18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3

  • '19 '18 '17 '16 '15

    All Italy income was blocked again so no edits were needed.

    Finished now.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            4 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 17 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from Egypt to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -1,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            4 fighters moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 17 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from Egypt to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Tunisia: 3 infantry
            EDIT: Adding units owned by French to Algeria: 1 infantry
            EDIT: Adding units owned by French to Libya: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -1,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Bulgaria to Albania
                  Italians take Albania from British
            1 bomber moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Rostov to Russia
            4 bombers moved from Western Germany to Holland Belgium
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
            Battle in 42 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Holland Belgium to Southern Italy
            1 bomber moved from Volgograd to Southern Italy
            15 artilleries and 15 infantry moved from Gibraltar to Spain
            1 fighter moved from Rostov to Southern Italy
            4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            4 artilleries and 5 infantry moved from Rostov to Bryansk
            15 armour and 38 mech_infantrys moved from Caucasus to Rostov
            13 mech_infantrys moved from Ukraine to Rostov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            18 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Russia to Rostov
            1 bomber moved from Tambov to Rostov
            1 bomber moved from Russia to Bryansk
            1 bomber moved from 42 Sea Zone to French Indo China
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in Novgorod
            6 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
            Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 2,17
    British : 0,33
    Russians : 0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Bulgaria to Albania
                  Italians take Albania from British
            1 bomber moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Rostov to Russia
            4 bombers moved from Western Germany to Holland Belgium
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 5, airfield = 5
            Battle in 42 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 15 artilleries, 4 bombers, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 11/23 hits, 9,00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 15 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Holland Belgium to Southern Italy
            1 bomber moved from Volgograd to Southern Italy
            15 artilleries and 15 infantry moved from Gibraltar to Spain
            1 fighter moved from Rostov to Southern Italy
            4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            4 artilleries and 5 infantry moved from Rostov to Bryansk
            15 armour and 38 mech_infantrys moved from Caucasus to Rostov
            13 mech_infantrys moved from Ukraine to Rostov
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            18 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Russia to Rostov
            1 bomber moved from Tambov to Rostov
            1 bomber moved from Russia to Bryansk
            1 bomber moved from 42 Sea Zone to French Indo China
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in Novgorod
            6 bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,5
            Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 2,17
    British : 0,33
    Russians : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; 
            Russians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            2 fighters moved from Iraq to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    AA fire in Volgograd : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2,17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Archangel
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 5 artilleries and 50 infantry moved from Samara to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            8 infantry moved from Vologda to Russia
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 3 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 3 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,00
    AA fire in Volgograd : : -0,50
    Russians : -1,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Timguska to Urals
            2 bombers moved from Shensi to Urals
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Urals
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Urals, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                    Japanese roll dice for 2 bombers and 1 infantry in Urals, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            5 tactical_bombers moved from 35 Sea Zone to French Indo China
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shensi to Chahar
            1 mech_infantry moved from Shensi to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            6 fighters moved from Japan to 35 Sea Zone
            2 bombers moved from Urals to Yakut S.S.R.
            4 infantry moved from Yenisey to Timguska
    
        Place Units - Japanese
            2 armour and 1 bomber placed in French Indo China
            3 infantry placed in Kwangtung
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    UK_Pacific : -0,33
    Russians : 0,00
    Japanese : 0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 110 Sea Zone
            5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
            4 transports moved from 81 Sea Zone to 80 Sea Zone
            4 transports moved from 81 Sea Zone to 71 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 bomber moved from Iraq to India
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,67
    Japanese : -1,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 110 Sea Zone
            5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
            4 transports moved from 81 Sea Zone to 80 Sea Zone
            4 transports moved from 81 Sea Zone to 71 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 bomber moved from Iraq to India
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 bomber moved from Iraq to Burma
            1 tactical_bomber moved from India to Burma
            2 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Burma
                British attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    AA fire in Caucasus : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 tactical_bomber moved from Burma to India
            1 carrier and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 2 infantry moved from Saudi Arabia to Iraq
            1 fighter moved from Iraq to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from Iraq to Russia
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Turkey to Greece
            1 infantry moved from Iraq to Turkey
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Saudi Arabia
            British undo move 2.
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 0,33
    Americans : -1,67
    Japanese : -1,00
    AA fire in Caucasus : : 0,83
    

