TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 carriers, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Morocco to Spain
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
Americans take Northern Italy from Italians
1 destroyer and 1 submarine moved from 66 Sea Zone to 62 Sea Zone
1 bomber moved from Poland to France
Combat - Americans
Battle in Northern Italy
Battle in Spain
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter and 4 infantry in Spain, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Spain, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in France
Americans attack with 1 bomber
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber in France, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in France
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 infantry moved from Chile to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from France to Southern Italy
1 destroyer moved from 121 Sea Zone to 117 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Southern Italy
3 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2,4,6,4,2,4,1,6,3
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter
Japanese defend with 1 artillery and 1 bomber
Chinese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 : 1/2 hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Western Germany
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 126 Sea Zone
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits
British win, taking Western Germany from Germans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Syria to Greece
2 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
2 infantry moved from Turkey to Greece
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Gold Coast to French Central Africa
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries and 1 fighter placed in United Kingdom
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3
British collect 43 PUs (3 lost to blockades); end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
triplea_40737_UK_9.tsvg