@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 armour, 1 fighter and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Manchuria
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Midway to 8 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 cruiser and 1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 harbour placed in Aleutian Islands
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Aleutian Islands : 1 armour, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 2 submarines
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
101 Sea Zone : 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 61
Russians : 34 / 34
Japanese : 44 / 54
Americans : 52 / 78
Chinese : 7 / 16
British : 28 / 31
UK_Pacific : 15 / 27
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
2 artilleries and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 1/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 : 5/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Hopei
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries and 10 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 49 / 61
Russians : 34 / 34
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 28 / 31
UK_Pacific : 15 / 27
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from French West Africa to 98 Sea Zone
4 fighters moved from Malta to 98 Sea Zone
1 bomber moved from Union of South Africa to 98 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone -
Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.
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Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.
No scramble.
Thank you for waiting. I was busy lately. -
Loaded wrong game, hold on.
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Ha ha :lol: :lol: :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Midway to 8 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 cruiser and 1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 harbour placed in Aleutian Islands
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
2 artilleries and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 1/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 : 5/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Hopei
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from French West Africa to 98 Sea Zone
4 fighters moved from Malta to 98 Sea Zone
1 bomber moved from Union of South Africa to 98 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 2 bombers and 4 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 bombers and 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
British attack with 1 battleship and 2 fighters
Japanese defend with 1 destroyer
British roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 harbour
British roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 2 : 1/4 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
4 fighters moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from 37 Sea Zone to Yunnan
1 aaGun moved from Burma to Yunnan
4 mech_infantrys moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 39 Sea Zone to 77 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUsPlace Units - UK_Pacific
1 fighter placed in India
1 airfield placed in Shan StateTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighterTerritory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 13 infantry and 4 mech_infantrys
Kweichow : 2 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Shan State : 1 aaGun, 1 airfield and 3 infantry
Burma : 1 aaGun, 1 fighter and 5 infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Aleutian Islands : 1 armour, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 1 tactical_bomber
Sumatra : 1 flag
41 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag, 1 battleship
10 Sea Zone : 1 destroyer and 2 submarines
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 bombers and 4 fighters
Gibraltar : 1 aaGun, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 submarine and 2 transports
81 Sea Zone : 1 transport
77 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 34 / 34
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 30 / 31
UK_Pacific : 15 / 17
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Alexandria to 81 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Romania to Bessarabia
1 fighter moved from 81 Sea Zone to AlexandriaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to 20 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 aaGun, 1 fighter and 2 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 34
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 29 / 31
UK_Pacific : 15 / 17
Italians : 18 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to 20 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 aaGun, 1 fighter and 2 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 34
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 30 / 31
UK_Pacific : 15 / 17
Italians : 17 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Trans-Jordan
2 bombers moved from Greece to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 fighter moved from Karelia to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 3 bombers and 4 fighters
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 3 bombers and 4 fighters in Trans-Jordan, round 2 : 3/7 hits
2 tactical_bombers owned by the Germans, 3 bombers owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
Germans roll dice for 3 bombers and 1 fighter in Trans-Jordan, round 3 : 4/4 hits
British roll dice for 4 fighters in Trans-Jordan, round 3 : 2/4 hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in Trans-Jordan
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for British: 3 bombers and 4 fightersNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Greece
1 tactical_bomber moved from Southern Italy to Alexandria
1 armour moved from Greece to 97 Sea Zone
1 fighter moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
3 aaGuns, 2 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
15 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery and 6 infantry moved from Karelia to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Smolensk to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 108 Sea Zone to 105 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsTerritory Summary for Russians :
Amur : 2 aaGuns, 1 artillery and 18 infantry
Bryansk : 4 aaGuns, 7 armour, 8 artilleries, 2 fighters, 37 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 30 / 31
UK_Pacific : 15 / 17
Italians : 17 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
2 fighters moved from Manchuria to Chahar -
Scramble off of Philipines?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
2 fighters moved from Manchuria to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits
Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 2 fighters owned by the ANZAC lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Chahar to Manchuria
1 armour, 3 fighters, 2 infantry and 6 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 artilleries and 2 infantry moved from Hunan to Kiangsi
2 fighters moved from 41 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Midway to Japan
1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Japan
Americans attack with 1 bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Japan : 0/1 hits
2 aaGuns owned by the Japanese lost in Japan
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Java
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 carriers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Japan to Amur
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 8 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Americans :
Shan State : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Amur : 1 bomber
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 2 transports
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 43 / 52
Americans : 55 / 76
Chinese : 10 / 17
British : 30 / 31
UK_Pacific : 11 / 17
Italians : 16 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 infantry placed in Chahar
1 artillery placed in Anhwe
1 artillery placed in Kwangsi
1 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 3 artilleries and 10 infantry
Yunnan : 1 fighter
Hunan : 1 infantry
Chahar : 2 infantry
Anhwe : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 40 / 52
Americans : 55 / 76
Chinese : 13 / 19
British : 30 / 31
UK_Pacific : 11 / 17
Italians : 16 / 24
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





