@The_Good_Captain Nice, I’ll stay tunned!
Dawg v. Entek (Axis) WaW! Again
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Game History
Round: 6
Combat Move - Yamamoto
2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from Mindanao to 111 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
2 Fighters moved from 110 Sea Zone to Sumatra
2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
2 Transports moved from 93 Sea Zone to 85 Sea Zone
7 Infantrys moved from Chubu to 85 Sea Zone
4 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
2 Infantrys moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 107 Sea Zone
3 Infantrys moved from 107 Sea Zone to Celebes
1 Bomber and 1 Fighter moved from Davao to Celebes
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers, 2 Destroyers, 2 Elites, 8 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Destroyer
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Submarine in 75 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 Submarine in 75 Sea Zone, round 5 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 75 Sea Zone, round 5 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 75 Sea Zone
Americans win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Battle in Sumatra
Yamamoto attack with 4 Artillerys, 2 Fighters and 4 Infantrys
Anzac defend with 4 Infantrys
Yamamoto roll dice for 2 Battleships and 2 Cruisers in Sumatra, round 2 : 2/4 hits
2 Infantrys owned by the Anzac lost in Sumatra
Yamamoto roll dice for 4 Artillerys, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 4/10 hits
Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 4 Infantrys
Battle in Celebes
Yamamoto attack with 1 Bomber, 1 Fighter and 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Celebes, round 2 : 3/5 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Sumatra to 110 Sea Zone
1 Bomber and 1 Fighter moved from Celebes to Davao
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
2 Artillerys and 2 Infantrys moved from Tokyo to Chubu
1 Destroyer moved from 85 Sea Zone to 86 Sea ZonePlace Units - Yamamoto
2 Artillerys, 1 Bunker and 2 Elites placed in Davao
1 Bunker and 8 Infantrys placed in Tokyo
2 Destroyers and 1 S.Submarine placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 71 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys
Kusaie : 1 Infantry
Kwajalein : 1 Artillery and 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Chubu : 2 Artillerys, 1 Factory and 2 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Kiangsi : 1 flag
Yunnan : 1 flag
Hunan : 1 flag
Sumatra : 1 flag, 4 Artillerys and 3 Infantrys
Celebes : 1 flag, 3 Infantrys
Truk : 1 flag, 1 Artillery and 1 Infantry
Ponape : 1 flag, 1 Tank
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 2 Bunkers, 2 Elites, 1 Factory and 1 Fighter
Mindoro : 1 flag, 2 Infantrys
Panay : 1 flag, 2 Infantrys
Woleai : 1 flag, 1 Infantry
Guam : 1 flag, 1 Tank
Mindanao : 1 flag
107 Sea Zone : 1 B.Transport and 1 Destroyer
110 Sea Zone : 1 B.Transport, 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports
85 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Submarine
93 Sea Zone : 1 Destroyer and 2 Transports
86 Sea Zone : 1 DestroyerProduction/PUs Summary :
Germans : 91 / 99
Russians : 104 / 104
Italians : 81 / 82
French : 34 / 34
Yamamoto : 70 / 71
Chinese : 19 / 24
Hisaichi : 61 / 66
British : 86 / 89
Anzac : 38 / 38
Dutch : 25 / 28
Finns : 14 / 16
Romanians : 15 / 15
Thai : 0 / 0
Americans : 102 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Chinese
3 Infantrys moved from Lanchow to Szechwan
3 Infantrys moved from Ningsia to Shensi
1 Adv.Fighter moved from Lanchow to Szechwan
1 ArmoredCar moved from Lanchow to Szechwan
1 ArmoredCar moved from Lanchow to Shensi
1 Infantry moved from Suiyuan to Shansi
2 ArmoredCars moved from Ningsia to Shansi
1 Adv.Fighter moved from Ningsia to ShansiPurchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 1 Infantry and 1 Mech.Inf
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shensi, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Shensi, round 2 : 1/2 hits
1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys in Szechwan, round 2 : 1/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 1/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Szechwan, round 4 : 1/3 hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry in Shansi, round 2 : 2/4 hits
Hisaichi roll dice for 2 Artillerys in Shansi, round 2 : 1/2 hits
2 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Artillerys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Suiyuan
1 Adv.Fighter moved from Szechwan to Suiyuan
2 Artillerys, 1 Infantry, 1 Marine and 3 Tanks moved from Ningsia to Suiyuan
3 Tanks moved from Lanchow to Suiyuan
1 Elite, 3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 ArmoredCars moved from Hsining to Lanchow
1 Tank moved from Hsining to Lanchow
1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Elite, 4 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs -
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Kirin to Khabarovsk
4 Infantrys moved from Liaoning to Heilungchiang
3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 75 Sea Zone
4 Artillerys and 6 Infantrys moved from 75 Sea Zone to Koryakia
1 Bomber moved from Hong Kong to 75 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
3 Infantrys moved from Shantung to Shansi
1 Fighter moved from Hupeh to ShansiPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Bunker, 2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 75 Sea Zone
Hisaichi attack with 1 Bomber, 2 Destroyers and 5 Transports
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber, 2 Destroyers and 5 Transports in 75 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits
Hisaichi roll dice for 1 Bomber, 2 Destroyers and 5 Transports in 75 Sea Zone, round 3 : 1/3 hits
1 Submarine owned by the Americans lost in 75 Sea Zone
Hisaichi win with 1 Bomber, 2 Destroyers and 5 Transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Koryakia
Hisaichi attack with 4 Artillerys and 6 Infantrys
Americans defend with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank
Hisaichi roll dice for 4 Artillerys and 6 Infantrys in Koryakia, round 2 : 2/10 hits
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Koryakia, round 2 : 5/8 hits
5 Infantrys owned by the Hisaichi, 1 Bomber owned by the Americans and 1 ArmoredCar owned by the Americans lost in Koryakia
Hisaichi roll dice for 4 Artillerys and 1 Infantry in Koryakia, round 3 : 1/5 hits
Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Koryakia, round 3 : 5/6 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Americans and 4 Artillerys owned by the Hisaichi lost in Koryakia
Russians win with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -8
Casualties for Hisaichi: 4 Artillerys and 6 Infantrys
Casualties for Americans: 1 ArmoredCar, 1 Bomber and 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 ArmoredCar and 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits
Russians roll dice for 1 ArmoredCar and 1 Artillery in Khabarovsk, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
1 Artillery and 1 Infantry retreated to Kirin
Russians win with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 4 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Fighter and 3 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits
Chinese roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 3 : 0/4 hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 4 : 2/4 hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCarsNon Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from Shansi to Anhwei
1 Tank moved from Hupeh to Chahar
8 Tanks moved from Hupeh to Chahar
1 Artillery moved from Hupeh to Anhwei
3 Infantrys moved from Peking to Chahar
1 Infantry moved from Changchun to Kirin
3 Artillerys and 2 Infantrys moved from S.French Indochina to N.French Indochina
1 Bomber moved from 75 Sea Zone to ChangchunPlace Units - Hisaichi
4 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank placed in Changchun
Hisaichi undo move 1.
