Desert_Admiral + Axis -VS- dawgoneit 18 Allies

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                6 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to India
                2 fighters moved from Yunnan to India
                2 tactical_bombers moved from Kwangsi to India
                2 tactical_bombers moved from Siam to India
                2 fighters moved from Kwangsi to India
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 carriers and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to India
                2 fighters moved from 38 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports; ANZAC defend with 1 transport
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports in 39 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in 39 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        1 destroyer owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports in 39 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                        1 transport owned by the ANZAC and 1 transport owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 4 :  0/2 hits
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 69
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 8 artilleries, 1 bomber, 8 fighters, 10 infantry, 1 mech_infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 fighter and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  2/9 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 8 artilleries, 1 bomber, 7 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers in India, round 2 :  15/34 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter and 18 infantry in India, round 2 :  10/25 hits
                        10 infantry owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                        Japanese roll dice for 8 artilleries, 1 bomber, 7 fighters, 1 mech_infantry and 7 tactical_bombers in India, round 3 :  13/24 hits
                        UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter and 6 infantry in India, round 3 :  11/13 hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 8 artilleries owned by the Japanese, 4 artilleries owned by the British, 6 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in India
                    Japanese captures 21PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 bomber, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter and 18 infantry
                    Casualties for Japanese: 8 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers

    Non Combat Move - Japanese
                5 tactical_bombers moved from India to Yunnan
                6 fighters moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 aaGun, 1 artillery and 12 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_41900_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Gibraltar to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                6 transports moved from 91 Sea Zone to 102 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Italians defend with 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys
                        AA fire in Spain :  0/6 hits
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Spain, round 2 :  8/21 hits
                        Italians roll dice for 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys in Spain, round 2 :  4/11 hits
                        2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Spain, round 3 :  6/17 hits
                        Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Spain, round 3 :  2/5 hits
                        3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Spain
                    Americans win, taking Spain from Italians with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Italians: 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys
                    Casualties for Americans: 6 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Central United States to Eastern United States
                2 fighters moved from Spain to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 tactical_bombers moved from Spain to Gibraltar

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 3 infantry placed in Eastern United States
                Americans undo move 1.
                1 destroyer, 1 submarine and 5 transports placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 3 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
                EDIT: Turning off Edit Mode
                Americans undo move 2.
                5 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41900_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries and 16 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Suiyuyan to Hopei
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    triplea_41900_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Gibraltar to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                6 transports moved from 91 Sea Zone to 102 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Italians defend with 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys
                        AA fire in Spain :  0/6 hits
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Spain, round 2 :  8/21 hits
                        Italians roll dice for 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys in Spain, round 2 :  4/11 hits
                        2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Spain, round 3 :  6/17 hits
                        Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Spain, round 3 :  2/5 hits
                        3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Spain
                    Americans win, taking Spain from Italians with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Italians: 2 aaGuns, 1 artillery, 7 infantry and 3 mech_infantrys
                    Casualties for Americans: 6 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Central United States to Eastern United States
                2 fighters moved from Spain to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 tactical_bombers moved from Spain to Gibraltar

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 3 infantry placed in Eastern United States
                Americans undo move 1.
                1 destroyer, 1 submarine and 5 transports placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 3 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
                EDIT: Turning off Edit Mode
                Americans undo move 2.
                5 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries and 16 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Suiyuyan to Hopei
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Iraq to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                3 fighters moved from Gibraltar to Portugal

    Combat - British
                Battle in India
                    British attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 bomber in India, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        British roll dice for 1 bomber in India, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in India, round 3 :  0/1 hits
                        British roll dice for 1 bomber in India, round 4 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in India, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in India
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Portugal
                    British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Portugal, round 2 :  4/7 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                3 fighters moved from Portugal to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 4 infantry
                EDIT: Adding units owned by British to British Guiana: 4 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Iraq
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Quebec

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bessarabia to Rostov
                2 fighters moved from Romania to Rostov

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Rostov
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
                EDIT: Adding units owned by Italians to France: 4 infantry
                EDIT: Turning off Edit Mode
                Italians undo move 1.
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41900_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41900_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Libya to Tobruk
                1 fighter moved from French West Africa to Egypt

    Turn Complete - French

    triplea_41900_Fre4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                5 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Russia
                2 armour moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Baltic States to Belarus

    triplea_41900_Ger5.tsvg

  • '19 '17

    Intercept?


  • yes max

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                5 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Russia
                2 armour moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Baltic States to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Bryansk
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 :  5/10 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 :  5/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Germany to Yugoslavia
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Romania to Bulgaria
                3 infantry moved from Switzerland to France
                2 infantry moved from Finland to Sweden
                3 infantry moved from Karelia to Novgorod
                1 armour moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                13 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Baltic States to Novgorod
                2 mech_infantrys moved from Baltic States to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                7 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery placed in Ukraine
                1 armour and 1 mech_infantry placed in Ukraine
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_41900_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Smolensk
                8 armour and 3 mech_infantrys moved from Greece to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 11 armour and 4 mech_infantrys
                        Russians roll dice for 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  6/14 hits
                        Germans roll dice for 11 armour and 4 mech_infantrys in Caucasus, round 2 :  7/15 hits
                        3 mech_infantrys owned by the Russians, 4 armour owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus
                        Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 3 :  4/7 hits
                        Germans roll dice for 9 armour in Caucasus, round 3 :  4/9 hits
                        4 armour owned by the Russians and 4 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 :  0/3 hits
                        Germans roll dice for 5 armour in Caucasus, round 4 :  3/5 hits
                        1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Caucasus
                    Germans win with 5 armour remaining. Battle score for attacker is -39
                    Casualties for Germans: 6 armour and 4 mech_infantrys
                    Casualties for Russians: 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41900_Rus5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 84 PUs;
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_major, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 units repaired.
                1 bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from Kiangsi to Hunan
                2 battleships and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Siberia from Russians, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                3 fighters moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 aaGun, 1 artillery and 12 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_major placed in Korea
                1 armour, 1 artillery and 1 infantry placed in India
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Japanese collect 57 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_41900_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 mech_infantrys moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                2 tactical_bombers moved from Gibraltar to Southern France
                1 tactical_bomber moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to Northern Italy
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in Southern France
                    Americans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 tactical_bombers moved from Southern France to Spain
                2 fighters moved from Southern France to 91 Sea Zone
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 3 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 3 artilleries, 1 fighter and 5 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Northern Italy to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                4 armour and 3 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_41900_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                2 artilleries and 13 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 :  3/16 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    triplea_41900_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 mech_infantrys moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                2 tactical_bombers moved from Gibraltar to Southern France
                1 tactical_bomber moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to Northern Italy
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in Southern France
                    Americans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 tactical_bombers moved from Southern France to Spain
                2 fighters moved from Southern France to 91 Sea Zone
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 3 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 3 artilleries, 1 fighter and 5 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Northern Italy to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                4 armour and 3 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                2 artilleries and 13 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 :  3/16 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    Purchase Units - British
                British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Alexandria
                    British attack with 3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 :  5/11 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  3/9 hits
                        1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 3 :  6/8 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 3 :  2/4 hits
                        1 fighter owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour, 2 artilleries and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Alexandria to Turkey
                3 armour moved from Iraq to Turkey
                1 armour, 1 artillery and 2 infantry moved from Portugal to Spain
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Ukraine to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41900_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41900_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41900_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 1 fighter
                EDIT: Adding units owned by French to Turkey: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41900_ANZ5.tsvg

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