Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
17L BM3.3 World Domination Tech Giallo(x) vs Oysteilo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 84 PUs; 0 techTokens;
Americans buy 1 armour, 3 artilleries, 10 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from Spain to Germany
1 bomber moved from Spain to France
1 bomber moved from Spain to France
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Southern France
1 bomber moved from Spain to Southern France
2 fighters moved from Spain to Southern France
2 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from Eastern United States to Morocco
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Portugal
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8,4 and causes: 4 damage to unit: airfield
Bombing raid in France rolls: 8,6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 10 damage total. Damaged units is as follows: airfield = 4, factory_minor = 6
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 7,6 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Portugal, round 2 : 1/5 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 25 Sea Zone to Midway
1 bomber, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
2 bombers moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Southern France to Spain
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
2 artilleries placed in Central United States
Americans undo move 6.
Americans undo move 5.
3 infantry placed in Spain
3 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsResearch Technology - British
British spend 0 on tech rolls
British roll 5,2 and gets 0 hitsPurchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 48 PUs; 2 techTokens;
British buy 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour and 1 mech_infantry moved from Belgian Congo to Mozambique
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Mozambique
1 artillery, 2 infantry and 1 marine moved from Tanganyika Territory to Mozambique
1 infantry moved from Turkey to Greece
1 bomber moved from Iraq to Ukraine
1 fighter and 1 tactical_bomber moved from Iraq to GreeceCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Mozambique
British attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship in Mozambique, round 2 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Mozambique, round 2 : 1/7 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 8 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from Greece to Northwest Persia
1 tactical_bomber moved from Greece to Northwest PersiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter and 2 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Saudi Arabia
2 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 destroyers placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Removing units owned by Italians from Libya: 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Tunisia: 1 armour and 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
if you did wanne scramble you can roll for 3 fighters in 92
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC roll 4,2 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 5 PUs; 2 techTokens;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 marine moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 60 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,2 and gets 0 hitsPurchase Units - Germans
Germans repair damage of 4x airfield, 5x factory_minor, 6x factory_minor; Remaining resources: 79 PUs; 2 techTokens;
Germans buy 2 artilleries, 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
Rocket attack in Persia does 1 damage to factory_minor owned by British
Rockets in Russia roll: 1
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in France roll: 5
Rocket attack in Spain does 3 damage to factory_minor owned by Americans
Rockets in Western Germany roll: 3
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Caucasus
2 infantry moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxAirborne Attack Move - Germans
1 infantry moved from Russia to Caucasus
1 infantry moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
3 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 artilleries and 5 mech_infantrys moved from France to Southern France
4 mech_infantrys moved from Northern Italy to Southern France
15 mech_infantrys moved from Western Germany to Southern France
1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
6 mech_infantrys moved from Southern Italy to Southern France
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 aaGuns and 3 infantry moved from Russia to Tambov
2 armour, 1 artillery and 1 mech_infantry moved from Tambov to Rostov
1 aaGun and 4 mech_infantrys moved from Bryansk to Rostov
4 artilleries moved from Ukraine to Rostov
1 armour moved from Volgograd to Rostov
1 bomber moved from Caucasus to Rostov
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western GermanyPlace Units - Germans
4 mech_infantrys placed in France
4 mech_infantrys placed in Volgograd
12 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 11 infantry placed in Western Germany
1 artillery and 2 infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
I think you are up
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 2 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
1 artillery and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 8 carriers, 3 cruisers, 5 destroyers and 4 fighters moved from 21 Sea Zone to 43 Sea Zone
4 fighters moved from 43 Sea Zone to Borneo
2 fighters moved from French Indo China to Shan State
1 infantry moved from Vologda to NovosibirskCombat - Japanese
Battle in Borneo
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Shan State, round 2 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
7 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
4 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Philippines to KwangsiPlace Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rollsPurchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 2 techTokens;
Americans buy 3 artilleries, 1 harbour and 18 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 93 Sea Zone to 92 Sea Zone -
Intercept? Rolled for tech twice. Changed my buy before battled started. Got 0 tech second time around as well
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,1 and gets 0 hitsPurchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 2 techTokens;
Americans buy 3 artilleries, 1 harbour and 18 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,3,4,3,8,7 and causes: 19 damage to unit: factory_major
Bombing raid in Western Germany causes 19 damage total.
Battle in Philippines
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Soviet Far East from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Spain to Portugal
2 artilleries moved from Spain to Portugal
2 mech_infantrys moved from Spain to Portugal
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 91 Sea Zone to 104 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from 104 Sea Zone to Portugal
4 transports moved from 89 Sea Zone to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to Western United States
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Western United States
2 fighters moved from Midway to 54 Sea Zone
1 bomber moved from Normandy Bordeaux to Portugal
1 fighter moved from 104 Sea Zone to Portugal
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 harbour placed in Portugal
2 artilleries placed in Eastern United States
8 infantry placed in Eastern United States
1 artillery and 9 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Spain
1 artillery and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,1 and gets 0 hitsPurchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 2 techTokens;
Americans buy 3 artilleries, 1 harbour and 18 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,3,4,3,8,7 and causes: 19 damage to unit: factory_major
Bombing raid in Western Germany causes 19 damage total.
