Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Artillery and 2 Infantrys moved from Normandy to Paris
3 Infantrys moved from Wales to Dover
3 Infantrys moved from Wales to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Normandy
3 Tanks moved from Palestine to Lower Egypt
1 Artillery moved from Iraq to Palestine
1 Infantry moved from Syria to Palestine
12 Adv.Fighters and 2 Fighters moved from Cairo to Lower Egypt
2 Mot.Infs moved from Calcutta to Yunnan
5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Assam to Yunnan
1 Infantry and 1 Tank moved from Kweichow to Yunnan
5 Infantrys moved from Delhi to Bihar
1 Transport moved from 65 Sea Zone to 63 Sea Zone
3 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
6 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
6 Infantrys moved from 65 Sea Zone to S.Thailand
1 Fighter moved from Malaya to S.Thailand
2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Equatoria to French Equatorial Africa
1 Fighter moved from Corsica to Paris
4 Infantrys moved from Attu to 71 Sea Zone
1 Bomber moved from Paris to Rhine
Purchase Units - British
British buy 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Fighter, 14 Infantrys and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Rhine
AA fire in Rhine : 1/1 hits, 0.17 expected hits
1 Bomber killed by AA
Bombing raid costs 0 PUs
Battle in Lower Egypt
British attack with 12 Adv.Fighters, 2 Fighters and 3 Tanks
Italians defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys
British roll dice for 12 Adv.Fighters, 2 Fighters and 3 Tanks in Lower Egypt, round 2 : 10/17 hits, 8.17 expected hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Lower Egypt, round 2 : 2/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Italians, 2 Tanks owned by the British, 3 Infantrys owned by the Italians and 2 Artillerys owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 12 Adv.Fighters, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Tanks
Casualties for Italians: 1 ArmoredCar, 2 Artillerys and 3 Infantrys
Battle in S.Thailand
British attack with 1 Fighter and 6 Infantrys
Thai defend with 2 Infantrys
British roll dice for 2 Cruisers in S.Thailand, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Fighter and 6 Infantrys in S.Thailand, round 2 : 2/7 hits, 1.33 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Thai: 2 Infantrys
Non Combat Move - British
1 Fighter moved from S.Thailand to Malaya
1 AAGun moved from Bihar to Assam
1 AAGun moved from Rajputana to Baluchistan
12 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo
1 AAGun moved from Kenya to Rhodesia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Dover: 6 Infantrys
EDIT: Adding units owned by British to Manchester: 6 Infantrys
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Fighter placed in Manchester
6 Tanks placed in Cairo
1 Bunker placed in Malaya
1 Elite and 1 Infantry placed in Assam
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by British from 65 Sea Zone: 1 Transport
EDIT: Adding units owned by British to 63 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
2 Tanks placed in Cape Town
1 Infantry placed in Manchester
Turn Complete - British
British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
British : 1.50
Italians : 0.17
Thai : 0.33
AA fire in Rhine : : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Infantry moved from Guadalcanal to New Georgia
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Bougainville
1 Transport moved from 67 Sea Zone to 114 Sea Zone
1 Tank moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to New Georgia
1 Adv.Fighter moved from 67 Sea Zone to New Georgia
1 Carrier, 2 Destroyers and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Elite, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bougainville
Anzac attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Bougainville, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 2 Infantrys in Bougainville, round 2 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Bougainville
Anzac win, taking Bougainville from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in New Georgia
Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 2 Infantrys
Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in New Georgia, round 2 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in New Georgia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in New Georgia
Anzac win, taking New Georgia from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter moved from New Georgia to 114 Sea Zone
3 Infantrys moved from Townsville to Northern Territory
1 AAGun and 4 Infantrys moved from New South Wales to Queensland
6 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
1 Cruiser and 1 Transport placed in 114 Sea Zone
1 Elite and 2 Infantrys placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Anzac : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
Dutch loses 0 PUs for violating Venezuelas neutrality.
1 Tank moved from Central America to Venezuela
Dutch take Venezuela from Neutral
1 Infantry moved from Bolivia to Amazon
1 Submarine moved from 67 Sea Zone to 65 Sea Zone
Purchase Units - Dutch
Dutch buy 5 Bunkers; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
1 Bunker placed in Soembawa
1 Bunker placed in Flores
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Tank moved from N.Karelia to Oulu
2 Elites and 4 Infantrys moved from Tampere to Oulu
1 Infantry moved from Oulu to Kotka
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
1 Infantry moved from Odessa to Vinnytsia
1 Elite, 1 Fighter, 1 Infantry and 4 Tanks moved from Bulgaria to Istanbul
1 Elite moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Istanbul
Romanians attack with 1 Elite, 1 Fighter, 1 Infantry and 4 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry and 4 Tanks in Istanbul, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits
1 Elite owned by the Romanians and 1 Infantry owned by the Romanians lost in Istanbul
Romanians roll dice for 1 Fighter and 4 Tanks in Istanbul, round 3 : 3/5 hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 2/3 hits
1 Bunker owned by the Neutral, 2 Tanks owned by the Romanians and 2 Infantrys owned by the Neutral lost in Istanbul
Romanians loses 0 PUs for violating Istanbuls neutrality.
Romanians win, taking Istanbul from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -5
Casualties for Romanians: 1 Elite, 1 Infantry and 2 Tanks
Casualties for Neutral: 1 Bunker and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Istanbul to E.Romania
Place Units - Romanians
1 Artillery, 1 Elite and 1 Infantry placed in E.Romania
1 Artillery and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
2 Transports moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 Bombers moved from Amazon to Bahia
4 Tanks moved from Koryakia to Kolyma
2 Fighters moved from 72 Sea Zone to Kolyma
2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 2 Destroyers, 2 Submarines and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Elite and 2 Tanks moved from Northwest USA to 80 Sea Zone
1 B.Transport, 1 Elite and 2 Tanks moved from 80 Sea Zone to 71 Sea Zone
1 Elite and 2 Tanks moved from 71 Sea Zone to Kiska
2 Adv.Fighters moved from San Francisco to Midway
1 Destroyer, 1 Elite and 1 Transport moved from 100 Sea Zone to 98 Sea Zone
1 Elite moved from 98 Sea Zone to Johnston
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 Bunker, 1 Factory, 1 Marine and 6 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kolyma
Americans attack with 2 Fighters and 4 Tanks
Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Infantry
Americans roll dice for 2 Fighters and 4 Tanks in Kolyma, round 2 : 2/6 hits, 2.67 expected hits
Yamamoto roll dice for 5 Infantrys in Kolyma, round 2 : 2/5 hits, 1.67 expected hits
2 Fighters owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Kolyma
Americans roll dice for 4 Tanks in Kolyma, round 3 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 3 Infantrys in Kolyma, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Kolyma
Americans roll dice for 4 Tanks in Kolyma, round 4 : 2/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Kolyma, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kolyma
Americans win, taking Kolyma from Yamamoto with 3 Tanks remaining. Battle score for attacker is -11
Casualties for Americans: 2 Fighters and 1 Tank
Casualties for Hisaichi: 4 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Bahia
Americans attack with 2 Bombers
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Bombers in Bahia, round 2 : 1/2 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 2 Bombers in Bahia, round 3 : 2/2 hits, 1.33 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
2 Bombers moved from Bahia to Pearl Harbor
Place Units - Americans
1 B.Transport placed in 80 Sea Zone
2 Artillerys and 1 Marine placed in Northwest USA
1 Bunker and 1 Factory placed in Midway
3 Submarines placed in 71 Sea Zone
3 Submarines placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Yamamoto : 0.00
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
4 ArmoredCars, 2 Artillerys, 1 Bomber, 21 Infantrys, 5 Mech.Infs and 27 Tanks moved from Burgundy to Paris
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
1 Stuka moved from Rhine to Paris
3 Bombers moved from Bohemia to Paris
2 Artillerys and 3 Infantrys moved from Hamburg to 23 Sea Zone
5 Infantrys moved from Denmark to 23 Sea Zone
1 Destroyer moved from 23 Sea Zone to 21 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from Lithuania to Latvia
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Kotka
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Kotka
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Estonia
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
2 Artillerys and 2 Infantrys moved from Brest to Kiev
Purchase Units - Germans
Germans buy 2 Elites, 2 HeavyTanks, 31 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Estonia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Estonia, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Estonia, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 4 Bombers, 21 Infantrys, 12 Mech.Infs, 1 Stuka and 27 Tanks
British defend with 2 Adv.Fighters, 1 Artillery, 5 Fighters, 7 Infantrys and 2 Tanks; French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 37 Infantrys and 13 Tanks
AA fire in Paris : 0/5 hits
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 4 Bombers, 21 Infantrys, 12 Mech.Infs, 1 Stuka and 27 Tanks in Paris, round 2 : 28/71 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bunker, 6 Fighters, 44 Infantrys and 15 Tanks in Paris, round 2 : 21/72 hits
21 Infantrys owned by the Germans, 24 Infantrys owned by the French and 3 Infantrys owned by the British lost in Paris
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 4 Bombers, 12 Mech.Infs, 1 Stuka and 27 Tanks in Paris, round 3 : 31/50 hits
French roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Bunker, 6 Fighters, 17 Infantrys and 15 Tanks in Paris, round 3 : 21/45 hits
4 ArmoredCars owned by the Germans, 2 Tanks owned by the British, 10 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 13 Infantrys owned by the French, 1 Artillery owned by the British, 4 Infantrys owned by the British, 12 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Paris
Germans roll dice for 4 Bombers, 1 Stuka and 24 Tanks in Paris, round 4 : 14/29 hits
French roll dice for 4 Adv.Fighters, 1 Bunker, 6 Fighters and 3 Tanks in Paris, round 4 : 11/14 hits
1 Fighter owned by the French, 5 Fighters owned by the British, 1 Bunker owned by the French, 3 Tanks owned by the French, 2 Adv.Fighters owned by the French, 2 Adv.Fighters owned by the British and 11 Tanks owned by the Germans lost in Paris
Germans captures 51PUs while taking French capital
Germans win, taking Paris from French with 4 Bombers, 1 Stuka and 13 Tanks remaining. Battle score for attacker is 57
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 21 Infantrys, 12 Mech.Infs and 14 Tanks
Casualties for British: 2 Adv.Fighters, 1 Artillery, 5 Fighters, 7 Infantrys and 2 Tanks
Casualties for French: 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Fighter, 37 Infantrys and 13 Tanks
Battle in Latvia
Germans attack with 1 Artillery and 6 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits
Germans roll dice for 1 Artillery and 6 Infantrys in Latvia, round 2 : 0/7 hits
Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 5 Infantrys in Latvia, round 3 : 0/6 hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 2/2 hits
2 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 4 : 1/4 hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 4 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 5 : 2/3 hits
Russians roll dice for 1 Tank in Latvia, round 5 : 0/1 hits
1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 4 Infantrys
Casualties for Russians: 2 Infantrys and 1 Tank
Non Combat Move - Germans
1 Bomber moved from Paris to Krakow
1 Bomber moved from Paris to Lorraine
1 Bomber moved from Paris to Lorraine
1 Bomber moved from Paris to Lorraine
2 Artillerys and 8 Infantrys moved from Lorraine to Burgundy
6 Infantrys moved from Rhine to Lorraine
4 Infantrys moved from Berlin to Saxony
1 Stuka moved from Paris to Burgundy
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
2 Elites and 3 Infantrys placed in Bohemia
Germans undo move 2.
2 Elites and 4 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 98 PUs; end with 149 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
6 Infantrys and 5 Tanks moved from Vyborg to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Leningrad to Estonia
1 Tank moved from Leningrad to Estonia
5 Tanks moved from Leningrad to Latvia
2 Artillerys moved from S.Karelia to Leningrad
1 Infantry moved from Novgorod to Minsk
Russians take Minsk from Germans
8 Infantrys moved from Novgorod to Latvia
8 ArmoredCars, 1 Artillery and 28 Infantrys moved from Kursk to Kiev
1 Bomber and 1 Fighter moved from Leningrad to Kiev
3 Infantrys moved from Donetsk to Kiev
1 Elite moved from Rostov to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Elite and 1 Infantry moved from 53 Sea Zone to Odessa
1 Infantry moved from Zhigansk to Yakutsk
6 Infantrys moved from Olyokminsk to Yakutsk
Purchase Units - Russians
Russians buy 2 Artillerys, 2 Bunkers, 1 Elite and 32 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakutsk
Russians attack with 7 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 7 Infantrys in Yakutsk, round 2 : 2/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Estonia
Russians attack with 4 Infantrys and 1 Tank
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 4 Infantrys and 1 Tank in Estonia, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Estonia
Russians roll dice for 3 Infantrys and 1 Tank in Estonia, round 3 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Estonia, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Odessa
Russians attack with 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Odessa, round 3 : 1/2 hits, 0.50 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Odessa
Russians win, taking Odessa from Romanians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 31 Infantrys
Germans defend with 10 Artillerys, 21 Infantrys and 1 Tank
Russians roll dice for 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 31 Infantrys in Kiev, round 2 : 10/42 hits, 9.33 expected hits
Germans roll dice for 10 Artillerys, 21 Infantrys and 1 Tank in Kiev, round 2 : 8/32 hits, 10.83 expected hits
8 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 23 Infantrys in Kiev, round 3 : 7/34 hits, 8.00 expected hits
Germans roll dice for 10 Artillerys, 11 Infantrys and 1 Tank in Kiev, round 3 : 5/22 hits, 7.50 expected hits
5 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 18 Infantrys in Kiev, round 4 : 7/29 hits, 7.17 expected hits
Germans roll dice for 10 Artillerys, 4 Infantrys and 1 Tank in Kiev, round 4 : 5/15 hits, 5.17 expected hits
5 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 4 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 8 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 13 Infantrys in Kiev, round 5 : 5/24 hits, 6.33 expected hits
Germans roll dice for 7 Artillerys and 1 Tank in Kiev, round 5 : 4/8 hits, 2.83 expected hits
4 ArmoredCars owned by the Russians and 5 Artillerys owned by the Germans lost in Kiev
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 13 Infantrys in Kiev, round 6 : 4/20 hits, 5.00 expected hits
Germans roll dice for 2 Artillerys and 1 Tank in Kiev, round 6 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 1 Tank owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 4 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter and 11 Infantrys remaining. Battle score for attacker is 31
Casualties for Russians: 4 ArmoredCars and 20 Infantrys
Casualties for Germans: 10 Artillerys, 21 Infantrys and 1 Tank
Battle in Latvia
Russians attack with 8 Infantrys and 5 Tanks
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 8 Infantrys and 5 Tanks in Latvia, round 2 : 6/13 hits, 3.83 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
1 Fighter moved from Kiev to Donetsk
1 Bomber moved from Kiev to Donetsk
1 AAGun moved from Rostov to Donetsk
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 AAGun and 10 Infantrys moved from Yaroslavl to Kursk
1 AAGun moved from Kursk to Kiev
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Sverdlovsk to Novosibirsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Krasnoyarsk to Irkutsk
1 AAGun and 11 Infantrys moved from Evenkia to Olyokminsk
1 Fighter moved from Olyokminsk to Irkutsk
6 Infantrys moved from Sibirsky to Evenkia
1 AAGun moved from Georgia to Rostov
Place Units - Russians
1 Bunker placed in Irkutsk
1 Bunker placed in Olyokminsk
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
4 Infantrys placed in Arkhangelsk
2 Artillerys placed in S.Karelia
4 Infantrys placed in Leningrad
1 Elite and 2 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -3.50
Romanians : -0.67
Yamamoto : -0.33
Russians : 2.00
Germans win, taking Paris from French with 4 Bombers, 1 Stuka and 13 Tanks remaining. Battle score for attacker is 57
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 21 Infantrys, 12 Mech.Infs and 14 Tanks
Casualties for British: 2 Adv.Fighters, 1 Artillery, 5 Fighters, 7 Infantrys and 2 Tanks
Casualties for French: 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Fighter, 37 Infantrys and 13 Tanks
EPIC!!!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 Infantrys moved from Mersa Matruh to Lower Egypt
2 Fighters moved from 51 Sea Zone to Lower Egypt
1 Mech.Inf moved from Hun to Lower Egypt
2 Mech.Infs moved from Hun to French Equatorial Africa
1 ArmoredCar moved from Darfur to Equatoria
Italians take Equatoria from British
1 ArmoredCar moved from Equatoria to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Darfur to French Equatorial Africa
1 Tank moved from Italian East Africa to Kenya
Italians take Kenya from British
1 Tank moved from Kenya to Italian East Africa
4 Infantrys moved from N.Tunisia to S.Algeria
2 ArmoredCars moved from Tunis to S.Algeria
1 Infantry moved from Tuscany to Lombardy
2 Infantrys moved from Lombardy to Provence
1 Fighter moved from S.Algeria to 51 Sea Zone
Purchase Units - Italians
Italians buy 6 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 2 Fighters, 2 Infantrys and 1 Mech.Inf
British defend with 1 Tank
Italians roll dice for 2 Fighters, 2 Infantrys and 1 Mech.Inf in Lower Egypt, round 2 : 3/5 hits
British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits
1 Tank owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in French Equatorial Africa
Italians attack with 2 ArmoredCars, 2 Mech.Infs and 1 Tank
British defend with 1 Infantry; French defend with 1 Bunker and 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in French Equatorial Africa, round 2 : 1/5 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker and 2 Infantrys in French Equatorial Africa, round 2 : 0/3 hits
Italians roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in French Equatorial Africa, round 3 : 1/5 hits
French roll dice for 1 Bunker and 2 Infantrys in French Equatorial Africa, round 3 : 3/3 hits
2 ArmoredCars owned by the Italians, 1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 4 : 1/2 hits
French roll dice for 1 Bunker and 1 Infantry in French Equatorial Africa, round 4 : 1/2 hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians roll dice for 1 Tank in French Equatorial Africa, round 5 : 0/1 hits
French roll dice for 1 Bunker in French Equatorial Africa, round 5 : 0/1 hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 6 : 1/1 hits
French roll dice for 1 Bunker in French Equatorial Africa, round 6 : 1/1 hits
1 Bunker owned by the French and 1 Tank owned by the Italians lost in French Equatorial Africa
French win with no units remaining. Battle score for attacker is -15
Casualties for Italians: 2 ArmoredCars, 2 Mech.Infs and 1 Tank
Casualties for British: 1 Infantry
Casualties for French: 1 Bunker and 1 Infantry
Battle in Provence
Italians attack with 2 Infantrys
British defend with 1 Tank; French defend with 1 AAGun and 1 Factory
Italians roll dice for 2 Infantrys in Provence, round 2 : 2/2 hits
French roll dice for 1 Tank in Provence, round 2 : 1/1 hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Provence
Italians win, taking Provence from French with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Non Combat Move - Italians
1 Fighter moved from Lower Egypt to 51 Sea Zone
1 Fighter moved from Lower Egypt to Crete
Place Units - Italians
1 Cruiser and 1 Destroyer placed in 51 Sea Zone
1 Artillery and 1 Infantry placed in Greece
2 ArmoredCars and 1 Tank placed in Hun
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
2 ArmoredCars placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Transport moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Dublin
1 Artillery and 1 Infantry moved from Munster to Dublin
1 Destroyer and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry moved from Churchill to Keewatin
2 Infantrys moved from Palestine to Syria
Combat - French
Battle in 21 Sea Zone
French attack with 1 Destroyer and 1 Transport
Germans defend with 1 Destroyer
French roll dice for 1 Destroyer and 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 21 Sea Zone
French roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 21 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for French: 1 Transport
Casualties for Germans: 1 Destroyer
Battle in Dublin
French attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Artillery and 3 Infantrys in Dublin, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Dublin
French roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Dublin
French roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Dublin, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
French loses 0 PUs for violating Dublins neutrality.
