. Central Sea Zone Non Combat Move - Gondor Place Units - Gondor 1 caravel and 1 galleon placed in Anfalas Coast 2 towers placed in W. Osg. 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dale Dale buy 2 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 2 heavyCavalrys moved from Lake Town to W. Mirkwood 2 heavyCavalrys moved from W. Mirkwood to S. Mirkwood Combat - Dale Non Combat Move - Dale Place Units - Dale 2 heavyCavalrys placed in N. Dale 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 1 raiderCavalry and 3 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 3 warWolvess moved from S. Ithilien to E. Osg. 2 raiderCavalrys and 3 warWolvess moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to E. Osg. Non Combat Move - Khand Place Units - Khand 1 raiderCavalry and 3 warWolvess placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dwarves Dwarves buy 1 cannon, 1 castle and 2 zepplins; Remaining resources: 0 PUs; Combat Move - Dwarves 3 zepplins moved from Rhun to S. Rhovanion 2 mortars and 2 phalanxs moved from E. Rhovanion to S. E. Rhovanion 2 axeInfantrys and 2 phalanxs moved from S. E. Rhovanion to S. Rhovanion 1 berzerkers moved from N. Brown Lands to S. Brown Lands 1 cannon moved from S. Rhovanion to S. Brown Lands 1 mortar moved from S. Rhovanion to S. Brown Lands 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars and 1 phalanx moved from S. Rhovanion to Dagorlad 2 phalanxs moved from S. Rhun to Dagorlad Combat - Dwarves Battle in Dagorlad Dwarves attack with 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars and 3 phalanxs Mordor defend with 1 orcs Dwarves roll dice for 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars and 3 phalanxs in Dagorlad, round 2 : 5/8 hits, 4.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Dagorlad Dwarves win, taking Dagorlad from Mordor with 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars and 3 phalanxs remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in S. Brown Lands Dwarves attack with 1 berzerkers, 1 cannon and 1 mortar Mordor defend with 1 orcs Dwarves roll dice for 1 berzerkers, 1 cannon and 1 mortar in S. Brown Lands, round 2 : 2/3 hits, 1.83 expected hits Khand roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Brown Lands Dwarves win, taking S. Brown Lands from Khand with 1 berzerkers, 1 cannon and 1 mortar remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Dwarves Place Units - Dwarves 1 castle placed in S. Rhun 1 cannon and 2 zepplins placed in Rhun Turn Complete - Dwarves Dwarves collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Dwarves : 1.17 Khand : -0.17
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TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 1 caravel, 2 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 15 catapults, 8 hobbitss, 9 lightCavalrys and 6 spearInfantrys moved from Eregion to Moria 2 catapults moved from Cardolan to Eregion 2 catapults moved from Tharbad to Eregion 1 hobbits moved from S. Downs to Cardolan 2 lightCavalrys moved from Bree to Eregion Combat - Freefolk Battle in Moria Freefolk attack with 1 archers, 15 catapults, 8 hobbitss, 9 lightCavalrys and 6 spearInfantrys Goblins defend with 3 batss, 1 castle, 8 fortificationss, 32 shooterss, 5 trollss and 3 wargss Freefolk roll dice for 1 archers, 15 catapults, 8 hobbitss, 9 lightCavalrys and 6 spearInfantrys in Moria, round 2 : 13/39 hits, 11.50 expected hits Goblins roll dice for 3 batss, 8 fortificationss, 32 shooterss, 5 trollss and 3 wargss in Moria, round 2 : 16/51 hits, 15.50 expected hits 3 wargss owned by the Goblins, 2 batss owned by the Goblins, 8 hobbitss owned by the Freefolk, 8 fortificationss owned by the Goblins, 1 archers owned by the Freefolk, 1 catapult owned by the Freefolk and 6 spearInfantrys owned by the Freefolk lost in Moria Freefolk