Battle in Philippines
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Soviet Far East from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Spain to Portugal
2 artilleries moved from Spain to Portugal
2 mech_infantrys moved from Spain to Portugal
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 91 Sea Zone to 104 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from 104 Sea Zone to Portugal
4 transports moved from 89 Sea Zone to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to Western United States
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Western United States
2 fighters moved from Midway to 54 Sea Zone
1 bomber moved from Normandy Bordeaux to Portugal
1 fighter moved from 104 Sea Zone to Portugal
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 harbour placed in Portugal
2 artilleries placed in Eastern United States
8 infantry placed in Eastern United States
1 artillery and 9 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Spain
1 artillery and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit ModeResearch Technology - British
British spend 0 on tech rolls
British roll 2,5 and gets 0 hitsPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 40 PUs; 2 techTokens;
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Turkey to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Volgograd
1 armour moved from Mozambique to Angola
1 mech_infantry moved from Mozambique to Angola
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 marine moved from Mozambique to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 70 Sea Zone to AngolaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Angola
British attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship in Angola, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Angola, round 2 : 3/5 hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British win, taking Angola from Neutral_True with 1 armour, 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 4 : 2/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Mozambique to Tanganyika Territory
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Spain to Portugal
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
1 infantry moved from Northwest Persia to Turkey
1 bomber moved from Volgograd to Northwest PersiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Saudi Arabia
1 infantry placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,1 and gets 0 hitsPurchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 2 techTokens;
Americans buy 3 artilleries, 1 harbour and 18 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Western Germany
3 bombers moved from United Kingdom to Western Germany
4 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,3,4,3,8,7 and causes: 19 damage to unit: factory_major
Bombing raid in Western Germany causes 19 damage total.
Battle in Philippines
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Soviet Far East from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Spain to Portugal
2 artilleries moved from Spain to Portugal
2 mech_infantrys moved from Spain to Portugal
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 91 Sea Zone to 104 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from 104 Sea Zone to Portugal
4 transports moved from 89 Sea Zone to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to Western United States
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Western United States
2 fighters moved from Midway to 54 Sea Zone
1 bomber moved from Normandy Bordeaux to Portugal
1 fighter moved from 104 Sea Zone to Portugal
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 harbour placed in Portugal
2 artilleries placed in Eastern United States
8 infantry placed in Eastern United States
1 artillery and 9 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Spain
1 artillery and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit ModeResearch Technology - British
British spend 0 on tech rolls
British roll 2,5 and gets 0 hitsPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 40 PUs; 2 techTokens;
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Turkey to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Volgograd
1 armour moved from Mozambique to Angola
1 mech_infantry moved from Mozambique to Angola
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 marine moved from Mozambique to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 70 Sea Zone to AngolaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Angola
British attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship in Angola, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Angola, round 2 : 3/5 hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British win, taking Angola from Neutral_True with 1 armour, 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 4 : 2/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Mozambique to Tanganyika Territory
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Spain to Portugal
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
1 infantry moved from Northwest Persia to Turkey
1 bomber moved from Volgograd to Northwest PersiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Saudi Arabia
1 infantry placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 armour and 2 artilleries moved from Tunisia to Algeria
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 fighters moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Turkey
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Turkey
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 2 fighters
Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Algeria, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits
3 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Algeria, round 3 : 4/4 hits
Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Algeria to 99 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Turkey to 99 Sea Zone
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC roll 6,1 and gets 1 hit
ANZAC removing all Technology Tokens after successful research.
ANZAC discover ShipyardsActivate Technology - ANZAC
ANZAC activating ShipyardsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber and 3 fighters moved from India to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Guam
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 marine
Japanese defend with 1 artillery and 4 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 marine in Shan State, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits
3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters and 1 marine in Shan State, round 3 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Guam from Japanese, taking Shan State from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber and 3 fighters moved from Shan State to India
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC roll 6,1 and gets 1 hit
ANZAC removing all Technology Tokens after successful research.
ANZAC discover ShipyardsActivate Technology - ANZAC
ANZAC activating ShipyardsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber and 3 fighters moved from India to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Guam
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 marine
Japanese defend with 1 artillery and 4 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 marine in Shan State, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits
3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters and 1 marine in Shan State, round 3 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Guam from Japanese, taking Shan State from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber and 3 fighters moved from Shan State to India
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery SupportActivate Technology - Germans
Germans activating Improved Artillery SupportPurchase Units - Germans
Germans repair damage of 19x factory_major, 3x factory_minor, 4x factory_minor; Remaining resources: 80 PUs; 0 techTokens;
Germans buy 24 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
4 mech_infantrys moved from Volgograd to Caucasus
3 armour, 7 artilleries and 9 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Greece to Caucasus
1 mech_infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
5 artilleries and 30 mech_infantrys moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy BordeauxAirborne Attack Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 12
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
1 infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Greece to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 armour, 7 artilleries, 1 infantry and 14 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 14 mech_infantrys in Caucasus, round 2 : 9/25 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 armour, 7 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Spain
Germans attack with 5 artilleries and 33 mech_infantrys
British defend with 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Germans roll dice for 5 artilleries and 33 mech_infantrys in Spain, round 2 : 6/38 hits
Americans roll dice for 1 aaGun and 6 infantry in Spain, round 2 : 3/6 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the British lost in Spain
30 mech_infantrys owned by the Germans and 5 artilleries owned by the Germans retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Casualties for Americans: 1 aaGun and 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Rostov to Caucasus
2 aaGuns and 3 infantry moved from Tambov to Volgograd
1 bomber moved from Rostov to Kwangsi
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
12 infantry placed in Western Germany
2 infantry and 2 mech_infantrys placed in Volgograd
4 infantry placed in Ukraine
4 infantry placed in Yugoslavia
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
redid my turn cause of the option to scramble at egypt, made an edit for rockets





