Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Midway to Japan
1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Japan
Americans attack with 1 bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 0/1 hits
2 aaGuns owned by the Japanese lost in Japan
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Java
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 carriers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Japan to Amur
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 8 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 infantry placed in Chahar
1 artillery placed in Anhwe
1 artillery placed in Kwangsi
1 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Yunnan to Kiangsi
1 fighter moved from India to Kiangsi
4 mech_infantrys moved from Yunnan to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 armour moved from Egypt to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Kiangsi
British attack with 1 armour, 3 fighters and 4 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Kiangsi, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 3/4 hits
2 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Kiangsi
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kiangsi, round 3 : 0/5 hits
Japanese roll dice for 2 artilleries in Kiangsi, round 3 : 2/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
British roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits
Japanese roll dice for 2 artilleries in Kiangsi, round 4 : 0/2 hits
1 artillery owned by the Japanese lost in Kiangsi
British roll dice for 3 fighters in Kiangsi, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits
British roll dice for 3 fighters in Kiangsi, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
3 fighters moved from Kiangsi to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 aaGun and 3 infantry moved from Shan State to Yunnan
1 aaGun and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 battleship moved from 37 Sea Zone to 42 Sea ZonePlace Units - British
1 airfield placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 fighterTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 aaGun, 1 armour, 4 artilleries, 3 fighters and 13 infantry
Siam : 1 flag
Yunnan : 2 aaGuns, 1 fighter and 8 infantry
Hunan : 1 infantry
Chahar : 2 infantry
Anhwe : 1 artillery and 2 infantry
Shan State : 1 airfield and 3 fighters
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Amur : 1 bomber
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 2 transports
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery, 2 infantry and 3 transports
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Midway to Japan
1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Japan
Americans attack with 1 bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 0/1 hits
2 aaGuns owned by the Japanese lost in Japan
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Java
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 carriers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Japan to Amur
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 8 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 infantry placed in Chahar
1 artillery placed in Anhwe
1 artillery placed in Kwangsi
1 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Yunnan to Kiangsi
1 fighter moved from India to Kiangsi
4 mech_infantrys moved from Yunnan to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 armour moved from Egypt to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Kiangsi
British attack with 1 armour, 3 fighters and 4 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Kiangsi, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 3/4 hits
2 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Kiangsi
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kiangsi, round 3 : 0/5 hits
Japanese roll dice for 2 artilleries in Kiangsi, round 3 : 2/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
British roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits
Japanese roll dice for 2 artilleries in Kiangsi, round 4 : 0/2 hits
1 artillery owned by the Japanese lost in Kiangsi
British roll dice for 3 fighters in Kiangsi, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits
British roll dice for 3 fighters in Kiangsi, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
3 fighters moved from Kiangsi to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 aaGun and 3 infantry moved from Shan State to Yunnan
1 aaGun and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 battleship moved from 37 Sea Zone to 42 Sea ZonePlace Units - British
1 airfield placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 infantry
EDIT: Adding units owned by British to Shan State: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 aaGun, 1 armour, 4 artilleries, 3 fighters and 13 infantry
Siam : 1 flag
Yunnan : 2 aaGuns, 1 fighter and 6 infantry
Hunan : 1 infantry
Chahar : 2 infantry
Anhwe : 1 artillery and 2 infantry
Shan State : 1 airfield, 3 fighters and 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Amur : 1 bomber
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 2 transports
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery, 2 infantry and 3 transports
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone -
Scramble?
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Yes, full scramble. Ask OOL
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Ita scored one hit?
Take out Ftr?
-
Kill the destroyer
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Hold on if you can, forgot about the Italian No
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Kill the UK fighter
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Scrap that, kill the destroyer. Final decision!
-
Final!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea ZoneCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 fighter; British defend with 1 destroyer and 1 fighter
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Algeria to TunisiaPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Kwangsi
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Kwangsi : 1 fighter
Shan State : 1 aaGun and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 3 fighters
41 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Kwangsi
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Kwangsi : 1 fighter
Shan State : 1 aaGun and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 3 fighters
41 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 2 submarines
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
2 bombers moved from Greece to Southern Italy
1 fighter moved from Western Ukraine to Novgorod
3 aaGuns, 17 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from France to Southern France
1 artillery and 1 infantry moved from Western Germany to France
1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 submarine moved from 105 Sea Zone to 103 Sea ZonePlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 7 armour, 8 artilleries, 2 fighters, 42 infantry and 4 mech_infantrys
Rostov : 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
103 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 26 / 26
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 11 / 12
Italians : 15 / 20
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Bring one extra infantry to Bryansk please
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/24 hits -
I better ask for Ool in Amur.
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Four hits first round. Ool please.





