TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 2 infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 bomber and 1 infantry placed in Iraq
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Kazakhstan to Tsinghai
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
10 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Novgorod to Norway
2 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Norway
2 artilleries, 4 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Germans
Battle in Bryansk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Norway
Germans attack with 2 artilleries, 3 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 15/21 hits, 9.83 expected hits
Americans roll dice for 1 armour, 7 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Norway, round 2 : 3/19 hits, 6.83 expected hits
3 infantry owned by the Germans, 9 infantry owned by the Americans, 5 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 2 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 11/18 hits, 9.33 expected hits
Americans roll dice for 1 armour, 2 artilleries and 1 fighter in Norway, round 3 : 2/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 fighter owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 3 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 10 armour and 6 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Smolensk, round 2 : 3/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Smolensk
Germans roll dice for 10 armour and 6 mech_infantrys in Smolensk, round 3 : 6/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 artillery and 5 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 artilleries and 5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from France to Northern Italy
3 bombers, 5 fighters and 5 tactical_bombers moved from Norway to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 submarines placed in 93 Sea Zone
1 fighter placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 3.17
Americans : -3.67
Russians : -0.33
Territory Summary for Germans :
Gibraltar : 1 aaGun and 1 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 5 tactical_bombers
Poland : 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 3 mech_infantrys
Norway : 1 artillery and 2 mech_infantrys
Northern Italy : 1 artillery and 1 infantry
Belarus : 3 aaGuns, 2 artilleries and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 10 armour and 4 mech_infantrys
112 Sea Zone : 2 destroyers and 4 transports
95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 64
Russians : 24 / 31
Japanese : 63 / 80
Americans : 50 / 77
Chinese : 7 / 8
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 3 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 infantry and 1 mech_infantry moved from Russia to Vologda
1 aaGun moved from Samara to Russia
1 armour moved from Russia to Kazakhstan
6 armour and 1 mech_infantry moved from Western Ukraine to Russia
7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Suiyuyan to Kansu
4 infantry moved from Shensi to Tsinghai
4 infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 aaGun and 3 infantry moved from 56 Sea Zone to Western Australia
1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to French Indo China
5 artilleries and 2 infantry moved from Burma to India
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
Place Units - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 4.
1 artillery placed in Malaya
Japanese undo move 1.
1 submarine placed in 37 Sea Zone
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
Burma : 1 flag, 2 artilleries and 2 infantry
India : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Sakha : 1 flag, 1 artillery and 3 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 submarine and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
39 Sea Zone : 1 flag
38 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
62 Sea Zone : 1 submarine
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 27 / 28
Japanese : 71 / 81
Americans : 50 / 77
Chinese : 3 / 8
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Won’t be able to play for at least one week. I’ll have a better update next Sunday.
ok. No problem.
Had surgery on my right hand. Between the pain drugs messing with me and the discomfort and the demands of work, it’s not getting back as fast as I would like. I will try to post my turn in the next few days (I already had it sketched out but haven’t had a chance to look at your turn yet).
Sorry for delay.
No problem. And sorry to hear about the surgery. I hope it mends quickly!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
2 transports moved from 126 Sea Zone to 111 Sea Zone
2 transports moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 transports moved from 125 Sea Zone to 123 Sea Zone
2 transports moved from 126 Sea Zone to 111 Sea Zone
2 transports moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
6 fighters moved from 98 Sea Zone to Tobruk
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 submarine moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 artillery, 6 fighters and 5 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 6 fighters and 5 infantry in Tobruk, round 2 : 4/12 hits, 4.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
6 fighters moved from Tobruk to 98 Sea Zone
1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Persia
1 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33
Italians : 1.67
Americans : 0.50
Chinese : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking 97 Sea Zone from British, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.67
Out for two weeks due to work conflicts and ongoing medical issues.
Sorry to hear. I hope everything gets sorted soon. I should see it when you post, but if not just pm me.
Between work (mostly) and minor inconveniences due to some elective surgery, I’m not having time to play. I’m going to resign and post a win for you. I’ll PM when you my work schedule lets up.
Marsh
ok. Sorry to hear. And thanks for posting the game. If you do want to return to this game later, let me know. Or we can start a new one.
I hope things ease up soon.