Odonis (Axis) vs AEV (Allies) BML19 Rematch

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
            2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Kansu
            3 bombers moved from Yunnan to Kansu
            2 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 5/8 hits, 4.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 4/8 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Hunan
            2 artilleries moved from Hopei to Kweichow
            2 mech_infantrys moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kweichow to Anhwe
            3 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
            1 fighter and 2 tactical_bombers moved from Kansu to Shensi
            3 bombers moved from Kansu to Chahar
            1 fighter moved from Burma to French Indo China
            1 fighter moved from Yunnan to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 1 fighter, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -1.00
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 2 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine
                Italians defend with 2 artilleries, 2 infantry and 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Morocco, round 2 : 0/5 hits, 1,67 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 3 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Morocco, round 3 : 2/2 hits, 0,67 expected hits
                    1 marine owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 13
                Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            2 mech_infantrys moved from Central United States to Western United States
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
            1 bomber placed in Western United States
            3 bombers placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to 97 Sea Zone
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            3 artilleries and 16 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 0/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 2/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in Burma
                British attack with 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Burma, round 2 : 6/21 hits, 5,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to Java
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 aaGun moved from India to Burma
            1 fighter moved from Iraq to 80 Sea Zone
            1 armour moved from Tanganyika Territory to French Equatorial Africa
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour and 2 infantry placed in Persia
            1 armour placed in Union of South Africa
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,50
    Americans : -1,33
    Neutral_Axis : -0,33
    Japanese : 1,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
            2 fighters moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Iraq
                Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 2 fighters in Iraq, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 2 mech_infantrys
                Casualties for British: 1 artillery and 2 infantry
            Battle in Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Algeria to Southern Italy
            1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Iraq to Egypt
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 artilleries and 1 infantry placed in Southern Italy
            2 armour and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1,4,1,4
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Java
            3 fighters moved from India to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Algeria to Morocco
            2 bombers moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial Africa
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 2 bombers and 3 infantry
                Americans defend with 1 armour, 1 artillery and 1 marine
                    Germans roll dice for 2 bombers and 3 infantry in Morocco, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 marine in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                Germans win, taking Morocco from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 marine
            Battle in French Equatorial Africa
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 fighters and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa
                Germans win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 fighters moved from French Equatorial Africa to Egypt
            1 armour moved from Tobruk to Egypt
            2 bombers moved from Morocco to Southern Italy
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            5 artilleries, 2 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery and 4 infantry moved from Karelia to Novgorod
            1 transport moved from 127 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            2 destroyers placed in 112 Sea Zone
            2 fighters and 1 infantry placed in Western Germany
            1 artillery placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    French : 0.50
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Persia to Iraq
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Iraq
                Russians attack with 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Iraq
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            3 aaGuns, 8 armour, 4 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun, 5 artilleries and 1 infantry moved from Smolensk to Russia
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            6 infantry moved from Novosibirsk to Samara
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -1,00
    Russians : -2,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from Chahar to Tsinghai
            1 bomber moved from Chahar to Tsinghai
            1 bomber moved from Chahar to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 artillery; ANZAC defend with 1 aaGun, 5 fighters and 2 infantry
                    AA fire in Java : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 9/12 hits, 5.67 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 6/10 hits, 5.50 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 fighters owned by the ANZAC, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 aaGun owned by the ANZAC, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Java
                    Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Java, round 3 : 5/6 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Casualties for ANZAC: 1 aaGun, 5 fighters and 2 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Kansu
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Szechwan
            1 armour moved from Anhwe to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            3 fighters and 3 tactical_bombers moved from Chahar to Yunnan
            1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
            3 bombers moved from Tsinghai to Kweichow
            3 infantry and 2 mech_infantrys moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            2 fighters moved from 6 Sea Zone to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in Japan
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : -0.17
    Chinese : 0.67
    AA fire in Java : : -0.50
    Japanese : 5.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 transport moved from 42 Sea Zone to 58 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from 98 Sea Zone to Persia
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Central United States
            4 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 33 PUs; 
            British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 2 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Morocco
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
                British win, taking Morocco from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Iraq
                British attack with 2 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 armour moved from Belgian Congo to Tanganyika Territory
            1 fighter moved from 80 Sea Zone to India
            1 aaGun, 3 artilleries and 13 infantry moved from Burma to India
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            3 infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
            British undo move 3.
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,17
    Italians : 0,50
    Americans : 0,67
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 bomber moved from Southern Italy to Iraq
            2 fighters moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber and 2 fighters
                British defend with 2 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Iraq, round 2 : 1/5 hits, 2.67 expected hits
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 2 fighters in Iraq, round 4 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the British lost in Iraq
                Italians win, taking Syria from French, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 1 bomber and 1 fighter
                Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 carrier and 1 transport placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,6,3
            Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 39 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to Persia
            2 fighters moved from Egypt to Persia
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            8 armour, 9 artilleries, 26 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys in Bryansk, round 2 : 18/69 hits, 18.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 2 bombers and 2 fighters
                British defend with 1 factory_minor, 1 fighter and 2 infantry; Americans defend with 1 bomber
                    Germans roll dice for 2 bombers and 2 fighters in Persia, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1.50 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the British and 1 fighter owned by the British lost in Persia
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for Americans: 1 bomber
                Casualties for British: 1 fighter and 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 aaGuns moved from Western Ukraine to Bryansk
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            1 fighter moved from 114 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Western Germany to France
            1 bomber and 1 fighter moved from Persia to Iraq
    
        Place Units - Germans
            3 armour placed in Novgorod
            5 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Western Germany
            1 artillery placed in France
            2 destroyers placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : 0.17
    Russians : 0.17
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys
                    AA fire in Bryansk : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 16/73 hits, 21,67 expected hits
                    Germans roll dice for 4 aaGuns, 11 armour, 9 artilleries, 26 infantry and 23 mech_infantrys in Bryansk, round 2 : 19/69 hits, 24,83 expected hits
                    19 infantry owned by the Russians, 4 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 17/54 hits, 18,50 expected hits
                    Germans roll dice for 11 armour, 9 artilleries, 14 infantry and 23 mech_infantrys in Bryansk, round 3 : 16/57 hits, 20,83 expected hits
                    16 infantry owned by the Russians, 14 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 8 armour, 16 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 12/38 hits, 14,83 expected hits
                    Germans roll dice for 11 armour, 9 artilleries and 20 mech_infantrys in Bryansk, round 4 : 16/40 hits, 15,17 expected hits
                    1 mech_infantry owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 8 armour, 10 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 5 : 8/22 hits, 9,50 expected hits
                    Germans roll dice for 11 armour, 9 artilleries and 8 mech_infantrys in Bryansk, round 5 : 14/28 hits, 11,17 expected hits
                    4 armour owned by the Russians, 10 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
                4 armour owned by the Russians retreated to Russia
                Germans win with 11 armour and 9 artilleries remaining. Battle score for attacker is -34
                Casualties for Russians: 4 armour, 16 artilleries, 44 infantry and 1 mech_infantry
                Casualties for Germans: 4 aaGuns, 26 infantry and 23 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Bryansk to Russia
            6 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -7,00
    AA fire in Bryansk : : -0,67
    Russians : -11,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from 42 Sea Zone to 58 Sea Zone
            1 fighter moved from 42 Sea Zone to 40 Sea Zone
            3 bombers moved from Kweichow to 39 Sea Zone
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 artillery moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in 40 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 40 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 3 bombers, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 58 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 58 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            1 armour and 2 infantry moved from 37 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 40 Sea Zone to Sumatra
            1 fighter moved from 58 Sea Zone to Sumatra
            1 tactical_bomber moved from 39 Sea Zone to Sumatra
            3 bombers moved from 39 Sea Zone to Sumatra
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Yunnan to Shan State
            2 fighters moved from Manchuria to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    UK_Pacific : 0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers and 2 carriers; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to Iraq
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                Americans attack with 4 bombers
                Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour
                    Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2,67 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/3 hits, 1,33 expected hits
                    1 bomber owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Iraq
                    Americans roll dice for 2 bombers in Iraq, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Iraq
                Americans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 3 bombers
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Persia
            1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 35 PUs; 
            British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Morocco to Algeria
                  British take Algeria from Germans
            2 armour moved from Tanganyika Territory to French Equatorial Africa
            1 infantry moved from India to Burma
            2 fighters moved from India to Burma
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 2 armour
                Italians defend with 1 artillery
                    British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,83
    Americans : 1,00
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 fighter moved from 98 Sea Zone to French Equatorial Africa
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Algeria
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 artillery
            Battle in French Equatorial Africa
                Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 2 armour
                    Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 armour in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 armour owned by the British lost in French Equatorial Africa
                    Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 fighter in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter in French Equatorial Africa, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 6 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in French Equatorial Africa
                British win with 1 armour remaining. Battle score for attacker is -14
                Casualties for Italians: 1 fighter, 2 infantry and 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,5
            Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : 2.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Belarus to Archangel
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 armour moved from Egypt to French Equatorial Africa
            1 artillery moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            2 armour moved from Bryansk to Rostov
            1 armour moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 7 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Equatorial Africa
                Germans attack with 1 armour
                British defend with 1 armour
                    Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in French Equatorial Africa
                British win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Germans
            3 fighters moved from Western Germany to Southern Italy
            2 artilleries moved from France to Western Germany
            2 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 1 mech_infantry moved from Novgorod to Belarus
            9 armour and 7 artilleries moved from Bryansk to Belarus
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 0.50
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            2 fighters moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Sakha to Amur
    
        Place Units - Russians
            2 infantry placed in Volgograd
            4 artilleries and 3 infantry placed in Russia
            Russians undo move 1.
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            4 fighters and 5 tactical_bombers moved from Yunnan to India
            1 armour and 2 mech_infantrys moved from Yunnan to Burma
            1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            3 bombers, 2 fighters and 1 tactical_bomber moved from Sumatra to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 0/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 3 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters, 6 infantry and 7 tactical_bombers in India, round 2 : 12/29 hits, 14.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry in India, round 2 : 6/23 hits, 8.33 expected hits
                    6 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 8/23 hits, 12.33 expected hits
                    UK_Pacific roll dice for 4 artilleries, 2 fighters and 7 infantry in India, round 3 : 6/13 hits, 5.00 expected hits
                    1 fighter owned by the Japanese, 5 artilleries owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 12/17 hits, 10.17 expected hits
                    UK_Pacific roll dice for 3 artilleries and 2 fighters in India, round 4 : 4/5 hits, 2.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British and 2 fighters owned by the British lost in India
                Japanese win with 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters and 17 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 tactical_bomber
            EDIT: Changing ownership of India from UK_Pacific to UK_Pacific
            EDIT: Changing ownership of India from UK_Pacific to Japanese
            EDIT: Adding units owned by Japanese to India: 1 armour
            EDIT: Turning off Edit Mode
            2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            3 bombers moved from India to Yunnan
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Chahar to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 destroyers placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for UK_Pacific from 9 to 0
            EDIT: Changing PUs for Japanese from 83 to 92
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    AA fire in India : : -1.50
    Japanese : -5.83
    

    Savegame

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