18L wheatbeer (Axis) vs JWW (Allies) G40 BM3

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from Celebes to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Celebes to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 18 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Norway
                Battle in Denmark
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in Guam
                    Americans attack with 4 fighters and 1 marine
                    Japanese defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 cruiser in Guam, round 2 :  1/1 hits
                        Americans roll dice for 4 fighters and 1 marine in Guam, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Guam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                    Americans win, taking Guam from Japanese with 3 fighters and 1 marine remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 carriers and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                4 fighters moved from Holland Belgium to 125 Sea Zone
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                3 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                3 fighters moved from Guam to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 18 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from 10 Sea Zone to Western United States
                1 mech_infantry moved from Alaska to Western United States
                2 bombers moved from India to Samara
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 7 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                4 transports placed in 101 Sea Zone
                8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 119 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 artilleries and 4 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Chahar
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery, 7 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour moved from Iraq to Caucasus
                      Russians take Caucasus from Germans

    Purchase Units - British
                British buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Egypt
                Battle in Alexandria
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Alexandria
                    British win, taking Egypt from Italians, taking Alexandria from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/10 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Tobruk to Alexandria
                1 marine moved from Iraq to 80 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 80 Sea Zone to 72 Sea Zone
                1 marine moved from 72 Sea Zone to Tanganyika Territory
                6 infantry moved from West India to Eastern Persia
                4 mech_infantrys moved from India to Eastern Persia
                1 artillery moved from Persia to Iraq
                1 infantry moved from India to West India
                1 artillery and 5 infantry moved from Anhwe to Kiangsi
                4 infantry moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Kiangsi
                3 infantry moved from Szechwan to Sikang
                1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Samara
                1 artillery and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries, 3 infantry and 1 marine moved from 125 Sea Zone to Norway
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Norway
                3 fighters moved from Normandy Bordeaux to Norway

    Place Units - British
                3 transports placed in 110 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2
                British collect 33 PUs (2 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 armour placed in India
                1 infantry placed in French Indo China

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour
                    Some Units in French Indo China change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Samara: 1 bomber
                EDIT: Adding units owned by British to Norway: 1 bomber
                EDIT: Removing units owned by Americans from Samara: 2 bombers
                EDIT: Adding units owned by Americans to Iraq: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 1 bomber
                EDIT: Removing units owned by Americans from Iraq: 2 bombers
                EDIT: Adding units owned by British to Samara: 1 bomber
                EDIT: Adding units owned by Americans to Samara: 2 bombers
                EDIT: Turning off Edit Mode

    triplea_41705_UK_9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from France to Western Germany
                1 bomber moved from Southern Italy to Caucasus
                1 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 5 PUs;

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Western Germany, round 2 : 2/3 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Egypt, round 2 : 2/18 hits, 4.67 expected hits
                        British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber
                    British defend with 1 armour
                        Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                        1 bomber owned by the Italians and 1 armour owned by the British lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 aaGuns moved from Trans-Jordan to Egypt
                1 fighter moved from Germany to Novgorod
                1 fighter moved from Western Germany to Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,2,6,2,2,3,2
                Italians collect 6 PUs (8 lost to blockades); end with 11 PUs

    Combat Hit Differential Summary :

    Italians : -1.17
        British : -0.33
        Americans : -0.33
        Russians : 0.50

    Production/PUs Summary :

    Germans : 45 / 104
        Russians : 15 / 18
        Japanese : 28 / 41
        Americans : 69 / 119
        Chinese : 18 / 21
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 11
        ANZAC : 13 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41705_Ita9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Queensland to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 marine moved from Philippines to 35 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 5 PUs;

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 mech_infantry
                        ANZAC roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 :  2/2 hits
                        1 artillery owned by the Japanese, 1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Kwangsi to Szechwan
                1 fighter moved from Anhwe to Sikang
                1 bomber moved from 19 Sea Zone to Kiangsi
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Iraq to Samara
                1 fighter moved from Samara to Russia
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from Normandy Bordeaux to Denmark

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Kwangsi : 1 marine
        Kiangsi : 1 bomber
        Marianas : 1 flag, 1 artillery and 1 infantry
        Szechwan : 2 fighters
        Sikang : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        36 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 submarine and 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        Morocco : 1 infantry
        Denmark : 1 fighter and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 1 fighter
        Samara : 1 fighter
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 104
        Russians : 15 / 18
        Japanese : 27 / 41
        Americans : 69 / 119
        Chinese : 19 / 21
        British : 33 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 11
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41705_Fre9.tsvg

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Ukraine to Samara
                3 tactical_bombers moved from Novgorod to Samara
                1 bomber moved from Ukraine to Russia
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Russia
                1 armour moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                1 bomber moved from Trans-Jordan to Samara
                13 armour, 12 artilleries, 18 infantry and 20 mech_infantrys moved from Tambov to Samara
                1 infantry moved from Tambov to Russia
                1 bomber moved from Ukraine to Samara
                1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 infantry moved from France to Holland Belgium
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                9 mech_infantrys moved from France to Denmark
                1 mech_infantry moved from France to Denmark
                1 fighter moved from Trans-Jordan to 81 Sea Zone

    Purchase Units - Germans
                Germans buy 1 airfield, 7 fighters and 6 infantry; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 harbour
                        1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 5 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 2 : 0/7 hits, 1.83 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 3/6 hits, 1.67 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Denmark
                    Germans attack with 1 artillery, 1 infantry and 10 mech_infantrys
                    French defend with 1 fighter and 1 infantry; Americans defend with 2 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 10 mech_infantrys in Denmark, round 2 : 3/12 hits, 2.33 expected hits
                        Americans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 2/4 hits, 1.67 expected hits
                        1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 artillery and 9 mech_infantrys in Denmark, round 3 : 3/10 hits, 2.00 expected hits
                        Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                    Casualties for French: 1 fighter and 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 13 armour, 12 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 6 tactical_bombers
                    British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 2 bombers; ANZAC defend with 1 fighter; Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 44 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Samara : 3/9 hits, 1.50 expected hits
                        2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 18 infantry, 20 mech_infantrys and 5 tactical_bombers in Samara, round 2 : 24/70 hits, 23.50 expected hits
                        Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 8 fighters, 44 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 33/68 hits, 25.33 expected hits
                        18 infantry owned by the Russians, 18 infantry owned by the Germans, 1 bomber owned by the British, 3 aaGuns owned by the Russians, 2 bombers owned by the Americans and 15 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 5 mech_infantrys and 5 tactical_bombers in Samara, round 3 : 16/37 hits, 16.83 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 18/47 hits, 18.83 expected hits
                        16 infantry owned by the Russians, 12 artilleries owned by the Germans, 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 2 bombers and 5 tactical_bombers in Samara, round 4 : 12/19 hits, 10.67 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 10 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 4 : 14/31 hits, 13.50 expected hits
                        2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 12 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
                        Germans roll dice for 2 bombers and 3 tactical_bombers in Samara, round 5 : 2/5 hits, 2.83 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 6 mech_infantrys and 2 tactical_bombers in Samara, round 5 : 10/19 hits, 9.50 expected hits
                        2 mech_infantrys owned by the Russians, 2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans lost in Samara
                    Russians win with 1 armour, 2 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -171
                    Casualties for Germans: 13 armour, 12 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 6 tactical_bombers
                    Casualties for Americans: 2 bombers
                    Casualties for British: 1 bomber
                    Casualties for Russians: 3 aaGuns, 44 infantry and 4 mech_infantrys
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 fighter; Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 2 artilleries and 1 fighter in Russia, round 2 : 1/3 hits, 1.33 expected hits
                        2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Russia, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 fighter in Russia, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the ANZAC lost in Russia
                    Germans destroys 18PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans

    Combat Hit Differential Summary :

    Germans : 1.67
        British : -0.33
        Americans : 0.33
        AA fire in Samara : : 1.50
        Russians : 7.50

    triplea_41705_Ger10.tsvg

  • 17

    Hey JWW, before I exercise the low luck reroll system for Samara … I just wanted to double check with you that you’re okay with that.

    Also, since Samara has so many units to track, would you prefer it if we simply turn on Low Luck in tripleA and then run the battle there? Or would you rather we roll out out with forum dice?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    Hey JWW, before I exercise the low luck reroll system for Samara … I just wanted to double check with you that you’re okay with that.

    Also, since Samara has so many units to track, would you prefer it if we simply turn on Low Luck in tripleA and then run the battle there? Or would you rather we roll out out with forum dice?

    whatever you prefer!

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                13 armour, 12 artilleries and 20 mech_infantrys moved from Tambov to Samara
                2 fighters and 3 tactical_bombers moved from Ukraine to Samara
                3 tactical_bombers moved from Novgorod to Samara
                18 infantry moved from Tambov to Samara
                1 bomber moved from Ukraine to Samara
                1 bomber moved from Trans-Jordan to Samara

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 104 PUs;

    Combat - Germans
                Battle in Samara
                    Germans attack with 13 armour, 12 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 6 tactical_bombers
                    British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 2 bombers; ANZAC defend with 1 fighter; Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 44 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Samara : 1/1 hits, 1.50 expected hits
                        1 fighter owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 1 fighter, 18 infantry, 20 mech_infantrys and 6 tactical_bombers in Samara, round 2 : 25/1 hits, 24.67 expected hits
                        Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 8 fighters, 44 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 25/1 hits, 25.33 expected hits
                        19 infantry owned by the Russians, 18 infantry owned by the Germans, 1 bomber owned by the British, 3 aaGuns owned by the Russians, 2 bombers owned by the Americans and 7 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 6 tactical_bombers in Samara, round 3 : 21/1 hits, 20.50 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 25 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 18/1 hits, 18.50 expected hits
                        21 infantry owned by the Russians, 5 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 7 artilleries, 2 bombers, 1 fighter and 6 tactical_bombers in Samara, round 4 : 14/1 hits, 14.67 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 4 : 11/1 hits, 11.50 expected hits
                        8 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 7 artilleries owned by the Germans and 4 armour owned by the Germans lost in Samara
                        Germans roll dice for 9 armour, 2 bombers, 1 fighter and 6 tactical_bombers in Samara, round 5 : 10/1 hits, 10.33 expected hits
                        Russians roll dice for 1 armour, 8 fighters and 2 tactical_bombers in Samara, round 5 : 7/1 hits, 6.83 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 7 armour owned by the Germans and 5 fighters owned by the British lost in Samara
                        Germans roll dice for 2 armour, 2 bombers, 1 fighter and 6 tactical_bombers in Samara, round 6 : 6/1 hits, 6.33 expected hits
                        Russians roll dice for 1 fighter in Samara, round 6 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 11 armour, 12 artilleries, 1 fighter, 18 infantry and 20 mech_infantrys
                    Casualties for Americans: 2 bombers
                    Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
                    Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 44 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans

    Combat Hit Differential Summary :

    Germans : -0.50
        AA fire in Samara : : -0.50
        Russians : -1.83

    triplea_41705_Ger10.tsvg

  • 17

    There’s the LL reroll using TripleA

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Ukraine to Samara
                3 tactical_bombers moved from Novgorod to Samara
                1 bomber moved from Ukraine to Russia
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Russia
                1 armour moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                1 bomber moved from Trans-Jordan to Samara
                13 armour, 12 artilleries, 18 infantry and 20 mech_infantrys moved from Tambov to Samara
                1 infantry moved from Tambov to Russia
                1 bomber moved from Ukraine to Samara
                1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 infantry moved from France to Holland Belgium
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                9 mech_infantrys moved from France to Denmark
                1 mech_infantry moved from France to Denmark
                1 fighter moved from Trans-Jordan to 81 Sea Zone

    Purchase Units - Germans
                Germans buy 1 airfield, 7 fighters and 6 infantry; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor and 1 harbour
                        1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 5 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 2 : 0/7 hits, 1.83 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 3/6 hits, 1.67 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Denmark
                    Germans attack with 1 artillery, 1 infantry and 10 mech_infantrys
                    French defend with 1 fighter and 1 infantry; Americans defend with 2 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 10 mech_infantrys in Denmark, round 2 : 3/12 hits, 2.33 expected hits
                        Americans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 2/4 hits, 1.67 expected hits
                        1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 artillery and 9 mech_infantrys in Denmark, round 3 : 3/10 hits, 2.00 expected hits
                        Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                    Casualties for French: 1 fighter and 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 13 armour, 12 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 6 tactical_bombers
                    British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 2 bombers; ANZAC defend with 1 fighter; Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 44 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Samara : 3/9 hits, 1.50 expected hits
                        2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 18 infantry, 20 mech_infantrys and 5 tactical_bombers in Samara, round 2 : 24/70 hits, 23.50 expected hits
                        Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 8 fighters, 44 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 33/68 hits, 25.33 expected hits
                        18 infantry owned by the Russians, 18 infantry owned by the Germans, 1 bomber owned by the British, 3 aaGuns owned by the Russians, 2 bombers owned by the Americans and 15 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 13 armour, 12 artilleries, 2 bombers, 5 mech_infantrys and 5 tactical_bombers in Samara, round 3 : 16/37 hits, 16.83 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 18/47 hits, 18.83 expected hits
                        16 infantry owned by the Russians, 12 artilleries owned by the Germans, 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 12 armour, 2 bombers and 5 tactical_bombers in Samara, round 4 : 12/19 hits, 10.67 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 10 infantry, 8 mech_infantrys and 2 tactical_bombers in Samara, round 4 : 14/31 hits, 13.50 expected hits
                        2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 12 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
                        Germans roll dice for 2 bombers and 3 tactical_bombers in Samara, round 5 : 2/5 hits, 2.83 expected hits
                        Russians roll dice for 1 armour, 2 artilleries, 8 fighters, 6 mech_infantrys and 2 tactical_bombers in Samara, round 5 : 10/19 hits, 9.50 expected hits
                        2 mech_infantrys owned by the Russians, 2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans lost in Samara
                    Russians win with 1 armour, 2 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -171
                    Casualties for Germans: 13 armour, 12 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 6 tactical_bombers
                    Casualties for Americans: 2 bombers
                    Casualties for British: 1 bomber
                    Casualties for Russians: 3 aaGuns, 44 infantry and 4 mech_infantrys
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 fighter; Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 2 artilleries and 1 fighter in Russia, round 2 : 1/3 hits, 1.33 expected hits
                        2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Russia, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 fighter in Russia, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the ANZAC lost in Russia
                    Germans destroys 18PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Samara: 5 fighters and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from Samara: 1 fighter
                EDIT: Removing units owned by Russians from Samara: 1 armour, 2 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                EDIT: Changing ownership of Samara from Russians to Germans
                EDIT: Adding units owned by Germans to Samara: 2 armour
                EDIT: Adding units owned by Germans to Tambov: 1 bomber, 1 fighter and 6 tactical_bombers
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Russia to Novgorod
                1 aaGun moved from Tambov to Russia
                2 mech_infantrys moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Poland to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 fighter moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from France to Germany
                1 aaGun moved from France to Western Germany
                1 armour and 4 mech_infantrys moved from Yugoslavia to Poland
                1 aaGun moved from Germany to Poland
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 fighter moved from Trans-Jordan to Southern Italy
                1 tactical_bomber moved from Trans-Jordan to Southern Italy
                2 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt

    Place Units - Germans
                3 fighters placed in Novgorod
                1 airfield, 4 fighters and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,4,3,6,4,2,1
                Germans collect 57 PUs (4 lost to blockades); end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        British : -0.33
        Americans : 0.33
        AA fire in Samara : : 1.50
        Russians : 7.50

    Production/PUs Summary :

    Germans : 61 / 73
        Russians : 9 / 0
        Japanese : 27 / 41
        Americans : 62 / 119
        Chinese : 19 / 21
        British : 30 / 41
        UK_Pacific : 21 / 21
        Italians : 14 / 11
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41705_Ger10.tsvg

  • 17

    @wheatbeer:

    Turning on Edit Mode
                EDIT: Removing units owned by British from Samara: 5 fighters and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from Samara: 1 fighter
                EDIT: Removing units owned by Russians from Samara: 1 armour, 2 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                EDIT: Changing ownership of Samara from Russians to Germans
                EDIT: Adding units owned by Germans to Samara: 2 armour
                EDIT: Adding units owned by Germans to Tambov: 1 bomber, 1 fighter and 6 tactical_bombers
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Turning off Edit Mode

    LL reroll resulted in German capture of Samara with 2 tank, 1 fig, 6 tact, 2 strat remaining

    One of the strategic bombers that hit Samara originally came from Ukraine and had sufficient movement left to land in Novgorod. The rest of my planes only had 1 or 2 movement left and landed in adjacent Tambov.

  • 17

    LL reroll log and final map on previous page

    When I rolled the reroll, I added a description to the Game ID so that the MARTI emails for those rolls are easy to distinguish.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I think that is the game…i was surprised you abandoned asia so quick and felt overly confident and didn’t plan correctly for what you were setting up. I should have in retrospect let you attacked my usa fleet off siam, perhaps losing the fleet but taking down a good amount of air…GG, I will post the results. Let me know if you want a third?

  • 17

    I owe axisdominion a rematch … but after that gets going, I’m happy to start a game 3.

    This may be my slim-est victory ever … especially considering the need to cash in a LL reroll on Samara (by the way, do you want to keep that system for the next game?).

    Seeing you do that well without Cairo for most of the game …your Allied game is damn strong.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @wheatbeer:

    I owe axisdominion a rematch … but after that gets going, I’m happy to start a game 3.

    This may be my slim-est victory ever … especially considering the need to cash in a LL reroll on Samara (by the way, do you want to keep that system for the next game?).

    Seeing you do that well without Cairo for most of the game …your Allied game is damn strong.

    yes, I am happy to keep the system for the next game. I made a few blunders that game, should have taken egypt back sooner, I was getting greedy and I shouldn’t have worried about protecting the med from the germans or my Pacific fleet from the Jpn airstrike…. Let me know when you are ready. GL against Axis D, if you can, let him have the allies. His axis game is strong

  • 17

    Thanks … as you’d expect, he utterly crushed me as Axis in game 1, by dice and by strategy. So mercifully I get to be Axis this go around.

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