@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
@majikforce
Yeah, the odds varied between 38% and 50% depending on how many times I clicked on the odds button. I knew . it was a big risk but with Japan 2-3 turns from capitulating and Italy 2 turns from giving up Cairo, it had to be done. Been on the both sides of those dice, so I know your pain!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
1 artillery moved from Chahar to Anhwe
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Caucasus to Northwest Persia
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries and 1 mech_infantry
ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Japanese attack with 1 armour
British defend with 1 marine
Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 marine in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 marine in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Japanese
Place Units - Japanese
3 fighters and 6 infantry placed in Japan
1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,4,2,5,4,2
Japanese collect 14 PUs (19 lost to blockades); end with 14 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.67
Chinese : 0.00
Japanese : 1.00
@Odonis
friendly bump
@Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:
@majikforce said in Odonis (Axis +5) vs Majikforce (Allies) BML2018:
@Odonis Turns coming. I’m still recovering from that last battle:weary: Might not be tonight though with Valentines Day and all. Wife’s not a big fan of the A&A.:wink:
haha - I hear you! Just do what I do and hide it from her… ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
2 infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Manchuria to Jehol
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 armour and 1 mech_infantry moved from Western United States to Alaska
1 mech_infantry moved from British Columbia to Alaska
2 fighters moved from 10 Sea Zone to Alaska
2 bombers moved from Guam to Jehol
1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from 19 Sea Zone to Hopei
2 fighters moved from Siberia to Olgiy
Combat - Americans
Battle in Okinawa
Battle in Alaska
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Alaska, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win, taking Okinawa from Japanese, taking Alaska from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in French Equatorial Africa
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Americans attack with 2 artilleries and 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 bombers in Jehol, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Jehol
Americans roll dice for 1 artillery and 2 bombers in Jehol, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Alaska to 8 Sea Zone
2 bombers moved from Jehol to Tsinghai
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 battleship and 2 carriers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from French Equatorial Africa to Kenya
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 infantry moved from Kweichow to Anhwe
1 artillery and 3 infantry moved from Hopei to Anhwe
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 artilleries and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Kazakhstan to Caucasus
British take Caucasus from Japanese
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from India to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 117 Sea Zone to 104 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour moved from British Columbia to Central United States
1 infantry moved from British Columbia to Western United States
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 41 Sea Zone to 44 Sea Zone
3 artilleries and 5 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
Combat - British
Battle in Ethiopia
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
British win, taking Ethiopia from Italians, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rhodesia
British attack with 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 mech_infantrys in Rhodesia, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits, 3.17 expected hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters moved from Northwest Persia to Persia
3 aaGuns moved from French Indo China to Yunnan
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.67
British : -2.17
Americans : -0.50
Chinese : -2.50
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Egypt to Alexandria
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Combat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 marine in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 marine
Battle in Trans-Jordan
Italians attack with 4 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 infantry in Trans-Jordan, round 4 : 0/3 hits, 0.50 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians retreated to Egypt
British win with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Egypt
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 fighter placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 artillery, 1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Iwo Jima, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer, 1 factory_minor, 3 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Bryansk to Tobruk
2 bombers moved from Western Germany to Tobruk
1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
1 bomber moved from Anglo Egyptian Sudan to Tobruk
3 armour moved from Ukraine to Rostov
2 armour moved from Smolensk to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Vologda to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Tambov
1 artillery moved from Archangel to 127 Sea Zone
1 artillery and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 artillery moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Tobruk
Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 5.17 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.00 expected hits
1 bomber owned by the Germans and 4 infantry owned by the Americans lost in Tobruk
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 6/7 hits, 4.50 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/2 hits, 0.67 expected hits
2 bombers owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tobruk
Germans win, taking Scotland from British with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 3 bombers
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 2 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 fighter in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour
British defend with 1 armour
Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
5 armour moved from Russia to Tambov
3 mech_infantrys moved from Southern Italy to Western Germany
3 mech_infantrys moved from France to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 artilleries moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
3 bombers moved from Tobruk to Egypt
2 infantry moved from Western Germany to France
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
2 transports placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
3 armour placed in Russia
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 0.83
Americans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
2 artilleries and 1 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 aaGun and 1 armour
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 1 armour
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 carrier and 1 transport
Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Non Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,2,2,2,5
Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Olgiy to Urals
2 fighters moved from Hopei to Novosibirsk
2 bombers moved from Tsinghai to 98 Sea Zone
3 fighters moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
2 fighters moved from Kenya to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Morocco to Algeria
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
@majikforce Scramble sz 98? OOL for Egypt?
@majikforce
no scramble. max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Olgiy to Urals
2 fighters moved from Hopei to Novosibirsk
2 bombers moved from Tsinghai to 98 Sea Zone
3 fighters moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
2 fighters moved from Kenya to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Morocco to Algeria
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 98 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters
Italians defend with 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
3 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 98 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Battle in Egypt
Americans attack with 3 fighters
Germans defend with 3 bombers, 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 3 fighters in Egypt, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4.17 expected hits
2 bombers owned by the Germans and 2 fighters owned by the Americans lost in Egypt
retreated to Egypt
Italians win with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 fighters
Casualties for Germans: 2 bombers
Battle in Urals
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Urals, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Urals
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Battle in Novosibirsk
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 fighter moved from Urals to Kansu
1 fighter moved from Novosibirsk to Kansu
1 infantry moved from Korea to Amur
1 artillery moved from Jehol to Buyant-Uhaa
1 carrier, 1 destroyer and 2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 1 marine placed in Eastern United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 fighter moved from 91 Sea Zone to Scotland
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from Persia to Egypt
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Kazakhstan to Vologda
British take Novosibirsk from Germans
British take Vologda from Germans
1 fighter moved from Persia to Rostov
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Western United States to Central United States
1 armour moved from Central United States to Eastern United States
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
British attack with 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
British roll dice for 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 4.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3.83 expected hits
3 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Egypt, round 3 : 6/8 hits, 4.00 expected hits
Italians roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 1 infantry
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
British attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 2 armour
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 fighter moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Rhodesia to Kenya
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from India to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
3 aaGuns, 3 artilleries and 5 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
1 armour and 1 mech_infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Some Units in French Indo China change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -2.50
British : 1.50
Americans : 1.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 artillery moved from Ethiopia to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Egypt
Italians attack with 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser and 1 marine moved from 17 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from Russia to Vologda
3 armour moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Tambov to Samara
6 armour moved from Tambov to Rostov
3 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 9 armour
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 9 armour in Rostov, round 2 : 5/9 hits, 4.50 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 8 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 destroyer
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 1 destroyer in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 4 armour and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 4 armour and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans roll dice for 3 armour and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Samara, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Vologda
Germans win, taking Vologda from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Russia to Samara
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.00
Americans : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,3,2,6,5,1,3,6,4,3,3,1,4,5,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 bombers moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
3 fighters moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Amur to Buryatia
1 artillery moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Alaska to Western United States
Combat - Americans
Battle in Sicily
Battle in Cyprus
Battle in Sardinia
Battle in Malta
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Sicily from Italians, taking Cyprus from Italians, taking Sardinia from Italians, taking Malta from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 carriers moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour placed in Korea
1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
4 artilleries, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Korea: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Kweichow to Shensi
Place Units - Chinese
1 artillery placed in Kansu
1 artillery and 6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
3 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
3 infantry moved from Scotland to United Kingdom
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Combat - British
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Volgograd to Persia
3 aaGuns, 3 artilleries and 5 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 91 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : -0.17
Americans : 0.33