110 only.
Sovietishcat Allies -VS- dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Queensland to IndiaPlace Units - ANZAC
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Queensland to IndiaPlace Units - ANZAC
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
2 fighters and 2 tactical_bombers moved from Romania to Bulgaria
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 armour, 2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour, 3 artilleries and 3 infantry moved from France to Southern France
1 bomber moved from France to Yugoslavia
1 fighter moved from France to 95 Sea Zone
1 bomber moved from France to Yugoslavia
1 tactical_bomber moved from Romania to Yugoslavia
1 tactical_bomber moved from Romania to Bulgaria
1 artillery and 9 infantry moved from Western Germany to France
2 artilleries and 8 infantry moved from Germany to Western GermanyCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Germans attack with 1 armour, 3 artilleries and 3 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Southern France, round 3 : 5/6 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Bulgaria, round 2 : 2/7 hits
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Bulgaria, round 3 : 1/6 hits
British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 aaGuns owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 2/4 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from 95 Sea Zone to Southern Italy
2 bombers and 1 tactical_bomber moved from Yugoslavia to France
2 fighters moved from Bulgaria to Romania
2 tactical_bombers moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
11 armour, 9 artilleries and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Slovakia HungaryPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
I no you have this one.
but i’m not ready to give up.
I just need the dice gods to bless me with all they’re might. :-D -
We will have to see what Japan will do for sure!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
10 armour, 10 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Greece to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
10 armour, 10 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Greece to BulgariaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 13 infantry in Belarus, round 2 : 3/16 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 10 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 10 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 14/43 hits
Italians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 10 armour, 10 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Bulgaria to Turkey
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Turkey to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
4 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
2 artilleries moved from Bryansk to BelarusPlace Units - Russians
1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Turkey
2 artilleries and 1 infantry placed in Volgograd
1 mech_infantry placed in Iraq
1 artillery placed in Turkey
1 armour and 2 mech_infantrys placed in Russia
Russians undo move 6.
1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 armour, 1 artillery and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 destroyers in 54 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Guam from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
3 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Shan State to Burma
3 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Tsinghai to Kansu
1 aaGun, 3 artilleries and 4 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
3 armour moved from Kwangtung to Yunnan
1 artillery moved from Korea to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
5 infantry moved from Korea to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
5 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 5 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Spain to Southern Italy
4 bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
6 armour and 6 infantry moved from Spain to 91 Sea Zone
3 armour, 3 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Southern France
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Spain to Southern Italy
4 bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
6 armour and 6 infantry moved from Spain to 91 Sea Zone
3 armour, 3 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Southern France
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Southern FranceCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 5/7 hits
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Southern France, round 2 : 2/6 hits
2 infantry owned by the Americans, 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Southern France
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/5 hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in Southern Italy
Americans attack with 6 armour, 10 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 fighter and 1 mech_infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 11 infantry
AA fire in Southern Italy : 2/6 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 3/4 hits
Americans roll dice for 6 armour, 10 bombers and 6 infantry in Southern Italy, round 2 : 10/22 hits
Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/17 hits
1 bomber owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour and 10 bombers in Southern Italy, round 3 : 9/16 hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Italians, 2 armour owned by the Germans and 1 infantry owned by the Italians lost in Southern Italy
Americans captures 8PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 armour and 10 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber and 11 infantry
Casualties for Americans: 1 armour, 1 fighter, 6 infantry and 1 tactical_bomberNon Combat Move - Americans
10 bombers moved from Southern Italy to Spain
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Northern Territory to India
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Central United States to Spain
1 infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Spain
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 artilleries, 1 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Persia to India
1 tactical_bomber moved from Albania to Egypt
1 fighter moved from Greece to Egypt
1 artillery moved from Greece to Albania
2 fighters moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Spain to Southern Italy
4 bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
6 armour and 6 infantry moved from Spain to 91 Sea Zone
3 armour, 3 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Southern France
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Southern FranceCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 5/7 hits
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Southern France, round 2 : 2/6 hits
2 infantry owned by the Americans, 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Southern France
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/5 hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in Southern Italy
Americans attack with 6 armour, 10 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 fighter and 1 mech_infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 11 infantry
AA fire in Southern Italy : 2/6 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 3/4 hits
Americans roll dice for 6 armour, 10 bombers and 6 infantry in Southern Italy, round 2 : 10/22 hits
Italians roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/17 hits
1 bomber owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 armour and 10 bombers in Southern Italy, round 3 : 9/16 hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Italians, 2 armour owned by the Germans and 1 infantry owned by the Italians lost in Southern Italy
Americans captures 8PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 armour and 10 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber and 11 infantry
Casualties for Americans: 1 armour, 1 fighter, 6 infantry and 1 tactical_bomberNon Combat Move - Americans
10 bombers moved from Southern Italy to Spain
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Northern Territory to India
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Central United States to Spain
1 infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Spain
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 artilleries, 1 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Persia to India
1 tactical_bomber moved from Albania to Egypt
1 fighter moved from Greece to Egypt
1 artillery moved from Greece to Albania
2 fighters moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to KazakhstanCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 artilleriesNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Queensland to IndiaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,5,2,2,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Queensland to IndiaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,5,2,2,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 9 artilleries, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 10 infantry moved from Western Germany to Northern Italy
5 infantry moved from France to Southern France
2 bombers and 1 tactical_bomber moved from France to Eastern Poland
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 infantry moved from France to Southern FranceCombat - Germans
Battle in Eastern Poland
Germans attack with 16 armour, 9 artilleries, 2 bombers, 2 fighters, 5 mech_infantrys and 4 tactical_bombers
British defend with 2 fighters; Russians defend with 4 aaGuns, 10 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
AA fire in Eastern Poland : 2/8 hits
2 tactical_bombers owned by the Germans lost in Eastern Poland
Germans roll dice for 16 armour, 9 artilleries, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 16/36 hits
Russians roll dice for 4 aaGuns, 10 armour, 10 artilleries, 2 fighters, 21 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/45 hits
12 infantry owned by the Russians, 9 artilleries owned by the Germans, 1 armour owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 15 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Eastern Poland, round 3 : 8/21 hits
Russians roll dice for 10 armour, 10 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 12/33 hits
8 infantry owned by the Russians and 12 armour owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Eastern Poland, round 4 : 4/9 hits
Russians roll dice for 10 armour, 10 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Poland, round 4 : 14/25 hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans, 2 bombers owned by the Germans, 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland
Russians win with 10 armour, 9 artilleries and 2 fighters remaining. Battle score for attacker is -145
Casualties for Germans: 16 armour, 9 artilleries, 2 bombers, 2 fighters, 5 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 1 artillery, 21 infantry and 2 mech_infantrys
Battle in Southern France
Germans attack with 8 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Southern France, round 2 : 0/8 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits
Germans roll dice for 8 infantry in Southern France, round 3 : 2/8 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/3 hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans roll dice for 6 infantry in Southern France, round 4 : 1/6 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 4 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits
British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits
2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 3/7 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
2 artilleries owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19
Casualties for British: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Northern Italy
Germans attack with 2 artilleries and 10 infantry
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 artilleries and 10 infantry in Northern Italy, round 2 : 3/12 hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
5 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
6 infantry placed in Germany
3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
ok you win
gg -
ok- GG - I’ll post the results.
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I won’t post the results since you already done it :-)
GG
Soviet.





