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L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Celebes
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 38 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 :  3/7 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 :  2/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 artillery moved from Kwangsi to Kwangtung
                1 aaGun moved from Kwangsi to Kwangtung
                2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 armour, 1 fighter and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Manchuria
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    triplea_40988_Jap3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 1 harbour and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 fighter moved from Midway to 8 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Midway to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 cruiser and 1 submarine moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 harbour placed in Aleutian Islands
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Aleutian Islands : 1 armour, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 bomber and 1 tactical_bomber
        10 Sea Zone : 1 destroyer and 2 submarines
        8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
        101 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 34 / 34
        Japanese : 44 / 54
        Americans : 52 / 78
        Chinese : 7 / 16
        British : 28 / 31
        UK_Pacific : 15 / 27
        Italians : 14 / 16
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Ame3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                2 artilleries and 8 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 :  1/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 :  5/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Hopei
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 10 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 34 / 34
        Japanese : 41 / 54
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 28 / 31
        UK_Pacific : 15 / 27
        Italians : 14 / 16
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Chi3.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from French West Africa to 98 Sea Zone
                4 fighters moved from Malta to 98 Sea Zone
                1 bomber moved from Union of South Africa to 98 Sea Zone
                1 bomber moved from Union of South Africa to Egypt
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone

    triplea_40988_Bri3.tsvg

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    Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.

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    @Omega1759:

    Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.

    No scramble.
    Thank you for waiting. I was busy lately.

  • 17 16 13 12

    Loaded wrong game, hold on.

  • 22 21 20 19 18 17 16

    Ha ha :lol: :lol: :lol:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 1 harbour and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 fighter moved from Midway to 8 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Midway to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 cruiser and 1 submarine moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 harbour placed in Aleutian Islands
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                2 artilleries and 8 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 :  1/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 :  5/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Hopei
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from French West Africa to 98 Sea Zone
                4 fighters moved from Malta to 98 Sea Zone
                1 bomber moved from Union of South Africa to 98 Sea Zone
                1 bomber moved from Union of South Africa to Egypt
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 bombers and 4 fighters
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 2 bombers and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 battleship and 2 fighters
                    Japanese defend with 1 destroyer
                        British roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Egypt
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 1 armour and 1 harbour
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
                    British win, taking Egypt from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Trans-Jordan
                4 fighters moved from 98 Sea Zone to Trans-Jordan
                2 bombers moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters moved from 37 Sea Zone to Yunnan
                1 aaGun moved from Burma to Yunnan
                4 mech_infantrys moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 39 Sea Zone to 77 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 fighter placed in India
                1 airfield placed in Shan State

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 17 PUs
                Some Units in India change ownership: 1 fighter

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 13 infantry and 4 mech_infantrys
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Shan State : 1 aaGun, 1 airfield and 3 infantry
        Burma : 1 aaGun, 1 fighter and 5 infantry
        India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Malaya : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Aleutian Islands : 1 armour, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 bomber and 1 tactical_bomber
        Sumatra : 1 flag
        41 Sea Zone : 1 cruiser
        37 Sea Zone : 1 flag, 1 battleship
        10 Sea Zone : 1 destroyer and 2 submarines
        8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports
        Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 bombers and 4 fighters
        Gibraltar : 1 aaGun, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 submarine and 2 transports
        81 Sea Zone : 1 transport
        77 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 34 / 34
        Japanese : 41 / 54
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 30 / 31
        UK_Pacific : 15 / 17
        Italians : 14 / 16
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_UK_3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 fighter moved from Alexandria to 81 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Romania to Bessarabia
                1 fighter moved from 81 Sea Zone to Alexandria

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40988_Ita3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 20 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 fighter moved from Shan State to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Shan State
                1 fighter moved from 44 Sea Zone to Philippines
                1 infantry moved from Malaya to Shan State
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 aaGun, 1 fighter and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 32 / 34
        Japanese : 41 / 54
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 29 / 31
        UK_Pacific : 15 / 17
        Italians : 18 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_ANZ3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 20 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 fighter moved from Shan State to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Shan State
                1 fighter moved from 44 Sea Zone to Philippines
                1 infantry moved from Malaya to Shan State
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shan State : 1 aaGun, 1 fighter and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 32 / 34
        Japanese : 41 / 54
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 30 / 31
        UK_Pacific : 15 / 17
        Italians : 17 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Fre3.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Trans-Jordan
                2 bombers moved from Greece to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 fighter moved from Karelia to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 3 bombers and 4 fighters
                        Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 3 bombers and 4 fighters in Trans-Jordan, round 2 :  3/7 hits
                        2 tactical_bombers owned by the Germans, 3 bombers owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 3 bombers and 1 fighter in Trans-Jordan, round 3 :  4/4 hits
                        British roll dice for 4 fighters in Trans-Jordan, round 3 :  2/4 hits
                        1 bomber owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in Trans-Jordan
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 bomber, 2 fighters and 2 tactical_bombers
                    Casualties for British: 3 bombers and 4 fighters

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Greece
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 armour moved from Greece to 97 Sea Zone
                1 fighter moved from Belarus to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                3 aaGuns, 2 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
                15 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
                1 artillery and 6 infantry moved from Karelia to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40988_Ger4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                1 aaGun, 1 artillery and 3 infantry moved from Smolensk to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 108 Sea Zone to 105 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns, 1 artillery and 18 infantry
        Bryansk : 4 aaGuns, 7 armour, 8 artilleries, 2 fighters, 37 infantry and 3 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 29 / 29
        Japanese : 41 / 54
        Americans : 52 / 78
        Chinese : 10 / 17
        British : 30 / 31
        UK_Pacific : 15 / 17
        Italians : 17 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Rus4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Chahar
                2 fighters moved from Manchuria to Chahar

    triplea_40988_Jap4.tsvg

  • 22 21 20 19 18 17 16

    Scramble off of Philipines?

  • 17 16 13 12

    No scramble

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Chahar
                2 fighters moved from Manchuria to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  3/4 hits
                        Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  4/8 hits
                        Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 2 fighters owned by the ANZAC lost in Philippines
                    Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Chahar to Manchuria
                1 armour, 3 fighters, 2 infantry and 6 tactical_bombers moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                2 artilleries and 2 infantry moved from Hunan to Kiangsi
                2 fighters moved from 41 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40988_Jap4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Midway to Japan
                1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 bomber
                    Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                        AA fire in Japan :  0/1 hits
                        2 aaGuns owned by the Japanese lost in Japan
                    Americans win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 aaGuns
                Battle in Java
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 55 Sea Zone to Shan State
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 carriers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 bomber moved from Japan to Amur
                1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 8 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                1 fighter moved from Morocco to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Americans :

    Shan State : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Aleutian Islands : 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        Amur : 1 bomber
        Java : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 2 transports
        44 Sea Zone : 1 destroyer
        43 Sea Zone : 1 cruiser
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 29 / 29
        Japanese : 43 / 52
        Americans : 55 / 76
        Chinese : 10 / 17
        British : 30 / 31
        UK_Pacific : 11 / 17
        Italians : 16 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Ame4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 8 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                2 infantry placed in Chahar
                1 artillery placed in Anhwe
                1 artillery placed in Kwangsi
                1 infantry placed in Kwangsi
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 3 artilleries and 10 infantry
        Yunnan : 1 fighter
        Hunan : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 29 / 29
        Japanese : 40 / 52
        Americans : 55 / 76
        Chinese : 13 / 19
        British : 30 / 31
        UK_Pacific : 11 / 17
        Italians : 16 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40988_Chi4.tsvg

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