TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
6 fighters moved from Hawaiian Islands to 23 Sea Zone
3 fighters moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Guam
Battle in 22 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 17 submarines moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 17 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 6 submarines moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 36 PUs; 0 techTokens;
British buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
Rocket attack in Western Germany does 4 damage to airfield owned by Germans
Rockets in Scotland roll: 6
Rocket attack in France does 1 damage to airfield owned by Germans
Rockets in Gibraltar roll: 1
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 4
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Hunan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Kweichow to Hopei
1 artillery and 16 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
10 artilleries and 17 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
Combat - British
Battle in Celebes
Battle in Formosa
Battle in Hopei
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Celebes from Japanese, taking Formosa from Japanese, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour, 10 artilleries, 17 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 10 artilleries, 17 infantry and 2 mech_infantrys in Caucasus, round 2 : 7/30 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 10 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 artillery and 16 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 16 infantry in Anhwe, round 2 : 5/17 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun and 2 infantry moved from Kweichow to Anhwe
1 aaGun moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 artilleries placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,6,2,1,6,1,4,5,5,5,2,1,3,4,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 33 PUs (8 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
triplea_40937_UK_13.tsvg