Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese
                Battle in Western Australia
                Battle in Dutch New Guinea
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                1 aaGun, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
                1 aaGun and 3 infantry moved from 56 Sea Zone to Western Australia
                1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Philippines to French Indo China
                5 artilleries and 2 infantry moved from Burma to India
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
                1 tactical_bomber moved from Kweichow to Shan State
                1 armour and 2 mech_infantrys moved from Hopei to Yunnan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Japan
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma

    Place Units - Japanese
                1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 4.
                1 artillery placed in Malaya
                Japanese undo move 1.
                1 submarine placed in 37 Sea Zone
                1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 1.00

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
        Burma : 1 flag, 2 artilleries and 2 infantry
        India : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Sakha : 1 flag, 1 artillery and 3 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 submarine and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
        39 Sea Zone : 1 flag
        38 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        62 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 27 / 28
        Japanese : 71 / 81
        Americans : 50 / 77
        Chinese : 3 / 8
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 11 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41688_Jap8.tsvg

  • 21 20 19 18 17 16

    Won’t be able to play for at least one week. I’ll have a better update next Sunday.

  • 25 23 22 21 20 19 18 17

    ok. No problem.

  • 21 20 19 18 17 16

    Had surgery on my right hand. Between the pain drugs messing with me and the discomfort and the demands of work, it’s not getting back as fast as I would like. I will try to post my turn in the next few days (I already had it sketched out but haven’t had a chance to look at your turn yet).

    Sorry for delay.

  • 25 23 22 21 20 19 18 17

    No problem. And sorry to hear about the surgery. I hope it mends quickly!

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
                2 transports moved from 126 Sea Zone to 111 Sea Zone
                2 transports moved from 126 Sea Zone to 124 Sea Zone
                1 transport moved from 126 Sea Zone to 125 Sea Zone
                1 transport moved from 126 Sea Zone to 127 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        Japanese : -0.33

    triplea_41688_Ame8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.67

    triplea_41688_Chi8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
                2 transports moved from 126 Sea Zone to 111 Sea Zone
                2 transports moved from 126 Sea Zone to 124 Sea Zone
                1 transport moved from 126 Sea Zone to 125 Sea Zone
                1 transport moved from 126 Sea Zone to 127 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Alexandria to Tobruk
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
                6 fighters moved from 98 Sea Zone to Tobruk
                3 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Persia
                1 submarine moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 1 artillery, 6 fighters and 5 infantry
                    Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 6 fighters and 5 infantry in Tobruk, round 2 : 4/12 hits, 4.33 expected hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British win, taking Tobruk from Italians with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                6 fighters moved from Tobruk to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Persia
                1 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : -0.33
        Italians : 1.67
        Americans : 0.50
        Chinese : -0.67
        Japanese : 0.33

    triplea_41688_UK_8.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking 97 Sea Zone from British, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : -0.67

    triplea_41688_Ita8.tsvg

  • 21 20 19 18 17 16

    Out for two weeks due to work conflicts and ongoing medical issues.

  • 25 23 22 21 20 19 18 17

    Sorry to hear. I hope everything gets sorted soon. I should see it when you post, but if not just pm me.

  • 21 20 19 18 17 16

    Between work (mostly) and minor inconveniences due to some elective surgery, I’m not having time to play. I’m going to resign and post a win for you. I’ll PM when you my work schedule lets up.

    Marsh

  • 25 23 22 21 20 19 18 17

    ok. Sorry to hear. And thanks for posting the game. If you do want to return to this game later, let me know. Or we can start a new one.

    I hope things ease up soon.

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