2 Destroyers and 2 Transports placed in 84 Sea Zone
3 Artillerys, 1 Bunker and 1 Tank placed in Changchun
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 1 Infantry placed in Liaoning
1 Artillery placed in ShantungTurn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs totalTerritory Summary for Hisaichi :
Vladivostok : 1 flag
N.French Indochina : 1 flag, 3 Artillerys and 2 Infantrys
S.French Indochina : 1 flag
Shansi : 1 flag, 3 Infantrys
Kweichow : 1 flag, 1 Artillery
Kwangtung : 1 flag
Hupeh : 1 flag, 1 Artillery
Shanghai : 1 flag
Chahar : 1 flag, 1 Artillery, 1 Elite, 4 Infantrys and 9 Tanks
Anhwei : 1 flag, 1 Artillery and 1 Fighter
Liaoning : 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
Kirin : 1 Artillery and 2 Infantrys
Peking : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
Hulunbuir : 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks
Shantung : 1 flag, 1 Artillery and 1 Factory
Changchun : 1 AAGun, 3 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 1 Tank
Heilungchiang : 4 Infantrys
Hong Kong : 1 flag, 1 AAGun and 1 Factory
Manila : 1 flag
110 Sea Zone : 1 Battleship, 1 Destroyer and 1 Submarine
111 Sea Zone : 1 Destroyer and 1 Submarine
75 Sea Zone : 2 Destroyers and 5 Transports
84 Sea Zone : 1 Carrier, 2 Destroyers and 2 TransportsProduction/PUs Summary :
Germans : 91 / 99
Russians : 101 / 104
Italians : 81 / 82
French : 34 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 60 / 60
British : 86 / 89
Anzac : 38 / 38
Dutch : 25 / 28
Finns : 14 / 16
Romanians : 15 / 15
Thai : 0 / 0
Americans : 102 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - British
British loses 0 PUs for violating Icelands neutrality.
4 Transports moved from 20 Sea Zone to 18 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Tank moved from Wales to 18 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Picardy
2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Picardy
1 ArmoredCar, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 ArmoredCar and 1 Tank moved from 20 Sea Zone to Normandy
1 ArmoredCar, 1 Artillery and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 ArmoredCar and 1 Artillery moved from 20 Sea Zone to Picardy
4 Fighters moved from Paris to Picardy
1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
British take Iceland from Neutral
1 Infantry moved from Canadian Prairies to British Columbia
4 Infantrys moved from British Columbia to Yukon
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
10 Infantrys moved from Delhi to Rajputana
1 Tank moved from Malaya to 65 Sea Zone
2 ArmoredCars moved from Malaya to 65 Sea Zone
3 Transports moved from 64 Sea Zone to 65 Sea Zone
3 Artillerys moved from Malaya to 65 Sea Zone
4 Infantrys moved from Malaya to 65 Sea Zone
2 ArmoredCars, 3 Artillerys, 4 Infantrys, 1 Tank and 5 Transports moved from 65 Sea Zone to 60 Sea Zone
2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank moved from 60 Sea Zone to Hyderabad
2 Adv.Fighters moved from Malaya to Rajputana
9 Infantrys moved from Madras to Hyderabad
4 Infantrys moved from Bihar to Hyderabad
1 ArmoredCar moved from Bangkok to S.French Indochina
French take S.French Indochina from Hisaichi
3 Infantrys moved from Bangkok to Malaya
1 Artillery moved from Bangkok to Malaya
1 Infantry moved from Italian East Africa to Nubia
British take Nubia from Italians
1 Infantry moved from Equatoria to Italian East Africa
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
1 Adv.Fighter moved from Cape Town to Italian East Africa
1 Tank moved from Cape Town to RhodesiaPurchase Units - British
British buy 28 Infantrys, 2 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Normandy
British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 1 Tank
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/4 hits
Germans roll dice for 1 Tank in Normandy, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Normandy, round 3 : 0/4 hits
Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits
1 Infantry owned by the British lost in Normandy
British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits
Germans roll dice for 1 Tank in Normandy, round 4 : 0/1 hits
British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Normandy, round 5 : 1/3 hits
Germans roll dice for 1 Tank in Normandy, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 1
Casualties for Germans: 1 Tank
Casualties for British: 2 Infantrys
Battle in Picardy
British attack with 1 ArmoredCar, 1 Artillery, 4 Fighters and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 4 Infantrys and 3 Mech.Infs
AA fire in Picardy : 1/4 hits
1 Fighter owned by the British lost in Picardy
British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 2/2 hits
2 Infantrys owned by the Germans lost in Picardy
British roll dice for 1 ArmoredCar, 1 Artillery, 3 Fighters and 4 Infantrys in Picardy, round 2 : 1/9 hits
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Picardy, round 2 : 2/6 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
British roll dice for 1 ArmoredCar, 1 Artillery, 3 Fighters and 2 Infantrys in Picardy, round 3 : 1/7 hits
Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Picardy, round 3 : 3/5 hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
British roll dice for 1 Artillery and 3 Fighters in Picardy, round 4 : 2/4 hits
Germans roll dice for 1 Artillery and 3 Mech.Infs in Picardy, round 4 : 1/4 hits
1 Artillery owned by the Germans, 1 Artillery owned by the British and 1 Mech.Inf owned by the Germans lost in Picardy
Germans win with 2 Mech.Infs remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery, 4 Infantrys and 1 Mech.Inf
Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys
3 Fighters owned by the British retreatedNon Combat Move - British
3 Fighters moved from Picardy to ParisPlace Units - British
1 S.Submarine, 1 Submarine and 1 Transport placed in 80 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
6 Infantrys placed in Malaya
6 Infantrys placed in Bangkok
British undo move 4.
1 S.Submarine placed in 110 Sea Zone
British undo move 5.
British undo move 1.
