Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Odonis (Axis +5) vs Majikforce (Allies) BML2018
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 6 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 6 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 fighter and 5 infantry in Trans-Jordan, round 3 : 3/6 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 carrier moved from 95 Sea Zone to 98 Sea Zone 2 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 marine moved from 35 Sea Zone to Philippines 3 fighters moved from Guam to Kiangsu 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Philippines Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Philippines from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu ANZAC attack with 3 fighters Japanese defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry ANZAC roll dice for 3 fighters in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kiangsu retreated to Kiangsu Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Kiangsu to Anhwe Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 92 Sea Zone to Algeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : 0.33
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 18 armour, 1 artillery, 2 fighters, 8 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Belarus to Russia 1 artillery moved from Nenetsia to Vologda Germans take Vologda from Russians 1 artillery moved from Finland to 127 Sea Zone 1 infantry moved from Nenetsia to Archangel 1 artillery moved from 127 Sea Zone to Archangel 3 armour moved from Novgorod to Smolensk 2 bombers moved from Western Germany to Russia 1 bomber moved from Southern Italy to Russia 1 bomber moved from Nigeria to 87 Sea Zone
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 18 armour, 1 artillery, 2 fighters, 8 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Belarus to Russia 1 artillery moved from Nenetsia to Vologda Germans take Vologda from Russians 1 artillery moved from Finland to 127 Sea Zone 1 infantry moved from Nenetsia to Archangel 1 artillery moved from 127 Sea Zone to Archangel 3 armour moved from Novgorod to Smolensk 2 bombers moved from Western Germany to Russia 1 bomber moved from Southern Italy to Russia 1 bomber moved from Nigeria to 87 Sea Zone Combat - Germans Battle in 87 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 87 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 armour Russians defend with 1 artillery Germans roll dice for 3 armour in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery Battle in Russia Germans attack with 21 armour, 1 artillery, 3 bombers, 2 fighters, 8 infantry, 20 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 47 infantry and 1 tactical_bomber AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 21 armour, 1 artillery, 3 bombers, 2 fighters, 8 infantry, 20 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/57 hits, 20.00 expected hits Russians roll dice for 2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber in Russia, round 2 : 16/59 hits, 20.67 expected hits 13 infantry owned by the Russians, 8 infantry owned by the Germans, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 21 armour, 1 artillery, 3 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/41 hits, 17.33 expected hits Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 34 infantry and 1 tactical_bomber in Russia, round 3 : 13/46 hits, 16.33 expected hits 21 infantry owned by the Russians, 1 artillery owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 21 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 4 : 11/28 hits, 14.83 expected hits Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 : 8/25 hits, 9.33 expected hits 11 infantry owned by the Russians and 8 armour owned by the Germans lost in Russia Germans roll dice for 13 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 5 : 11/20 hits, 10.83 expected hits Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 5/14 hits, 5.67 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 8 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia Germans roll dice for 8 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 6 : 10/15 hits, 8.33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 13 armour, 1 artillery, 1 fighter, 8 infantry, 20 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 battleship, 1 carrier and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from Southern France to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Southern Italy 2 artilleries moved from Western Germany to Northern Italy 3 bombers moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 artillery moved from Southern France to France 1 artillery moved from Rostov to Bryansk 2 aaGuns moved from Bryansk to Russia 1 artillery moved from Nigeria to French Equatorial Africa 1 bomber moved from 87 Sea Zone to Anglo Egyptian Sudan Place Units - Germans 1 destroyer placed in 93 Sea Zone 2 bombers placed in Western Germany 3 mech_infantrys placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in France Turn Complete - Germans Germans collect 64 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : -2.17 AA fire in Russia : : -1.00 Russians : -8.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 2 artilleries moved from Tambov to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
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@majikforce Dude! That was the most ridiculous F’ing dice I have ever seen! You had a 39% chance at Moscow and you finished with your full air force and 8 tanks! Worst dicing I have ever seen or had against me. You must be the Golden child! Japan is done for and you will probably end up winning now. Had I known I’d get royally screwed over I would’ve sent those UK fighters to Moscow and made your chance like <10%. You should schedule a Vegas visit real soon. Battle like that make me hate this game!
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@majikforce
Yeah, the odds varied between 38% and 50% depending on how many times I clicked on the odds button. I knew . it was a big risk but with Japan 2-3 turns from capitulating and Italy 2 turns from giving up Cairo, it had to be done. Been on the both sides of those dice, so I know your pain! -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Jehol Japanese take Jehol from Chinese 1 artillery moved from Chahar to Anhwe 1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Caucasus to Northwest Persia Combat - Japanese Battle in Anhwe Japanese attack with 2 artilleries and 1 mech_infantry ANZAC defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 fighter Casualties for Chinese: 1 infantry Battle in Northwest Persia Japanese attack with 1 armour British defend with 1 marine Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 marine in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 marine in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Northwest Persia Japanese win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese Place Units - Japanese 3 fighters and 6 infantry placed in Japan 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,4,2,5,4,2 Japanese collect 14 PUs (19 lost to blockades); end with 14 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.67 Chinese : 0.00 Japanese : 1.00
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@Odonis
friendly bump -
@Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:
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@majikforce said in Odonis (Axis +5) vs Majikforce (Allies) BML2018:
@Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:
haha - I hear you! Just do what I do and hide it from her… ;)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 2 infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from French West Africa to Nigeria British take Nigeria from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 2 artilleries moved from Manchuria to Jehol 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 armour and 1 mech_infantry moved from Western United States to Alaska 1 mech_infantry moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 2 bombers moved from Guam to Jehol 1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 19 Sea Zone to Hopei 2 fighters moved from Siberia to Olgiy Combat - Americans Battle in Okinawa Battle in Alaska Americans attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska Americans win, taking Okinawa from Japanese, taking Alaska from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 93 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in French Equatorial Africa Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 2 artilleries and 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 bombers in Jehol, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Americans roll dice for 1 artillery and 2 bombers in Jehol, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 2 bombers moved from Jehol to Tsinghai 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 battleship and 2 carriers moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from French Equatorial Africa to Kenya 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 infantry moved from Kweichow to Anhwe 1 artillery and 3 infantry moved from Hopei to Anhwe 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Chinese creates battle in territory Chahar Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 factory_minor and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 artilleries and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Kazakhstan to Caucasus British take Caucasus from Japanese 1 armour moved from Caucasus to Rostov British take Rostov from Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter moved from India to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 117 Sea Zone to 104 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour moved from British Columbia to Central United States 1 infantry moved from British Columbia to Western United States 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 41 Sea Zone to 44 Sea Zone 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Combat - British Battle in Ethiopia Battle in Celebes British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes British win, taking Ethiopia from Italians, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rhodesia British attack with 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 mech_infantrys in Rhodesia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 2 fighters moved from Northwest Persia to Persia 3 aaGuns moved from French Indo China to Yunnan 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Germans : 0.67 Italians : -1.67 British : -2.17 Americans : -0.50 Chinese : -2.50 Japanese : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Combat - Italians Battle in Alexandria Italians attack with 1 fighter and 2 infantry Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 marine Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 marine in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 marine Battle in Trans-Jordan Italians attack with 4 infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 0.67 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 3 infantry in Trans-Jordan, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians retreated to Egypt British win with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Egypt 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 fighter placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 1.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery, 1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Iwo Jima, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 destroyer, 1 factory_minor, 3 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Bryansk to Tobruk 2 bombers moved from Western Germany to Tobruk 1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk 1 bomber moved from Anglo Egyptian Sudan to Tobruk 3 armour moved from Ukraine to Rostov 2 armour moved from Smolensk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery moved from Vologda to Samara 1 armour moved from Russia to Samara 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Tambov 1 artillery moved from Archangel to 127 Sea Zone 1 artillery and 1 transport moved from 127 Sea Zone to 111 Sea Zone 1 artillery moved from 111 Sea Zone to Scotland 1 submarine moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in Tobruk Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 5.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.00 expected hits 1 bomber owned by the Germans and 4 infantry owned by the Americans lost in Tobruk Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 6/7 hits, 4.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tobruk Germans win, taking Scotland from British with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Germans: 3 bombers Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Battle in Tambov Germans attack with 2 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 1 fighter in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour British defend with 1 armour Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in Samara Germans attack with 1 armour, 1 artillery and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Russia to Samara 5 armour moved from Russia to Tambov 3 mech_infantrys moved from Southern Italy to Western Germany 3 mech_infantrys moved from France to Western Germany 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 2 artilleries moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 3 bombers moved from Tobruk to Egypt 2 infantry moved from Western Germany to France 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 2 transports placed in 113 Sea Zone 1 destroyer placed in 113 Sea Zone 3 armour placed in Russia 3 armour placed in Ukraine 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.83 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Combat Move - Russians 2 artilleries and 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Samara Russians attack with 2 artilleries and 1 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 3 fighters Americans defend with 1 carrier and 1 transport Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 19 Sea Zone 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 carrier and 1 transport Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,2,2,2,5 Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -1.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Olgiy to Urals 2 fighters moved from Hopei to Novosibirsk 2 bombers moved from Tsinghai to 98 Sea Zone 3 fighters moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 fighters moved from Kenya to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from Morocco to Algeria 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone
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@majikforce Scramble sz 98? OOL for Egypt?
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@majikforce
no scramble. max defence