    Savegame


  • @oysteilo Hi! Out for holidays. Will be back to the game at fast pace on the 22nd. Happy Easter!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            4 armour moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 bombers moved from Bryansk to Caucasus
            3 fighters moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys
                British defend with 1 armour and 2 infantry
                    Italians roll dice for 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/11 hits, 5,17 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 3/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 2 mech_infantrys
                Casualties for British: 1 armour and 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Caucasus to Rostov
            2 bombers moved from Caucasus to Southern Italy
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 aaGun moved from Bryansk to Western Ukraine
            1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,5,3,3,2,4,1,6,2,3,4,3
            Italians collect 7 PUs (10 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,17
    Russians : 1,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 armour moved from Rostov to Volgograd
            6 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Rostov to Tambov
            3 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 bomber moved from Bryansk to Archangel
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            15 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Albania to Greece
            6 bombers moved from Germany to Normandy Bordeaux
            5 bombers moved from Southern Italy to Greece
            2 fighters and 3 tactical_bombers moved from Southern Italy to Greece
            3 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Greece
                Germans attack with 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 7/11 hits, 6,33 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 6 bombers, 3 fighters and 17 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 6 bombers, 3 fighters and 17 infantry in Normandy Bordeaux, round 2 : 11/26 hits, 8,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 6 bombers, 3 fighters and 17 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 6 armour and 10 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 6 armour and 10 mech_infantrys in Volgograd, round 2 : 5/16 hits, 4,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Germany
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Rostov to Germany
            12 mech_infantrys moved from Germany to Eastern Poland
            9 armour moved from Rostov to Caucasus
            8 mech_infantrys moved from Bryansk to Caucasus
            51 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Tambov to Germany
            4 artilleries and 11 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            15 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Holland Belgium to Germany
            15 artilleries moved from Holland Belgium to Western Germany
            3 fighters moved from Normandy Bordeaux to Spain
            6 bombers moved from Normandy Bordeaux to Germany
            5 bombers moved from Greece to Germany
            7 mech_infantrys moved from Southern Italy to Yugoslavia
            2 fighters and 3 tactical_bombers moved from Greece to Western Germany
            1 aaGun moved from Rostov to Bryansk
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            5 bombers, 1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,5,1
            Germans collect 50 PUs (10 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,33
    British : 0,33
    Russians : 1,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            48 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 48 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 48 infantry in Smolensk, round 2 : 8/48 hits, 8,00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 47 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 fighter moved from Novosibirsk to Russia
    
        Place Units - Russians
            1 artillery, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 2,00
    Russians : 2,17
    Japanese : 0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            2 bombers moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from French Indo China to Kazakhstan
            2 infantry moved from Yunnan to Burma
            8 tactical_bombers moved from French Indo China to Burma
            3 fighters moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 8 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 8 tactical_bombers in Burma, round 2 : 7/13 hits, 6,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from Japan to 36 Sea Zone
            3 fighters moved from Burma to French Indo China
            8 tactical_bombers moved from Burma to 36 Sea Zone
            3 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            12 fighters moved from 35 Sea Zone to Sumatra
            2 armour moved from French Indo China to Yunnan
            2 armour moved from Yunnan to Kweichow
            1 bomber moved from Kazakhstan to Kweichow
            2 bombers moved from Novosibirsk to Kweichow
            5 fighters moved from 35 Sea Zone to Celebes
            7 fighters moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            2 battleships, 14 carriers, 1 cruiser, 12 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to Sumatra
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            2 carriers and 1 destroyer placed in 36 Sea Zone
            2 infantry placed in Kwangtung
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
            Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0,67
    Russians : -0,67
    Japanese : 1,17
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            2 bombers moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from French Indo China to Kazakhstan
            2 infantry moved from Yunnan to Burma
            8 tactical_bombers moved from French Indo China to Burma
            3 fighters moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 8 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 8 tactical_bombers in Burma, round 2 : 7/13 hits, 6,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from Japan to 36 Sea Zone
            3 fighters moved from Burma to French Indo China
            8 tactical_bombers moved from Burma to 36 Sea Zone
            3 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            12 fighters moved from 35 Sea Zone to Sumatra
            2 armour moved from French Indo China to Yunnan
            2 armour moved from Yunnan to Kweichow
            1 bomber moved from Kazakhstan to Kweichow
            2 bombers moved from Novosibirsk to Kweichow
            5 fighters moved from 35 Sea Zone to Celebes
            7 fighters moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            2 battleships, 14 carriers, 1 cruiser, 12 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to Sumatra
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            2 carriers and 1 destroyer placed in 36 Sea Zone
            2 infantry placed in Kwangtung
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
            Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sumatra: 3 fighters
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : -0,67
    Russians : -0,67
    Japanese : 1,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i need some time here. I anticipate to post during the weekend. I feel This game is lost, but I also struggle to surrnder when you are so far off the victory conditions


  • @oysteilo No hurries Sir.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to Sierra Leone
            22 submarines moved from 33 Sea Zone to 35 Sea Zone
            22 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Sierra Leone
            Battle in 35 Sea Zone
                Americans attack with 22 fighters, 22 submarines, 2 tactical_bombers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 22 submarines in 35 Sea Zone, round 2 : 10/22 hits, 7,33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Sierra Leone from Neutral_True, taking 35 Sea Zone from Japanese with 22 fighters, 22 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - Americans
            1 battleship, 13 carriers, 2 cruisers, 9 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from 63 Sea Zone to New Zealand
            1 artillery moved from New South Wales to Queensland
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 110 Sea Zone to 87 Sea Zone
            2 transports moved from 71 Sea Zone to 83 Sea Zone
            2 transports moved from 71 Sea Zone to 68 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            3 carriers placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,67
    Japanese : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 bomber and 1 tactical_bomber moved from India to Burma
            3 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 110 Sea Zone to 91 Sea Zone
    

    Savegame

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