TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers; Remaining resources: 6 PUs;
Combat Move - Americans
12 fighters moved from 25 Sea Zone to Iwo Jima
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery, 12 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 12 fighters, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 8/16 hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 12 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
12 fighters moved from Iwo Jima to 17 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers and 10 submarines moved from 25 Sea Zone to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Soviet Far East to Midway
2 fighters moved from Western United States to 26 Sea Zone
5 fighters moved from Western United States to Soviet Far East
7 fighters moved from Yenisey to Soviet Far East
1 submarine moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
4 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries and 23 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 23 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 23 infantry in Hunan, round 2 : 9/26 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 23 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 3 tactical_bombers moved from India to Shan State
1 infantry moved from Yunnan to Shan State
1 battleship and 1 cruiser moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Nigeria to 82 Sea Zone
1 armour moved from French Central Africa to Belgian Congo
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 5/5 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 3 tactical_bombers moved from Shan State to India
3 aaGuns, 4 artilleries and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters moved from Anglo Egyptian Sudan to 71 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Brazil to Suriname
Place Units - British
1 carrier placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,4,6,4,2,2,4,3,5,2,1
British collect 23 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
triplea_42078_UK_9.tsvg