TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 3,5,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 destroyer and 2 fighters moved from 21 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from 21 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to Kiangsu
1 submarine moved from 21 Sea Zone to 34 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 4 fighters and 1 infantry in Kiangsu, round 2 : 3/5 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to 21 Sea Zone
4 fighters moved from Kiangsu to 21 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
1 fighter moved from Hawaiian Islands to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 106 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kweichow to Kiangsi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Shensi from Japanese, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 1x airfield, 2x airfield; Remaining resources: 0 techTokens; 32 PUs;
British buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Rocket attack in Western Germany does 1 damage to airfield owned by Germans
Rockets in Scotland roll: 1
Rocket attack in France does 4 damage to airfield owned by Germans
Rockets in United Kingdom roll: 4
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Caucasus
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 artillery and 3 infantry moved from Hopei to Suiyuyan
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Suiyuyan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the British lost in Suiyuyan
British roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
British win, taking 37 Sea Zone from Japanese, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 mech_infantry moved from Sikang to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 artillery and 1 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 artillery and 4 infantry moved from West India to Eastern Persia
3 armour and 2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
4 artilleries and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 43 PUs (2 lost to blockades); end with 43 PUs
Place Units - UK_Pacific
1 carrier and 1 destroyer placed in 39 Sea Zone
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer
triplea_40937_UK_14.tsvg