roll dice for 14 catapults and 9 lightCavalrys in Moria, round 3 : 5/23 hits, 7.67 expected hits Goblins roll dice for 1 bats, 32 shooterss and 5 trollss in Moria, round 3 : 16/38 hits, 13.33 expected hits 2 lightCavalrys owned by the Freefolk, 1 bats owned by the Goblins, 4 shooterss owned by the Goblins and 14 catapults owned by the Freefolk lost in Moria 7 lightCavalrys retreated to Eregion Goblins win with 28 shooterss and 5 trollss remaining. Battle score for attacker is -51 Casualties for Freefolk: 1 archers, 15 catapults, 8 hobbitss, 2 lightCavalrys and 6 spearInfantrys Casualties for Goblins: 3 batss, 8 fortificationss, 4 shooterss and 3 wargss Non Combat Move - Freefolk Place Units - Freefolk 2 hobbitss placed in Tharbad 1 caravel placed in Gwathlo Mouth Turning on Edit Mode EDIT: Removing units owned by Freefolk from Isen: 1 raft EDIT: Adding units owned by Freefolk to Andrast Coast: 1 raft EDIT: Removing units owned by Freefolk from Gwathlo Mouth: 2 caravels EDIT: Adding units owned by Freefolk to Druwaith Coast: 1 caravel EDIT: Adding units owned by Freefolk to N. E. Central Sea Zone: 1 caravel EDIT: Turning off Edit Mode 1 lightCavalry placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : 3.17 Freefolk : -1.17
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TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Mordor 4 orcss moved from Minas Morgul to Gorgoroth 2 orcss moved from Gorgoroth to Udun 1 orcs moved from E. Osg. to N. Ithilien 1 siegeTower moved from N. Ithilien to E. Osg. Non Combat Move - Mordor Place Units - Mordor 1 orcs placed in Udun 1 orcs and 1 siegeTower placed in E. Osg. 5 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rohan Rohan buy 7 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 1 spearInfantry and 1 trebuche moved from Anorien to N. Ithilien 4 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry and 1 trebuche moved from E. Emnet to Anorien 4 spearInfantrys moved from Eastfold to Anorien Combat - Rohan Battle in Westfold Rohan attack with 4 spearInfantrys Haradrim defend with 1 corsairs Rohan roll dice for 4 spearInfantrys in Westfold, round 2 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 3 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 3 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 4 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 4 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 5 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 5 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 6 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 6 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 7 : 0/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 7 : 0/1 hits, 0.17 expected hits Rohan roll dice for 4 spearInfantrys in Westfold, round 8 : 2/4 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 8 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Westfold Rohan win, taking Westfold from Haradrim with 4 spearInfantrys remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Battle in N. Ithilien Rohan attack with 1 spearInfantry and 1 trebuche Mordor defend with 1 orcs Rohan roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 2 : 0/2 hits, 0.83 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 3 : 1/2 hits, 0.83 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 3 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rohan and 1 orcs owned by the Mordor lost in N. Ithilien Rohan win, taking N. Ithilien from Mordor with 1 trebuche remaining. Battle score for attacker is 0 Casualties for Rohan: 1 spearInfantry Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 3 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Mordor : 0.67 Haradrim : -1.17 Rohan : -3.33
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TripleA Turn Summary: Goblins round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Goblins Goblins buy 5 stabberss; Remaining resources: 0 PUs; Place Units - Goblins 5 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 1 hobbits, 2 hunterss and 6 wizards; Remaining resources: 0 PUs; Combat Move - Elves 7 hunterss and 5 wizards moved from Isengard to N. Dunland 4 hunterss moved from Rivendell to Eregion 2 hobbitss moved from Anduin West Bank to Drimrill Dale 1 hunters moved from Lorien to Celebran 1 wizard moved from Celebran to Drimrill Dale 3 hunterss moved from Lorien to Drimrill Dale Non Combat Move - Elves Place Units - Elves 4 wizards placed in Lorien 1 hobbits, 2 hunterss and 2 wizards placed in Rivendell Turn Complete - Elves Elves collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 1 caravel, 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 1 raft moved from Bay of Harad to Harad Sea Coast 1 raft moved from Bay of Harad to Harad Sea Coast 1 raft moved from Harad Sea Coast to Umbar Peninsula Coast 1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar 1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land 1 corsairs and 1 spearInfantry moved from Debatable Land to S. Ithilien 1 corsairs and 2 spearInfantrys moved from S. Ithilien to N. Ithilien 1 spearInfantry moved from E. Osg. to N. Ithilien Combat - Haradrim Battle in N. Ithilien Haradrim attack with 1 corsairs and 3 spearInfantrys Rohan defend with 1 trebuche Haradrim roll dice for 1 corsairs and 3 spearInfantrys in N. Ithilien, round 2 : 0/4 hits, 1.00 expected hits Gondor roll dice for 1 trebuche in N. Ithilien, round 2 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Haradrim lost in N. Ithilien Haradrim roll dice for 1 corsairs and 2 spearInfantrys in N. Ithilien, round 3 : 0/3 hits, 0.83 expected hits Gondor roll dice for 1 trebuche in N. Ithilien, round 3 : 0/1 hits, 0.17 expected hits Haradrim roll dice for 1 corsairs and 2 spearInfantrys in N. Ithilien, round 4 : 0/3 hits, 0.83 expected hits Gondor roll dice for 1 trebuche in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits Haradrim roll dice for 1 corsairs and 2 spearInfantrys in N. Ithilien, round 5 : 1/3 hits, 0.83 expected hits Gondor roll dice for 1 trebuche in N. Ithilien, round 5 : 0/1 hits, 0.17 expected hits 1 trebuche owned by the Rohan lost in N. Ithilien Haradrim win, taking N. Ithilien from Gondor with 1 corsairs and 2 spearInfantrys remaining. Battle score for attacker is 1 Casualties for Haradrim: 1 spearInfantry Casualties for Rohan: 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 1 caravel, 1 galleon and 2 rafts placed in Bay of Harad 1 corsairs and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Haradrim : -2.50 Gondor : 0.33
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TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Gondor Gondor buy 1 heavyCavalry, 2 towers, 2 towerGuards and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 1 caravel and 1 galleon moved from Anfalas Coast to N. E. Central Sea Zone 1 spearInfantry and 1 towerGuard moved from Angren Bank to Pinnath Gelin 1 spearInfantry moved from Anfalas to Lamedon 2 spearInfantrys moved from Lebennin to Lossarnach 3 spearInfantrys moved from Lossarnach to W. Osg. 1 spearInfantry, 1 towerGuard and 2 trebuches moved from Anorien to N. Ithilien 2 towerGuards moved from Minas Tirith to Anorien 1 heavyCavalry moved from Lossarnach to W. Osg. Combat - Gondor Battle in N. Ithilien Gondor attack with 1 spearInfantry, 1 towerGuard and 2 trebuches Haradrim defend with 1 corsairs and 2 spearInfantrys Gondor roll dice for 1 spearInfantry, 1 towerGuard and 2 trebuches in N. Ithilien, round 2 : 3/4 hits, 1.83 expected hits Haradrim roll dice for 1 corsairs and 2 spearInfantrys in N. Ithilien, round 2 : 0/3 hits, 0.83 expected hits 1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Haradrim lost in N. Ithilien Gondor win, taking N. Ithilien from Haradrim with 1 spearInfantry, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 10 Casualties for Haradrim: 1 corsairs and 2 spearInfantrys Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 1 heavyCavalry, 2 towerGuards and 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Haradrim : -0.83 Gondor : 1.17
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TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Dale 4 heavyCavalrys and 3 lightCavalrys moved from S. Mirkwood to Dol Goldur 2 heavyCavalrys moved from W. Mirkwood to Dol Goldur 2 heavyCavalrys moved from N. Dale to W. Mirkwood 1 lightCavalry moved from Lake Town to W. Mirkwood Combat - Dale Battle in Dol Goldur Dale attack with 6 heavyCavalrys and 3 lightCavalrys Mordor defend with 1 castle, 2 fortificationss, 6 orcss, 2 siegeTowers and 1 tower Dale roll dice for 6 heavyCavalrys and 3 lightCavalrys in Dol Goldur, round 2 : 2/9 hits, 4.00 expected hits Mordor roll dice for 2 fortificationss, 6 orcss, 2 siegeTowers and 1 tower in Dol Goldur, round 2 : 3/11 hits, 2.33 expected hits 3 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in Dol Goldur Dale roll dice for 6 heavyCavalrys in Dol Goldur, round 3 : 2/6 hits, 3.00 expected hits Mordor roll dice for 6 orcss, 2 siegeTowers and 1 tower in Dol Goldur, round 3 : 2/9 hits, 2.00 expected hits 2 heavyCavalrys owned by the Dale and 2 orcss owned by the Mordor lost in Dol Goldur 4 heavyCavalrys retreated to S. Mirkwood Mordor win with 4 orcss, 2 siegeTowers and 1 tower remaining. Battle score for attacker is -12 Casualties for Dale: 2 heavyCavalrys and 3 lightCavalrys Casualties for Mordor: 2 fortificationss and 2 orcss Non Combat Move - Dale Place Units - Dale Turning on Edit Mode EDIT: Removing units owned by Dale from W. Mirkwood: 1 lightCavalry EDIT: Adding units owned by Dale to S. Mirkwood: 1 lightCavalry EDIT: Turning off Edit Mode 2 lightCavalrys placed in N. Dale 1 heavyCavalry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Mordor : 0.67 Dale : -3.00
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry and 3 warWolvess moved from Khand to S. Ithilien 1 xbowInfantry moved from E. Osg. to N. Ithilien 1 xbowInfantry moved from E. Osg. to N. Ithilien 2 warWolvess moved from S. Ithilien to N. Ithilien 1 warWolves moved from S. Ithilien to N. Ithilien 1 warWolves moved from E. Osg. to N. Ithilien 1 raiderCavalry moved from S. Ithilien to E. Osg. Combat - Khand Battle in N. Ithilien Khand attack with 4 warWolvess and 2 xbowInfantrys Gondor defend with 1 spearInfantry, 1 towerGuard and 2 trebuches Khand roll dice for 4 warWolvess and 2 xbowInfantrys in N. Ithilien, round 2 : 1/6 hits, 1.33 expected hits Gondor roll dice for 1 spearInfantry, 1 towerGuard and 2 trebuches in N. Ithilien, round 2 : 2/4 hits, 1.17 expected hits 1 trebuche owned by the Gondor and 2 warWolvess owned by the Khand lost in N. Ithilien Khand roll dice for 2 warWolvess and 2 xbowInfantrys in N. Ithilien, round 3 : 1/4 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in N. Ithilien, round 3 : 1/3 hits, 1.00 expected hits 1 trebuche owned by the Gondor and 1 warWolves owned by the Khand lost in N. Ithilien Khand roll dice for 1 warWolves and 2 xbowInfantrys in N. Ithilien, round 4 : 1/3 hits, 0.83 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in N. Ithilien, round 4 : 1/2 hits, 0.83 expected hits 1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in N. Ithilien Khand roll dice for 2 xbowInfantrys in N. Ithilien, round 5 : 1/2 hits, 0.67 expected hits Gondor roll dice for 1 towerGuard in N. Ithilien, round 5 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 2 xbowInfantrys remaining. Battle score for attacker is 3 Casualties for Khand: 4 warWolvess Casualties for Gondor: 1 spearInfantry, 1 towerGuard and 2 trebuches Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : 0.50 Khand : 0.17
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TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 2 berzerkerss, 1 mortar and 1 zepplin; Remaining resources: 3 PUs; Combat Move - Dwarves 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars and 3 phalanxs moved from Dagorlad to Udun 3 zepplins moved from S. Rhovanion to Udun 2 mortars and 2 phalanxs moved from S. E. Rhovanion to S. Rhovanion 2 axeInfantrys and 2 phalanxs moved from S. Rhovanion to Dagorlad 1 berzerkers, 1 cannon and 1 mortar moved from S. Brown Lands to Dagorlad 1 cannon moved from Rhun to E. Rhovanion 2 zepplins moved from Rhun to S. Rhovanion Combat - Dwarves Battle in Udun Dwarves attack with 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars, 3 phalanxs and 3 zepplins Mordor defend with 1 castle, 4 fortificationss, 4 orcss and 2 towers Dwarves roll dice for 1 axeInfantry, 1 berzerkers, 1 cannon, 2 mortars, 3 phalanxs and 3 zepplins in Udun, round 2 : 6/11 hits, 5.50 expected hits Mordor roll dice for 4 fortificationss, 4 orcss and 2 towers in Udun, round 2 : 3/10 hits, 2.67 expected hits 1 cannon owned by the Dwarves, 1 axeInfantry owned by the Dwarves, 2 orcss owned by the Mordor, 4 fortificationss owned by the Mordor and 1 phalanx owned by the Dwarves lost in Udun Dwarves roll dice for 1 berzerkers, 2 mortars, 2 phalanxs and 3 zepplins in Udun, round 3 : 5/8 hits, 4.33 expected hits Mordor roll dice for 2 orcss and 2 towers in Udun, round 3 : 1/4 hits, 1.67 expected hits 2 towers owned by the Mordor, 2 orcss owned by the Mordor and 1 zepplin owned by the Dwarves lost in Udun Dwarves win, taking Udun from Mordor with 1 berzerkers, 2 mortars, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 7 Casualties for Dwarves: 1 axeInfantry, 1 cannon, 1 phalanx and 1 zepplin Casualties for Mordor: 4 fortificationss, 4 orcss and 2 towers Non Combat Move - Dwarves 2 zepplins moved from Udun to Dagorlad Place Units - Dwarves 2 berzerkerss and 1 mortar placed in S. Rhun 1 zepplin placed in Rhun Turn Complete - Dwarves Dwarves collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
Mordor : -0.33 Dwarves : 1.17
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 1 caravel, 2 catapults, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Freefolk 4 catapults and 9 lightCavalrys moved from Eregion to Moria 2 hobbitss moved from Tharbad to Eregion 1 hobbits moved from Cardolan to Eregion 2 lightCavalrys moved from Bree to Eregion 1 lightCavalry moved from Lond Daer to Moria 2 caravels moved from Druwaith Coast to Lefnui 1 galleon moved from Lefnui to N. E. Central Sea Zone 1 raft moved from Andrast Coast to Lefnui 1 raft moved from Druwaith Coast to Andrast Coast Combat - Freefolk Battle in Moria Freefolk attack with 4 catapults and 10 lightCavalrys Goblins defend with 1 castle, 28 shooterss, 5 stabberss and 5 trollss Freefolk roll dice for 4 catapults and 10 lightCavalrys in Moria, round 2 : 5/14 hits, 4.67 expected hits Goblins roll dice for 28 shooterss, 5 stabberss and 5 trollss in Moria, round 2 : 19/38 hits, 12.67 expected hits 10 lightCavalrys owned by the Freefolk, 5 stabberss owned by the Goblins and 4 catapults owned by the Freefolk lost in Moria Goblins win with 28 shooterss and 5 trollss remaining. Battle score for attacker is -46 Casualties for Freefolk: 4 catapults and 10 lightCavalrys Casualties for Goblins: 5 stabberss Non Combat Move - Freefolk Place Units - Freefolk 2 catapults placed in Tharbad 2 hobbitss and 1 lightCavalry placed in Bree 1 caravel placed in Gwathlo Mouth Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : 6.33 Freefolk : 0.33
