I just realized I left a Japanese cruiser hanging in SZ21. I edited it up to 37, if you’re OK with that…
Farmboy (Axis+4) vs Gallio (Allies) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Germans defend with ; Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
retreated to SikangNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0,83
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
3 fighters and 2 infantry moved from New South Wales to South AustraliaCombat - Americans
Battle in Queensland
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Queensland, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in South Australia, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from South Australia to New South Wales
3 fighters moved from Queensland to New South Wales
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
3 submarines moved from 50 Sea Zone to 26 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 2 infantry, 2 mech_infantrys, 13 submarines and 4 transports moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to New South Wales
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 1 infantry moved from Spain to Gibraltar
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
4 bombers moved from Egypt to GibraltarPlace Units - Americans
3 fighters placed in Greece
4 fighters placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Germans defend with ; Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
retreated to SikangNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 2 bombers, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour, 4 artilleries, 11 infantry, 1 marine and 4 mech_infantrys moved from Turkey to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
5 artilleries moved from Northwest Persia to Turkey
5 infantry moved from Northwest Persia to Turkey
6 infantry moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to Malta
1 fighter moved from 99 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Malta
1 bomber moved from Egypt to MaltaCombat - British
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Persia
3 infantry moved from 99 Sea Zone to GreecePlace Units - British
2 bombers placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 factory_minor placed in TurkeyTurn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,50
Chinese : 0,83
Japanese : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Albania to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 2.
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 9 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 transport moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 infantry
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
EDIT: Turning off Edit ModePlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - French
2 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Northwest Persia to TurkeyCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
i edit one us fighter from hawaii to sz 26
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 bomber moved from Sikang to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
Germans take Novosibirsk from Russians
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd
12 artilleries and 33 infantry moved from Belarus to Archangel
1 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from AmericansCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 12 artilleries and 33 infantry
Russians defend with 1 infantry
Germans roll dice for 12 artilleries and 33 infantry in Archangel, round 2 : 15/45 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 12 artilleries and 33 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
13 mech_infantrys moved from Belarus to Vologda
2 aaGuns moved from Belarus to Novgorod
3 armour moved from Novgorod to Vologda
2 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun and 3 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Sweden to Finland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from France to Yugoslavia
5 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 aaGun, 1 artillery and 11 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 6 artilleries and 6 infantry moved from Albania to Yugoslavia
4 mech_infantrys moved from Northern Italy to YugoslaviaPlace Units - Germans
2 transports placed in 113 Sea Zone
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 5.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 bomber moved from Sikang to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
Germans take Novosibirsk from Russians
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd
12 artilleries and 33 infantry moved from Belarus to Archangel
1 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from AmericansCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 12 artilleries and 33 infantry
Russians defend with 1 infantry
Germans roll dice for 12 artilleries and 33 infantry in Archangel, round 2 : 15/45 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 12 artilleries and 33 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
13 mech_infantrys moved from Belarus to Vologda
2 aaGuns moved from Belarus to Novgorod
3 armour moved from Novgorod to Vologda
2 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun and 3 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Sweden to Finland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from France to Yugoslavia
5 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 aaGun, 1 artillery and 11 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 6 artilleries and 6 infantry moved from Albania to Yugoslavia
4 mech_infantrys moved from Northern Italy to YugoslaviaPlace Units - Germans
2 transports placed in 113 Sea Zone
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Sweden: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 5.33
Russians : -0.33 -
reposted with an NCM edit.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
6 artilleries and 12 infantry moved from Bryansk to Russia
3 artilleries and 6 infantry moved from Bryansk to Russia
3 artilleries and 6 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
3 artilleries and 6 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to RussiaPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
2 infantry moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
1 artillery and 5 infantry moved from Shan State to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
2 bombers moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Philippines to South Australia
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 7 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 7 transports in 54 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 7 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in South Australia
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in South Australia, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in South Australia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in South Australia
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in South Australia, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Queensland
Japanese attack with 3 artilleries and 11 infantry
ANZAC defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 3 artilleries and 11 infantry in Queensland, round 2 : 4/14 hits, 3.33 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Northern Territory to Queensland
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to Northern Territory
1 aaGun moved from Northern Territory to Queensland
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 bomber moved from South Australia to Northern Territory
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 armour and 3 mech_infantrys moved from Eastern Persia to India
1 infantry moved from India to West India
4 infantry moved from Afghanistan to West India
1 mech_infantry moved from Afghanistan to India
3 mech_infantrys moved from Burma to India
2 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
3 carriers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Iwo Jima
1 battleship moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from 31 Sea Zone to Caroline IslandsPlace Units - Japanese
3 infantry placed in India
2 destroyers, 2 fighters and 1 tactical_bomber placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.67
Japanese : 0.67 -
forgot to attack south australia
Rolls: 1@2 8@3"; Total Hits: 51@2: (4)8@3": (3, 6, 6, 4, 1, 3, 3, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Gibraltar to Spain
4 bombers moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to GreeceCombat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Spain, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from New South Wales: 1 artillery
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 19 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Spain to Greece
2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
8 fighters moved from New South Wales to 63 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Greece
6 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0,33
Americans : -0,00
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1,17
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Gibraltar to Spain
4 bombers moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to GreeceCombat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Spain, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from New South Wales: 1 artillery
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 19 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Spain to Greece
2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
8 fighters moved from New South Wales to 63 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Greece
6 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to KansuNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 1 infantry moved from Turkey to Caucasus
5 fighters moved from 99 Sea Zone to Caucasus
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
1 bomber moved from United Kingdom to Northern ItalyCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Caucasus
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 5 fighters and 1 infantry in Caucasus, round 2 : 1/7 hits, 3,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 5 fighters in Caucasus, round 3 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Albania from Italians to British
EDIT: Turning off Edit Mode
5 fighters moved from Caucasus to 99 Sea Zone
4 artilleries and 4 infantry moved from Turkey to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from United Kingdom to MaltaPlace Units - British
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Turkey
2 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : -3,00
Americans : -0,00
Chinese : -1,17
AA fire in Northern Italy : : -0,17
Japanese : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 armour moved from Bulgaria to Yugoslavia
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 4/7 hits, 2.17 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1.83
French : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from New South Wales to New ZealandPlace Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUsCombat Move - French
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Turkey to Caucasus
Russians take Caucasus from GermansCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 tactical_bomber moved from Southern Italy to Spain
1 fighter moved from Western Germany to Spain
4 artilleries and 2 infantry moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 bomber moved from Eastern Poland to Samara
1 tactical_bomber moved from Eastern Poland to Caucasus
1 artillery and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Vologda to Samara
12 artilleries and 33 infantry moved from Archangel to BelarusCombat - Germans
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 9 mech_infantrys in Western Ukraine, round 2 : 3/12 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 16 artilleries and 35 infantry
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 35 infantry in Belarus, round 2 : 13/51 hits, 13.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 16 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Samara to Volgograd
3 armour and 8 mech_infantrys moved from Vologda to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 armour and 2 mech_infantrys moved from Vologda to Belarus
2 aaGuns moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun and 5 infantry moved from Baltic States to Eastern Poland
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to France
1 armour and 1 mech_infantry moved from France to Yugoslavia
5 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Yugoslavia to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
7 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Novgorod
3 infantry placed in Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in France
1 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 aaGuns, 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 2 aaGuns, 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0.83
Americans : -0.67
Russians : 0.00 -
just tried loading the game from my desktop (I had played my last turn on a laptop) and was getting an error message. Let me know if you have trouble. I think I still have the game open on the laptop so can try resending it. Or if that doesn’t work I can redo the turn and edit so it matches what I originally did.
-
I can’t open it indeed…
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 tactical_bomber moved from Southern Italy to Spain
1 fighter moved from Western Germany to Spain
4 artilleries and 2 infantry moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 bomber moved from Eastern Poland to Samara
1 tactical_bomber moved from Eastern Poland to Caucasus
1 artillery and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Vologda to Samara
12 artilleries and 33 infantry moved from Archangel to BelarusCombat - Germans
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 9 mech_infantrys in Western Ukraine, round 2 : 3/12 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 16 artilleries and 35 infantry
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 35 infantry in Belarus, round 2 : 13/51 hits, 13.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 16 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Samara to Volgograd
3 armour and 8 mech_infantrys moved from Vologda to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 armour and 2 mech_infantrys moved from Vologda to Belarus
2 aaGuns moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun and 5 infantry moved from Baltic States to Eastern Poland
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to France
1 armour and 1 mech_infantry moved from France to Yugoslavia
5 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Eastern Poland
5 mech_infantrys moved from Yugoslavia to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
7 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Novgorod
3 infantry placed in Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in France
1 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 aaGuns, 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 2 aaGuns, 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0.83
Americans : -0.67
Russians : 0.00





