19L Giallo(allies) vs Dawgoneit(axis) BM game 2


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 unit repaired.
            2 fighters moved from 42 Sea Zone to India
            1 tactical_bomber moved from 37 Sea Zone to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            2 submarines moved from 42 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            3 bombers and 1 tactical_bomber moved from Kwangsi to India
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 fighter moved from Hopei to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            4 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 1 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Sumatra
            Battle in India
                Japanese attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 armour and 6 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 armour and 6 mech_infantrys in India, round 2 : 3/7 hits, 2.50 expected hits
                    3 infantry owned by the Japanese, 6 mech_infantrys owned by the British and 1 armour owned by the British lost in India
                Japanese captures 14PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Sumatra from UK_Pacific, taking India from UK_Pacific with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 6 mech_infantrys
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                1 infantry owned by the Japanese retreated to Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from Kweichow to Kwangsi
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            2 bombers moved from India to Kwangsi
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Kwangsi
            1 aaGun moved from Manchuria to Jehol
            1 bomber moved from India to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 86 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -1.00
    Chinese : 0.00
    UK_Pacific : 0.50
    Japanese : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
            4 bombers moved from Midway to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3,17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 submarines owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
            1 battleship and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to Midway
            3 bombers moved from 6 Sea Zone to Midway
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 cruiser and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 4,17
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
            4 bombers moved from Midway to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits, 3,17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 submarines owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
            1 battleship and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to Midway
            3 bombers moved from 6 Sea Zone to Midway
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 cruiser and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            3 mech_infantrys moved from Burma to India
            1 armour moved from Yunnan to India
            1 infantry moved from Yunnan to Kweichow
            1 tactical_bomber moved from Burma to India
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 bomber moved from Iceland to Holland Belgium
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
            1 cruiser moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Burma to Kweichow
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 bomber
                Germans defend with 3 aaGuns
                    AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits
                    3 aaGuns owned by the Germans lost in Holland Belgium
                British win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 3 aaGuns
            Battle in 41 Sea Zone
                British attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French Madagascar
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in French West Africa
                British attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
                British win, taking India from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 tactical_bomber moved from India to Burma
            1 fighter moved from Kweichow to Burma
            1 aaGun, 5 artilleries and 4 infantry moved from Yunnan to Burma
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 aaGun moved from Brazil to French Guiana
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Egypt
            1 submarine placed in 110 Sea Zone
            2 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,5,3,4,4,3,3,1,1,4
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 3,50
    Americans : 4,17
    Chinese : -0,67
    Neutral_Axis : -0,33
    Japanese : -0,67
    AA fire in Holland Belgium : : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Queensland to Northern Territory
            2 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Queensland to Northern Territory
            2 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 infantry moved from Finland to Norway
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            3 infantry moved from Eastern Poland to Western Ukraine
            2 bombers and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            18 armour, 16 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 18 armour, 16 artilleries, 2 bombers, 25 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 18 armour, 16 artilleries, 2 bombers, 25 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 24/65 hits, 25.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 18 armour, 16 artilleries, 2 bombers, 24 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers and 4 tactical_bombers moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Western Germany
            3 infantry placed in France
            8 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            8 infantry moved from Kansu to Shensi
            4 infantry moved from Central Mongolia to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 4 infantry in Chahar, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Chahar
                3 infantry owned by the Russians retreated to Central Mongolia
                Japanese win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Shensi, round 2 : 3/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Dzavhan to Central Mongolia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Tambov
            18 infantry moved from Bryansk to Tambov
            2 aaGuns and 2 infantry moved from Bryansk to Tambov
            14 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            3 infantry moved from Bryansk to Tambov
            6 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
            3 infantry moved from Bryansk to Tambov
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    Russians : -1,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Buryatia to Amur
            1 infantry moved from Sakha to Amur
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            3 bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            4 fighters moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yunnan
                Japanese attack with 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 4 fighters and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters and 3 mech_infantrys in Hunan, round 2 : 4/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 45 Sea Zone to 37 Sea Zone
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to Kwangsi
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from Yunnan to 37 Sea Zone
            3 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            4 fighters moved from Hunan to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    ANZAC : -0.17
    Chinese : 1.00
    UK_Pacific : 1.33
    Japanese : 3.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 marines moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?


  • @Giallo yes

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 marines moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Borneo
            Battle in Celebes
            Battle in 37 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 3 transports
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    5 hits in 37


  • @Giallo Max “D”

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 marines moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Borneo
            Battle in Celebes
            Battle in 37 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 3 transports
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 6 fighters in 37 Sea Zone, round 2 : 3/6 hits, 4,00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits
                    Japanese roll dice for 6 fighters in 37 Sea Zone, round 3 : 2/6 hits, 4,00 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers and 2 fighters in 37 Sea Zone, round 4 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 2 battleships, 4 fighters and 3 transports in 37 Sea Zone, round 4 : 5/6 hits, 4,00 expected hits
                    4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship in 37 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in 37 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    3 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 37 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 61
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 3 transports
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/8 hits, 3,83 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 1 tactical_bomber in 95 Sea Zone, round 4 : 4/7 hits, 3,17 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    2 transports owned by the Italians, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Italians lost in 95 Sea Zone
                Americans win with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 2 transports
            Battle in Sicily
            Battle in Sardinia
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 4/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Western United States to Queensland
            3 bombers moved from Midway to Queensland
            2 fighters moved from Midway to Hawaiian Islands
            1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 battleship and 1 carrier placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 4,83
    Neutral_Axis : 0,67
    Japanese : -5,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 marines moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Borneo
            Battle in Celebes
            Battle in 37 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 3 transports
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 6 fighters in 37 Sea Zone, round 2 : 3/6 hits, 4,00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits
                    Japanese roll dice for 6 fighters in 37 Sea Zone, round 3 : 2/6 hits, 4,00 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers and 2 fighters in 37 Sea Zone, round 4 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 2 battleships, 4 fighters and 3 transports in 37 Sea Zone, round 4 : 5/6 hits, 4,00 expected hits
                    4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship in 37 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship in 37 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    3 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 37 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 61
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 3 transports
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/8 hits, 3,83 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 1 tactical_bomber in 95 Sea Zone, round 4 : 4/7 hits, 3,17 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    2 transports owned by the Italians, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Italians lost in 95 Sea Zone
                Americans win with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 2 transports
            Battle in Sicily
            Battle in Sardinia
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 4/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Western United States to Queensland
            3 bombers moved from Midway to Queensland
            2 fighters moved from Midway to Hawaiian Islands
            1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 battleship and 1 carrier placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from British Somaliland to Ethiopia
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Syria
            1 infantry moved from Iraq to Syria
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Syria
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,50
    Americans : 4,83
    AA fire in Western Germany : : -0,17
    Chinese : -0,50
    Neutral_Axis : 1,33
    Japanese : -5,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    some bad dice for the japanese…

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