@cwglee51 Moved your guys to rhodesia.
18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Tobruk to AlexandriaNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
15 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
4 armour and 3 mech_infantrys moved from Ukraine to RostovCombat - Germans
Germans creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 19 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 19 armour and 5 mech_infantrys in Rostov, round 2 : 8/24 hits, 10,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 19 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
5 armour and 2 mech_infantrys moved from Germany to Poland
5 armour, 1 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
6 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 destroyer and 1 submarine placed in 110 Sea Zone
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -1,67
British : -0,33
Americans : -0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
10 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
4 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to YeniseyCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 3 infantry in Bryansk, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yenisey, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Yenisey to Evenkiyskiy
4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kiangsi to Philippines
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Szechwan to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 fighters moved from Szechwan to BurmaCombat - Japanese
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 3 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
3 infantry moved from Shan State to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Amur
1 fighter moved from Anhwe to YunnanPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0,67
UK_Pacific : -0,33
Japanese : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/2 hits
Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Algeria to Tunisia
1 armour and 3 mech_infantrys moved from Tunisia to Libya
1 aaGun and 5 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/2 hits
Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Algeria to Tunisia
1 armour and 3 mech_infantrys moved from Tunisia to Libya
1 aaGun and 5 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_AxisCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in British Columbia
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in British Columbia, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 armour owned by the British lost in British Columbia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Tunisia to Tobruk
3 artilleries moved from Tunisia to Libya
1 mech_infantry moved from French West Africa to French Equatorial Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Iraq to Persia
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
3 armour and 2 mech_infantrys moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from West India to India
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2,5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 30 PUs (6 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 4 fighters and 3 submarines
Americans defend with 1 battleship and 4 destroyers
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 4 destroyers in 92 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 4 fighters in 92 Sea Zone, round 3 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 battleship and 3 destroyers in 92 Sea Zone, round 3 : 2/4 hits, 1,67 expected hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Italians roll dice for 4 fighters in 92 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 battleship and 2 destroyers in 92 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 3 fighters in 92 Sea Zone, round 5 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 battleship in 92 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 92 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 fighter and 3 submarines
Casualties for Americans: 1 battleship and 4 destroyersNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -1,17
Americans : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 cruiser, 3 destroyers and 4 submarines moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 cruiser, 3 destroyers and 4 submarines moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
1 artillery and 3 infantry moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Germans creates battle in territory 110 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 4/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 6 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
13 armour and 1 mech_infantry moved from Rostov to Volgograd
6 armour and 3 mech_infantrys moved from Ukraine to Volgograd
5 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
5 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 aaGuns moved from Belarus to Novgorod
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 aaGuns moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 1,83
British : -0,33
Americans : -0,33
Russians : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 fighter moved from Evenkiyskiy to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Nenetsia
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Nenetsia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Smolensk, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Bryansk, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Bryansk, round 3 : 2/8 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
3 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 carriers and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Shensi
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shensi
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
2 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Szechwan, round 2 : 0/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Szechwan, round 3 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,50 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Anhwe
1 aaGun and 1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to Kweichow
1 bomber and 1 fighter moved from Shensi to Kweichow
1 bomber and 1 fighter moved from Szechwan to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : 1,00
ANZAC : -0,33
Chinese : 3,00
UK_Pacific : 1,00
Russians : -0,50
Japanese : -6,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Northern Italy to Tunisia
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
5 infantry moved from Algeria to Tunisia
3 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Libya to Tobruk
3 mech_infantrys moved from Tobruk to Alexandria
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Northern Italy to Tunisia
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
5 infantry moved from Algeria to Tunisia
3 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Libya to Tobruk
3 mech_infantrys moved from Tobruk to Alexandria
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Syria to Northwest Persia
1 artillery, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to India
3 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
3 artilleries moved from Libya to Tobruk
1 mech_infantry moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6,4,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
British collect 31 PUs (5 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 fighters and 5 infantry moved from Southern France to Northern Italy
3 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser, 5 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Samara
2 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Sikang
14 armour moved from Volgograd to Caucasus
20 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Tambov
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Rostov, round 7 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 20 armour and 3 mech_infantrys
British defend with 1 artillery, 4 infantry and 7 mech_infantrys
Germans roll dice for 20 armour and 3 mech_infantrys in Northwest Persia, round 2 : 13/23 hits, 10,50 expected hits
British roll dice for 1 artillery, 4 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 2/12 hits, 4,00 expected hits
7 mech_infantrys owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 4 infantry and 7 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sikang
Germans attack with 3 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 3 armour in Sikang, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Volgograd
1 bomber moved from Samara to Volgograd
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 3 mech_infantrys moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea ZonePlace Units - Germans
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -1,67
British : -2,00
Americans : 0,67
Chinese : 1,00
Russians : 4,00





