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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 armour moved from Jehol to Amur
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 armour moved from Jehol to Amur
Combat - Japanese
Battle in Kiangsu
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
2 armour moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
3 tactical_bombers moved from Kiangsi to 36 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in India
1 bomber and 1 fighter placed in French Indo China
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,33
ANZAC : 0,67
Chinese : 1,00
Russians : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 armour moved from Jehol to Amur
Combat - Japanese
Battle in Kiangsu
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
2 armour moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
3 tactical_bombers moved from Kiangsi to 36 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in India
1 bomber and 1 fighter placed in French Indo China
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,33
ANZAC : 0,67
Chinese : 1,00
Russians : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
Combat - Americans
Battle in Crete
Battle in Cyprus
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Sumatra
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Sumatra
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 carriers moved from 95 Sea Zone to 99 Sea Zone
2 destroyers moved from 95 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0,67
Americans : -1,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Anhwe to Shantung
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Shantung
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
Combat - Americans
Battle in Crete
Battle in Cyprus
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Sumatra
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Sumatra
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 carriers moved from 95 Sea Zone to 99 Sea Zone
2 destroyers moved from 95 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Anhwe to Shantung
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Shantung
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery moved from Egypt to Trans-Jordan
1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in Greece
Battle in Sicily
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,67
Americans : -1,00
Chinese : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 19 PUs;
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,2,3
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Evenkiyskiy to Vologda
1 armour moved from Yenisey to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 bomber moved from Iraq to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Evenkiyskiy to Vologda
1 armour moved from Yenisey to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 bomber moved from Iraq to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Samara to Bryansk
1 bomber and 1 fighter moved from Smolensk to Bryansk
1 bomber and 1 fighter moved from Vologda to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 3 infantry moved from Novgorod to Belarus
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Iraq to Southern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 119 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 2 fighters placed in Novgorod
1 infantry placed in France
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,1,5
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2,67
British : 0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,50
Italians : 0,67
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from French Indo China to Anhwe
1 mech_infantry moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anhwe, round 3 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Syria
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
Japanese win, taking Syria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Syria to Iraq
1 armour moved from Eastern Persia to Iraq
2 infantry moved from India to West India
1 bomber moved from Anhwe to French Indo China
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in India
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 2.
1 fighter and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 infantry placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,5,2,5,3,6,6,4,6,1,5,1
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,33
Chinese : -1,00
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Hawaiian Islands to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in Yunnan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery and 1 fighter
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 armour, 1 artillery and 1 fighter
Non Combat Move - Americans
2 fighters moved from Yunnan to Szechwan
1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 19 Sea Zone to Chahar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Crete to 99 Sea Zone
1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 tactical_bombers placed in Western United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Hawaiian Islands to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
1 submarine owned by the Americans Submerged
3 submarines owned by the Germans Submerged
Battle in Yunnan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery and 1 fighter
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 2 armour, 1 artillery and 1 fighter
Non Combat Move - Americans
2 fighters moved from Yunnan to Szechwan
1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 19 Sea Zone to Chahar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Crete to 99 Sea Zone
1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 tactical_bombers placed in Western United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 bomber moved from Trans-Jordan to Syria
3 fighters moved from 99 Sea Zone to Russia
1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
2 carriers and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Syria
1 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Syria
British attack with 1 artillery, 1 bomber and 1 tactical_bomber
Japanese defend with 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Syria
British win, taking Syria from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Syria to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 infantry placed in Egypt
2 bombers placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2,00
Americans : -0,33
Japanese : -0,33
@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss?
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss?
you miscalculated I guess?
@Giallo said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss?you miscalculated I guess?
Do you want to edit?
@Giallo, will double check when i get home and on it and let you know.