Farmboy (Axis) vs Marsh (Allies +22) 2nd Ed Global
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Had surgery on my right hand. Between the pain drugs messing with me and the discomfort and the demands of work, it’s not getting back as fast as I would like. I will try to post my turn in the next few days (I already had it sketched out but haven’t had a chance to look at your turn yet).
Sorry for delay.
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No problem. And sorry to hear about the surgery. I hope it mends quickly!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
2 transports moved from 126 Sea Zone to 111 Sea Zone
2 transports moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : 0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
2 transports moved from 126 Sea Zone to 111 Sea Zone
2 transports moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
6 fighters moved from 98 Sea Zone to Tobruk
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 submarine moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 artillery, 6 fighters and 5 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 6 fighters and 5 infantry in Tobruk, round 2 : 4/12 hits, 4.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
6 fighters moved from Tobruk to 98 Sea Zone
1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Persia
1 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33
Italians : 1.67
Americans : 0.50
Chinese : -0.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking 97 Sea Zone from British, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.17
Russians : -0.67 -
Out for two weeks due to work conflicts and ongoing medical issues.
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Sorry to hear. I hope everything gets sorted soon. I should see it when you post, but if not just pm me.
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Between work (mostly) and minor inconveniences due to some elective surgery, I’m not having time to play. I’m going to resign and post a win for you. I’ll PM when you my work schedule lets up.
Marsh
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ok. Sorry to hear. And thanks for posting the game. If you do want to return to this game later, let me know. Or we can start a new one.
I hope things ease up soon.