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TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 8 orcss; Remaining resources: 0 PUs; Combat Move - Mordor 5 orcss moved from Minas Morgul to Gorgoroth 3 nazguls moved from E. Osg. to Gorgoroth Non Combat Move - Mordor Place Units - Mordor 2 orcss placed in E. Osg. 5 orcss placed in Minas Morgul 1 orcs placed in Barad Dur Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rohan Rohan buy 1 heavyCavalry and 4 trebuches; Remaining resources: 2 PUs; Combat Move - Rohan 4 spearInfantrys moved from Eastfold to Anorien 7 spearInfantrys and 3 trebuches moved from Anorien to N. Ithilien Combat - Rohan Battle in N. Ithilien Rohan attack with 7 spearInfantrys and 3 trebuches Khand defend with 2 xbowInfantrys Rohan roll dice for 7 spearInfantrys and 3 trebuches in N. Ithilien, round 2 : 5/10 hits, 3.17 expected hits Khand roll dice for 2 xbowInfantrys in N. Ithilien, round 2 : 1/2 hits, 0.67 expected hits 2 xbowInfantrys owned by the Khand and 1 spearInfantry owned by the Rohan lost in N. Ithilien Rohan win, taking N. Ithilien from Khand with 6 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 5 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 2 xbowInfantrys Non Combat Move - Rohan Place Units - Rohan 4 trebuches placed in Eastfold 1 heavyCavalry placed in Helms Deep Turning on Edit Mode EDIT: Removing units owned by Rohan from Westfold: 4 spearInfantrys EDIT: Removing units owned by Rohan from Helms Deep: 3 spearInfantrys EDIT: Adding units owned by Rohan to Eastfold: 7 spearInfantrys EDIT: Turning off Edit Mode Turn Complete - Rohan Rohan collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Khand : 0.33 Rohan : 1.83
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 1 bats and 1 shooters; Remaining resources: 1 PUs; Place Units - Goblins 1 bats and 1 shooters placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Elves Elves buy 6 hobbitss and 4 wizards; Remaining resources: 1 PUs; Combat Move - Elves 7 hunterss and 5 wizards moved from N. Dunland to Moria 12 hobbitss and 4 hunterss moved from Eregion to Moria 6 hobbitss moved from Drimrill Dale to Moria 4 hunterss and 1 wizard moved from Drimrill Dale to Moria 2 hunterss and 2 wizards moved from Rivendell to Moria 1 hobbits moved from Rivendell to Eregion 4 wizards moved from Lorien to Moria 1 hunters moved from Celebran to Moria Combat - Elves Battle in Moria Elves attack with 18 hobbitss, 18 hunterss and 12 wizards Goblins defend with 1 bats, 1 castle, 29 shooterss and 5 trollss Elves roll dice for 18 hobbitss, 18 hunterss and 12 wizards in Moria, round 2 : 16/48 hits, 17.00 expected hits Goblins roll dice for 1 bats, 29 shooterss and 5 trollss in Moria, round 2 : 6/35 hits, 12.33 expected hits 1 bats owned by the Goblins, 15 shooterss owned by the Goblins and 6 hobbitss owned by the Elves lost in Moria Elves roll dice for 12 hobbitss, 18 hunterss and 12 wizards in Moria, round 3 : 13/42 hits, 16.00 expected hits Goblins roll dice for 14 shooterss and 5 trollss in Moria, round 3 : 7/19 hits, 7.17 expected hits 13 shooterss owned by the Goblins and 7 hobbitss owned by the Elves lost in Moria Elves roll dice for 5 hobbitss, 18 hunterss and 12 wizards in Moria, round 4 : 18/35 hits, 14.83 expected hits Goblins roll dice for 1 shooters and 5 trollss in Moria, round 4 : 4/6 hits, 2.83 expected hits 1 shooters owned by the Goblins, 4 hobbitss owned by the Elves and 5 trollss owned by the Goblins lost in Moria Elves captures 9PUs while taking Goblins capital Elves win, taking Moria from Goblins with 1 hobbits, 18 hunterss and 12 wizards remaining. Battle score for attacker is 59 Casualties for Elves: 17 hobbitss Casualties for Goblins: 1 bats, 29 shooterss and 5 trollss Non Combat Move - Elves Place Units - Elves 4 wizards placed in Lorien 6 hobbitss placed in Isengard Turn Complete - Elves Elves collect 53 PUs; end with 63 PUs
Combat Hit Differential Summary :
Goblins : -5.33 Elves : -0.83