1 Submarine placed in 110 Sea Zone
1 S.Submarine and 1 Transport placed in 80 Sea Zone
1 Infantry placed in Vancouver
5 Infantrys placed in Malaya
2 Infantrys placed in Cape Town
2 Infantrys placed in S.Saudi Arabia
1 S.Submarine placed in 20 Sea Zone
2 Infantrys placed in ManchesterTurn Complete - British
British collect 89 PUs; end with 89 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Anzac
1 Destroyer moved from 67 Sea Zone to 107 Sea Zone
1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports moved from 66 Sea Zone to 67 Sea Zone
2 Battleships, 2 Destroyers, 1 Submarine and 3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Flores to Soembawa
1 Tank moved from Flores to LombokPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 1 Destroyer
Yamamoto defend with 1 B.Transport and 1 Destroyer
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 107 Sea Zone, round 2 : 0/2 hits
1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
Casualties for Anzac: 1 DestroyerNon Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 113 Sea Zone
1 Artillery and 1 Fighter placed in Townsville
Anzac undo move 2.
1 Artillery and 1 Tank placed in Townsville
1 Artillery and 1 Fighter placed in Broome
Anzac undo move 3.
1 Adv.Fighter, 1 Artillery and 1 Fighter placed in Broome
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
1 Elite moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs;Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 SubmarineNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 111 Sea Zone to BanjarmasinPlace Units - Dutch
2 Adv.Fighters and 1 Fighter placed in BanjarmasinTurn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
1 Elite moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs;Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 SubmarineNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 111 Sea Zone to BanjarmasinPlace Units - Dutch
2 Adv.Fighters and 1 Fighter placed in BanjarmasinTurn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 64 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Anzac to 63 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 64 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 65 Sea Zone: 2 Destroyers
EDIT: Adding units owned by Anzac to 67 Sea Zone: 3 Destroyers
EDIT: Turning off Edit Mode -
Game History
Round: 6
Combat Move - Finns
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Oulu to Kotka
1 Infantry moved from Tampere to Oulu
1 AAGun and 1 Fighter moved from Oulu to Tampere
5 Infantrys and 1 Mech.Inf moved from Helsinki to TamperePlace Units - Finns
5 Infantrys and 1 Mech.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs totalTerritory Summary for Finns :
Murmansk : 1 flag
N.Karelia : 1 flag, 1 Infantry
Kotka : 1 Infantry
Helsinki : 1 Factory, 5 Infantrys and 1 Mech.Inf
Oulu : 1 Infantry
Tampere : 1 AAGun, 1 Elite, 1 Fighter, 5 Infantrys and 1 Mech.Inf
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 88 / 99
Russians : 101 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 14 / 14
Romanians : 15 / 15
Thai : 0 / 0
Americans : 102 / 105 -
Game History
Round: 6
Combat Move - Romanians
3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery, 3 Infantrys, 2 Mech.Infs and 1 Tank moved from Odessa to Vinnytsia
1 Infantry moved from Donetsk to Crimea
Romanians take Crimea from Russians
1 Fighter moved from Bucharest to VinnytsiaPurchase Units - Romanians
Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 1/11 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits
2 Infantrys owned by the Romanians and 1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 3 : 0/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 4 : 1/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 4 : 0/2 hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 5 : 3/9 hits
Russians roll dice for 1 Artillery in Vinnytsia, round 5 : 0/1 hits
1 Artillery owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 InfantrysNon Combat Move - Romanians
3 Infantrys moved from Bucharest to E.Romania
1 Artillery and 1 Infantry moved from Donetsk to Vinnytsia
1 AAGun moved from Odessa to Vinnytsia
1 Fighter moved from Vinnytsia to E.RomaniaPlace Units - Romanians
2 Infantrys, 1 Mech.Inf and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs totalTerritory Summary for Romanians :
Donetsk : 1 flag, 1 Infantry
Vinnytsia : 1 flag, 1 AAGun, 2 Artillerys, 5 Infantrys, 2 Mech.Infs and 1 Tank
Crimea : 1 flag, 1 Infantry
Odessa : 1 flag
Bucharest : 1 Factory, 2 Infantrys, 1 Mech.Inf and 1 Tank
E.Romania : 1 Fighter and 3 InfantrysProduction/PUs Summary :
Germans : 88 / 99
Russians : 95 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 14 / 14
Romanians : 21 / 21
Thai : 0 / 0
Americans : 102 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Americans
1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone
4 Infantrys moved from Bahia to 32 Sea Zone
1 ArmoredCar, 2 B.Transports, 3 Destroyers, 4 Infantrys and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
1 ArmoredCar, 4 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
3 Adv.Fighters, 1 B.Carrier and 1 Destroyer moved from 25 Sea Zone to 32 Sea Zone
2 Infantrys moved from Bahia to Rio De Janeiro
1 Fighter and 3 Infantrys moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Colombia to Rio De Janeiro
1 Artillery and 6 Infantrys moved from Galapagos to 100 Sea Zone
1 Artillery, 2 B.Transports and 6 Infantrys moved from 100 Sea Zone to 26 Sea Zone
1 Artillery moved from 26 Sea Zone to Hispaniola
4 Infantrys moved from 26 Sea Zone to Cuba
2 Infantrys moved from 26 Sea Zone to Hispaniola
4 Adv.Fighters moved from 72 Sea Zone to 75 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 75 Sea Zone
1 Bomber moved from Attu to 75 Sea Zone
1 Tank moved from Okhotsk to ChitaPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 3 Mech.Infs, 1 S.Submarine, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in Rio De Janeiro
Americans attack with 2 ArmoredCars, 1 Fighter and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Fighter and 5 Infantrys in Rio De Janeiro, round 2 : 5/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Cuba, round 2 : 0/4 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Cuba
Americans roll dice for 3 Infantrys in Cuba, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 75 Sea Zone
Americans attack with 6 Adv.Fighters and 1 Bomber
Hisaichi defend with 2 Destroyers and 5 Transports
Americans roll dice for 6 Adv.Fighters and 1 Bomber in 75 Sea Zone, round 2 : 4/7 hits
Hisaichi roll dice for 2 Destroyers and 5 Transports in 75 Sea Zone, round 2 : 2/7 hits
4 Transports owned by the Hisaichi and 2 Adv.Fighters owned by the Americans lost in 75 Sea Zone
Americans roll dice for 4 Adv.Fighters and 1 Bomber in 75 Sea Zone, round 3 : 4/5 hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 75 Sea Zone, round 3 : 2/3 hits
1 Transport owned by the Hisaichi, 2 Destroyers owned by the Hisaichi and 2 Adv.Fighters owned by the Americans lost in 75 Sea Zone
Americans win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Destroyers and 5 Transports
Casualties for Americans: 4 Adv.Fighters
Battle in Rio de Oro
Americans attack with 1 ArmoredCar, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Rio de Oro, round 2 : 4/7 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 InfantryNon Combat Move - Americans
2 Adv.Fighters moved from 75 Sea Zone to 72 Sea Zone
1 Bomber moved from 75 Sea Zone to Koryakia
2 Artillerys and 4 Infantrys moved from Kolyma to Okhotsk
2 Artillerys and 2 Infantrys moved from Koryakia to Kolyma
1 Tank moved from Koryakia to Okhotsk
1 Bomber moved from Koryakia to Okhotsk
2 Transports moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar and 1 Infantry moved from Wake to 88 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 88 Sea Zone to 72 Sea Zone
1 ArmoredCar moved from Wake to 88 Sea Zone
1 ArmoredCar and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 72 Sea Zone
1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Alaska to 71 Sea Zone
1 ArmoredCar, 1 Mech.Inf, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Transports moved from 72 Sea Zone to 74 Sea Zone
3 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 88 Sea Zone
1 Fighter moved from Rio De Janeiro to AmazonPlace Units - Americans
1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Alaska
2 Adv.Fighters placed in 88 Sea Zone
2 Mech.Infs placed in Colombia
2 Destroyers and 3 Submarines placed in 13 Sea Zone
1 ArmoredCar placed in South Atlantic USA
1 B.Transport and 1 S.Submarine placed in 26 Sea Zone
Americans undo move 4.
