Odonis (Axis +5) vs Majikforce (Allies) BML2018

  • '20 '19 '18 '15 '13

  • '22 '16

    @Odonis The map you posted is still before you rolled and is asking me for scramble orders. I thought I saw dice rolls already for this turn?

  • '20 '19 '18 '15 '13

  • '22 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Vologda to Smolensk
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                 retreated to Rostov
                Germans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.50
    

    Savegame

  • '20 '19 '18 '15 '13

  • '22 '16

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 artilleries moved from Jehol to Manchuria
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            2 bombers and 1 fighter moved from Guam to 6 Sea Zone
            2 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Germans
            1 armour and 1 mech_infantry moved from Algeria to Libya
                  Americans take Tunisia from Italians
                  Americans take Libya from Italians
    

    Savegame

  • '22 '16

    @majikforce Scramble, Kamis sz6?

  • '20 '19 '18 '15 '13

    @majikforce
    3 kk’s each for the carriers
    full scramble
    Max defence

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 artilleries moved from Jehol to Manchuria
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            2 bombers and 1 fighter moved from Guam to 6 Sea Zone
            2 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Germans
            1 armour and 1 mech_infantry moved from Algeria to Libya
                  Americans take Tunisia from Italians
                  Americans take Libya from Italians
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5,4
            Battle in Amur
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Amur from Japanese, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Manchuria
                Americans attack with 2 artilleries
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Americans roll dice for 2 artilleries in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters and 3 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 2 carriers, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 4 fighters and 3 submarines remaining. Battle score for attacker is 60
                Casualties for Americans: 1 carrier and 2 destroyers
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from 6 Sea Zone to Guam
            2 fighters moved from 6 Sea Zone to Siberia
            1 artillery and 2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 87 Sea Zone to French West Africa
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour and 1 mech_infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Burma to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Sikang
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 artillery and 2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 destroyer moved from 110 Sea Zone to 117 Sea Zone
            1 fighter moved from United Kingdom to 117 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
            3 artilleries and 8 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in 117 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                British win, taking Borneo from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
                    AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/11 hits, 3.33 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/6 hits, 2.17 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 7/10 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 3 : 3/5 hits, 1.83 expected hits
                    1 marine owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 4 infantry
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
            Battle in French Indo China
                British attack with 3 artilleries and 9 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                    British roll dice for 3 artilleries and 9 infantry in French Indo China, round 2 : 0/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 3 artilleries and 8 infantry in French Indo China, round 3 : 2/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 3 artilleries and 7 infantry in French Indo China, round 4 : 3/10 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            3 aaGuns moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from India to Persia
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 117 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 fighter and 1 marine
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.17
    Italians : 0.00
    Americans : 2.00
    Chinese : -0.67
    AA fire in Trans-Jordan : : -0.50
    Japanese : -2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Southern Italy to 95 Sea Zone
            3 infantry moved from Southern Italy to 95 Sea Zone
            6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            6 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 6 infantry
                British defend with 1 artillery and 3 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 fighter and 5 infantry in Trans-Jordan, round 3 : 3/6 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            2 destroyers moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 marine moved from 35 Sea Zone to Philippines
            3 fighters moved from Guam to Kiangsu
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Philippines from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                ANZAC attack with 3 fighters
                Japanese defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                    ANZAC roll dice for 3 fighters in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kiangsu
                 retreated to Kiangsu
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 92 Sea Zone to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 1 artillery, 2 fighters, 8 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Belarus to Russia
            1 artillery moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Finland to 127 Sea Zone
            1 infantry moved from Nenetsia to Archangel
            1 artillery moved from 127 Sea Zone to Archangel
            3 armour moved from Novgorod to Smolensk
            2 bombers moved from Western Germany to Russia
            1 bomber moved from Southern Italy to Russia
            1 bomber moved from Nigeria to 87 Sea Zone
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 1 artillery, 2 fighters, 8 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Belarus to Russia
            1 artillery moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Finland to 127 Sea Zone
            1 infantry moved from Nenetsia to Archangel
            1 artillery moved from 127 Sea Zone to Archangel
            3 armour moved from Novgorod to Smolensk
            2 bombers moved from Western Germany to Russia
            1 bomber moved from Southern Italy to Russia
            1 bomber moved from Nigeria to 87 Sea Zone
    
        Combat - Germans
            Battle in 87 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 87 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 3 armour
                Russians defend with 1 artillery
                    Germans roll dice for 3 armour in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery
            Battle in Russia
                Germans attack with 21 armour, 1 artillery, 3 bombers, 2 fighters, 8 infantry, 20 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 47 infantry and 1 tactical_bomber
                    AA fire in Russia : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 21 armour, 1 artillery, 3 bombers, 2 fighters, 8 infantry, 20 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/57 hits, 20.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber in Russia, round 2 : 16/59 hits, 20.67 expected hits
                    13 infantry owned by the Russians, 8 infantry owned by the Germans, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 21 armour, 1 artillery, 3 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/41 hits, 17.33 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 34 infantry and 1 tactical_bomber in Russia, round 3 : 13/46 hits, 16.33 expected hits
                    21 infantry owned by the Russians, 1 artillery owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 21 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 4 : 11/28 hits, 14.83 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 : 8/25 hits, 9.33 expected hits
                    11 infantry owned by the Russians and 8 armour owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 5 : 11/20 hits, 10.83 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 5/14 hits, 5.67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 8 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 6 : 10/15 hits, 8.33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 13 armour, 1 artillery, 1 fighter, 8 infantry, 20 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 battleship, 1 carrier and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern France to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Germany to Southern Italy
            2 artilleries moved from Western Germany to Northern Italy
            3 bombers moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 artillery moved from Southern France to France
            1 artillery moved from Rostov to Bryansk
            2 aaGuns moved from Bryansk to Russia
            1 artillery moved from Nigeria to French Equatorial Africa
            1 bomber moved from 87 Sea Zone to Anglo Egyptian Sudan
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            2 bombers placed in Western Germany
            3 mech_infantrys placed in Western Germany
            3 armour placed in Ukraine
            3 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 94 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    AA fire in Russia : : -1.00
    Russians : -8.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            2 artilleries moved from Tambov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @majikforce Dude! That was the most ridiculous F’ing dice I have ever seen! You had a 39% chance at Moscow and you finished with your full air force and 8 tanks! Worst dicing I have ever seen or had against me. You must be the Golden child! Japan is done for and you will probably end up winning now. Had I known I’d get royally screwed over I would’ve sent those UK fighters to Moscow and made your chance like <10%. You should schedule a Vegas visit real soon. Battle like that make me hate this game!

  • '20 '19 '18 '15 '13

    @majikforce
    Yeah, the odds varied between 38% and 50% depending on how many times I clicked on the odds button. I knew . it was a big risk but with Japan 2-3 turns from capitulating and Italy 2 turns from giving up Cairo, it had to be done. Been on the both sides of those dice, so I know your pain!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Jehol
                  Japanese take Jehol from Chinese
            1 artillery moved from Chahar to Anhwe
            1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Caucasus to Northwest Persia
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 2 artilleries and 1 mech_infantry
                ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Northwest Persia
                Japanese attack with 1 armour
                British defend with 1 marine
                    Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 marine in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 marine in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Northwest Persia
                Japanese win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 fighters and 6 infantry placed in Japan
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,4,2,5,4,2
            Japanese collect 14 PUs (19 lost to blockades); end with 14 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Chinese : 0.00
    Japanese : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis
    friendly bump

  • '22 '16

    @Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:

  • '20 '19 '18 '15 '13

    @majikforce said in Odonis (Axis +5) vs Majikforce (Allies) BML2018:

    @Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:

    haha - I hear you! Just do what I do and hide it from her… ;)

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