French win, taking Dublin from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - French
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00
Neutral : -0.67
French : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from N.Thailand to Burma
Yamamoto take Burma from British
1 Infantry moved from N.French Indochina to N.Thailand
1 Destroyer and 1 Submarine moved from 76 Sea Zone to 72 Sea Zone
2 Fighters moved from 76 Sea Zone to 72 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
1 Elite moved from Chubu to 85 Sea Zone
2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars and 1 Artillery moved from 75 Sea Zone to Kolyma
1 Elite moved from Okhotsk to Kolyma
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 4 Infantrys moved from 75 Sea Zone to Ayan
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Factory, 6 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kolyma
Yamamoto attack with 2 ArmoredCars, 1 Artillery and 1 Elite
Americans defend with 3 Tanks
Yamamoto roll dice for 1 Cruiser in Kolyma, round 2 : 1/1 hits
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Elite in Kolyma, round 2 : 2/4 hits
Russians roll dice for 3 Tanks in Kolyma, round 2 : 2/3 hits
3 Tanks owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 ArmoredCars
Casualties for Americans: 3 Tanks
Battle in 72 Sea Zone
Yamamoto attack with 1 Destroyer, 2 Fighters and 1 Submarine
British defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 72 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 72 Sea Zone
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 72 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -7
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Non Combat Move - Yamamoto
2 Fighters moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 76 Sea Zone to 72 Sea Zone
1 Transport moved from 75 Sea Zone to 76 Sea Zone
1 Elite and 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone
1 Elite moved from 109 Sea Zone to Ponape
1 Battleship, 1 Carrier, 6 Destroyers, 2 Fighters, 6 Submarines and 3 Transports moved from 86 Sea Zone to 109 Sea Zone
2 Destroyers and 2 Submarines moved from 107 Sea Zone to 109 Sea Zone
2 Destroyers moved from 85 Sea Zone to 76 Sea Zone
Place Units - Yamamoto
1 Factory placed in Hokkaido
Yamamoto undo move 1.
1 Factory placed in Kiangsi
1 Destroyer and 1 Submarine placed in 107 Sea Zone
1 Artillery and 1 Infantry placed in Davao
1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Tokyo
2 Tanks placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
3 ArmoredCars moved from Yunnan to Hupeh
1 Artillery moved from Kweichow to Hupeh
2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank
Hisaichi defend with 5 Infantrys
Chinese roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank in Chahar, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 5 Infantrys in Chahar, round 2 : 3/5 hits, 1.67 expected hits
2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Elite owned by the Chinese lost in Chahar
Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 4 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
1 Tank owned by the Chinese lost in Chahar
Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Chahar, round 4 : 3/4 hits, 1.33 expected hits
1 Fighter owned by the Chinese lost in Chahar
Hisaichi win with 4 Infantrys remaining. Battle score for attacker is -22
Casualties for Chinese: 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank
Casualties for Hisaichi: 1 Infantry
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuan: 1 Fighter
EDIT: Turning off Edit Mode
Battle in Hupeh
Chinese attack with 3 ArmoredCars and 1 Artillery
Hisaichi defend with 2 ArmoredCars and 1 Tank
Chinese roll dice for 3 ArmoredCars and 1 Artillery in Hupeh, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese lost in Hupeh
Chinese roll dice for 2 ArmoredCars and 1 Artillery in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 3 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese lost in Hupeh
1 ArmoredCar and 1 Artillery retreated to Kweichow
Hisaichi win with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is -8
Casualties for Chinese: 2 ArmoredCars
Non Combat Move - Chinese
1 AAGun and 1 Fighter moved from Suiyuan to Ningsia
1 AAGun, 2 Artillerys, 1 Elite and 3 Infantrys moved from Lanchow to Shensi
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from E.Qinghai to Ningsia
4 ArmoredCars moved from Gobi Altai to Shensi
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Tanks placed in Ningsia
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : 3.00
Chinese : -4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 ArmoredCar moved from Hupeh to Lanchow
Hisaichi take Szechwan from Chinese
Hisaichi take Lanchow from Chinese
1 ArmoredCar moved from Hupeh to Kweichow
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from West Borneo to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 105 Sea Zone to S.Thailand
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Battleship moved from 110 Sea Zone to 105 Sea Zone
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
6 Infantrys moved from 105 Sea Zone to S.Thailand
3 Infantrys moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
1 Bomber moved from Shantung to Kweichow
2 Infantrys moved from Hunan to Kweichow
2 Artillerys and 4 Infantrys moved from Shantung to Anhwei
3 Infantrys moved from Peking to Chahar
2 Fighters moved from Bangkok to S.Thailand
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 20 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 1 Artillery, 2 Fighters, 8 Infantrys and 1 Tank
British defend with 5 Infantrys
Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 1/1 hits
Hisaichi roll dice for 1 Artillery, 2 Fighters, 8 Infantrys and 1 Tank in S.Thailand, round 2 : 4/12 hits
British roll dice for 5 Infantrys in S.Thailand, round 2 : 0/5 hits
5 Infantrys owned by the British lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 1 Artillery, 2 Fighters, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 5 Infantrys
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar, 1 Bomber and 2 Infantrys
Chinese defend with 1 ArmoredCar and 1 Artillery
Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 ArmoredCar and 1 Artillery in Kweichow, round 2 : 1/2 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Kweichow to Anhwei
1 Tank moved from Hupeh to N.French Indochina
1 Artillery moved from Hunan to Anhwei
2 Fighters moved from S.Thailand to 110 Sea Zone
3 Transports moved from 84 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 ArmoredCar, 1 Infantry and 1 Tank placed in Chita
3 Infantrys placed in Peking
1 ArmoredCar, 1 Marine and 1 Tank placed in Shantung
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 74 PUs; end with 74 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
2 Destroyers and 2 Submarines moved from 20 Sea Zone to 22 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Manchester to 22 Sea Zone
1 Battleship moved from 20 Sea Zone to 22 Sea Zone
1 Transport moved from 20 Sea Zone to 21 Sea Zone
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Oslo
1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from Palestine to Lower Egypt
1 Fighter moved from Malaya to S.Thailand
2 Artillerys and 2 Infantrys moved from Malaya to S.Thailand
1 Tank moved from Sumatra to 65 Sea Zone
1 Tank and 1 Transport moved from 65 Sea Zone to 61 Sea Zone
1 Elite moved from Assam to 61 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 61 Sea Zone to 65 Sea Zone
1 Elite and 1 Tank moved from 65 Sea Zone to S.Thailand
6 Infantrys moved from Assam to Burma
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to S.Thailand
1 Tank moved from Malaya to S.Thailand
2 Transports moved from 63 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
4 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
4 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Adv.Fighter moved from Cairo to Italian East Africa
11 Adv.Fighters, 2 Fighters and 6 Tanks moved from Cairo to Lower Egypt
2 Mot.Infs moved from Yunnan to Suiyuan
Chinese take Szechwan from Hisaichi
2 Infantrys and 1 Tank moved from Yunnan to Kweichow
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Tanks moved from Cape Town to Rhodesia
Purchase Units - British
British buy 5 Fighters, 14 Infantrys, 1 Mot.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Kweichow
British attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 ArmoredCar and 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Tank in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Kweichow
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 2 Infantrys and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar
Battle in 22 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 2 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
British roll dice for 2 Submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Adv.Fighter, 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport in 22 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 22 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
1 Transport owned by the Finns and 2 Submarines owned by the British lost in 22 Sea Zone
Finns roll dice for 1 Submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport in 22 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 22 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for British: 2 Submarines
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Suiyuan
British attack with 2 Mot.Infs
Hisaichi defend with 1 Infantry
British roll dice for 2 Mot.Infs in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mot.Infs in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Mot.Infs in Suiyuan, round 4 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
British win, taking Suiyuan from Hisaichi with 2 Mot.Infs remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Lower Egypt
British attack with 11 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 6 Tanks
Italians defend with 2 Infantrys and 1 Mech.Inf
British roll dice for 11 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 6 Tanks in Lower Egypt, round 2 : 8/21 hits, 9.83 expected hits
Italians roll dice for 2 Infantrys and 1 Mech.Inf in Lower Egypt, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 11 Adv.Fighters, 1 Artillery, 2 Fighters and 6 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys and 1 Mech.Inf
Battle in S.Thailand
British attack with 2 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 8 Infantrys and 1 Tank
British roll dice for 2 Cruisers in S.Thailand, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 7 Infantrys and 2 Tanks in S.Thailand, round 2 : 5/13 hits, 3.83 expected hits
Thai roll dice for 1 Artillery, 8 Infantrys and 1 Tank in S.Thailand, round 2 : 2/10 hits, 3.50 expected hits
2 Infantrys owned by the British and 6 Infantrys owned by the Hisaichi lost in S.Thailand
British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tanks in S.Thailand, round 3 : 5/11 hits, 3.50 expected hits
Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
Casualties for British: 4 Infantrys
Casualties for Hisaichi: 1 Artillery, 8 Infantrys and 1 Tank
Battle in Burma
British attack with 6 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 6 Infantrys in Burma, round 2 : 1/6 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Oslo
British attack with 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys in Oslo, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Oslo, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Oslo, round 4 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oslo
British loses 0 PUs for violating Oslos neutrality.
British win, taking Oslo from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Italian East Africa
British attack with 1 Adv.Fighter and 4 Infantrys
Italians defend with 1 Tank
British roll dice for 1 Adv.Fighter and 4 Infantrys in Italian East Africa, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
1 Adv.Fighter moved from Italian East Africa to French Somaliland
11 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo
1 Fighter moved from S.Thailand to Malaya
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Manchester
Place Units - British
2 Submarines placed in 58 Sea Zone
1 Mot.Inf placed in W.Iran
5 Fighters and 1 Tank placed in Cairo
2 Infantrys placed in Assam
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : 0.00
British : -2.33
Hisaichi : 0.83
Italians : -0.50
Yamamoto : -0.33
Finns : 1.50
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Adv.Fighter moved from 114 Sea Zone to Ponape
2 Fighters moved from Malaya to 111 Sea Zone
1 Transport moved from 65 Sea Zone to 70 Sea Zone
Purchase Units - Anzac
Anzac buy 3 Fighters; Remaining resources: 12 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 2 Fighters
Yamamoto defend with 1 T.Boat
Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in Ponape
Anzac attack with 1 Adv.Fighter
Yamamoto defend with 1 Elite
Anzac roll dice for 1 Adv.Fighter in Ponape, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite in Ponape, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Ponape
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Non Combat Move - Anzac
1 Adv.Fighter moved from Ponape to New Georgia
2 Infantrys moved from Bougainville to New Georgia
1 Carrier, 3 Cruisers, 2 Destroyers, 2 Submarines and 2 Transports moved from 114 Sea Zone to 122 Sea Zone
2 Fighters moved from 111 Sea Zone to Broome
1 Infantry moved from Canberra to New South Wales
4 Infantrys moved from Queensland to Northern Territory
6 Infantrys moved from New South Wales to Queensland
Place Units - Anzac
2 Fighters placed in 122 Sea Zone
1 Fighter placed in Wellington
Turn Complete - Anzac
Anzac collect 36 PUs; end with 48 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50
Anzac : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
Dutch loses 0 PUs for violating Bahias neutrality.
1 Tank moved from Venezuela to Bahia
Dutch take Bahia from Neutral
1 Infantry moved from Amazon to Bahia
Purchase Units - Dutch
Dutch buy 4 Bunkers; Remaining resources: 4 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Java
1 Bunker placed in Soembawa
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 30 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Oulu to Vyborg
Finns take Vyborg from Russians
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere
1 Infantry moved from N.Karelia to Oulu
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Elite and 1 Infantry moved from Vinnytsia to E.Romania
1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
2 Tanks moved from Istanbul to E.Romania
Purchase Units - Romanians
Romanians buy 2 Elites, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 Elites and 1 Tank placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs