Turn and round done.
Germany may proceed…
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
4 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
Place Units - Germans
1 destroyer placed in 113 Sea Zone
8 armour and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Belarus
7 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
3 armour moved from Ukraine to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Siam to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in Szechwan, round 2 : 10/18 hits, 10.50 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 1/12 hits, 4.33 expected hits
1 fighter owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in Szechwan, round 3 : 7/17 hits, 10.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 3 fighters
Casualties for Chinese: 1 fighter and 11 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Hunan
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Kiangsi to Kwangsi
1 marine moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to Chahar
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
6 fighters moved from Szechwan to Kwangsi
2 bombers and 7 tactical_bombers moved from Szechwan to Kwangsi
1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -2.33
UK_Pacific : 1.00
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 tactical_bomber moved from Trans-Jordan to Syria
1 fighter moved from 81 Sea Zone to Syria
Combat - British
Battle in Syria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 carrier and 1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Burma to India
1 infantry moved from Burma to India
2 artilleries and 6 infantry moved from India to West India
1 aaGun moved from India to West India
Place Units - British
1 airfield placed in Gibraltar
1 armour, 1 artillery and 1 fighter placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Heads up. I didn’t notice that I slipped and dropped the intended Western Ukraine bomber in Bessarabia. I intended to whack the dude in western Ukraine, not Bessarabia. I ran it in WU in local, and I spoke with JDOW about it several hours ago, which he can confirm.
I am at your mercy, as you are free to disallow my edit fixing it, but I hope you’ll see that my intent was in fact to kill the WU guy and I simply didn’t notice I slipped the bomber in the wrong terriotiry. It was also too late once I clicked “done” on combat move, because since there were no other battles in the round, Marti autorolled it, so I wasn’t able to just close the game and reopen correctly.
Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to Bessarabia
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Bessarabia to Romania
1 armour moved from Greece to Romania
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
Place Units - Italians
1 airfield placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Western Ukraine from Russians
2 bombers moved from Western Germany to Bryansk
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Battle in Bryansk
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Bryansk, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Archangel from Russians, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 5 armour and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Bryansk to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
8 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
3 tactical_bombers moved from Alexandria to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
7 infantry moved from Romania to Eastern Poland
3 fighters moved from Alexandria to Greece
Place Units - Germans
3 artilleries placed in France
1 infantry placed in Western Germany
8 mech_infantrys placed in Western Germany
Germans undo move 3.
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Archangel
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Belarus to Rostov
4 aaGuns, 6 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Belarus to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter moved from Novgorod to Russia
7 infantry moved from Russia to Tambov
1 tactical_bomber moved from Archangel to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
I’ve been in London since Wednesday, and haven’t had enough time to think deep about the moves in our game. Flying back to the U.S. tomorrow, so I’ll be moving again tomorrow or Tuesday at the latest!
I’ve been in London since Wednesday, and haven’t had enough time to think deep about the moves in our game. Flying back to the U.S. tomorrow, so I’ll be moving again tomorrow or Tuesday at the latest!
KILL!
Test summary from TripleA, engine version: 1.9, time: 3:51:37 PM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
2 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
8 infantry moved from 39 Sea Zone to India
3 artilleries and 1 marine moved from 39 Sea Zone to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to India
2 bombers, 5 fighters and 7 tactical_bombers moved from Kwangsi to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry, 1 marine and 8 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter and 12 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 6 fighters, 8 infantry, 1 marine and 7 tactical_bombers in India, round 2 : 9/28 hits, 12.67 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters and 12 infantry in India, round 2 : 5/15 hits, 5.67 expected hits
5 infantry owned by the Japanese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 marine and 7 tactical_bombers in India, round 3 : 9/23 hits, 11.83 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 5 infantry in India, round 3 : 2/8 hits, 3.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 5 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 12 infantry
Casualties for ANZAC: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
2 bombers moved from India to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 aaGun and 5 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 fighter and 1 marine placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 45 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : -0.33
Americans : -0.67
UK_Pacific : -2.00
AA fire in India : : 1.00
Japanese : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour and 1 artillery moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
Combat - Americans
Battle in Tunisia
Battle in Korea
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Algeria, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 3 fighters, 1 marine and 1 tactical_bomber in Algeria, round 3 : 4/6 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits
1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Korea from Japanese, taking Algeria from Italians with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 fighter
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Tsinghai to Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
3 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Iraq
British attack with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun, 2 artilleries and 6 infantry moved from West India to Eastern Persia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 94 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6
British collect 30 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour and 1 artillery moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
Combat - Americans
Battle in Tunisia
Battle in Korea
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Algeria, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 3 fighters, 1 marine and 1 tactical_bomber in Algeria, round 3 : 4/6 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits
1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Korea from Japanese, taking Algeria from Italians with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 fighter
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Tsinghai to Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
3 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Iraq
British attack with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun, 2 artilleries and 6 infantry moved from West India to Eastern Persia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 94 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6
British collect 30 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Romania to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to Libya
2 infantry moved from Tobruk to Libya
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
13 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Rostov
3 fighters moved from Greece to Rostov
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Eastern Poland to Novgorod
5 armour moved from Ukraine to Bryansk
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 19 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 19 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Bryansk, round 2 : 19/41 hits, 14.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 fighters moved from Rostov to Greece
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 aaGun and 2 infantry moved from Finland to Karelia
2 bombers moved from Novgorod to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries moved from France to Northern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun and 7 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
1 fighter and 1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : -1.67