18L Variance vs Aequitas et Veritas (allies +6) - BM3

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 15x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 2 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                3 bombers moved from Japan to Shan State
                1 artillery moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kweichow to Tsinghai
                6 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                4 fighters moved from 37 Sea Zone to Shan State

    triplea_41751_Jap6.tsvg

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    submerge subs by Java?

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    Submerge please.

    And Thank you!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 15x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 2 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                3 bombers moved from Japan to Shan State
                1 artillery moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kweichow to Tsinghai
                6 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                4 fighters moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 4 bombers and 4 fighters
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 4 bombers and 4 fighters in Shan State, round 2 :  6/9 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 4 submarines and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 3 submarines and 1 transport
                    1 submarine owned by the Americans and 3 submarines owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 :  2/4 hits
                    Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 6 fighters and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 6 fighters and 4 tactical_bombers in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Tsinghai
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                3 carriers moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 battleships, 2 carriers and 2 submarines moved from 37 Sea Zone to 38 Sea Zone
                2 submarines moved from 38 Sea Zone to 39 Sea Zone
                3 fighters moved from Shan State to Shensi
                2 tactical_bombers moved from Tsinghai to Shensi
                6 fighters and 4 tactical_bombers moved from Yunnan to Shensi
                3 bombers moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                3 armour moved from Kwangtung to French Indo China
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Japanese
                2 bombers and 1 mech_infantry placed in French Indo China
                Japanese undo move 1.
                2 bombers and 1 mech_infantry placed in French Indo China
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,3,1,3,2,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,6
                Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41751_Jap6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 cruiser, 8 infantry, 1 marine, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                1 marine moved from Morocco to 91 Sea Zone
                1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 25 Sea Zone to 17 Sea Zone
                2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                3 bombers moved from Amur to Japan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/3 hits, 0,50 expected hits
                    Bombing raid in Japan rolls: 5,4,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Japan causes 17 damage total.
                Battle in Iwo Jima
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 marines
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 marines in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                        2 infantry owned by the Germans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 fighters and 1 marine in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 2 fighters and 1 marine in Normandy Bordeaux, round 4 : 2/4 hits, 1,83 expected hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery and 1 marine
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Java
                    Americans attack with 4 fighters
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 4 fighters in Java, round 2 : 3/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Java
                    Americans win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 cruiser, 4 submarines and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        2 submarines owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 transport owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 cruiser, 4 submarines and 1 transport

    Non Combat Move - Americans
                3 fighters moved from Java to 42 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Midway to 17 Sea Zone
                2 carriers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Japan to Manchuria

    Place Units - Americans
                1 submarine and 3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Chinese lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 0/4 hits, 1,33 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Caucasus
                        British roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 artillery in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour in Caucasus, round 6 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Persia to Northwest Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to India
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,4
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -1,33
        British : -0,50
        Italians : -0,50
        AA fire in Japan : : -0,50
        Americans : 4,67
        Chinese : -0,50
        Japanese : 2,17

    triplea_41751_UK_6.tsvg

  • 22 21 20 19 18 17 16

    You’re welcome as well, just as you are.

    https://www.youtube.com/watch?v=BUazxNOiPYs
    :lol:

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Russia
                1 armour moved from Ukraine to Russia
                3 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  2/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Russia
                    Italians attack with 1 armour and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor and 3 infantry
                        Italians roll dice for 1 armour and 4 mech_infantrys in Russia, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Russia, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Russia
                        Italians roll dice for 1 armour and 4 mech_infantrys in Russia, round 3 :  1/5 hits
                        Russians roll dice for 2 infantry in Russia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Russia
                        Italians roll dice for 1 armour and 3 mech_infantrys in Russia, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Russia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Russia
                    Italians destroys 26PUs while taking Russians capital
                    Italians win, taking Russia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 23 PUs; end with 29 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 artillery and 1 infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Crete : 1 flag, 1 infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag

    triplea_41751_Ita6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to 38 Sea Zone
                3 submarines moved from 42 Sea Zone to 38 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                Battle in 38 Sea Zone
                    ANZAC attack with 2 fighters and 3 submarines
                    Japanese defend with 1 artillery, 2 battleships, 5 carriers, 1 infantry and 1 transport
                        ANZAC roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 38 Sea Zone, round 2 : 3/7 hits, 3,00 expected hits
                        2 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 38 Sea Zone
                        ANZAC roll dice for 2 submarines in 38 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 38 Sea Zone, round 3 : 3/7 hits, 3,00 expected hits
                        2 submarines owned by the ANZAC lost in 38 Sea Zone
                    Japanese win, taking Java from Japanese with 2 battleships, 5 carriers and 1 transport remaining. Battle score for attacker is -38
                    Casualties for ANZAC: 2 fighters and 3 submarines

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Japanese : 0,00

    triplea_41751_Fre6.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to France
                4 bombers moved from Bryansk to France
                1 aaGun moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Western Germany to France
                1 armour and 6 mech_infantrys moved from Germany to Western Germany
                2 fighters and 2 tactical_bombers moved from Bryansk to Germany

    Place Units - Germans
                3 bombers placed in France
                3 fighters and 7 infantry placed in Western Germany
                3 infantry placed in Southern France
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,5
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41751_Ger7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41751_Rus7.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 6 SuicideAttackTokens; 46 PUs;
                Japanese buy 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                6 bombers moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Szechwan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kweichow to Shensi
                1 armour moved from French Indo China to Kweichow
                1 armour moved from French Indo China to Hunan
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 6 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 6 bombers and 1 mech_infantry in Shan State, round 2 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                5 bombers moved from Shan State to Caucasus
                8 fighters and 6 tactical_bombers moved from Shensi to Caucasus
                1 bomber and 2 fighters moved from Southern Italy to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                1 fighter moved from Shensi to Caucasus

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 infantry placed in French Indo China
                2 bombers and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 79 Sea Zone: 2 carriers
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0, carrier = 0
                EDIT: Adding units owned by Japanese to 79 Sea Zone: 2 battleships
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
                EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 artillery, 3 carriers, 1 infantry and 1 transport
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 artillery, 2 battleships, 5 carriers, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 2 submarines
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2
                Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs

    triplea_41751_Jap7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 21 Sea Zone
                2 infantry and 2 mech_infantrys moved from 21 Sea Zone to Guam
                3 bombers moved from Manchuria to Japan
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan : 1/3 hits, 0,50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Japan causes 11 damage total.
                Battle in Guam
                Battle in 79 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 battleships, 5 carriers, 1 infantry and 1 transport
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 79 Sea Zone, round 2 : 4/7 hits, 3,00 expected hits
                        1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 79 Sea Zone
                    Japanese win, taking Guam from Japanese with 2 battleships, 5 carriers and 1 transport remaining. Battle score for attacker is -41
                    Casualties for Americans: 3 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                3 carriers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Morocco to Tunisia
                4 infantry moved from Algeria to Tunisia
                1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                2 carriers, 1 destroyer and 4 fighters moved from 17 Sea Zone to 21 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 cruiser, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Japan to Manchuria

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                2 bombers placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 marine
                EDIT: Removing units owned by Americans from United Kingdom: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 88 to 93
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 aaGun, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 3 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 1 armour, 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1,50 expected hits
                        Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Southern France
                    British win, taking Southern France from Germans with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 fighter and 3 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Shan State
                1 aaGun moved from India to Burma
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Persia
                2 infantry and 1 marine moved from Northwest Persia to Persia
                1 aaGun moved from Northwest Persia to Persia
                4 armour moved from Northwest Persia to Persia
                2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 aaGun and 2 fighters placed in Persia
                1 submarine placed in 81 Sea Zone
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,2
                British collect 32 PUs (4 lost to blockades); end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : 2,33
        British : 0,33
        AA fire in Japan : : 0,50
        Americans : -0,17
        Japanese : 0,33

    triplea_41751_UK_7.tsvg

  • 22 21 20 19 18 17 16

    I changed PU’s for the US.
    Realized after NCM that i have to leave one land unit behind for the NO.

    If you want to change the assigned hits on the CV’s go ahead and do it on your Ita turn.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4
                Italians collect 23 PUs (1 lost to blockades); end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_41751_Ita7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Sumatra
                Battle in 79 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery, 2 battleships, 5 carriers, 1 infantry and 1 transport
                        ANZAC roll dice for 2 fighters in 79 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 79 Sea Zone, round 2 : 4/7 hits, 3,00 expected hits
                        2 fighters owned by the ANZAC lost in 79 Sea Zone
                    Japanese win, taking Sumatra from Japanese with 2 battleships, 5 carriers and 1 transport remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Japanese : 1,00

    triplea_41751_Fre7.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                5 bombers moved from France to Iraq
                1 bomber moved from France to 93 Sea Zone
                1 bomber moved from France to Southern France
                1 bomber moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Iraq
                    Germans attack with 5 bombers
                    British defend with 3 mech_infantrys
                        Germans roll dice for 5 bombers in Iraq, round 2 :  3/5 hits
                        British roll dice for 3 mech_infantrys in Iraq, round 2 :  1/3 hits
                        3 mech_infantrys owned by the British and 1 bomber owned by the Germans lost in Iraq
                    Germans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 marine
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Americans roll dice for 1 marine in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 marine owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 marine

    Non Combat Move - Germans
                4 bombers moved from Iraq to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns and 5 infantry moved from Finland to Norway
                1 mech_infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from Germany to Norway
                1 aaGun and 2 infantry moved from France to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from 93 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Western Germany to Tobruk
                1 fighter moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway

    Place Units - Germans
                3 fighters and 6 infantry placed in Western Germany
                1 airfield placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41751_Ger8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians

    Non Combat Move - Russians
                7 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41751_Rus8.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 13x factory_major; Remaining resources: 6 SuicideAttackTokens; 34 PUs;
                Japanese buy 3 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Caucasus to Persia
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 battleships moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                6 bombers, 11 fighters and 6 tactical_bombers moved from Caucasus to Persia
                1 bomber moved from Japan to 45 Sea Zone
                1 infantry moved from Anhwe to Shantung
                1 bomber moved from Japan to Shantung
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Novosibirsk to Kansu
                1 armour moved from Hunan to Shensi
                1 armour moved from Kweichow to Tsinghai
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Hopei
                1 armour moved from Szechwan to Kazakhstan
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Siam

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shantung
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shantung, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Japanese attack with 1 artillery, 6 bombers, 11 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Persia :  1/6 hits
                        1 fighter owned by the Japanese lost in Persia
                        Japanese roll dice for 2 battleships in Persia, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 6 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Persia, round 2 :  13/25 hits
                        British roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  7/19 hits
                        4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 aaGuns owned by the British, 1 bomber owned by the Japanese, 2 artilleries owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in Persia
                        Japanese roll dice for 1 artillery, 5 bombers, 6 fighters and 6 tactical_bombers in Persia, round 3 :  17/18 hits
                        British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Persia, round 3 :  5/7 hits
                        5 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 4 fighters owned by the British and 2 armour owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 6 bombers, 5 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 carriers moved from 79 Sea Zone to 80 Sea Zone
                1 carrier moved from 79 Sea Zone to 78 Sea Zone
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                4 fighters moved from Persia to 80 Sea Zone
                2 fighters moved from Persia to Northwest Persia
                6 tactical_bombers moved from Persia to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 bomber moved from 45 Sea Zone to Celebes
                1 bomber moved from Shantung to Tsinghai

    Place Units - Japanese
                3 armour placed in Volgograd
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,3,4,6,2,6,6,5
                Japanese collect 42 PUs (10 lost to blockades); end with 43 PUs

    triplea_41751_Jap8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry and 2 mech_infantrys moved from Guam to 21 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from 21 Sea Zone to French Indo China
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 21 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from Manchuria to Szechwan
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Philippines
                Battle in 79 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Americans lost in 79 Sea Zone
                    Japanese win, taking Northern Italy from Italians, taking Philippines from Japanese with 1 carrier remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 cruiser
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caroline Islands
                    Americans attack with 2 fighters, 2 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 fighters, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/5 hits, 1,67 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French Indo China
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from French Indo China to 36 Sea Zone
                1 carrier moved from 21 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Szechwan to Yunnan
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Eastern United States to Gibraltar
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria
                3 infantry and 2 mech_infantrys moved from Tunisia to Libya
                3 carriers, 6 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                6 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                3 infantry moved from Jehol to Shantung

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Shantung
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery and 1 infantry moved from Shan State to Siam
                1 mech_infantry moved from Shan State to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in 79 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 carrier
                        British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 carrier in 79 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 submarine in 79 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 79 Sea Zone
                    British win, taking Borneo from Japanese, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Hunan
                    British attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siam
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Siam, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun and 1 mech_infantry moved from Yunnan to French Indo China
                3 infantry moved from Shan State to Yunnan
                1 aaGun and 3 infantry moved from Burma to Yunnan
                1 battleship, 1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from United Kingdom: 4 infantry
                EDIT: Adding units owned by British to Algeria: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,2,6,5,2,5,5,6,2,6,1,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    British : 0,50
        Americans : -1,33
        AA fire in Caroline Islands : : -0,33
        Chinese : -1,50
        Japanese : -1,00

    triplea_41751_UK_8.tsvg

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