Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Definitely worth the try.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Novgorod
15 mech_infantrys moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
3 armour moved from Bryansk to Novgorod
3 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Eastern Poland
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 8 armour, 2 infantry and 18 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 8 armour, 2 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
3 artilleries and 2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Tsinghai to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour placed in Volgograd
Russians undo move 2.
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Novgorod
15 mech_infantrys moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
3 armour moved from Bryansk to Novgorod
3 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Eastern Poland
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 8 armour, 2 infantry and 18 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 8 armour, 2 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
3 artilleries and 2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Tsinghai to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour placed in Volgograd
Russians undo move 2.
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 infantry
EDIT: Adding units owned by Russians to Novgorod: 3 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Hopei to Suiyuyan
1 armour moved from Hopei to Chahar
1 armour moved from Hopei to Kweichow
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Szechwan to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Hopei to Suiyuyan
1 armour moved from Hopei to Chahar
1 armour moved from Hopei to Kweichow
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Szechwan to Sikang
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/2 hits
Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits
1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Chahar to Kiangsi
2 submarines moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
1 battleship, 1 carrier and 1 transport moved from 71 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 75 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Amur
Place Units - Japanese
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
2 armour and 1 fighter placed in Union of South Africa
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
decision time……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
2 fighters, 1 infantry and 1 tactical_bomber moved from Rhodesia to Union of South Africa
3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
Combat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Union of South Africa
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
retreated to Union of South Africa
Japanese win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to West India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 20 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
2 fighters, 1 infantry and 1 tactical_bomber moved from Rhodesia to Union of South Africa
3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
Combat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Union of South Africa
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
retreated to Union of South Africa
Japanese win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to West India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to India: 3 aaGuns and 12 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
well that was ugly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Iraq
1 artillery moved from Greece to Bulgaria
1 aaGun and 4 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to Western Australia
4 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 aaGuns and 3 armour moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Syria to 99 Sea Zone
5 fighters moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Syria to 99 Sea Zone
5 fighters moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 6 fighters
British defend with 1 destroyer
Germans roll dice for 6 fighters in 99 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 4 infantry and 2 tactical_bombers in Baltic States, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 4 infantry and 2 tactical_bombers in Baltic States, round 4 : 4/6 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 tactical_bomber moved from Baltic States to Germany
6 fighters moved from 99 Sea Zone to Iraq
1 fighter moved from Western Germany to Iraq
2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Germany to Poland
5 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
3 armour moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 infantry moved from Karelia to Vyborg
2 aaGuns and 2 artilleries moved from Karelia to Finland
6 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 armour moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
8 artilleries and 2 infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 fighter moved from Russia to Karelia
1 fighter moved from Russia to Vyborg
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Sikang
8 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 tactical_bomber moved from Russia to Baltic States
1 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
10 artilleries and 1 mech_infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Sikang
Russians attack with 9 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
1 mech_infantry owned by the Russians and 8 infantry owned by the Russians retreated to Kazakhstan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 11 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 11 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Karelia to Novgorod
1 fighter moved from Vyborg to Novgorod
1 mech_infantry moved from Vologda to Evenkiyskiy
1 artillery moved from Vologda to Urals
1 mech_infantry moved from Tsinghai to Timguska
1 tactical_bomber moved from Baltic States to Novgorod
1 armour moved from Russia to Kazakhstan
2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
7 armour moved from Novgorod to Eastern Poland
12 mech_infantrys moved from Novgorod to Eastern Poland
Place Units - Russians
1 destroyer placed in 115 Sea Zone
2 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from Anhwe to 33 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 artilleries, 1 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Kweichow to Hopei
1 armour moved from Szechwan to Shensi
3 armour moved from Szechwan to Yunnan
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from Anhwe to 33 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 artilleries, 1 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Kweichow to Hopei
1 armour moved from Szechwan to Shensi
3 armour moved from Szechwan to Yunnan
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Combat - Japanese
Battle in Rhodesia
Japanese attack with 1 armour
British defend with 1 aaGun
1 aaGun owned by the British lost in Rhodesia
Japanese win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 infantry, 5 submarines and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 : 19/27 hits
I figured I should get an OOl for this one.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from Anhwe to 33 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 artilleries, 1 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Kweichow to Hopei
1 armour moved from Szechwan to Shensi
3 armour moved from Szechwan to Yunnan
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Combat - Japanese
Battle in Rhodesia
Japanese attack with 1 armour
British defend with 1 aaGun
Japanese win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 infantry, 5 submarines and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
I just picked my losses and rolled my subs. You can take it from there
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from Anhwe to 33 Sea Zone
1 bomber moved from Kiangsi to 33 Sea Zone
1 battleship, 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 artilleries, 1 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Kweichow to Hopei
1 armour moved from Szechwan to Shensi
3 armour moved from Szechwan to Yunnan
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Combat - Japanese
Battle in Rhodesia
Japanese attack with 1 armour
British defend with 1 aaGun
1 aaGun owned by the British lost in Rhodesia
Japanese win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 infantry, 5 submarines and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 : 19/27 hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 5 submarines in 33 Sea Zone, round 2 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 12 fighters and 1 transport in 33 Sea Zone, round 2 : 14/26 hits
Units damaged: 2 carriers owned by the Japanese
4 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 5 submarines owned by the Americans, 4 carriers owned by the Americans, 1 submarine owned by the Japanese, 4 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 10 fighters and 8 tactical_bombers in 33 Sea Zone, round 3 : 12/22 hits