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Wheatbeer allies -VS- dawgoneit axis W.A.W game #3

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Dutch
                1 Infantry and 1 Tank moved from East And South Borneo to British Borneo

    Purchase Units - Dutch
                Dutch buy 3 Bunkers; Remaining resources: 5 PUs;

    Combat - Dutch
                Battle in British Borneo
                    Dutch attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Dutch roll dice for 1 Infantry and 1 Tank in British Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in British Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in British Borneo, round 3 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in British Borneo, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Dutch lost in British Borneo
                    1 Tank retreated to East And South Borneo
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker placed in Java
                1 Bunker placed in Soembawa
                1 Bunker placed in Flores

    Turn Complete - Dutch
                Dutch collect 20 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.33
        Dutch : -1.33

    Production/PUs Summary :

    Germans : 81 / 87
        Russians : 90 / 98
        Italians : 50 / 50
        French : 44 / 44
        Yamamoto : 84 / 90
        Chinese : 22 / 30
        Hisaichi : 61 / 61
        British : 97 / 97
        Anzac : 36 / 37
        Dutch : 20 / 25
        Finns : 16 / 16
        Romanians : 19 / 21
        Thai : 14 / 14
        Americans : 99 / 99

    triplea_41739_Dut4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Finns
                1 Artillery and 6 Infantrys moved from Oulu to Lapland
                1 Elite and 5 Infantrys moved from Tampere to Oulu
                4 Infantrys moved from Helsinki to Tampere
                2 Tanks moved from Helsinki to Oulu

    Purchase Units - Finns
                Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite, 4 Infantrys and 1 Tank placed in Helsinki

    Turn Complete - Finns
                Finns collect 16 PUs; end with 16 PUs

    triplea_41739_Fin4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Romanians
                1 Mech.Inf moved from E.Romania to Kursk
                      Romanians take Kiev from Russians
                      Romanians take Kursk from Russians
                2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks moved from E.Romania to Vinnytsia
                1 Elite and 1 Infantry moved from Bucharest to E.Romania
                2 Tanks moved from Bucharest to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Factory placed in Vinnytsia
                3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 25 PUs

    triplea_41739_Rom4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Thai
                1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Tank moved from S.Thailand to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to East And South Borneo
                1 Infantry moved from N.Thailand to Yunnan
                      Thai take Yunnan from Chinese
                1 Infantry moved from S.Thailand to Burma
                      Thai take Burma from British
                4 Infantrys moved from Bangkok to Malaya

    Purchase Units - Thai
                Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in East And South Borneo
                    Thai attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Tank
                        Thai roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 :  1/2 hits
                        Dutch roll dice for 1 Tank in East And South Borneo, round 2 :  0/1 hits
                        1 Tank owned by the Dutch lost in East And South Borneo
                    Thai win, taking East And South Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                2 Elites and 4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_41739_Tha4.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Americans
                4 Tanks moved from Bahia to Salvador
                4 ArmoredCars and 1 Tank moved from Amazon to Salvador
                2 Infantrys moved from Cuba to 25 Sea Zone
                2 Infantrys moved from 25 Sea Zone to Jamaica
                1 Bomber moved from Southwest USA to Jamaica
                1 Infantry moved from Ulithi to Yap
                      Americans take Yap from Yamamoto
                2 Bombers moved from Fiji to 112 Sea Zone
                1 Fighter moved from 67 Sea Zone to 112 Sea Zone
                1 Fighter moved from 102 Sea Zone to 112 Sea Zone
                1 Infantry moved from Ponape to 102 Sea Zone
                1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
                1 Infantry moved from 95 Sea Zone to Minamitori
                      Americans take Minamitori from Yamamoto
                1 Artillery and 1 Infantry moved from Woleai to 102 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
                1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
                1 Infantry moved from Truk to 102 Sea Zone
                1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
                1 Infantry moved from 95 Sea Zone to Wake
                      Americans take Wake from Yamamoto
                1 Artillery moved from Truk to 102 Sea Zone
                1 Artillery and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
                1 Artillery moved from 95 Sea Zone to Eniwetok
                      Americans take Eniwetok from Yamamoto
                3 Carriers, 3 Destroyers and 4 Submarines moved from 102 Sea Zone to 95 Sea Zone
                4 Fighters moved from 102 Sea Zone to Rongelap

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 Destroyers, 2 Infantrys, 3 Submarines and 1 Transport; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Rongelap
                    Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 2 : 1/6 hits, 2.00 expected hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Rongelap
                    Americans win, taking Rongelap from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Salvador
                    Americans attack with 4 ArmoredCars and 5 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        Americans roll dice for 4 ArmoredCars and 5 Tanks in Salvador, round 2 : 3/9 hits, 3.83 expected hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                        1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 3 ArmoredCars owned by the Americans lost in Salvador
                        Americans roll dice for 1 ArmoredCar and 5 Tanks in Salvador, round 3 : 4/6 hits, 2.83 expected hits
                        Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Neutral lost in Salvador
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Americans: 3 ArmoredCars
                    Casualties for Neutral: 2 Infantrys and 2 Tanks
                Battle in Jamaica
                    Americans attack with 1 Bomber and 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Bomber and 2 Infantrys in Jamaica, round 2 : 0/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Jamaica
                        Americans roll dice for 1 Bomber and 1 Infantry in Jamaica, round 3 : 1/2 hits, 0.83 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                    Americans win with 1 Bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 Infantrys
                    Casualties for Neutral: 1 Infantry
                Battle in 112 Sea Zone
                    Americans attack with 2 Bombers and 2 Fighters
                    Hisaichi defend with 1 Destroyer
                        Americans roll dice for 2 Bombers and 2 Fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Hisaichi lost in 112 Sea Zone
                    Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer

    Non Combat Move - Americans
                1 Fighter moved from 112 Sea Zone to Broome
                2 Bombers moved from 112 Sea Zone to Broome
                1 Fighter moved from 112 Sea Zone to 67 Sea Zone
                4 Fighters moved from Rongelap to 95 Sea Zone
                2 Fighters moved from 91 Sea Zone to 95 Sea Zone
                1 Bomber moved from Jamaica to Amazon
                1 Artillery and 1 Infantry moved from Phoenix to 117 Sea Zone
                1 Artillery, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 117 Sea Zone to 96 Sea Zone
                1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
                2 Artillerys, 2 Elites and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
                2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Elites, 4 Infantrys, 4 Submarines and 2 Transports moved from 91 Sea Zone to 96 Sea Zone
                2 Artillerys, 2 Elites and 4 Infantrys moved from 96 Sea Zone to Jaluit
                1 Infantry moved from Kwajalein to Jaluit
                4 Elites and 1 Infantry moved from San Francisco to 83 Sea Zone
                1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Infantry and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone
                4 Elites and 1 Infantry moved from 91 Sea Zone to Johnston

    Place Units - Americans
                1 Submarine placed in 91 Sea Zone
                2 Adv.Fighters placed in 91 Sea Zone
                1 B.Carrier, 2 Destroyers, 2 Submarines and 1 Transport placed in 83 Sea Zone
                1 Adv.Fighter placed in 83 Sea Zone
                2 Infantrys placed in San Francisco

    Turn Complete - Americans
                Americans collect 109 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Neutral : 2.17
        Hisaichi : -0.33
        Yamamoto : -0.33
        Americans : -1.50

    Production/PUs Summary :

    Germans : 81 / 87
        Russians : 84 / 98
        Italians : 50 / 50
        French : 44 / 44
        Yamamoto : 76 / 90
        Chinese : 20 / 30
        Hisaichi : 61 / 61
        British : 96 / 97
        Anzac : 36 / 37
        Dutch : 18 / 25
        Finns : 16 / 16
        Romanians : 25 / 25
        Thai : 19 / 19
        Americans : 109 / 111

    triplea_41739_Ame4.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Germans
                1 Infantry moved from Kufra to New Valley
                      Germans take New Valley from British
                1 ArmoredCar, 7 Mech.Infs and 4 Tanks moved from Lorraine to Burgundy
                2 Infantrys moved from Burgundy to Languedoc
                1 HeavyTank moved from Provence to Languedoc
                2 Infantrys moved from Burgundy to Picardy
                1 Artillery moved from Burgundy to Picardy
                1 Infantry moved from Burgundy to Picardy
                4 Mech.Infs moved from Rhine to Burgundy
                3 Mech.Infs moved from Bavaria to Burgundy
                3 HeavyTanks moved from Provence to Burgundy
                7 Infantrys moved from Bavaria to Lorraine
                1 HeavyTank moved from Hamburg to Lorraine
                2 Tanks moved from Hamburg to Lorraine
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Latvia
                1 Transport moved from 24 Sea Zone to 23 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Latvia