1 Destroyer and 2 Submarines placed in 98 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
Game History
Round: 7
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Vyborg
1 Artillery and 2 Infantrys moved from Lithuania to Minsk
1 Fighter moved from Brest to MinskPurchase Units - Germans
Germans buy 2 Artillerys, 1 Destroyer, 2 HeavyTanks, 9 Infantrys, 7 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/6 hits
Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Tank in Vyborg, round 2 : 1/3 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Russians lost in Vyborg
Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/5 hits
Russians roll dice for 1 HeavyTank and 1 Tank in Vyborg, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery, 1 HeavyTank, 1 Infantry and 1 TankNon Combat Move - Germans
1 Fighter moved from Vyborg to 24 Sea Zone
1 Adv.Fighter moved from Vyborg to 24 Sea Zone
3 Artillerys moved from Lithuania to Brest
1 Fighter moved from Minsk to Brest
1 Artillery and 2 Infantrys moved from Latvia to Lithuania
4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
5 Infantrys moved from Danzig to Brest
3 Mech.Infs moved from Bavaria to Burgundy
2 Mech.Infs moved from Picardy to Burgundy
5 Infantrys moved from Belgium to Picardy
1 Artillery moved from Belgium to Picardy
3 Infantrys moved from Rhine to Belgium
4 Mech.Infs moved from Rhine to Burgundy
1 Artillery moved from N.Tunisia to N.AlgeriaPlace Units - Germans
1 Destroyer placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
4 Mech.Infs placed in Rhine
2 HeavyTanks placed in Bavaria
Germans undo move 4.
3 Mech.Infs placed in Bavaria
4 Infantrys placed in Warsaw
3 Infantrys placed in Middle Norrland
2 HeavyTanks and 2 Tanks placed in BohemiaTurn Complete - Germans
Germans collect 89 PUs; end with 89 PUs totalTerritory Summary for Germans :
Pomerania : 1 AAGun
Berlin : 1 Factory
Rhine : 1 Bomber, 1 Factory and 4 Mech.Infs
Bohemia : 1 Factory, 2 HeavyTanks and 2 Tanks
Bavaria : 1 Factory and 3 Mech.Infs
Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Lithuania : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
Latvia : 1 flag, 1 Infantry
Estonia : 1 flag, 1 Infantry
Minsk : 1 flag, 1 Artillery and 2 Infantrys
Burgundy : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
Lorraine : 1 flag
Picardy : 1 flag, 1 AAGun, 1 Artillery and 5 Infantrys
N.Algeria : 1 Artillery, 1 JetFighter and 3 Tanks
Tunis : 1 flag, 1 AAGun and 1 Factory
Vyborg : 2 Artillerys
Krakow : 1 flag, 5 Infantrys
Warsaw : 1 flag, 1 Factory and 4 Infantrys
Stockholm : 1 flag
Brest : 1 flag, 1 AAGun, 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Middle Norrland : 1 flag, 2 Artillerys, 1 Bunker, 1 Factory and 6 Infantrys
Danzig : 1 flag
Hungary : 1 flag
Belgium : 1 flag, 3 Infantrys
24 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
23 Sea Zone : 3 Destroyers, 1 S.Submarine and 1 Submarine
45 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 89 / 89
Russians : 92 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 16 / 14
Romanians : 21 / 21
Thai : 0 / 0
Americans : 109 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 ArmoredCar moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Hisaichi
1 ArmoredCar moved from Vladivostok to Khabarovsk
4 Infantrys moved from Chita to Heilungchiang
1 Artillery moved from Khabarovsk to Heilungchiang
3 ArmoredCars moved from Chita to Heilungchiang
3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks moved from Chita to Hulunbuir
1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Mot.Inf moved from Sibirsky to Evenkia
1 ArmoredCar, 1 HeavyTank and 1 Mot.Inf moved from Evenkia to Olyokminsk
1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Okhotsk to Ayan
3 Infantrys moved from Rostov to Donetsk
4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks moved from Kiev to Brest
1 Infantry moved from Kursk to Kiev
1 Artillery moved from Rostov to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 Artillery moved from Kursk to Donetsk
1 Artillery and 6 Infantrys moved from Kursk to Minsk
1 Artillery and 1 Infantry moved from Novgorod to Latvia
1 Elite and 3 Infantrys moved from S.Karelia to Vyborg
1 Elite and 3 Infantrys moved from S.Karelia to N.Karelia
2 Infantrys moved from Leningrad to Estonia
1 Bomber moved from Leningrad to Estonia
1 Adv.Fighter and 1 Artillery moved from Leningrad to Estonia
2 Adv.Fighters moved from Leningrad to Minsk
1 Fighter moved from Leningrad to LatviaPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 30 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Estonia
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Estonia, round 2 : 3/5 hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Elite and 3 Infantrys
Germans defend with 2 Artillerys
Russians roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 2 Artillerys in Vyborg, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 0/3 hits
Finns roll dice for 2 Artillerys in Vyborg, round 3 : 0/2 hits
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 4 : 1/3 hits
Finns roll dice for 2 Artillerys in Vyborg, round 4 : 0/2 hits
1 Artillery owned by the Germans lost in Vyborg
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 5 : 1/3 hits
Finns roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Artillerys
Casualties for Russians: 2 Infantrys
Battle in Hulunbuir
Russians attack with 3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks
Hisaichi defend with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks
Russians roll dice for 3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Hulunbuir, round 2 : 6/16 hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/9 hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 3 Artillerys, 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 5 Tanks in Hulunbuir, round 3 : 4/13 hits
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 3 : 2/3 hits
2 Infantrys owned by the Russians and 3 Tanks owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 3 Artillerys, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks
Casualties for Russians: 5 Infantrys
Battle in Heilungchiang
Russians attack with 3 ArmoredCars, 1 Artillery and 4 Infantrys
Hisaichi defend with 4 Infantrys
Russians roll dice for 3 ArmoredCars, 1 Artillery and 4 Infantrys in Heilungchiang, round 2 : 2/8 hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Heilungchiang, round 3 : 2/7 hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 3 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 3 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Elite and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 3 Infantrys in N.Karelia, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 2 Adv.Fighters, 1 Artillery and 6 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 6 Infantrys in Minsk, round 2 : 2/9 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Minsk, round 3 : 1/8 hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Adv.Fighters, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits
Romanians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits
Romanians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Crimea
Russians win, taking Crimea from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 3 : 1/3 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Brest
Russians attack with 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks
Germans defend with 1 AAGun, 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks in Brest, round 2 : 18/37 hits
Germans roll dice for 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys in Brest, round 2 : 8/29 hits
8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 17 Infantrys owned by the Germans lost in Brest
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 12 Infantrys, 1 Mech.Inf and 10 Tanks in Brest, round 3 : 12/29 hits
Germans roll dice for 5 Artillerys, 3 Elites, 1 Fighter and 2 HeavyTanks in Brest, round 3 : 5/11 hits
1 Fighter owned by the Germans, 2 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 3 Elites owned by the Germans and 5 Artillerys owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 10 Tanks remaining. Battle score for attacker is 62
Casualties for Germans: 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Casualties for Russians: 13 InfantrysNon Combat Move - Russians
2 Adv.Fighters moved from Minsk to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Adv.Fighter and 1 Bomber moved from Estonia to Leningrad
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Astrakhan to Georgia
9 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
4 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Tula to Kursk
5 Infantrys moved from Vologda to S.Karelia
5 Infantrys moved from Yaroslavl to Smolensk
5 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Arkhangelsk to S.Karelia
1 ArmoredCar moved from Arkhangelsk to Leningrad
1 Artillery moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to PermPlace Units - Russians
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
9 Infantrys and 1 Tank placed in Moscow
1 HeavyTank and 3 Infantrys placed in Leningrad
3 Infantrys and 1 Mech.Inf placed in ArkhangelskTurn Complete - Russians
Russians collect 113 PUs; end with 113 PUs -
Game History
Round: 7
Combat Move - Italians
1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
1 Mech.Inf moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Mech.Inf moved from Nigeria to Gold Coast
Italians take French Sudan from French
Italians take Gold Coast from British
1 Elite and 1 Infantry moved from Provence to 43 Sea Zone
1 Artillery and 1 Tank moved from Languedoc to 43 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
1 Transport moved from 42 Sea Zone to 43 Sea Zone
2 Infantrys moved from Provence to 43 Sea Zone
2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Elite, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Artillery moved from 42 Sea Zone to N.Algeria
2 Mech.Infs moved from Cairo to Nubia
1 Infantry and 1 Mech.Inf moved from Darfur to Kordofan
4 Mech.Infs and 1 Tank moved from French Equatorial Africa to EquatoriaPurchase Units - Italians
Italians buy 2 Artillerys, 3 Destroyers, 1 Fighter, 12 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Kordofan
Italians attack with 1 Infantry and 1 Mech.Inf
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 2 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 3 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 3 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 4 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 4 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 5 : 1/2 hits
British roll dice for 1 Infantry in Kordofan, round 5 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Nubia
Italians attack with 2 Mech.Infs
British defend with 1 Infantry
Italians roll dice for 2 Mech.Infs in Nubia, round 2 : 0/2 hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits
Italians roll dice for 2 Mech.Infs in Nubia, round 3 : 0/2 hits
British roll dice for 1 Infantry in Nubia, round 3 : 1/1 hits
1 Mech.Inf owned by the Italians lost in Nubia
1 Mech.Inf retreated to Lower Egypt
British win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 Mech.Inf
Battle in S.Saudi Arabia
Italians attack with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
British defend with 1 Factory and 3 Infantrys
Italians roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in S.Saudi Arabia, round 2 : 2/5 hits
British roll dice for 3 Infantrys in S.Saudi Arabia, round 2 : 2/3 hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in S.Saudi Arabia
Italians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in S.Saudi Arabia, round 3 : 2/3 hits
British roll dice for 1 Infantry in S.Saudi Arabia, round 3 : 0/1 hits
1 Infantry owned by the British lost in S.Saudi Arabia
Italians win, taking S.Saudi Arabia from British with 1 Artillery, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in Equatoria
Italians attack with 4 Mech.Infs and 1 Tank
French defend with 1 Infantry
Italians roll dice for 4 Mech.Infs and 1 Tank in Equatoria, round 2 : 3/5 hits
British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Equatoria
Italians win, taking Equatoria from British with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is -4
Casualties for French: 1 Infantry
Casualties for Italians: 1 Mech.InfNon Combat Move - Italians
3 Infantrys moved from Hun to Kufra
4 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Syria to Iraq
1 Transport moved from 57 Sea Zone to 58 Sea Zone
3 Transports moved from 59 Sea Zone to 57 Sea Zone
2 Fighters moved from 59 Sea Zone to Bombay
2 Infantrys moved from Languedoc to Aragon
1 AAGun moved from Languedoc to Aragon
5 Infantrys moved from Lombardy to Provence
2 Artillerys and 8 Infantrys moved from Rome to Tuscany
3 Artillerys moved from Bulgaria to E.Romania
2 Artillerys and 1 Elite moved from E.Romania to OdessaPlace Units - Italians
2 Infantrys placed in Bombay
2 Infantrys placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in French Equatorial Africa
6 Infantrys placed in Cairo
1 Artillery and 1 Fighter placed in Syria
3 Destroyers, 1 Submarine and 2 Transports placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 87 PUs; end with 87 PUs totalTerritory Summary for Italians :
Odessa : 2 Artillerys and 1 Elite
Rome : 1 AAGun and 1 Factory
Lombardy : 1 Factory
Kufra : 3 Infantrys
Tuscany : 2 Artillerys and 8 Infantrys
Hun : 1 Factory
Languedoc : 1 flag
Provence : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
N.Algeria : 1 flag, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
Syria : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Fighter
French Equatorial Africa : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
S.Algeria : 1 flag, 1 Infantry
S.Tunisia : 1 flag
French Sudan : 1 flag
N.Tunisia : 1 flag
New Valley : 1 flag
Equatoria : 1 flag, 3 Mech.Infs and 1 Tank
Darfur : 1 flag, 3 Mech.Infs
Kordofan : 1 flag, 1 Mech.Inf
Gold Coast : 1 flag, 1 Mech.Inf
Bombay : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Fighters and 5 Infantrys
Nigeria : 1 flag
Mersa Matruh : 1 flag
Iraq : 1 flag, 2 Infantrys
Cairo : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
Palestine : 1 flag
Lower Egypt : 1 flag, 4 Infantrys and 1 Mech.Inf
E.Romania : 3 Artillerys
Greece : 1 flag, 1 AAGun
Serbia : 1 flag
Aragon : 1 flag, 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank
N.Saudi Arabia : 1 flag, 1 Factory and 2 Infantrys
S.Saudi Arabia : 1 flag, 1 Artillery, 1 Factory, 1 Mech.Inf and 1 Tank
42 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 3 Transports
46 Sea Zone : 3 Destroyers, 1 Submarine and 2 Transports
58 Sea Zone : 1 Transport
57 Sea Zone : 3 Transports
59 Sea Zone : 1 Battleship, 1 Carrier and 3 DestroyersProduction/PUs Summary :
Germans : 83 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 38 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 50 / 60
British : 83 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 109 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - French
6 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 29 Infantrys and 9 Tanks moved from Paris to Burgundy
1 Infantry moved from Orleanais to Burgundy
1 Transport moved from 8 Sea Zone to 2 Sea Zone
2 Infantrys moved from Baffin to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to GreenlandPurchase Units - French
French buy 1 Elite, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Burgundy
French attack with 6 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 30 Infantrys and 9 Tanks
Germans defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
AA fire in Burgundy : 2/8 hits
2 Adv.Fighters owned by the French lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 30 Infantrys and 9 Tanks in Burgundy, round 2 : 15/48 hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks in Burgundy, round 2 : 16/36 hits
1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 16 Infantrys owned by the French, 7 Mech.Infs owned by the Germans and 1 Stuka owned by the Germans lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 14 Infantrys and 9 Tanks in Burgundy, round 3 : 12/32 hits
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks, 4 Mech.Infs and 13 Tanks in Burgundy, round 3 : 9/21 hits
9 Infantrys owned by the French, 4 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 5 Infantrys and 9 Tanks in Burgundy, round 4 : 11/23 hits
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks and 5 Tanks in Burgundy, round 4 : 5/9 hits
1 Fighter owned by the Germans, 2 HeavyTanks owned by the Germans, 5 Infantrys owned by the French, 1 Adv.Fighter owned by the Germans and 5 Tanks owned by the Germans lost in Burgundy
French win, taking Burgundy from Germans with 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters and 9 Tanks remaining. Battle score for attacker is 107
Casualties for Germans: 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
Casualties for French: 2 Adv.Fighters and 30 InfantrysNon Combat Move - French
4 Adv.Fighters and 2 Fighters moved from Burgundy to ParisPlace Units - French
1 Infantry and 3 Tanks placed in E.Morocco
1 Elite and 7 Infantrys placed in ParisTurn Complete - French
French collect 40 PUs; end with 40 PUs -
Game History
Round: 7
Combat Move - Yamamoto
2 Infantrys moved from Mindoro to 93 Sea Zone
2 Infantrys moved from Panay to 93 Sea Zone
4 Infantrys and 2 Transports moved from 93 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to Lombok
1 Bomber moved from Davao to Lombok
1 B.Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Yamamoto take Palawan from AmericansPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Yamamoto creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Hisaichi loiter and taunt; Yamamoto attack with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports
British defend with 1 Submarine
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports in 110 Sea Zone, round 2 : 2/7 hits
1 Submarine owned by the British lost in 110 Sea Zone
Yamamoto win with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Lombok
Yamamoto attack with 1 Bomber and 4 Infantrys
Dutch defend with 1 Infantry; Anzac defend with 1 Tank
Yamamoto roll dice for 1 Bomber and 4 Infantrys in Lombok, round 2 : 1/5 hits
Dutch roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits
1 Infantry owned by the Dutch lost in Lombok
Yamamoto roll dice for 1 Bomber and 4 Infantrys in Lombok, round 3 : 1/5 hits
Dutch roll dice for 1 Tank in Lombok, round 3 : 0/1 hits
1 Tank owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 1 TankNon Combat Move - Yamamoto
1 Bomber moved from Lombok to DavaoPlace Units - Yamamoto
2 Destroyers placed in 107 Sea Zone
1 Bunker and 2 Infantrys placed in Davao
2 Destroyers and 2 Transports placed in 85 Sea Zone
2 Artillerys and 5 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys
Kusaie : 1 Infantry
Kwajalein : 1 Artillery and 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Chubu : 2 Artillerys, 1 Factory and 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Kiangsi : 1 flag
Yunnan : 1 flag
Hunan : 1 flag
Sumatra : 1 flag, 4 Artillerys and 3 Infantrys
Lombok : 1 flag, 4 Infantrys
Celebes : 1 flag, 3 Infantrys
Truk : 1 flag, 1 Artillery and 1 Infantry
Ponape : 1 flag, 1 Tank
Palawan : 1 flag, 1 Infantry
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 3 Bunkers, 2 Elites, 1 Factory, 1 Fighter and 2 Infantrys
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag, 1 Infantry
Guam : 1 flag, 1 Tank
Mindanao : 1 flag
107 Sea Zone : 1 B.Transport and 2 Destroyers
110 Sea Zone : 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports
111 Sea Zone : 1 S.Submarine and 2 Transports
85 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter and 2 Transports
93 Sea Zone : 1 Destroyer
86 Sea Zone : 1 DestroyerProduction/PUs Summary :
Germans : 81 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 40 / 40
Yamamoto : 72 / 72
Chinese : 23 / 24
Hisaichi : 50 / 60
British : 83 / 89
Anzac : 38 / 38
Dutch : 24 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 108 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Lanchow to Kweichow
1 ArmoredCar moved from Shensi to Yunnan
Chinese take Yunnan from Yamamoto
2 Infantrys moved from Shensi to Shansi
2 Adv.Fighters, 2 Artillerys, 1 Infantry, 1 Marine and 6 Tanks moved from Suiyuan to ShansiPurchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shansi
Chinese attack with 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi defend with 3 Infantrys
Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks in Shansi, round 2 : 8/14 hits
Hisaichi roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits
3 Infantrys owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantrys
Battle in Kweichow
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Chinese
1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Lanchow to Szechwan
1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from Lanchow to Shensi
3 Infantrys moved from Ningsia to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Elite, 4 Infantrys and 1 Tank moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
2 Adv.Fighters moved from Shansi to ShensiPlace Units - Chinese
1 Elite, 4 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs -
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Bomber moved from Changchun to Heilungchiang
1 Artillery, 1 Elite, 4 Infantrys and 9 Tanks moved from Chahar to Shansi
1 Artillery moved from Shantung to Shansi
1 Fighter moved from Anhwei to ShansiPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Russians defend with 3 ArmoredCars, 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/5 hits
Russians roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Heilungchiang, round 2 : 1/7 hits
1 Infantry owned by the Hisaichi and 2 ArmoredCars owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 1/4 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Heilungchiang, round 3 : 2/5 hits
1 Infantry owned by the Hisaichi, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in Heilungchiang
1 Tank retreated to Kirin
Russians win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 ArmoredCars
Battle in Shansi
Hisaichi attack with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 9 Tanks
Chinese defend with 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 9 Tanks in Shansi, round 2 : 7/17 hits
Chinese roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks in Shansi, round 2 : 3/12 hits
3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Chinese, 1 Tank owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Marine owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 9 Tanks in Shansi, round 3 : 11/14 hits
Chinese roll dice for 5 Tanks in Shansi, round 3 : 5/5 hits
1 Infantry owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 5 Tanks owned by the Chinese, 2 Artillerys owned by the Hisaichi and 1 Elite owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 9 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys
Casualties for Chinese: 2 Artillerys, 3 Infantrys, 1 Marine and 6 TanksNon Combat Move - Hisaichi
1 Infantry moved from N.French Indochina to Hunan
3 Artillerys moved from N.French Indochina to Hunan
3 Artillerys moved from Changchun to Kirin
1 Bomber moved from Heilungchiang to ChangchunPlace Units - Hisaichi
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 3 Infantrys placed in Liaoning
2 Mech.Infs and 1 Tank placed in Shantung
1 Fighter placed in 84 Sea Zone
4 Artillerys and 2 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUs totalTerritory Summary for Hisaichi :
N.French Indochina : 1 flag, 1 Infantry
Shansi : 1 flag, 9 Tanks
Kwangtung : 1 flag
Shanghai : 1 flag
Chahar : 1 flag
Hunan : 3 Artillerys and 1 Infantry
Anhwei : 1 flag, 1 Artillery
Liaoning : 2 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys
Kirin : 3 Artillerys and 1 Tank
Peking : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys
Shantung : 1 flag, 1 Factory, 2 Mech.Infs and 1 Tank
Changchun : 1 AAGun, 4 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 2 Infantrys
Hong Kong : 1 flag, 1 AAGun and 1 Factory
Manila : 1 flag
110 Sea Zone : 1 Battleship, 1 Destroyer and 1 Submarine
84 Sea Zone : 1 Carrier, 2 Destroyers, 1 Fighter and 2 TransportsProduction/PUs Summary :
Germans : 81 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 40 / 40
Yamamoto : 70 / 72
Chinese : 29 / 30
Hisaichi : 46 / 46
British : 83 / 89
Anzac : 38 / 38
Dutch : 24 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 108 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - British
1 ArmoredCar moved from Normandy to Languedoc
French take Languedoc from Italians
1 Tank moved from Normandy to Aquitaine
1 Battleship, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to Scotland
1 Infantry moved from Dover to Manchester
1 Infantry moved from Manchester to Scotland
2 Adv.Fighters moved from Rajputana to 57 Sea Zone
4 Infantrys moved from Italian East Africa to Kordofan
1 Adv.Fighter and 8 Infantrys moved from Italian East Africa to Equatoria
2 Infantrys moved from Kenya to Equatoria
2 Infantrys and 1 Tank moved from Rhodesia to Kenya
1 Tank moved from Kenya to Equatoria
1 Infantry moved from Cape Town to South Africa
15 Infantrys moved from Rajputana to Bombay
2 ArmoredCars and 1 Tank moved from Hyderabad to Bombay
3 Artillerys moved from Hyderabad to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from Hyderabad to 60 Sea Zone
3 Artillerys, 7 Infantrys and 5 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Artillerys and 7 Infantrys moved from 65 Sea Zone to Sumatra
1 ArmoredCar moved from S.French Indochina to N.French Indochina
1 ArmoredCar and 3 Tanks moved from Bangkok to N.Thailand
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from British Columbia to 80 Sea Zone
1 Infantry moved from Yukon to 80 Sea Zone
3 Infantrys moved from Yukon to Alaska
2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 S.Submarine moved from 80 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Infantry and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to OkhotskPurchase Units - British
British buy 1 Adv.Fighter, 1 Fighter, 19 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in 57 Sea Zone
British attack with 2 Adv.Fighters
Italians defend with 3 Transports
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 3 Transports in 57 Sea Zone, round 2 : 0/3 hits
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 3 Transports in 57 Sea Zone, round 3 : 0/3 hits
2 Transports owned by the Italians lost in 57 Sea Zone
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 Transport in 57 Sea Zone, round 4 : 0/1 hits
1 Transport owned by the Italians lost in 57 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 18
Casualties for Italians: 3 Transports
Battle in Equatoria
British attack with 1 Adv.Fighter, 10 Infantrys and 1 Tank
Italians defend with 3 Mech.Infs and 1 Tank
British roll dice for 1 Adv.Fighter, 10 Infantrys and 1 Tank in Equatoria, round 2 : 3/12 hits
Italians roll dice for 3 Mech.Infs and 1 Tank in Equatoria, round 2 : 2/4 hits
2 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Equatoria
British roll dice for 1 Adv.Fighter, 8 Infantrys and 1 Tank in Equatoria, round 3 : 4/10 hits
Italians roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Equatoria
British win, taking Equatoria from Italians with 1 Adv.Fighter, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 3 Infantrys
Casualties for Italians: 3 Mech.Infs and 1 Tank
Battle in N.French Indochina
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 1/1 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Battle in Sumatra
British attack with 3 Artillerys and 7 Infantrys
Yamamoto defend with 4 Artillerys and 3 Infantrys
British roll dice for 3 Artillerys and 7 Infantrys in Sumatra, round 2 : 2/10 hits
Yamamoto roll dice for 4 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/7 hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 5 Infantrys in Sumatra, round 3 : 0/8 hits
Yamamoto roll dice for 4 Artillerys and 1 Infantry in Sumatra, round 3 : 1/5 hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 4 Infantrys in Sumatra, round 4 : 4/7 hits
Yamamoto roll dice for 4 Artillerys and 1 Infantry in Sumatra, round 4 : 1/5 hits
3 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 5 : 2/6 hits
Yamamoto roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 4 Infantrys
Casualties for Yamamoto: 4 Artillerys and 3 Infantrys
Battle in Bombay
British attack with 2 ArmoredCars, 15 Infantrys and 1 Tank
Italians defend with 1 AAGun, 3 Artillerys, 1 Factory, 2 Fighters and 5 Infantrys
British roll dice for 2 ArmoredCars, 15 Infantrys and 1 Tank in Bombay, round 2 : 2/18 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 5 Infantrys in Bombay, round 2 : 4/10 hits
2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 11 Infantrys and 1 Tank in Bombay, round 3 : 1/14 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Bombay, round 3 : 5/8 hits
1 Infantry owned by the Italians and 5 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 6 Infantrys and 1 Tank in Bombay, round 4 : 2/9 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 2 Infantrys in Bombay, round 4 : 5/7 hits
2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bombay, round 5 : 1/4 hits
Italians roll dice for 3 Artillerys and 2 Fighters in Bombay, round 5 : 3/5 hits
2 ArmoredCars owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Bombay
British roll dice for 1 Tank in Bombay, round 6 : 1/1 hits
Italians roll dice for 2 Artillerys and 2 Fighters in Bombay, round 6 : 1/4 hits
1 Tank owned by the British and 1 Artillery owned by the Italians lost in Bombay
Italians win with 1 Artillery and 2 Fighters remaining. Battle score for attacker is -25
Casualties for British: 2 ArmoredCars, 15 Infantrys and 1 Tank
Casualties for Italians: 2 Artillerys and 5 Infantrys
Battle in Kordofan
British attack with 4 Infantrys
Italians defend with 1 Mech.Inf
British roll dice for 4 Infantrys in Kordofan, round 2 : 1/4 hits
Italians roll dice for 1 Mech.Inf in Kordofan, round 2 : 0/1 hits
1 Mech.Inf owned by the Italians lost in Kordofan
British win, taking Kordofan from Italians with 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.InfNon Combat Move - British
15 Infantrys moved from Hyderabad to Rajputana
2 Adv.Fighters moved from 57 Sea Zone to Italian East Africa
1 Adv.Fighter moved from Equatoria to Italian East Africa
1 Infantry moved from Cape Town to South Africa
5 Infantrys moved from Delhi to RajputanaPlace Units - British
4 Submarines placed in 21 Sea Zone
6 Infantrys placed in Malaya
6 Infantrys placed in Bangkok
1 Fighter and 1 Infantry placed in Cape Town
4 Infantrys and 1 Tank placed in Delhi
1 Adv.Fighter and 2 Infantrys placed in MadrasTurn Complete - British
British collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Anzac
2 Destroyers moved from 67 Sea Zone to 111 Sea Zone
1 Battleship moved from 113 Sea Zone to 111 Sea Zone
1 Destroyer and 1 Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Battleship moved from 113 Sea Zone to 111 Sea Zone
1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
1 Destroyer moved from 113 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone
1 Artillery and 1 Tank moved from Townsville to 113 Sea Zone
4 Infantrys moved from West Papua to 113 Sea Zone
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 67 Sea Zone to Lombok
1 Infantry moved from Soembawa to Lombok
1 Adv.Fighter and 1 Fighter moved from Broome to 107 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Destroyer, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Lombok
Anzac attack with 2 Artillerys, 5 Infantrys and 2 Tanks
Yamamoto defend with 4 Infantrys
Anzac roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Lombok, round 2 : 3/9 hits
Yamamoto roll dice for 4 Infantrys in Lombok, round 2 : 0/4 hits
3 Infantrys owned by the Yamamoto lost in Lombok
Anzac roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Lombok, round 3 : 2/9 hits
Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 4 Infantrys
Battle in 107 Sea Zone
Anzac attack with 1 Adv.Fighter, 2 Destroyers, 1 Fighter and 1 Submarine
Yamamoto defend with 1 B.Transport and 2 Destroyers
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Adv.Fighter, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 2 : 2/4 hits
Yamamoto roll dice for 1 B.Transport and 2 Destroyers in 107 Sea Zone, round 2 : 0/3 hits
1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 1 Adv.Fighter, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 B.Transport and 2 Destroyers
Battle in 111 Sea Zone
Anzac attack with 2 Battleships and 3 Destroyers
Yamamoto defend with 1 S.Submarine and 2 Transports
Yamamoto roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Battleships and 3 Destroyers in 111 Sea Zone, round 2 : 3/5 hits
Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Anzac
2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 2 Battleships and 3 Destroyers remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 S.Submarine and 2 TransportsNon Combat Move - Anzac
4 Infantrys moved from West Papua to Hollandia
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Hollandia
1 Infantry moved from Port Moresby to West Papua
1 Destroyer moved from 63 Sea Zone to 65 Sea ZonePlace Units - Anzac
1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
1 Adv.Fighter placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 93 Sea ZonePurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 1 Destroyer
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 : 0/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 3 : 0/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 4 : 3/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to SamarPlace Units - Dutch
2 Adv.Fighters and 1 Tank placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs