“clarification on battle calculators”, not “communications”.
Wittmann's and P@nther's test game thread
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Do you lose a bomber or an Infantry to bombardment?
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The Bomber, please.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Balkans to France
1 infantry moved from Italy to France
1 fighter moved from Italy to FranceCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 infantry
British defend with 1 bomber and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
1 bomber owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 1 bomber
Battle in France
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 armour and 2 infantry
AA fire in France : 1/1 hits
1 fighter owned by the Italians lost in France
Italians roll dice for 2 armour, 1 artillery and 1 infantry in France, round 2 : 1/4 hits
British roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in France
Italians roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits
British roll dice for 1 armour and 1 infantry in France, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in France
Italians roll dice for 2 armour in France, round 4 : 1/2 hits
British roll dice for 1 armour in France, round 4 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 cruiser moved from 14 Sea Zone to 15 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
Hate that AA-gun… at least it is German now.
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Expensive. That was unfortunate, but planned, of course. Will be an hour. My wife and I are playing 7 Wonders Duel
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Combat Move - Americans
1 fighter moved from 44 Sea Zone to 51 Sea Zone
1 fighter moved from Hawaiian Islands to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 bomber moved from Western United States to 51 Sea Zone
1 destroyer moved from 56 Sea Zone to 51 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco AlgeriaCombat - Americans
Battle in 51 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 2 carriers and 4 fighters
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 51 Sea Zone, round 2 : 3/5 hits -
Can you choose three casualties, please?
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2 Carrier, 1 Fighter, please
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You got 2 and i kept FT FT BB. Only got one hit this time.
CV or a FT? still have two units, of course. -
@wittmann:
You got 2 and i kept FT FT BB. Only got one hit this time.
CV or a FT? still have two units, of course.Seems to be another game, please check…
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I have updated to 1.9.0.0.7442.
You don’t need to update.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 fighter moved from 44 Sea Zone to 51 Sea Zone
1 fighter moved from Hawaiian Islands to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 bomber moved from Western United States to 51 Sea Zone
1 destroyer moved from 56 Sea Zone to 51 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco AlgeriaCombat - Americans
Battle in 51 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 2 carriers and 4 fighters
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 51 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 carriers and 4 fighters in 51 Sea Zone, round 2 : 2/6 hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 51 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 51 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier and 2 fighters in 51 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 51 Sea Zone
retreated to 51 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer and 3 fighters
Casualties for Japanese: 2 carriers and 2 fighters
2 fighters owned by the Japanese forced to land in Caroline IslandsNon Combat Move - Americans
1 bomber moved from 51 Sea Zone to Western United States
1 infantry moved from Central United States to Western United States
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Alaska to Western CanadaCombat Move - Chinese
1 infantry moved from Hupeh to SikangNon Combat Move - Chinese
Place Units - Americans
2 destroyers and 4 submarines placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in NingxiaTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans and Chinese :
Eastern United States : 1 aaGun, 1 bomber and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Ningxia : 2 infantry
Sikang : 1 infantry
Wake Island : 1 infantry
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 bomber, 1 factory and 2 infantry
12 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 32
Japanese : 26 / 42
British : 36 / 54
Italians : 12 / 17
Chinese : 5 / 0
Americans : 39 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
3 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 infantry moved from Ukraine to Eastern Ukraine
1 fighter moved from Poland to Eastern Ukraine
6 armour, 2 artilleries and 2 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Poland to Karelia S.S.R.
1 bomber moved from Libya to East Poland
1 fighter moved from Bulgaria Romania to Eastern Ukraine
1 fighter moved from Poland to BelorussiaCombat - Germans
Battle in East Poland
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to East Poland
1 aaGun moved from France to Germany
2 fighters moved from Belorussia to Bulgaria Romania
2 fighters moved from Eastern Ukraine to Bulgaria Romania
1 bomber moved from East Poland to Germany
4 artilleries and 1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia Hungary
1 artillery moved from Germany to Czechoslovakia HungaryPlace Units - Germans
2 armour, 2 artilleries, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Chinghai to Ningxia
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Chinghai
1 armour moved from Russia to Kazakh S.S.R.
1 aaGun moved from Russia to Kazakh S.S.R.
1 aaGun moved from Archangel to Russia
1 artillery and 3 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Belorussia
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 submarine moved from 6 Sea Zone to 12 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 3 artilleries, 1 factory and 4 infantry
Chinghai : 2 infantry
Evenki National Okrug : 2 infantry
Kazakh S.S.R. : 1 aaGun and 2 armour
Ningxia : 3 infantry
Eastern Ukraine : 1 artillery and 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 7 artilleries, 1 factory and 10 infantry
Stanovoj Chrebet : 1 infantry
Ukraine : 1 infantry
Yakut S.S.R. : 4 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 52
Russians : 26 / 31
Japanese : 26 / 42
British : 36 / 54
Italians : 12 / 17
Chinese : 5 / 0
Americans : 39 / 49 -
Test summary from TripleA, engine version: 1.9, time: 16:19:46
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I have updated to 1.9.0.0.7516.
You don’t need to update.
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Test summary from TripleA, engine version: 1.9, time: 12:12:23
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Test only :cry: