Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWhackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
1 Adv.Fighter moved from Lanchow to Hupeh
1 Artillery and 3 Infantrys moved from Gobi Altai to Ulan Bator
2 Infantrys moved from South Gobi to Ulan Bator
11 Infantrys moved from South Gobi to Suiyuan
1 ArmoredCar and 1 Tank moved from Ningsia to Shensi
1 Artillery and 1 Infantry moved from Lanchow to Shensi
1 Adv.Fighter moved from Ningsia to Hupeh
1 Adv.Fighter moved from South Gobi to Shensi
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Marine moved from E.Qinghai to Ningsia
1 Elite moved from E.Qinghai to Lanchow
1 ArmoredCar moved from Hsining to Lanchow
1 Tank moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 Tank moved from Hsining to Ningsia
1 Elite and 1 Infantry moved from Hsining to E.QinghaiPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Bunker
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Tank in Hupeh, round 2 : 2/4 hits
Hisaichi roll dice for 1 Bunker in Hupeh, round 2 : 1/1 hits
1 Bunker owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Bunker
Casualties for Chinese: 1 ArmoredCar
Battle in Shensi
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 ArmoredCar and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Shensi, round 2 : 2/5 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shensi, round 2 : 0/3 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shensi
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Shensi, round 3 : 3/5 hits
Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Battle in Suiyuan
Chinese attack with 11 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 11 Infantrys in Suiyuan, round 2 : 3/11 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Shensi to Ningsia
2 Adv.Fighters moved from Hupeh to LanchowPlace Units - Chinese
2 ArmoredCars, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
8 Infantrys moved from Heilungchiang to Hulunbuir
1 Infantry moved from Malaya to 65 Sea Zone
2 Adv.Fighters, 1 B.Carrier, 2 Destroyers, 1 Infantry and 1 S.Submarine moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from 60 Sea Zone to Madras
3 Destroyers and 3 Transports moved from 110 Sea Zone to 60 Sea Zone
4 Artillerys, 4 Elites, 4 Infantrys and 10 Marines moved from Malaya to S.Thailand
8 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Kwangtung to Kwangsi
1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Hunan to Hupeh
3 Infantrys moved from Shansi to Hupeh
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
2 Carriers and 1 Fighter moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 70 Sea Zone to 110 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 B.Transports, 2 Cruisers and 15 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 1 B.Carrier, 5 Destroyers, 1 S.Submarine and 3 Transports
British defend with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 S.Submarine, 1 Submarine and 3 Transports
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Transport owned by the British lost in 60 Sea Zone
British roll dice for 1 S.Submarine and 1 Submarine in 60 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 B.Carrier owned by the Hisaichi
Hisaichi roll dice for 2 Adv.Fighters, 1 B.Carrier, 5 Destroyers and 3 Transports in 60 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits
British roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports in 60 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
1 B.Carrier owned by the Hisaichi, 2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 60 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 S.Submarine and 1 Submarine in 60 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 5 Destroyers in 60 Sea Zone, round 3 : 2/7 hits, 2.67 expected hits
British roll dice for 2 Adv.Fighters, 1 Carrier and 1 Cruiser in 60 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
1 Submarine owned by the British, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters and 3 Destroyers in 60 Sea Zone, round 4 : 1/5 hits, 2.00 expected hits
British roll dice for 2 Adv.Fighters and 1 Carrier in 60 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
1 Carrier owned by the British and 1 Destroyer owned by the Hisaichi lost in 60 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 2 Destroyers in 60 Sea Zone, round 5 : 0/4 hits, 1.67 expected hits
British roll dice for 2 Adv.Fighters in 60 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 2 Destroyers in 60 Sea Zone, round 6 : 1/4 hits, 1.67 expected hits
British roll dice for 2 Adv.Fighters in 60 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Adv.Fighter owned by the British lost in 60 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 60 Sea Zone, round 7 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Adv.Fighter in 60 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Hisaichi lost in 60 Sea Zone
Hisaichi roll dice for 1 S.Submarine in 60 Sea Zone, round 8 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters in 60 Sea Zone, round 8 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter in 60 Sea Zone, round 8 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in 60 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 S.Submarine remaining. Battle score for attacker is 3
Casualties for British: 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 S.Submarine, 1 Submarine and 3 Transports
Casualties for Hisaichi: 1 B.Carrier, 5 Destroyers and 3 Transports
Battle in Hupeh
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 3 Infantrys and 1 Tank in Hupeh, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 8 Infantrys
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 8 Infantrys in Hulunbuir, round 2 : 1/8 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 8 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in MadrasNon Combat Move - Hisaichi
