Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Ukraine
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 113 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Gibraltar
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Norway
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from 113 Sea Zone to Southern Italy
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Norway to Western Germany
            2 tactical_bombers moved from 113 Sea Zone to Southern Italy
            2 artilleries moved from Slovakia Hungary to Poland
            1 armour moved from Bulgaria to Slovakia Hungary
            2 armour moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Northern Italy
            4 infantry moved from Bulgaria to Romania
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 armour moved from France to Germany
            2 aaGuns moved from France to Western Germany
            1 armour moved from Southern France to Yugoslavia
            1 bomber moved from Novgorod to Romania
            1 bomber moved from Ukraine to Romania
    
        Place Units - Germans
            1 infantry placed in Southern France
            1 carrier and 1 transport placed in 93 Sea Zone
            1 destroyer placed in 113 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.67
    AA fire in Ukraine : : -0.17
    Russians : 0.50
    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Ukraine
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 113 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Gibraltar
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Norway
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from 113 Sea Zone to Southern Italy
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Norway to Western Germany
            2 tactical_bombers moved from 113 Sea Zone to Southern Italy
            2 artilleries moved from Slovakia Hungary to Poland
            1 armour moved from Bulgaria to Slovakia Hungary
            2 armour moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Northern Italy
            4 infantry moved from Bulgaria to Romania
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 armour moved from France to Germany
            2 aaGuns moved from France to Western Germany
            1 armour moved from Southern France to Yugoslavia
            1 bomber moved from Novgorod to Romania
            1 bomber moved from Ukraine to Romania
    
        Place Units - Germans
            1 infantry placed in Southern France
            1 carrier and 1 transport placed in 93 Sea Zone
            1 destroyer placed in 113 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.67
    AA fire in Ukraine : : -0.17
    Russians : 0.50
    AA fire in Novgorod : : -0.17
    

    Savegame


  • @dawgoneit did a quick edit… forgot to move German sub off coast of Canada


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Karelia
            1 fighter moved from Belarus to Karelia
            2 infantry moved from Belarus to Baltic States
            2 infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Bryansk to Eastern Poland
            1 fighter moved from Bryansk to Baltic States
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            1 fighter moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Karelia to Belarus
            2 infantry moved from Novgorod to Karelia
            4 infantry moved from Novgorod to Belarus
            1 armour moved from Russia to Western Ukraine
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries and 4 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Chahar to Manchuria
            6 infantry moved from Jehol to Manchuria
            2 bombers moved from Kwangsi to India
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 submarines moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
            1 carrier and 1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Guam from Americans to Japanese
            EDIT: Adding units owned by Japanese to Guam: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : 1.67
    

    Savegame


  • @dawgoneit I can’t believe UKPac shot down BOTH Japanese bombers… edited some non-combat moves.


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 86 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 cruiser and 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame


  • @dawgoneit sub hit in sz91 ool please


  • @dawgoneit

    wound the carrier
    kill the destroyer
    kill the cruiser
    kill the carrier…


  • @dawgoneit Meh… if you haven’t already done it… go ahead and kill the carrier 1st, then cruiser, then destroyer, then tactical, then fighter.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 86 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 cruiser and 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 2 bombers, 1 cruiser and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Midway to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Shensi to Kwangsi
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Burma to Yunnan
            1 armour moved from India to Burma
            1 armour moved from Burma to Yunnan
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 artilleries moved from 81 Sea Zone to Egypt
    
        Place Units - British
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit I owned Egypt at the beginning of my turn. I haven’t deployed yet because it wont let me deploy my factory. Wondering if you no why?


  • @dawgoneit No idea. Go ahead and place everything, including the factory somewhere it will let you and fix it in the edit?


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 86 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 1 cruiser and 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 2 bombers, 1 cruiser and 1 submarine
                Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Midway to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Shensi to Kwangsi
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_upgrade, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Burma to Yunnan
            1 armour moved from India to Burma
            1 armour moved from Burma to Yunnan
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 artilleries moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,1
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : -0.67
    Chinese : -0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 cruiser moved from 93 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 2.83 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/9 hits, 3.67 expected hits
                    2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour and 1 fighter in Egypt, round 3 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 4/6 hits, 2.67 expected hits
                    3 artilleries owned by the British, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Egypt
                British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for British: 3 artilleries, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 3.67
    

    Savegame


  • @dawgoneit Oof. I got diced hard on your roll in Cairo. You went like 6 for 6.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    2 fighters owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -42
                Casualties for ANZAC: 1 cruiser and 3 fighters
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    2 fighters owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -42
                Casualties for ANZAC: 1 cruiser and 3 fighters
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
            Battle in Tunisia
                French attack with 2 infantry
                Italians defend with 1 artillery
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for French: 2 infantry
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 2.17
    French : 0.17
    ANZAC : -2.00
    Japanese : 0.33
    

    Savegame

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