    Purchase Units - Germans
                Germans buy 1 Elite, 4 HeavyTanks, 7 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 1 Artillery and 3 Infantrys
                    French defend with 1 Bunker
                        Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the French
                        French roll dice for 1 Bunker in Picardy, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Picardy
                        Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 :  0/3 hits
                        French roll dice for 1 Bunker in Picardy, round 3 :  1/1 hits
                        1 Infantry owned by the Germans lost in Picardy
                        Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 4 :  0/2 hits
                        French roll dice for 1 Bunker in Picardy, round 4 :  1/1 hits
                        1 Infantry owned by the Germans lost in Picardy
                        Germans roll dice for 1 Artillery in Picardy, round 5 :  0/1 hits
                        French roll dice for 1 Bunker in Picardy, round 5 :  1/1 hits
                        1 Artillery owned by the Germans lost in Picardy
                    French win with 1 Bunker remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 Artillery and 3 Infantrys
                Battle in Languedoc
                    Germans attack with 1 HeavyTank and 2 Infantrys
                    French defend with 1 Infantry
                        Germans roll dice for 1 HeavyTank and 2 Infantrys in Languedoc, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in Languedoc, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Languedoc
                    Germans win, taking Languedoc from French with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Germans

    Place Units - Germans
                4 HeavyTanks placed in Provence
                3 Mech.Infs placed in Bavaria
                4 Mech.Infs placed in Rhine
                1 Elite and 3 Infantrys placed in Warsaw
                4 Infantrys placed in Hamburg

    Turn Complete - Germans
                Germans collect 84 PUs; end with 84 PUs

    triplea_41739_Ger5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Russians
                1 Infantry moved from Donetsk to Odessa
                      Russians take Odessa from Germans
                1 Infantry moved from Donetsk to Kiev
                      Russians take Kiev from Romanians
                1 Tank moved from Leningrad to Estonia
                      Russians take Estonia from Germans
                1 Tank moved from Estonia to Leningrad
                3 Artillerys, 2 Fighters, 18 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
                1 Bomber moved from Sverdlovsk to Chita
                6 Artillerys and 14 Infantrys moved from Donetsk to Kursk
                3 Artillerys and 4 Infantrys moved from Rostov to Kursk
                1 Bomber moved from Rostov to Minsk
                2 Infantrys moved from Novgorod to Minsk
                1 Fighter moved from S.Karelia to Minsk
                1 ArmoredCar moved from Leningrad to Minsk

    Purchase Units - Russians
                Russians buy 10 Artillerys, 3 Elites and 27 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 3 Artillerys, 1 Bomber, 2 Fighters, 18 Infantrys and 3 Tanks
                    Hisaichi defend with 2 Artillerys, 12 Infantrys and 5 Tanks
                        Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 18 Infantrys and 3 Tanks in Chita, round 2 : 10/27 hits, 7.33 expected hits
                        Hisaichi roll dice for 2 Artillerys, 12 Infantrys and 5 Tanks in Chita, round 2 : 6/19 hits, 7.17 expected hits
                        6 Infantrys owned by the Russians and 10 Infantrys owned by the Hisaichi lost in Chita
                        Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 12 Infantrys and 3 Tanks in Chita, round 3 : 4/21 hits, 6.33 expected hits
                        Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Chita, round 3 : 7/9 hits, 3.83 expected hits
                        7 Infantrys owned by the Russians, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
                        Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Chita, round 4 : 6/14 hits, 5.17 expected hits
                        Hisaichi roll dice for 5 Tanks in Chita, round 4 : 1/5 hits, 2.50 expected hits
                        1 Infantry owned by the Russians and 5 Tanks owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 3 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 29
                    Casualties for Russians: 14 Infantrys
                    Casualties for Hisaichi: 2 Artillerys, 12 Infantrys and 5 Tanks
                Battle in Minsk
                    Russians attack with 1 ArmoredCar, 1 Bomber, 1 Fighter and 2 Infantrys
                    Germans defend with 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 ArmoredCar
                    Casualties for Germans: 2 Infantrys
                Battle in Kursk
                    Russians attack with 9 Artillerys and 18 Infantrys
                    Romanians defend with 1 Mech.Inf
                        Russians roll dice for 9 Artillerys and 18 Infantrys in Kursk, round 2 : 9/27 hits, 7.50 expected hits
                        Romanians roll dice for 1 Mech.Inf in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Romanians lost in Kursk
                    Russians win, taking Kursk from Romanians with 9 Artillerys and 18 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Romanians: 1 Mech.Inf

    Non Combat Move - Russians
                1 AAGun moved from Donetsk to Kursk
                2 Artillerys and 4 Infantrys moved from S.Karelia to Leningrad
                4 Elites moved from Arkhangelsk to S.Karelia
                2 Artillerys and 3 Infantrys moved from Kirov to Vologda
                2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Georgia to Rostov
                3 Infantrys moved from W.Iran to Iraq
                1 AAGun moved from W.Iran to Iraq
                1 Tank moved from Azerbaijan to Iraq
                2 Artillerys moved from Azerbaijan to W.Iran
                2 Infantrys moved from Chimkent to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to W.Iran
                2 Infantrys moved from Tashkent to Chimkent
                1 Fighter moved from Minsk to Leningrad
                1 Bomber moved from Minsk to Yaroslavl
                2 Artillerys and 4 Infantrys moved from Yaroslavl to S.Karelia
                2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
                1 Bomber and 2 Fighters moved from Chita to N.Buryat Mongolia
                2 Artillerys and 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                2 Artillerys and 4 Infantrys moved from Khatanga to Olyokminsk
                2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
                1 Artillery and 4 Infantrys moved from Novosibirsk to Krasnoyarsk
                4 Elites moved from Sverdlovsk to Novosibirsk