2 Adv.Fighters moved from 60 Sea Zone to West BorneoPlace Units - Hisaichi
3 Infantrys placed in Manila
4 Infantrys placed in Davao
8 Infantrys placed in Changchun
6 ArmoredCars placed in Hong Kong
2 B.Transports and 2 Cruisers placed in 110 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Hisaichi : -7.83
British : -2.50
Chinese : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
3 Submarines moved from 18 Sea Zone to 21 Sea Zone
1 Mech.Inf moved from Kufra to El Agheila
British take El Agheila from Germans
1 Mech.Inf moved from El Agheila to Tripoli
British take Tripoli from Italians
1 Mech.Inf moved from Tripoli to S.Tunisia
French take S.Tunisia from Italians
4 ArmoredCars moved from Adana to Astrakhan
2 ArmoredCars moved from New Valley to Hun
4 ArmoredCars moved from Kufra to Hun
4 Artillerys moved from Kufra to Hun
5 Tanks moved from Kufra to Hun
2 Mech.Infs moved from Kenya to Lower Egypt
3 Artillerys and 3 Infantrys moved from Palestine to Lower Egypt
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
1 Artillery and 5 Mech.Infs moved from Kufra to Hun
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Bihar to Hyderabad
2 ArmoredCars moved from Assam to Hyderabad
5 Infantrys moved from Assam to Burma
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
1 ArmoredCar moved from Kweichow to Hupeh
1 Infantry moved from Kweichow to Hunan
1 ArmoredCar moved from Kweichow to Hunan
1 ArmoredCar moved from N.French Indochina to Hupeh
1 Mech.Inf moved from N.French Indochina to BurmaPurchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs, 1 S.Submarine, 5 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Hupeh
British attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tank
British roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Hupeh, round 2 : 3/5 hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/3 hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hupeh
British win, taking Hupeh from Hisaichi with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Hunan
British attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 AAGun and 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits
1 Infantry owned by the British lost in Hunan
British roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits
British roll dice for 1 ArmoredCar in Hunan, round 5 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits
British roll dice for 1 ArmoredCar in Hunan, round 6 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 6 : 1/1 hits
1 ArmoredCar owned by the British lost in Hunan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for British: 1 ArmoredCar and 1 Infantry
Battle in Hun
British attack with 6 ArmoredCars, 5 Artillerys, 5 Mech.Infs and 5 Tanks
Italians defend with 1 Bunker, 1 Factory, 3 HeavyTanks and 8 Infantrys
British roll dice for 6 ArmoredCars, 5 Artillerys, 5 Mech.Infs and 5 Tanks in Hun, round 2 : 11/21 hits
Italians roll dice for 1 Bunker, 3 HeavyTanks and 8 Infantrys in Hun, round 2 : 3/12 hits
3 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians, 1 Bunker owned by the Italians and 8 Infantrys owned by the Italians lost in Hun
British roll dice for 3 ArmoredCars, 5 Artillerys, 5 Mech.Infs and 5 Tanks in Hun, round 3 : 5/18 hits
Italians roll dice for 2 HeavyTanks in Hun, round 3 : 2/2 hits
2 ArmoredCars owned by the British and 2 HeavyTanks owned by the Italians lost in Hun
British win, taking Hun from Italians with 1 ArmoredCar, 5 Artillerys, 5 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 23
Casualties for British: 5 ArmoredCars
Casualties for Italians: 1 Bunker, 3 HeavyTanks and 8 InfantrysNon Combat Move - British
1 Artillery, 13 Infantrys, 4 Mech.Infs and 1 Tank moved from Burma to Assam
3 Infantrys moved from Cairo to Lower EgyptPlace Units - British
1 S.Submarine, 2 Submarines and 1 T.Boat placed in 21 Sea Zone
3 Submarines placed in 18 Sea Zone
2 Mech.Infs placed in Bombay
2 ArmoredCars and 3 Tanks placed in Delhi
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 4 Infantrys and 1 Mech.Inf
EDIT: Adding units owned by British to Assam: 4 Infantrys and 1 Mech.Inf
EDIT: Turning off Edit Mode
4 Infantrys placed in Cairo
1 Artillery and 1 Infantry placed in N.Saudi Arabia
1 Artillery and 1 Infantry placed in S.Saudi Arabia
2 Infantrys placed in KufraTurn Complete - British
British collect 108 PUs; end with 108 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Infantry moved from New Georgia to 114 Sea Zone
2 Adv.Fighters, 1 Carrier, 1 Cruiser, 3 Destroyers and 1 Infantry moved from 114 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 101 Sea Zone
1 Infantry moved from 108 Sea Zone to Woleai
Americans take Woleai from YamamotoPurchase Units - Anzac
Anzac buy 1 Elite and 7 Tanks; Remaining resources: 0 PUs;Combat - Anzac
Battle in 101 Sea Zone
Anzac attack with 2 Adv.Fighters
Hisaichi defend with 1 Destroyer
Anzac roll dice for 2 Adv.Fighters in 101 Sea Zone, round 2 : 1/2 hits
Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 DestroyerNon Combat Move - Anzac
2 Adv.Fighters moved from 101 Sea Zone to 108 Sea ZonePlace Units - Anzac
3 Tanks placed in Broome
3 Tanks placed in Townsville
1 Elite and 1 Tank placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
3 Tanks moved from Santiago to S.ChilePurchase Units - Dutch
Dutch buy 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks; Remaining resources: 1 PUs;Combat - Dutch
Battle in S.Chile
Dutch attack with 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 3 Tanks in S.Chile, round 2 : 2/3 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 3/3 hits
2 Infantrys owned by the Neutral and 3 Tanks owned by the Dutch lost in S.Chile
Neutral win with 1 Fighter remaining. Battle score for attacker is -11
Casualties for Neutral: 2 Infantrys
Casualties for Dutch: 3 TanksNon Combat Move - Dutch
1 Marine and 1 Tank moved from Suriname to 32 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Marine and 1 Tank moved from 34 Sea Zone to Rio de OroPlace Units - Dutch
1 Marine and 2 Tanks placed in Santiago
2 Artillerys and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
2 Artillerys and 1 Elite moved from Lapland to N.Karelia
1 Elite and 1 Infantry moved from S.Karelia to Yaroslavl
1 Elite and 1 Infantry moved from S.Karelia to Vologda
1 Infantry moved from S.Karelia to Yaroslavl
1 Mot.Inf moved from S.Karelia to Rostov
2 Artillerys and 2 Elites moved from Oulu to Vyborg
2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu
2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to Tampere
1 Mot.Inf moved from Helsinki to VyborgPurchase Units - Finns
Finns buy 2 Artillerys, 3 Elites and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Finns
Battle in Vologda
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vologda
Finns win, taking Vologda from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yaroslavl
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Tampere to OuluPlace Units - Finns
2 Artillerys, 3 Elites and 1 Mot.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Finns : 1.83
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
2 Artillerys and 2 Elites moved from Donetsk to Rostov
5 Artillerys and 5 Elites moved from Kursk to Rostov
2 Artillerys and 2 Elites moved from E.Romania to Odessa
2 Infantrys moved from Bucharest to E.Romania
2 Tanks moved from Bucharest to Odessa
2 Artillerys moved from Bulgaria to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Artillerys, 1 Bunker and 2 Elites; Remaining resources: 2 PUs;Non Combat Move - Romanians
1 Fighter moved from Crimea to DonetskPlace Units - Romanians
1 Bunker placed in Donetsk
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
1 Infantry moved from S.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from British
1 Infantry moved from S.Thailand to N.Thailand
5 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 ArmoredCars, 2 Artillerys and 1 Elite; Remaining resources: 4 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 ArmoredCars, 2 Artillerys and 1 Elite placed in BangkokTurn Complete - Thai
Thai collect 25 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 Artillery moved from Rio de Oro to 34 Sea Zone
3 Battleships, 5 Cruisers, 9 Destroyers and 6 Submarines moved from 34 Sea Zone to 31 Sea Zone
1 Infantry moved from Rio de Oro to 34 Sea Zone
1 Infantry moved from Rio de Oro to 34 Sea Zone
2 Infantrys and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to Gibraltar
1 Artillery moved from Rio de Oro to 34 Sea Zone
2 Tanks moved from Rio de Oro to 34 Sea Zone
1 Elite and 1 Infantry moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Tanks moved from 34 Sea Zone to 31 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from 31 Sea Zone to Andalusia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 ArmoredCars and 2 Artillerys moved from Bahia to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 B.Transports and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone
1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
1 ArmoredCar moved from Kolyma to Ayan
Russians take Okhotsk from Yamamoto
Russians take Ayan from Yamamoto
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
4 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 76 Sea Zone
2 Bombers and 2 S.Bombers moved from Eniwetok to 94 Sea Zone
1 Infantry moved from Alaska to 71 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 1 Infantry, 4 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 Bombers and 2 S.Bombers
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Bombers and 2 S.Bombers in 94 Sea Zone, round 2 : 3/4 hits
1 Submarine owned by the Yamamoto lost in 94 Sea Zone
Americans win with 2 Bombers and 2 S.Bombers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 31 Sea Zone
Americans attack with 2 B.Transports, 3 Battleships, 5 Cruisers, 9 Destroyers, 6 Submarines and 1 Transport
Germans defend with 3 Submarines
Americans roll dice for 6 Submarines in 31 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 B.Transports, 3 Battleships, 5 Cruisers, 9 Destroyers and 1 Transport in 31 Sea Zone, round 2 : 8/17 hits
3 Submarines owned by the Germans lost in 31 Sea Zone
Americans win with 2 B.Transports, 3 Battleships, 5 Cruisers, 9 Destroyers, 6 Submarines and 1 Transport remaining. Battle score for attacker is 21
Casualties for Germans: 3 Submarines
Battle in Andalusia
Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Andalusia, round 2 : 4/6 hits
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia
Americans loses 0 PUs for violating Andalusias neutrality.
Americans win, taking Andalusia from Neutral with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Americans: 1 Infantry
Battle in 76 Sea Zone
Americans attack with 4 Adv.Fighters and 2 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 4 Adv.Fighters and 2 Fighters in 76 Sea Zone, round 2 : 3/6 hits
1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Americans win with 4 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in GibraltarNon Combat Move - Americans
2 Bombers and 2 S.Bombers moved from 94 Sea Zone to Wake
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone
2 Artillerys moved from Minamitori to 86 Sea Zone
2 Artillerys, 1 B.Transport, 1 Battleship, 3 Carriers, 2 Cruisers, 1 Submarine and 1 Transport moved from 86 Sea Zone to 88 Sea Zone
2 Artillerys moved from 88 Sea Zone to Wake
4 Adv.Fighters and 2 Fighters moved from 76 Sea Zone to Wake
1 Infantry moved from Kamchatka to Koryakia
2 ArmoredCars moved from Koryakia to 72 Sea Zone
2 ArmoredCars, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
2 ArmoredCars moved from 88 Sea Zone to Wake
1 Transport moved from 88 Sea Zone to 98 Sea Zone
1 Fighter moved from Rio de Oro to 31 Sea ZonePlace Units - Americans
1 B.Carrier placed in 31 Sea Zone
2 Adv.Fighters placed in 31 Sea Zone
1 B.Transport placed in 25 Sea Zone
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
2 ArmoredCars and 1 Artillery placed in South Central USA
2 ArmoredCars placed in Colombia
1 Destroyer and 1 Submarine placed in 35 Sea Zone
3 Submarines placed in 98 Sea ZoneTurn Complete - Americans
Americans collect 115 PUs; end with 115 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Infantrys moved from Rostov to Saratov
2 JetFighters moved from Rostov to Saratov
2 HeavyTanks and 1 Mech.Inf moved from Stalingrad to Georgia
3 ArmoredCars moved from Donetsk to Georgia
1 Infantry moved from Rostov to Georgia
4 Mech.Infs moved from Vinnytsia to Georgia
3 Mech.Infs moved from Kiev to Georgia
1 Elite moved from S.Karelia to Arkhangelsk
4 Adv.Fighters moved from 22 Sea Zone to 12 Sea Zone
1 Adv.Fighter moved from Netherlands to 12 Sea Zone
3 ArmoredCars moved from Krakow to Donetsk
1 ArmoredCar moved from Kiev to Rostov
4 ArmoredCars moved from Warsaw to Kiev
1 Infantry moved from Kursk to Rostov
1 Artillery moved from Lapland to Upper Norrland
1 ArmoredCar moved from Leningrad to Arkhangelsk
2 Artillerys and 1 Elite moved from Leningrad to S.Karelia
1 Adv.Fighter and 1 Stuka moved from S.Karelia to RostovPurchase Units - Germans
Germans buy 1 Bunker, 1 Elite, 5 Infantrys, 3 JetFighters, 3 Stukas and 9 Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Saratov
Germans attack with 2 Infantrys and 2 JetFighters
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 JetFighters in Saratov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 12 Sea Zone
Germans attack with 5 Adv.Fighters
Russians defend with 1 Submarine
Germans roll dice for 5 Adv.Fighters in 12 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 Submarine owned by the Russians lost in 12 Sea Zone
Germans win with 5 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in Georgia
Germans attack with 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs
Russians defend with 1 AAGun, 1 Factory and 3 Infantrys
Germans roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs in Georgia, round 2 : 2/14 hits, 5.33 expected hits
Russians roll dice for 3 Infantrys in Georgia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Georgia
Germans roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs in Georgia, round 3 : 4/14 hits, 5.33 expected hits
Russians roll dice for 1 Infantry in Georgia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Georgia
Germans win, taking Georgia from Russians with 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Russians: 3 InfantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Stalingrad to Rostov
2 JetFighters moved from Saratov to Rostov
4 Adv.Fighters moved from 12 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from 12 Sea Zone to Netherlands
EDIT: 1 AAGun moved from Kursk to Rostov
EDIT: Germans undo move 1.Place Units - Germans
6 Submarines placed in 22 Sea Zone
3 Submarines placed in 22 Sea Zone
3 Stukas placed in Rhine
3 JetFighters placed in Bohemia
1 Bunker and 5 Infantrys placed in Stalingrad
1 Elite placed in KievTurn Complete - Germans
Germans collect 140 PUs; end with 140 PUsCombat Hit Differential Summary :
Germans : -4.83
Russians : -1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Infantry moved from Tula to Kursk
Russians take Kursk from Romanians
1 ArmoredCar, 2 Artillerys, 7 Infantrys and 2 Tanks moved from Erzurum to Georgia
1 Adv.Fighter, 2 Fighters and 2 Infantrys moved from Astrakhan to Georgia
3 Infantrys moved from Kirov to Vologda
1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Moscow to Saratov
1 HeavyTank moved from Moscow to Saratov
1 Infantry moved from Tula to Penza
1 Infantry moved from Penza to Saratov
2 Infantrys moved from Tashkent to Chimkent
3 ArmoredCars moved from W.Iran to Georgia
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Artillery moved from Olyokminsk to Yakutsk
2 ArmoredCars and 2 Tanks moved from Olyokminsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Fighter moved from Olyokminsk to S.Buryat Mongolia
1 ArmoredCar, 1 HeavyTank and 1 Mot.Inf moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to EvenkiaPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks
Yamamoto defend with 1 Infantry and 2 Tanks
Russians roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 3/6 hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Yamamoto with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Vologda
Russians attack with 3 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 3 Infantrys in Vologda, round 2 : 0/3 hits
Finns roll dice for 1 Elite and 1 Infantry in Vologda, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Vologda
Russians roll dice for 2 Infantrys in Vologda, round 3 : 1/2 hits
Finns roll dice for 1 Elite and 1 Infantry in Vologda, round 3 : 0/2 hits
1 Infantry owned by the Finns lost in Vologda
Russians roll dice for 2 Infantrys in Vologda, round 4 : 0/2 hits
Finns roll dice for 1 Elite in Vologda, round 4 : 1/1 hits
1 Infantry owned by the Russians lost in Vologda
Russians roll dice for 1 Infantry in Vologda, round 5 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 6 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 6 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 7 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 7 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 8 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 8 : 1/1 hits
1 Infantry owned by the Russians lost in Vologda
Finns win with 1 Elite remaining. Battle score for attacker is -4
Casualties for Finns: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Yaroslavl
Russians attack with 1 Artillery and 7 Infantrys
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 Artillery and 7 Infantrys in Yaroslavl, round 2 : 1/8 hits
Finns roll dice for 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery and 6 Infantrys in Yaroslavl, round 3 : 1/7 hits
Finns roll dice for 1 Elite and 1 Infantry in Yaroslavl, round 3 : 2/2 hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 4 : 1/5 hits
Finns roll dice for 1 Elite in Yaroslavl, round 4 : 0/1 hits
1 Elite owned by the Finns lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 1
Casualties for Finns: 1 Elite and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Georgia
Russians attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Fighters, 9 Infantrys and 2 Tanks
Germans defend with 1 AAGun, 3 ArmoredCars, 1 Factory, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs
AA fire in Georgia : 1/3 hits
1 Fighter owned by the Russians lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 9 Infantrys and 2 Tanks in Georgia, round 2 : 5/19 hits
Germans roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs in Georgia, round 2 : 4/14 hits
3 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Georgia, round 3 : 6/15 hits
Germans roll dice for 2 HeavyTanks and 7 Mech.Infs in Georgia, round 3 : 3/9 hits
3 Infantrys owned by the Russians and 6 Mech.Infs owned by the Germans lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Georgia, round 4 : 4/12 hits
Germans roll dice for 2 HeavyTanks and 1 Mech.Inf in Georgia, round 4 : 3/3 hits
2 HeavyTanks owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
Russians win, taking Georgia from Germans with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 46
Casualties for Germans: 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs
Casualties for Russians: 1 ArmoredCar, 1 Fighter and 9 Infantrys
Battle in Yakutsk
Russians attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Saratov
Russians attack with 1 HeavyTank, 1 Infantry and 1 Tank
Germans defend with 2 Infantrys
Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Saratov, round 2 : 3/3 hits
Germans roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Georgia to Penza
1 Adv.Fighter and 1 Fighter moved from Penza to Tula
4 Infantrys moved from Adana to Erzurum
5 Infantrys moved from Ufa to Kuybyshev
5 Infantrys moved from Sverdlovsk to Perm
1 Fighter moved from S.Buryat Mongolia to OlyokminskPlace Units - Russians
2 HeavyTanks and 1 Tank placed in W.Iran
2 ArmoredCars, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank placed in Moscow
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
6 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 76 PUs; end with 76 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Infantry moved from Tula to Kursk
Russians take Kursk from Romanians
1 ArmoredCar, 2 Artillerys, 7 Infantrys and 2 Tanks moved from Erzurum to Georgia
1 Adv.Fighter, 2 Fighters and 2 Infantrys moved from Astrakhan to Georgia
3 Infantrys moved from Kirov to Vologda
1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Moscow to Saratov
1 HeavyTank moved from Moscow to Saratov
1 Infantry moved from Tula to Penza
1 Infantry moved from Penza to Saratov
2 Infantrys moved from Tashkent to Chimkent
3 ArmoredCars moved from W.Iran to Georgia
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Artillery moved from Olyokminsk to Yakutsk
2 ArmoredCars and 2 Tanks moved from Olyokminsk to S.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Fighter moved from Olyokminsk to S.Buryat Mongolia
1 ArmoredCar, 1 HeavyTank and 1 Mot.Inf moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 2 Infantrys moved from Sibirsky to EvenkiaPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks
Yamamoto defend with 1 Infantry and 2 Tanks
Russians roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 3/6 hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Yamamoto with 2 ArmoredCars, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Vologda
Russians attack with 3 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 3 Infantrys in Vologda, round 2 : 0/3 hits
Finns roll dice for 1 Elite and 1 Infantry in Vologda, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Vologda
Russians roll dice for 2 Infantrys in Vologda, round 3 : 1/2 hits
Finns roll dice for 1 Elite and 1 Infantry in Vologda, round 3 : 0/2 hits
1 Infantry owned by the Finns lost in Vologda
Russians roll dice for 2 Infantrys in Vologda, round 4 : 0/2 hits
Finns roll dice for 1 Elite in Vologda, round 4 : 1/1 hits
1 Infantry owned by the Russians lost in Vologda
Russians roll dice for 1 Infantry in Vologda, round 5 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 6 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 6 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 7 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 7 : 0/1 hits
Russians roll dice for 1 Infantry in Vologda, round 8 : 0/1 hits
Finns roll dice for 1 Elite in Vologda, round 8 : 1/1 hits
1 Infantry owned by the Russians lost in Vologda
Finns win with 1 Elite remaining. Battle score for attacker is -4
Casualties for Finns: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Yaroslavl
Russians attack with 1 Artillery and 7 Infantrys
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 Artillery and 7 Infantrys in Yaroslavl, round 2 : 1/8 hits
Finns roll dice for 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery and 6 Infantrys in Yaroslavl, round 3 : 1/7 hits
Finns roll dice for 1 Elite and 1 Infantry in Yaroslavl, round 3 : 2/2 hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 4 : 1/5 hits
Finns roll dice for 1 Elite in Yaroslavl, round 4 : 0/1 hits
1 Elite owned by the Finns lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 1
Casualties for Finns: 1 Elite and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Georgia
Russians attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Fighters, 9 Infantrys and 2 Tanks
Germans defend with 1 AAGun, 3 ArmoredCars, 1 Factory, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs
AA fire in Georgia : 1/3 hits
1 Fighter owned by the Russians lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 9 Infantrys and 2 Tanks in Georgia, round 2 : 5/19 hits
Germans roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs in Georgia, round 2 : 4/14 hits
3 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Georgia, round 3 : 6/15 hits
Germans roll dice for 2 HeavyTanks and 7 Mech.Infs in Georgia, round 3 : 3/9 hits
3 Infantrys owned by the Russians and 6 Mech.Infs owned by the Germans lost in Georgia
Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Georgia, round 4 : 4/12 hits
Germans roll dice for 2 HeavyTanks and 1 Mech.Inf in Georgia, round 4 : 3/3 hits
2 HeavyTanks owned by the Germans, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
Russians win, taking Georgia from Germans with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 46
Casualties for Germans: 3 ArmoredCars, 2 HeavyTanks, 1 Infantry and 8 Mech.Infs
Casualties for Russians: 1 ArmoredCar, 1 Fighter and 9 Infantrys
Battle in Yakutsk
Russians attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Saratov
Russians attack with 1 HeavyTank, 1 Infantry and 1 Tank
Germans defend with 2 Infantrys
Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Saratov, round 2 : 3/3 hits
Germans roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Georgia to Penza
1 Adv.Fighter and 1 Fighter moved from Penza to Tula
4 Infantrys moved from Adana to Erzurum
5 Infantrys moved from Ufa to Kuybyshev
5 Infantrys moved from Sverdlovsk to Perm
1 Fighter moved from S.Buryat Mongolia to OlyokminskPlace Units - Russians
2 HeavyTanks and 1 Tank placed in W.Iran
2 ArmoredCars, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank placed in Moscow
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
6 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 76 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olyokminsk: 1 Infantry
EDIT: Adding units owned by Russians to Irkutsk: 1 Infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
3 Battleships, 1 Carrier, 2 Destroyers, 2 Fighters, 2 S.Submarines, 5 Submarines and 3 Transports moved from 41 Sea Zone to 43 Sea Zone
1 Bomber moved from W.Morocco to S.Tunisia
4 Infantrys moved from Tunis to S.TunisiaPurchase Units - Italians
Italians buy 10 Infantrys and 7 Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in S.Tunisia
Italians attack with 1 Bomber and 4 Infantrys
British defend with 1 Mech.Inf
Italians roll dice for 1 Bomber and 4 Infantrys in S.Tunisia, round 2 : 1/5 hits, 1.33 expected hits
French roll dice for 1 Mech.Inf in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in S.Tunisia
Italians win, taking S.Tunisia from French with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 1 Mech.InfNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Bomber moved from S.Tunisia to Rome
1 AAGun moved from E.Morocco to N.Algeria
EDIT: 1 AAGun moved from N.Tunisia to Provence
1 AAGun moved from Crete to 51 Sea Zone
1 AAGun and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 AAGun moved from 48 Sea Zone to Campania
1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports moved from 51 Sea Zone to 48 Sea ZonePlace Units - Italians
4 Submarines placed in 43 Sea Zone
3 Submarines placed in 44 Sea Zone
10 Infantrys placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Italians : -0.33
French : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Elite and 1 Infantry moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from New Valley to Mersa Matruh
1 Elite, 1 Infantry and 2 Tanks moved from Kufra to Mersa Matruh
1 Elite moved from Darfur to Kufra
4 Infantrys moved from Palestine to Lower Egypt
2 Tanks moved from French Equatorial Africa to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Spanish Guinea to French Equatorial Africa
1 Transport moved from 38 Sea Zone to 68 Sea Zone
1 Infantry moved from Madagascar to 68 Sea Zone
1 Infantry moved from 68 Sea Zone to MozambiquePurchase Units - French
French buy 1 Elite and 4 Tanks; Remaining resources: 0 PUs;Non Combat Move - French
1 Fighter moved from Azores to Rio de Oro
1 Fighter moved from Rio de Oro to Mauritania
1 Elite and 1 Infantry moved from Syria to AdanaPlace Units - French
1 Elite and 1 Tank placed in Syria
3 Tanks placed in French Equatorial AfricaTurn Complete - French
French collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Fighters, 2 Infantrys and 2 Tanks moved from N.Buryat Mongolia to S.Buryat Mongolia
4 Infantrys moved from Tokyo to 85 Sea Zone
4 Infantrys moved from Iwo Jima to 85 Sea Zone
2 Adv.Fighters, 3 Carriers, 4 Destroyers, 4 Fighters, 8 Infantrys, 1 Submarine and 5 Transports moved from 85 Sea Zone to 75 Sea Zone
2 Infantrys moved from Kunashir to 75 Sea Zone
10 Infantrys moved from 75 Sea Zone to AyanPurchase Units - Yamamoto
Yamamoto buy 1 Destroyer, 1 Factory, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ayan
Yamamoto attack with 10 Infantrys
Americans defend with 1 ArmoredCar
Yamamoto roll dice for 10 Infantrys in Ayan, round 2 : 1/10 hits, 1.67 expected hits
Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Ayan
Yamamoto win, taking Ayan from Russians with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in Truk
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Yamamoto roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Truk, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Truk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in S.Buryat Mongolia
Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks
Russians defend with 2 ArmoredCars and 2 Tanks
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in S.Buryat Mongolia, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 2 ArmoredCars and 2 Tanks in S.Buryat Mongolia, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Yamamoto and 2 Tanks owned by the Russians lost in S.Buryat Mongolia
Yamamoto win, taking S.Buryat Mongolia from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 2 ArmoredCars and 2 TanksNon Combat Move - Yamamoto
2 Fighters moved from S.Buryat Mongolia to N.Buryat MongoliaPlace Units - Yamamoto
2 Infantrys placed in N.Buryat Mongolia
1 Destroyer and 2 Submarines placed in 75 Sea Zone
8 Infantrys placed in Tokyo
1 Infantry placed in Chubu
1 Factory placed in Chita
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 75 Sea Zone: 4 Fighters
EDIT: Adding units owned by Yamamoto to Shantung: 4 Fighters
EDIT: Turning off Edit ModeTurn Complete - Yamamoto
Yamamoto collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Americans : -0.33
Russians : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Artillery and 6 Infantrys moved from Ulan Bator to S.Buryat Mongolia
1 Infantry moved from Suiyuan to Shansi
Chinese take Shansi from Hisaichi
1 ArmoredCar moved from Shensi to Hupeh
1 ArmoredCar moved from Hupeh to Anhwei
Chinese take Anhwei from Hisaichi
1 Tank moved from Shensi to Hunan
1 Adv.Fighter moved from Ningsia to S.Buryat MongoliaPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Buryat Mongolia
Chinese attack with 1 Adv.Fighter, 1 Artillery and 6 Infantrys
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 6 Infantrys in S.Buryat Mongolia, round 2 : 4/8 hits
Yamamoto roll dice for 2 Tanks in S.Buryat Mongolia, round 2 : 0/2 hits
2 Tanks owned by the Yamamoto lost in S.Buryat Mongolia
Chinese win, taking S.Buryat Mongolia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Tanks
Battle in Hunan
Chinese attack with 1 Tank
Hisaichi defend with 1 AAGun and 1 Infantry
Chinese roll dice for 1 Tank in Hunan, round 2 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hunan
Hisaichi win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 TankNon Combat Move - Chinese
1 Artillery and 1 Infantry moved from Shensi to Hupeh
4 Infantrys moved from Suiyuan to Chahar
4 Infantrys moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Chahar
1 Tank moved from Lanchow to Hupeh
1 ArmoredCar moved from Lanchow to Shansi
1 Tank moved from Ningsia to Chahar
1 ArmoredCar moved from Ningsia to Hupeh
1 Adv.Fighter moved from Lanchow to Hupeh
1 Adv.Fighter moved from Lanchow to Hupeh
1 Elite moved from Lanchow to Szechwan
1 Marine moved from Ningsia to Shensi
1 Infantry moved from E.Qinghai to Ningsia
1 Elite moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from Gobi Altai to Ulan Bator
1 Adv.Fighter moved from S.Buryat Mongolia to Ulan Bator
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
2 ArmoredCars, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
2 Elites and 2 Marines moved from West Borneo to 110 Sea Zone
2 Infantrys moved from West Borneo to 110 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from West Borneo to 110 Sea Zone
1 S.Submarine moved from 60 Sea Zone to 65 Sea Zone
1 Marine moved from S.Thailand to 65 Sea Zone
1 Marine and 1 S.Submarine moved from 65 Sea Zone to 70 Sea Zone
1 Artillery, 2 B.Transports, 2 Cruisers, 1 Destroyer, 3 Elites, 3 Infantrys and 2 Marines moved from 110 Sea Zone to 70 Sea Zone
1 Artillery, 3 Elites, 3 Infantrys and 3 Marines moved from 70 Sea Zone to New South Wales
Hisaichi take New South Wales from Anzac
8 Infantrys moved from Liaoning to Peking
1 Infantry moved from Kwangsi to N.French Indochina
Hisaichi take N.French Indochina from French
1 ArmoredCar moved from Hong Kong to Hunan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Kwangtung to Kwangsi
2 ArmoredCars moved from Hong Kong to Kwangsi
2 ArmoredCars moved from Hong Kong to Kiangsi
8 Infantrys moved from Hulunbuir to Peking
8 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Carrier, 1 Elite, 1 S.Bomber and 5 S.Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Destroyer moved from 70 Sea Zone to 110 Sea Zone
5 Marines moved from S.Thailand to Malaya
2 Artillerys, 2 Elites and 2 Infantrys moved from S.Thailand to N.Thailand
2 Marines moved from S.Thailand to N.Thailand
1 AAGun and 4 Infantrys moved from Mindanao to Davao
2 Adv.Fighters moved from West Borneo to 110 Sea Zone
1 AAGun moved from West Borneo to Banjarmasin
1 Fighter moved from 85 Sea Zone to Manila
2 Carriers moved from 85 Sea Zone to 75 Sea ZonePlace Units - Hisaichi
1 Carrier and 5 S.Submarines placed in 110 Sea Zone
Hisaichi undo move 1.
1 Carrier and 3 S.Submarines placed in 110 Sea Zone
2 S.Submarines placed in 110 Sea Zone
1 S.Bomber placed in Malaya
1 Elite placed in ManilaTurn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
2 Mech.Infs moved from Bombay to Madras
2 ArmoredCars and 5 Infantrys moved from Hyderabad to Madras
2 ArmoredCars and 3 Tanks moved from Delhi to Madras
2 Infantrys moved from Rajputana to Hyderabad
5 Mech.Infs moved from Assam to Madras
1 ArmoredCar moved from Hun to Ghadames
British take Ghadames from Italians
3 Artillerys and 5 Infantrys moved from Kufra to Tobruk
1 Mech.Inf and 1 Tank moved from Hun to S.Tunisia
1 ArmoredCar moved from Ghadames to S.Tunisia
1 Mech.Inf moved from Hun to S.Tunisia
3 Mech.Infs and 4 Tanks moved from Hun to Tobruk
2 Mech.Infs moved from Lower Egypt to Tobruk
4 ArmoredCars moved from Astrakhan to Georgia
2 Fighters moved from Adana to Georgia
1 Artillery and 1 Infantry moved from Iraq to Adana
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
1 Artillery and 1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia
3 Submarines moved from 18 Sea Zone to 21 Sea ZonePurchase Units - British
British buy 24 Infantrys, 2 Mech.Infs, 2 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Madras
British attack with 4 ArmoredCars, 5 Infantrys, 7 Mech.Infs and 3 Tanks
Hisaichi defend with 1 AAGun, 1 Factory and 1 Infantry
British roll dice for 4 ArmoredCars, 5 Infantrys, 7 Mech.Infs and 3 Tanks in Madras, round 2 : 6/19 hits
Hisaichi roll dice for 1 Infantry in Madras, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Madras
British win, taking Madras from Hisaichi with 4 ArmoredCars, 4 Infantrys, 7 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in S.Tunisia
British attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
Italians defend with 3 Infantrys
British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in S.Tunisia, round 2 : 3/4 hits
Italians roll dice for 3 Infantrys in S.Tunisia, round 2 : 2/3 hits
1 ArmoredCar owned by the British, 3 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in S.Tunisia
British win, taking S.Tunisia from Italians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
Casualties for British: 1 ArmoredCar and 1 Mech.Inf
Casualties for Italians: 3 Infantrys
Battle in Tobruk
British attack with 3 Artillerys, 5 Infantrys, 5 Mech.Infs and 4 Tanks
Italians defend with 3 Bunkers and 10 Infantrys
British roll dice for 3 Artillerys, 5 Infantrys, 5 Mech.Infs and 4 Tanks in Tobruk, round 2 : 6/17 hits
Units damaged: 3 Bunkers owned by the Italians
Italians roll dice for 3 Bunkers and 10 Infantrys in Tobruk, round 2 : 5/13 hits
3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Tobruk
British roll dice for 3 Artillerys, 5 Mech.Infs and 4 Tanks in Tobruk, round 3 : 4/12 hits
Italians roll dice for 3 Bunkers and 7 Infantrys in Tobruk, round 3 : 6/10 hits
4 Infantrys owned by the Italians, 3 Artillerys owned by the British and 3 Mech.Infs owned by the British lost in Tobruk
British roll dice for 2 Mech.Infs and 4 Tanks in Tobruk, round 4 : 4/6 hits
Italians roll dice for 3 Bunkers and 3 Infantrys in Tobruk, round 4 : 1/6 hits
1 Bunker owned by the Italians, 3 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tobruk
British roll dice for 1 Mech.Inf and 4 Tanks in Tobruk, round 5 : 4/5 hits
Italians roll dice for 2 Bunkers in Tobruk, round 5 : 2/2 hits
2 Bunkers owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 3 Tanks remaining. Battle score for attacker is -19
Casualties for British: 3 Artillerys, 5 Infantrys, 5 Mech.Infs and 1 Tank
Casualties for Italians: 3 Bunkers and 10 InfantrysNon Combat Move - British
6 Artillerys and 9 Infantrys moved from Lower Egypt to Mersa Matruh
5 Artillerys moved from Hun to Ghadames
7 Infantrys moved from Cairo to Lower Egypt
1 Artillery and 1 Infantry moved from Iceland to 4 Sea ZonePlace Units - British
2 S.Submarines and 2 Submarines placed in 21 Sea Zone
2 Submarines placed in 18 Sea Zone
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in Kufra
1 Infantry and 2 Mech.Infs placed in Hun
6 Infantrys placed in Cairo
British undo move 8.
2 Mech.Infs placed in Cape Town
3 Infantrys placed in Hun
2 Infantrys placed in WalesTurn Complete - British
British collect 114 PUs; end with 114 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Anzac
1 Elite and 1 Tank moved from Canberra to New South Wales
1 Infantry moved from Queensland to New South Wales
3 Tanks moved from Townsville to New South Wales
1 Infantry moved from Woleai to Ulithi
Anzac take Ulithi from Yamamoto
2 Adv.Fighters, 1 Carrier, 1 Cruiser and 3 Destroyers moved from 108 Sea Zone to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to QueenslandPurchase Units - Anzac
Anzac buy 1 Adv.Fighter and 5 Tanks; Remaining resources: 1 PUs;Combat - Anzac
Battle in New South Wales
Anzac attack with 1 Elite, 1 Infantry and 4 Tanks
Hisaichi defend with 1 Artillery, 3 Elites, 3 Infantrys and 3 Marines
Anzac roll dice for 1 Elite, 1 Infantry and 4 Tanks in New South Wales, round 2 : 1/6 hits
Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 3 Marines in New South Wales, round 2 : 6/10 hits
1 Infantry owned by the Anzac, 4 Tanks owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in New South Wales
Hisaichi win with 1 Artillery, 3 Elites, 2 Infantrys and 3 Marines remaining. Battle score for attacker is -23
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Elite, 1 Infantry and 4 TanksNon Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter and 5 Tanks placed in Canberra
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Western Australia: 7 Infantrys
EDIT: Adding units owned by Anzac to South Australia: 7 Infantrys
EDIT: Removing units owned by Anzac from Broome: 2 ArmoredCars and 3 Tanks
EDIT: Adding units owned by Anzac to South Australia: 2 ArmoredCars and 3 Tanks
EDIT: Turning off Edit ModeTurn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Marine and 2 Tanks moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania
1 Mech.Inf moved from Rio de Oro to Mauritania
1 Marine and 1 Tank moved from Rio de Oro to 34 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
1 Marine and 1 Tank moved from 41 Sea Zone to E.Morocco
French take E.Morocco from ItaliansPurchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in S.Chile
Dutch attack with 1 Marine and 2 Tanks
Neutral defend with 1 Fighter
Dutch roll dice for 1 Marine and 2 Tanks in S.Chile, round 2 : 2/3 hits
Neutral roll dice for 1 Fighter in S.Chile, round 2 : 0/1 hits
1 Fighter owned by the Neutral lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 FighterNon Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 ArmoredCar and 1 Infantry placed in Suriname
1 ArmoredCar and 1 Mech.Inf placed in SantiagoTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs