@cwglee51 Lol! What was that first round??
18L BM3 Karl7 (L) vs AetV (X+8) Game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
2 bombers moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/7 hits, 3,50 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Burma to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
3 armour moved from Shan State to Hunan
1 mech_infantry moved from Shan State to Yunnan
1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters moved from Caroline Islands to Philippines
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 1 mech_infantry and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 bombers and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,33
UK_Pacific : -0,33
Japanese : 0,00 -
Please use 2nd file Karl, Thank you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Sicily
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 marine moved from Algeria to Tunisia
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 2 infantry and 1 mech_infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - British
3 submarines placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
1 armour placed in Persia
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour moved from Belarus to Rostov
3 armour moved from Bryansk to RostovCombat - Italians
Battle in Malta
Battle in Rostov
Italians attack with 4 armour
Russians defend with 2 infantry
Italians roll dice for 4 armour in Rostov, round 2 : 0/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 4 armour in Rostov, round 3 : 2/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Malta from British, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Tobruk to LibyaPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -2,00
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
3 armour and 5 infantry moved from Novgorod to Belarus
2 bombers moved from Tambov to Yunnan
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Belarus to Bryansk
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from Tobruk to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 4 : 0/1 hits
1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam
2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Guam
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Guam, round 2 : 6/8 hits, 4,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Hopei to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone
1 aaGun moved from Yunnan to French Indo China
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -0,67
Chinese : 0,67
UK_Pacific : -0,67
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
5 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Tunisia to Libya
1 infantry moved from Tunisia to Algeria
2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Libya
1 fighter moved from 96 Sea Zone to MaltaCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Italians defend with 1 cruiser
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 fighter
Americans roll dice for 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 4/11 hits
Japanese roll dice for 1 armour and 1 fighter in Java, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Libya
Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/6 hits
Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 1/3 hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Malta
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 marine
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malta, round 2 : 2/4 hits
Italians roll dice for 1 marine in Malta, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 marine owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from 34 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsPurchase Units - British
British buy 3 armour and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber and 2 fighters moved from 119 Sea Zone to United Kingdom
3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 carrier, 3 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from West India to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship moved from 54 Sea Zone to 42 Sea ZonePlace Units - British
3 submarines placed in 81 Sea Zone
3 armour placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Southern Italy to Sicily
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Sicily
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Sicily, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Sicily, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Sicily
Italians win, taking Sicily from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Sicily to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Bryansk to RostovPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,67
Americans : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Southern Italy to Sicily
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Sicily
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Sicily, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Sicily, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Sicily
Italians win, taking Sicily from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Sicily to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Bryansk to RostovPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,67
Americans : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Yunnan to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 bomber moved from Yunnan to 41 Sea ZoneCombat - Germans
Battle in 41 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Northwest Persia
4 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
10 armour and 23 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Northwest Persia
2 tactical_bombers moved from Southern Italy to Northwest Persia
1 tactical_bomber moved from Southern Italy to Northwest Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun, 2 artilleries and 7 infantry moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Northwest Persia
1 bomber moved from 41 Sea Zone to Malaya
4 mech_infantrys moved from Eastern Poland to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Tambov
3 aaGuns, 9 artilleries and 19 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
3 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
4 artilleries and 7 infantry moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 7 infantry in Tambov, round 2 : 1/11 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 7 artilleries and 50 infantry moved from Russia to Samara
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Evenkiyskiy to Yenisey
1 fighter moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 4 artilleries
EDIT: Adding units owned by Russians to Russia: 4 artilleries
EDIT: Removing units owned by Russians from Tambov: 5 infantry
EDIT: Adding units owned by Russians to Russia: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
hey, sorry for edit, I mis-moved units to attack wrong territory. Outcome was the same either way, I just mixed up my moves. I meant to attack Samara not Tambov with stack and attack Tambov with only 2 inf and air units.
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If you hit my fleet off Java, Max Defense.
I guess i made a mistake moving it there! :lol:
may the dice gods take pity on me :-P
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You still have a secondary Fleet, though. :-P 8-)
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@aequitas:
You still have a secondary Fleet, though. :-P 8-)
yeah, I guess you could not attack, consolidate and push me out…. :lol:
Would that be wise? Should I be giving advice to the enemy? :oops:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 9/18 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 8/20 hits, 9,67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea ZoneCombat Hit Differential Summary :
Americans : -2,00
Japanese : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 9/18 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 8/20 hits, 9,67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 10/18 hits, 10,00 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 cruisers, 5 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 8/16 hits, 8,33 expected hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/12 hits, 6,67 expected hits
Americans roll dice for 2 battleships, 5 fighters and 3 transports in 42 Sea Zone, round 4 : 7/7 hits, 4,67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 5 fighters owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 58
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 4 tactical_bombersNon Combat Move - Japanese
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2 bombers moved from 42 Sea Zone to Malaya
3 mech_infantrys moved from French Indo China to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 airfield placed in Shan State
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : 0,67
Japanese : -0,33





