TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 11:38:31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Eastern Persia to West India
Americans take West India from Japanese
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
6 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
4 bombers moved from Greece to Eastern Poland
4 fighters moved from Greece to Caucasus
2 fighters moved from Greece to Caucasus
1 bomber moved from Russia to Caucasus
4 fighters moved from Russia to Eastern Poland
5 fighters moved from Greece to Eastern Poland
1 fighter moved from Greece to Caucasus
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Norway from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Southern France from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 7 fighters
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Caucasus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 6 fighters in Caucasus, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Caucasus
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 3 fighters
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Eastern Poland
Americans attack with 4 bombers and 9 fighters
Germans defend with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Americans roll dice for 4 bombers and 9 fighters in Eastern Poland, round 2 : 6/13 hits, 7,17 expected hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,00 expected hits
3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Americans roll dice for 4 bombers and 6 fighters in Eastern Poland, round 3 : 4/10 hits, 5,67 expected hits
Italians roll dice for 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Eastern Poland
Americans win with 4 bombers and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 4 fighters
Casualties for Germans: 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Battle in 21 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 21 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Northern Italy to 93 Sea Zone
1 tactical_bomber moved from Northern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 41 Sea Zone to Western Australia
1 bomber moved from 41 Sea Zone to Northern Territory
1 bomber moved from 44 Sea Zone to New Guinea
1 submarine moved from 34 Sea Zone to 33 Sea Zone
6 fighters moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 33 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Eastern Persia to West India
4 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
5 fighters moved from Eastern Poland to Bulgaria
4 bombers moved from Eastern Poland to Greece
3 infantry moved from Greece to Bulgaria
3 fighters moved from Gibraltar to Greece
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Algeria
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
1 infantry and 2 mech_infantrys placed in Greece
1 artillery and 1 infantry placed in Western United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 73 PUs (2 lost to blockades); end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : 1,67
Americans : -2,83
Japanese : 0,00
AA fire in Caucasus : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
16 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hopei, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : 0,33
2000 characters limit reached, map attached.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 artillery moved from Romania to Yugoslavia
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 infantry and 1 marine
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry and 1 marine in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry and 1 marine
Battle in Yugoslavia
Italians attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,4,4,2
Italians collect 8 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 1.00
Americans : 0.00
Territory Summary for Italians :
Germany : 1 fighter
Northern Italy : 1 armour and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 aaGun
Yugoslavia : 1 flag, 1 aaGun and 1 armour
Production/PUs Summary :
Germans : 45 / 76
Russians : 17 / 27
Japanese : 56 / 73
Americans : 73 / 113
Chinese : 8 / 10
British : 42 / 55
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This is a BM game with a 10 bid for Allies? That’s nuts.
This is a game between 2 players who genuinely believe that the Axis still have the advantage in BM:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Suiyuyan to Chahar
Combat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Chahar
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Shensi to Russia
1 fighter moved from Chahar to Hopei
1 fighter moved from Chahar to Kansu
1 fighter moved from New South Wales to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33
This is a game between 2 players who genuinely believe that the Axis still have the advantage in BM:)
Have you formed a view about the size of the bid?
nope. I just did not want to give axis for free. I bid Allies+10 and ME1945 snap called.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Vologda
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Bryansk to Vologda
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 tactical_bombers in 112 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Germans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Vologda to Novgorod
1 bomber moved from Tambov to Novgorod
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Caucasus
4 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
18 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 aaGuns and 25 artilleries moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Rostov to Bryansk
1 bomber moved from Southern France to Western Germany
1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Caucasus
1 infantry and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
3 artilleries, 1 fighter and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,5,3,3,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.33
Americans : -0.33
Russians : -0.33
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major and 2 mech_infantrys
Holland Belgium : 1 artillery and 3 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 mech_infantry
Rostov : 2 aaGuns and 25 artilleries
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 8 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 18 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 67
Russians : 15 / 27
Japanese : 52 / 73
Americans : 68 / 113
Chinese : 8 / 10
British : 39 / 55
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 14 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
4 artilleries and 50 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 4 artilleries and 50 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 4 artilleries and 50 infantry in Tambov, round 2 : 9/54 hits, 10,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 49 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
14 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Olgiy to Kansu
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Japan to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 artillery moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 79 Sea Zone
1 bomber moved from French Indo China to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 79 Sea Zone
2 transports owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser and 2 transports
Battle in Sumatra
Japanese attack with 2 fighters and 2 marines
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters and 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 marine
Battle in Celebes
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Central Mongolia, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 armour in Central Mongolia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Japanese attack with 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 tactical_bombers in Chahar, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers in Chahar, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 artilleries and 9 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Jehol
2 tactical_bombers moved from Chahar to Jehol
1 armour moved from Anhwe to Yunnan
1 artillery moved from Yunnan to Burma
2 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
1 bomber moved from Celebes to Borneo
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Kweichow to Burma
1 fighter moved from 35 Sea Zone to Burma
3 fighters moved from 35 Sea Zone to French Indo China
1 battleship, 3 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 aaGun and 1 infantry placed in India
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -0.50
ANZAC : 0.33
Americans : 0.67
Chinese : -1.00
Russians : 0.33
Japanese : 0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Jehol : 1 flag, 2 aaGuns, 1 armour and 2 tactical_bombers
Manchuria : 1 flag, 1 factory_minor and 4 infantry
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 2 artilleries and 9 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 marine
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 fighters
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 2 carriers, 3 fighters and 1 tactical_bomber
Central Mongolia : 1 flag, 1 armour
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 67
Russians : 17 / 25
Japanese : 63 / 73
Americans : 65 / 113
Chinese : 8 / 10
British : 39 / 55
UK_Pacific : 0 / 0
Italians : 12 / 9
ANZAC : 10 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Greece to 97 Sea Zone
1 marine moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Algeria to Southern France
5 fighters moved from Bulgaria to Eastern Poland
4 bombers moved from Greece to Eastern Poland
2 fighters moved from Greece to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 44 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 bomber moved from New Guinea to 34 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Americans attack with 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun and 1 armour
AA fire in Yugoslavia : 1/1 hits, 0,17 expected hits
1 fighter owned by the Americans lost in Yugoslavia
Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 0,67 expected hits
Italians roll dice for 1 aaGun and 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits
1 aaGun owned by the Italians lost in Yugoslavia
Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 0,67 expected hits
Italians roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 1 armour
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 34 Sea Zone
Americans attack with 1 bomber and 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 8 fighters in 34 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Poland
Americans attack with 5 bombers and 8 fighters
Germans defend with 8 mech_infantrys
Americans roll dice for 5 bombers and 8 fighters in Eastern Poland, round 2 : 5/13 hits, 7,33 expected hits
Italians roll dice for 8 mech_infantrys in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Eastern Poland
Americans roll dice for 5 bombers and 5 fighters in Eastern Poland, round 3 : 5/10 hits, 5,83 expected hits
Italians roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Eastern Poland
Americans win with 5 bombers and 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 3 fighters
Casualties for Germans: 8 mech_infantrys
Non Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from 34 Sea Zone to Guam
1 bomber moved from Caroline Islands to Hopei
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 marine and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
8 fighters moved from 34 Sea Zone to 45 Sea Zone
1 bomber moved from Northern Territory to Dutch New Guinea
1 bomber moved from Western Australia to Dutch New Guinea
1 fighter moved from Wake Island to Guam
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Wake Island
5 bombers and 5 fighters moved from Eastern Poland to Bulgaria
3 fighters moved from Russia to Norway
1 fighter moved from Southern France to 93 Sea Zone
1 tactical_bomber moved from Southern France to Bulgaria
1 fighter moved from Southern France to United Kingdom
1 bomber moved from Southern France to Norway
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Greece
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 airfield placed in Bulgaria
3 infantry placed in Greece
1 fighter placed in Eastern United States
1 artillery, 1 bomber and 3 infantry placed in Western United States
1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,67
Americans : -3,67
Japanese : 1,00
AA fire in Yugoslavia : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
6 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 3 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : -1,00
2000 character limit exceeded again. Attached.
Take this file please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4,5,1,5,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.33
Territory Summary for Italians :
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 19 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 aaGun
Production/PUs Summary :
Germans : 42 / 67
Russians : 17 / 25
Japanese : 58 / 73
Americans : 73 / 110
Chinese : 10 / 11
British : 39 / 52
UK_Pacific : 5 / 5
Italians : 10 / 4
ANZAC : 10 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 transport moved from 41 Sea Zone to 60 Sea Zone
1 fighter moved from Kansu to Central Mongolia
1 fighter moved from Hopei to Central Mongolia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Central Mongolia, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Central Mongolia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Central Mongolia
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Russia to Norway
1 bomber moved from Java to Northern Territory
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Central Mongolia to Hopei
1 aaGun moved from South Australia to Northern Territory
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 3x airfield, 3x factory_minor; Remaining resources: 57 PUs;
Germans buy 1 aaGun, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 119 Sea Zone
1 tactical_bomber moved from 124 Sea Zone to 119 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Western Germany to Yugoslavia
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
2 mech_infantrys moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Novgorod to Volgograd
15 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 marine and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 marine and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 marine and 1 mech_infantry
Battle in Romania
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 4 : 2/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 15 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 15 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 11/17 hits, 7.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 15 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 124 Sea Zone to 118 Sea Zone
1 fighter moved from 119 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Vologda to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Yugoslavia to Western Germany
1 bomber moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Ukraine
1 artillery moved from Rostov to Caucasus
1 aaGun and 23 artilleries moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
1 aaGun and 2 infantry placed in Novgorod
2 infantry placed in Caucasus
1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2,1,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 artillery
EDIT: Adding units owned by Germans to Ukraine: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4.50
British : 0.33
Americans : 1.33
Russians : 1.67
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
Romania : 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 24 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
118 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 18 armour, 1 infantry and 2 mech_infantrys
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 67
Russians : 13 / 25
Japanese : 54 / 73
Americans : 66 / 110
Chinese : 10 / 11
British : 39 / 52
UK_Pacific : 5 / 5
Italians : 10 / 4
ANZAC : 14 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0