TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 infantry and 2 mech_infantrys moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 21 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Manchuria to Szechwan
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Philippines
Battle in 79 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 carrier
Americans roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans lost in 79 Sea Zone
Japanese win, taking Northern Italy from Italians, taking Philippines from Japanese with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 1 cruiser
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 2 fighters, 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in French Indo China
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to 36 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Szechwan to Yunnan
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to Gibraltar
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Algeria
3 infantry and 2 mech_infantrys moved from Tunisia to Libya
3 carriers, 6 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
6 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Jehol to Shantung
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 1 infantry moved from Shan State to Siam
1 mech_infantry moved from Shan State to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 81 Sea Zone to 79 Sea Zone
Combat - British
Battle in Borneo
Battle in 79 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 79 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 79 Sea Zone
British win, taking Borneo from Japanese, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Hunan
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Siam
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Siam, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun and 1 mech_infantry moved from Yunnan to French Indo China
3 infantry moved from Shan State to Yunnan
1 aaGun and 3 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to Algeria: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,2,6,5,2,5,5,6,2,6,1,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 0,50
Americans : -1,33
AA fire in Caroline Islands : : -0,33
Chinese : -1,50
Japanese : -1,00
triplea_41751_UK_8.tsvg