    Place Units - Russians
                2 Artillerys and 4 Infantrys placed in Sibirsky
                4 Infantrys placed in Arkhangelsk
                4 Artillerys placed in Leningrad
                2 Artillerys, 3 Elites and 5 Infantrys placed in Moscow
                1 Artillery and 4 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                1 Artillery and 2 Infantrys placed in W.Iran
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 96 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Leningrad: 2 Infantrys
                EDIT: Adding units owned by Russians to Novgorod: 2 Infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.33
        Romanians : -0.33
        Hisaichi : 0.50
        Russians : 3.00

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 96 / 96
        Italians : 50 / 50
        French : 42 / 44
        Yamamoto : 76 / 90
        Chinese : 20 / 30
        Hisaichi : 58 / 61
        British : 95 / 97
        Anzac : 36 / 37
        Dutch : 18 / 25
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 19 / 19
        Americans : 109 / 111

    triplea_41739_Rus5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Italians
                2 ArmoredCars, 10 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
                      Italians take Mersa Matruh from British
                2 Artillerys, 1 Infantry and 2 Tanks moved from Kufra to Mersa Matruh
                3 Infantrys moved from Hun to Kufra
                15 Infantrys moved from Campania to 48 Sea Zone
                1 Battleship, 6 Destroyers, 15 Infantrys, 1 Submarine, 1 T.Boat and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
                15 Infantrys moved from 51 Sea Zone to Mersa Matruh
                6 Infantrys moved from Rome to Campania
                2 Fighters moved from Greece to Donetsk
                2 Infantrys moved from N.Tunisia to N.Algeria
                4 Infantrys moved from Tunis to N.Tunisia
                2 Infantrys moved from Bulgaria to Greece

    Purchase Units - Italians
                Italians buy 4 HeavyTanks, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Donetsk
                    Italians attack with 2 Fighters
                    Russians defend with 1 Infantry
                        Italians roll dice for 2 Fighters in Donetsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Donetsk
                    Italians win with 2 Fighters remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Donetsk to Vinnytsia
                2 Fighters moved from N.Algeria to Tobruk
                1 Fighter moved from Mersa Matruh to Tobruk

    Place Units - Italians
                4 HeavyTanks placed in Greece
                3 Mech.Infs placed in Hun
                2 Infantrys placed in Tunis

    Turn Complete - Italians
                Italians collect 51 PUs; end with 51 PUs

    triplea_41739_Ita5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry, i dont no how i missed our game.

  • 17

    No worries, been really busy lately, so I didn’t notice  :lol:

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - French
                1 unit repaired.

    Purchase Units - French
                French buy 2 Artillerys, 1 Bunker and 15 Infantrys; Remaining resources: 1 PUs;

    Non Combat Move - French
                1 Infantry moved from Nubia to Lower Egypt
                1 Artillery and 2 Infantrys moved from Dublin to 10 Sea Zone
                1 AAGun moved from 20 Sea Zone to Wales
                1 Artillery, 2 Infantrys and 2 Transports moved from 10 Sea Zone to 20 Sea Zone
                1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
                3 Infantrys moved from Normandy to Paris
                1 Destroyer moved from 10 Sea Zone to 20 Sea Zone

    Place Units - French
                8 Infantrys placed in Paris
                1 Bunker and 2 Infantrys placed in Syria
                2 Artillerys and 2 Infantrys placed in E.Morocco
                3 Infantrys placed in Normandy

    Turn Complete - French
                French collect 42 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 96 / 96
        Italians : 51 / 51
        French : 42 / 43
        Yamamoto : 76 / 90
        Chinese : 20 / 30
        Hisaichi : 58 / 61
        British : 94 / 97
        Anzac : 36 / 37
        Dutch : 18 / 25
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 19 / 19
        Americans : 109 / 111

    triplea_41739_Fre5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
                1 Destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 Destroyer moved from 108 Sea Zone to 103 Sea Zone
                1 Infantry moved from Kweichow to Szechwan
                      Yamamoto take Szechwan from Chinese
                2 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Artillerys moved from Banjarmasin to 110 Sea Zone
                2 Tanks moved from West Borneo to 110 Sea Zone
                2 Infantrys moved from Banjarmasin to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java
                1 Transport moved from 93 Sea Zone to 101 Sea Zone
                1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
                1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap
                5 Infantrys moved from Tokyo to 84 Sea Zone
                1 Infantry moved from Zhigansk to Bulun
                      Yamamoto take Bulun from Russians
                1 Infantry moved from Okhotsk to Kolyma
                1 Infantry moved from Yakutsk to Ayan
                      Yamamoto take Ayan from Russians
                1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Infantry moved from Tokyo to 84 Sea Zone
                1 Infantry moved from Chubu to 84 Sea Zone
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
                4 Infantrys moved from 75 Sea Zone to N.Sakhalin
                1 B.Transport, 1 Cruiser and 3 Infantrys moved from 84 Sea Zone to 75 Sea Zone
                5 Infantrys moved from Vladivostok to Khabarovsk
                1 Infantry moved from Khabarovsk to Heilungchiang
                1 Artillery moved from Kiangsi to Hunan
                1 Artillery moved from Kwangsi to Hunan
                3 Tanks moved from Kwangsi to Kweichow
                1 Bomber moved from Bangkok to Java
                2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
                2 Carriers, 4 Fighters and 1 Submarine moved from 93 Sea Zone to 85 Sea Zone
                1 Marine moved from Khabarovsk to 75 Sea Zone
                3 Infantrys and 1 Marine moved from 75 Sea Zone to N.Sakhalin
                1 Transport moved from 92 Sea Zone to 93 Sea Zone
                1 Tank moved from Panay to 93 Sea Zone
                1 Tank and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
                1 Tank moved from 84 Sea Zone to Liaoning

    Purchase Units - Yamamoto
                Yamamoto buy 2 Elites, 12 Infantrys and 6 S.Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.Sakhalin
                    Yamamoto attack with 7 Infantrys and 1 Marine
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 1 Cruiser in N.Sakhalin, round 2 :  0/1 hits
                        Yamamoto roll dice for 7 Infantrys and 1 Marine in N.Sakhalin, round 2 :  4/8 hits
                        Russians roll dice for 1 Bunker in N.Sakhalin, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in N.Sakhalin
                    Yamamoto win, taking N.Sakhalin from Russians with 7 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Yap
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 2 :  0/2 hits
                        Americans roll dice for 1 Infantry in Yap, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 3 :  1/2 hits
                        Americans roll dice for 1 Infantry in Yap, round 3 :  0/1 hits
                        1 Infantry owned by the Americans lost in Yap
                    Yamamoto win, taking Yap from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Java
                    Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks
                    Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Java, round 2 :  3/7 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Java, round 2 :  1/4 hits
                        2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Java, round 3 :  4/6 hits
                        Dutch roll dice for 1 Bunker and 1 Tank in Java, round 3 :  2/2 hits
                        1 Tank owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
                    Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                    Casualties for Anzac: 2 Infantrys and 1 Tank
                    Casualties for Dutch: 1 Bunker

    Non Combat Move - Yamamoto
                1 Bomber moved from Java to Bangkok

    Place Units - Yamamoto
                2 Elites and 2 Infantrys placed in Banjarmasin
                4 Infantrys placed in Davao
                6 S.Submarines placed in 85 Sea Zone
                4 Infantrys placed in Chubu
                Yamamoto undo move 4.
                Yamamoto undo move 3.
                4 S.Submarines placed in 85 Sea Zone
                2 S.Submarines placed in 85 Sea Zone
                6 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 85 PUs; end with 85 PUs

    triplea_41739_Yam5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Chinese
                2 Artillerys, 2 Elites and 3 Infantrys moved from Lanchow to Szechwan
                2 Infantrys moved from Shensi to Shansi
                1 Adv.Fighter and 1 Infantry moved from Ningsia to Suiyuan
                1 Fighter moved from Ningsia to Suiyuan
                1 Artillery moved from Shensi to Shansi
                1 Adv.Fighter moved from Ningsia to Shansi
                2 Infantrys and 1 Tank moved from Shensi to Hupeh
                1 Adv.Fighter moved from Ningsia to Hupeh

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                    Hisaichi defend with 2 Tanks
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 2/2 hits, 1.00 expected hits
                        2 Infantrys owned by the Chinese lost in Shansi
                        Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Shansi, round 3 : 0/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 2/2 hits, 1.00 expected hits
                    1 Adv.Fighter owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi win with 2 Tanks remaining. Battle score for attacker is -18
                    Casualties for Chinese: 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Battle in Szechwan
                    Chinese attack with 2 Artillerys, 2 Elites and 3 Infantrys
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Szechwan, round 2 : 3/7 hits, 2.17 expected hits
                        Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Szechwan
                    Chinese win, taking Szechwan from Yamamoto with 2 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 2/2 hits, 0.83 expected hits
                        1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter and 1 Tank in Hupeh, round 3 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
                    Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 Infantrys and 1 Tank
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                Battle in Suiyuan
                    Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar

    Non Combat Move - Chinese
                2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
                1 Adv.Fighter moved from Hupeh to Shensi
                1 Adv.Fighter and 1 Fighter moved from Suiyuan to Shensi
                2 Artillerys and 4 Elites moved from Hsining to E.Qinghai
                1 AAGun moved from Ningsia to Shensi
                1 AAGun moved from Shensi to Szechwan
                2 ArmoredCars and 1 Tank moved from W.Qinghai to Ningsia
                2 Infantrys moved from W.Qinghai to E.Qinghai
                4 ArmoredCars moved from Urumqi to W.Qinghai

    Place Units - Chinese
                2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
                2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Hisaichi : 3.50
        Yamamoto : -0.33
        Chinese : -0.67

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 93 / 96
        Italians : 51 / 51
        French : 42 / 43
        Yamamoto : 83 / 85
        Chinese : 22 / 22
        Hisaichi : 56 / 61
        British : 94 / 97
        Anzac : 36 / 37
        Dutch : 16 / 25
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 19 / 19
        Americans : 107 / 111

    triplea_41739_Chi5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                2 ArmoredCars moved from Hong Kong to 92 Sea Zone
                2 Artillerys moved from Hong Kong to 92 Sea Zone
                1 Elite moved from Hong Kong to 92 Sea Zone
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery, 2 Infantrys and 1 Marine moved from Kwangtung to 92 Sea Zone
                2 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Marine and 3 Transports moved from 92 Sea Zone to 111 Sea Zone
                2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Malaya
                2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine moved from 111 Sea Zone to Flores
                2 Fighters moved from 110 Sea Zone to Flores

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Factory and 16 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Flores
                    Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Marine
                    Anzac defend with 3 Infantrys; Dutch defend with 1 Bunker
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Marine in Flores, round 2 :  0/8 hits
                        Dutch roll dice for 1 Bunker and 3 Infantrys in Flores, round 2 :  1/4 hits
                        1 Infantry owned by the Hisaichi lost in Flores
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Fighters, 1 Infantry and 1 Marine in Flores, round 3 :  1/7 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Bunker and 3 Infantrys in Flores, round 3 :  2/4 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores
                        Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters and 1 Marine in Flores, round 4 :  1/5 hits
                        Dutch roll dice for 1 Bunker and 3 Infantrys in Flores, round 4 :  2/4 hits
                        1 Infantry owned by the Anzac, 1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Flores
                        Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Marine in Flores, round 5 :  2/3 hits
                        Dutch roll dice for 1 Bunker and 2 Infantrys in Flores, round 5 :  2/3 hits
                        2 Infantrys owned by the Anzac, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
                        Hisaichi roll dice for 1 Marine in Flores, round 6 :  1/1 hits
                        Dutch roll dice for 1 Bunker in Flores, round 6 :  0/1 hits
                        1 Bunker owned by the Dutch lost in Flores
                    Hisaichi win, taking Flores from Dutch with 1 Marine remaining. Battle score for attacker is -20
                    Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys
                    Casualties for Anzac: 3 Infantrys
                    Casualties for Dutch: 1 Bunker

    Non Combat Move - Hisaichi
                1 Infantry moved from British Borneo to 106 Sea Zone
                1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to Malaya
                1 Infantry moved from Anhwei to Hupeh
                1 Infantry moved from Anhwei to Shansi
                2 Tanks moved from Shansi to Shantung
                1 Infantry moved from Heilungchiang to Hulunbuir
                1 Artillery and 5 Infantrys moved from Kirin to Heilungchiang
                2 Tanks moved from Peking to Heilungchiang
                8 Infantrys moved from Changchun to Kirin
                1 Infantry moved from Peking to Shantung
                1 Adv.Fighter moved from Shantung to 110 Sea Zone
                1 Fighter moved from Shantung to 110 Sea Zone

    Place Units - Hisaichi
                1 Factory placed in Malaya
                6 Infantrys placed in Hong Kong
                2 Artillerys and 2 Infantrys placed in Liaoning
                3 Infantrys placed in Peking
                2 ArmoredCars and 5 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 57 PUs; end with 57 PUs

    triplea_41739_His5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - British
                5 Artillerys and 9 Infantrys moved from Assam to Yunnan
                2 Infantrys moved from E.Mexico to 100 Sea Zone
                2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
                2 Infantrys moved from 119 Sea Zone to N.Chile
                1 Infantry and 2 Tanks moved from Peru to N.Chile
                1 Fighter moved from Amazon to N.Chile
                1 Infantry moved from Darfur to New Valley
                1 Bomber moved from Cairo to New Valley
                4 Fighters moved from Cairo to New Valley

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Bunker, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in New Valley
                    British attack with 1 Bomber, 4 Fighters and 1 Infantry
                    Germans defend with 1 Infantry
                        British roll dice for 1 Bomber, 4 Fighters and 1 Infantry in New Valley, round 2 : 5/6 hits, 2.17 expected hits
                        Germans roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley
                    British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in N.Chile
                    British attack with 1 Fighter, 3 Infantrys and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in N.Chile, round 2 : 1/6 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                        1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in N.Chile
                        British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Chile, round 3 : 0/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Chile, round 4 : 1/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 4 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in N.Chile
                        British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Chile, round 5 : 2/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 5 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Chile
                    British loses 0 PUs for violating N.Chiles neutrality.
                    British win, taking N.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for British: 3 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Yunnan
                    British attack with 5 Artillerys and 9 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 5 Artillerys and 9 Infantrys in Yunnan, round 2 : 3/14 hits, 4.00 expected hits
                        Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Thai with 5 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British
                3 Infantrys moved from Normandy to Paris
                2 Transports moved from 20 Sea Zone to 18 Sea Zone
                2 Infantrys and 2 Tanks moved from Munster to 18 Sea Zone
                2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
                2 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
                3 Infantrys moved from Manchester to Wales
                1 Tank moved from Munster to Northern Ireland
                2 Infantrys moved from Munster to Dublin
                1 Fighter moved from N.Chile to Amazon
                2 ArmoredCars moved from Cape Town to Rhodesia
                2 Tanks moved from Mozambique to Italian East Africa
                1 Infantry moved from Italian East Africa to Nubia
                1 Infantry moved from Nubia to Lower Egypt
                1 AAGun, 6 Artillerys and 19 Infantrys moved from Lower Egypt to Cairo
                1 Bomber and 4 Fighters moved from New Valley to Cairo
                2 Mot.Infs moved from Italian East Africa to Cairo
                1 AAGun moved from Assam to Yunnan
                1 AAGun, 4 Artillerys and 4 Infantrys moved from Bihar to Assam
                2 Artillerys and 3 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Bombay to 59 Sea Zone
                2 Artillerys and 2 Infantrys moved from Mysore to 59 Sea Zone
                1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
                1 Infantry moved from Mysore to Madras
                3 Artillerys, 2 Cruisers, 5 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
                1 Destroyer moved from 59 Sea Zone to 58 Sea Zone
                3 Artillerys and 5 Infantrys moved from 58 Sea Zone to Italian East Africa
                1 Infantry moved from Madras to Hyderabad
                1 Infantry moved from Madras to Mysore
                1 Destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - British
                5 Artillerys, 1 Bunker and 1 Infantry placed in Cairo
                3 Infantrys placed in Italian East Africa
                2 ArmoredCars placed in Cape Town
                2 Transports placed in 20 Sea Zone
                1 Adv.Fighter and 1 Infantry placed in Wales
                2 Infantrys placed in Bombay
                1 Artillery and 4 Infantrys placed in Madras
                2 Artillerys and 3 Infantrys placed in Delhi
                3 Infantrys placed in Manchester

    Turn Complete - British
                British collect 96 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Neutral : 0.33
        British : -0.50
        Thai : 0.67

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 93 / 96
        Italians : 51 / 51
        French : 42 / 43
        Yamamoto : 83 / 85
        Chinese : 24 / 22
        Hisaichi : 57 / 57
        British : 96 / 96
        Anzac : 36 / 37
        Dutch : 15 / 25
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 17 / 19
        Americans : 107 / 111

    triplea_41739_Bri5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Anzac
                2 Infantrys moved from Soembawa to Flores
                2 Transports moved from 67 Sea Zone to 113 Sea Zone
                3 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
                3 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
                3 Infantrys and 1 Tank moved from 67 Sea Zone to Java
                1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java
                1 Fighter moved from 67 Sea Zone to Java
                1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Flores

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 2 Fighters and 1 Transport; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 2 Tanks
                        Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 0/7 hits, 2.17 expected hits
                        Yamamoto roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits
                        1 Infantry owned by the Anzac lost in Java
                        Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank in Java, round 3 : 3/6 hits, 2.00 expected hits
                        Yamamoto roll dice for 1 Artillery and 2 Tanks in Java, round 3 : 1/3 hits, 1.33 expected hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Java
                    Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Anzac: 2 Infantrys
                    Casualties for Yamamoto: 1 Artillery and 2 Tanks
                Battle in Flores
                    Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Marine
                        Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits
                        1 Marine owned by the Hisaichi lost in Flores
                    Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Marine

    Non Combat Move - Anzac
                1 Adv.Fighter and 2 Fighters moved from Java to 67 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from Flores to 67 Sea Zone
                2 Infantrys moved from Port Moresby to West Papua
                1 Artillery moved from Hollandia to West Papua

    Place Units - Anzac
                1 Carrier and 2 Fighters placed in 67 Sea Zone
                1 Transport placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Yamamoto : -0.67
        Anzac : -1.33

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 93 / 96
        Italians : 51 / 51
        French : 42 / 43
        Yamamoto : 81 / 85
        Chinese : 24 / 22
        Hisaichi : 56 / 57
        British : 96 / 96
        Anzac : 36 / 37
        Dutch : 18 / 25
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 17 / 19
        Americans : 107 / 111

    triplea_41739_Anz5.tsvg

  • 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Purchase Units - Dutch
                Dutch buy 4 Bunkers; Remaining resources: 1 PUs;

    Place Units - Dutch
                1 Bunker placed in Java
                1 Bunker placed in Lombok
                1 Bunker placed in Flores
                1 Bunker placed in Timor

    Turn Complete - Dutch
                Dutch collect 18 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 81 / 84
        Russians : 93 / 96
        Italians : 51 / 51
        French : 42 / 43
        Yamamoto : 81 / 85
        Chinese : 24 / 22
        Hisaichi : 56 / 57
        British : 96 / 96
        Anzac : 36 / 37
        Dutch : 18 / 19
        Finns : 16 / 16
        Romanians : 19 / 25
        Thai : 17 / 19
        Americans : 107 / 111

    triplea_41739_Dut5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Finns
                1 Artillery and 6 Infantrys moved from Lapland to Upper Norrland
                2 Tanks moved from Oulu to Upper Norrland
                4 Infantrys moved from Tampere to Oulu
                1 Elite, 4 Infantrys and 1 Tank moved from Helsinki to Tampere
                1 Tank moved from Tampere to Oulu

    Purchase Units - Finns
                Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Upper Norrland
                    Finns attack with 1 Artillery, 6 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Finns roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Upper Norrland, round 2 :  1/9 hits
                        Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 :  1/2 hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland
                        Finns roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Upper Norrland, round 3 :  4/8 hits
                        Neutral roll dice for 1 Infantry in Upper Norrland, round 3 :  1/1 hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Finns loses 0 PUs for violating Upper Norrlands neutrality.
                    Finns win, taking Upper Norrland from Neutral with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Finns: 2 Infantrys

    Non Combat Move - Finns
                2 Infantrys moved from Oulu to Lapland

    Place Units - Finns
                1 Elite, 4 Infantrys and 1 Tank placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs

    triplea_41739_Fin5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Elite and 1 Infantry moved from E.Romania to Odessa
                1 Fighter moved from Vinnytsia to Odessa
                1 Infantry moved from Vinnytsia to Donetsk
                      Romanians take Donetsk from Russians
                3 Infantrys moved from Bucharest to E.Romania
                2 Infantrys moved from Vinnytsia to Kiev
                1 Elite moved from Vinnytsia to Kiev

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 1 Elite, 1 Fighter and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Odessa, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Odessa
                    Romanians win, taking Odessa from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kiev
                    Romanians attack with 1 Elite and 2 Infantrys
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  1/1 hits
                        1 Infantry owned by the Romanians lost in Kiev
                        Romanians roll dice for 1 Elite and 1 Infantry in Kiev, round 3 :  0/2 hits
                        Russians roll dice for 1 Infantry in Kiev, round 3 :  1/1 hits
                        1 Infantry owned by the Romanians lost in Kiev
                        Romanians roll dice for 1 Elite in Kiev, round 4 :  0/1 hits
                        Russians roll dice for 1 Infantry in Kiev, round 4 :  1/1 hits
                        1 Elite owned by the Romanians lost in Kiev
                    Russians win with 1 Infantry remaining. Battle score for attacker is -7
                    Casualties for Romanians: 1 Elite and 2 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Odessa to Vinnytsia

    Place Units - Romanians
                2 Artillerys and 2 Infantrys placed in Vinnytsia
                Romanians undo move 1.
                1 Artillery and 3 Infantrys placed in Vinnytsia
                1 Artillery and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 24 PUs

    triplea_41739_Rom5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Thai
                1 Infantry and 1 Tank moved from East And South Borneo to 110 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
                1 Infantry and 1 Tank moved from 111 Sea Zone to Celebes
                2 Elites and 4 Infantrys moved from Bangkok to S.Thailand
                4 Infantrys moved from Malaya to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Celebes
                    Thai attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Infantry and 1 Tank in Celebes, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Celebes
                    Thai win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs

    triplea_41739_Tha5.tsvg

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