Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L17 G40 BM3 wheatbeer (Axis) vs oysteilo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 aaGuns and 1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to GuamPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from India to Tanganyika Territory
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
1 artillery and 6 infantry moved from India to Burma
3 aaGuns moved from India to Burma
3 infantry moved from Malaya to Shan State
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 artillery and 3 infantry placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,1
British collect 24 PUs (6 lost to blockades); end with 24 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 fighter owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 39 / 70
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 53
Chinese : 10 / 13
British : 28 / 30
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 bomber moved from Western Germany to 81 Sea Zone
2 bombers moved from Holland Belgium to Greece
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Greece
Germans attack with 3 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 4/11 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 fighter and 1 tactical_bomber moved from Greece to Alexandria
2 fighters moved from Western Germany to Alexandria
1 bomber moved from 81 Sea Zone to Alexandria
2 bombers moved from Greece to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
6 armour and 2 mech_infantrys moved from France to Germany
3 infantry moved from Western Germany to Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
8 artilleries and 2 infantry placed in Germany
2 infantry placed in Western Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 53
Chinese : 10 / 13
British : 28 / 30
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Caucasus to Rostov
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 117 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 bombers moved from Kwangsi to Caroline Islands
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 53
Chinese : 8 / 13
British : 28 / 30
UK_Pacific : 17 / 17
Italians : 14 / 18
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 52 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
EDIT: Adding units owned by Americans to Western United States: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 52 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
EDIT: Adding units owned by Americans to Western United States: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French MadagascarNon Combat Move - British
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 92 Sea Zone to Egypt
1 bomber and 3 fighters moved from Gibraltar to Egypt
2 infantry moved from Shan State to Burma
2 aaGuns moved from Burma to India
7 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 4 mech_infantrys -
nice position. I dint find anything better than this
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Those UK ships will be unstoppable later though …. I should have done a more typical SZ110/SZ111 attack on G1 :lol:
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Those UK ships will be unstoppable later though …. I should have done a more typical SZ110/SZ111 attack on G1 :lol:
we will see, you have tooooooons of momentum right now though
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from France to Alexandria
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
1 artillery placed in Northern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 13
British : 28 / 27
UK_Pacific : 19 / 20
Italians : 15 / 18
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 2 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,5,1,1,6,4,3,6,2,4,5,4
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 2 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,5,1,1,6,4,3,6,2,4,5,4
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 88 Sea Zone to 89 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone -
Scramble SZ110?
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not today
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 mech_infantry moved from Southern France to Yugoslavia
3 armour moved from Greece to Yugoslavia
1 artillery moved from Romania to Yugoslavia
7 artilleries and 5 infantry moved from Germany to Poland
6 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Poland
3 infantry moved from Greece to Albania
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
1 submarine moved from 90 Sea Zone to 108 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from 114 Sea Zone to Poland
1 bomber moved from Alexandria to Southern ItalyPlace Units - Germans
3 transports placed in 97 Sea Zone
1 destroyer placed in 93 Sea Zone
6 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 13
British : 28 / 27
UK_Pacific : 19 / 20
Italians : 15 / 18
ANZAC : 18 / 23
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0