@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
Innohub (Axis) vs Farmboy (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 3 destroyers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Syria to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Samara to Timguska
2 bombers moved from Russia to Timguska
1 bomber moved from Russia to Ukraine
1 fighter moved from Belarus to Ukraine
2 fighters moved from Belarus to Caucasus
3 fighters moved from Novgorod to Caucasus
2 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Greece to Caucasus
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Holland Belgium
Battle in Cyprus
Battle in Timguska
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 fighter in Timguska, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Timguska
Americans win, taking Holland Belgium from Germans, taking Cyprus from Germans with 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Americans attack with 8 fighters
Germans defend with 1 armour; Italians defend with 1 airfield
Americans roll dice for 8 fighters in Caucasus, round 2 : 3/8 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Caucasus
Americans win with 7 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in Baltic States
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 10 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 bomber moved from Western United States to Caroline Islands
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 103 Sea Zone to 101 Sea Zone
1 armour moved from Finland to Norway
2 mech_infantrys moved from Finland to Novgorod
1 armour moved from Karelia to Novgorod
1 bomber and 1 fighter moved from Ukraine to Volgograd
2 bombers moved from Timguska to Volgograd
2 fighters moved from Caucasus to Greece
5 fighters moved from Caucasus to Volgograd
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 25 Sea Zone to 31 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 armour and 2 mech_infantrys placed in Finland
3 artilleries and 3 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Shensi to Jehol
1 infantry moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Jehol to Chahar
1 infantry moved from Hopei to Chahar
5 infantry moved from Shensi to Kweichow
4 artilleries moved from Shensi to Kweichow
1 infantry moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 5 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Syria to 98 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 artilleries and 12 infantry moved from West India to Eastern Persia
4 infantry moved from Burma to Shan State
1 fighter moved from Syria to EgyptCombat - British
Battle in French Madagascar
Battle in 98 Sea Zone
British attack with 2 destroyers, 1 fighter and 2 transports
Italians defend with 1 submarine
British roll dice for 2 destroyers, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking French Madagascar from Italians, taking 98 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Egypt
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
3 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Eastern Persia
British attack with 3 artilleries and 12 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 artilleries and 12 infantry in Eastern Persia, round 2 : 2/15 hits
Italians roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/6 hits
Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 artillery
British roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 infantry moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Nigeria to French Equatorial Africa
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 infantry moved from Greece to Albania
1 fighter moved from 35 Sea Zone to Philippines
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from Egypt to EthiopiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Greece
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Removing units owned by British from British Somaliland: 1 armour
EDIT: Adding units owned by British to Ethiopia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 40 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 38 / 60
Russians : 23 / 23
Japanese : 34 / 39
Americans : 68 / 92
Chinese : 14 / 20
British : 40 / 40
UK_Pacific : 14 / 14
Italians : 17 / 30
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
A couple of notes. I assumed no intercept for Ukraine (since the odds favoured me). Its easy to do after if you want as it won’t affect the bombing.
I made two move edits. I forgot to move a fighter to Norway and forgot that I needed to finish the move with the Tank in Ethiopia on the blitz (it doesn’t let you take the second move as an NCM)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
Italians take Syria from Americans
1 armour moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Trans-Jordan to RostovCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 8 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 8 mech_infantrys in Egypt, round 2 : 6/13 hits
British roll dice for 4 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 4 infantry
Battle in Albania
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 0/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 3 : 1/2 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
4 mech_infantrys moved from Northwest Persia to Caucasus
5 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 bomber moved from Rostov to Caucasus
1 artillery moved from Western Germany to Greater Southern GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Italians to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Italians undo move 2.
Italians undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 2 artilleries and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 8 mech_infantrys
Malta : 1 flag
Syria : 1 flag, 1 infantry
Greater Southern Germany : 1 artillery
Albania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_minor, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Turkmenistan : 1 flag
Caucasus : 1 flag, 1 airfield, 1 armour, 1 bomber, 5 infantry and 6 mech_infantrys
Iraq : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 60
Russians : 23 / 23
Japanese : 34 / 39
Americans : 67 / 92
Chinese : 14 / 20
British : 37 / 40
UK_Pacific : 14 / 14
Italians : 21 / 24
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.000
Median : 3.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.909
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 22British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
All sounds good.
I have a feeling I am not going to win this war…will try a few more rounds and raise my flag if nothing changed dramatically…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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Sounds good. It is looking much better for me now. I’m a bit cautious because this is like the 3rd time I’ve thought that I’ve finally turned it only to think I’m about to lose a couple of turns later. We’ve had quite the back and forth.
All sounds good.
I have a feeling I am not going to win this war…will try a few more rounds and raise my flag if nothing changed dramatically…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 fighter moved from Ukraine to 98 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 2 destroyers and 2 transports
Germans roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits
British roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the British lost in 98 Sea Zone
2 transports owned by the British lost in 98 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in Western Ukraine
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits
Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits
Russians roll dice for 2 armour in Baltic States, round 4 : 1/2 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits
Russians roll dice for 1 armour in Baltic States, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits
Russians roll dice for 1 armour in Baltic States, round 6 : 0/1 hits
1 armour owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Eastern Poland
1 artillery owned by the Germans retreated to Poland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Yugoslavia to Albania
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Kazakhstan to Caucasus
3 artilleries moved from Denmark to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun, 4 artilleries and 8 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
2 infantry and 7 mech_infantrys placed in Germany
Germans undo move 3.
7 mech_infantrys placed in Germany
2 infantry placed in France
Germans undo move 3.
Germans undo move 3.
3 mech_infantrys placed in France
1 mech_infantry placed in Western Germany
Germans undo move 4.
2 infantry and 4 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in France
Germans undo move 4.
1 mech_infantry placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 fighters and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 2.
4 mech_infantrys placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Egypt : 3 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry
Slovakia Hungary : 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Romania : 4 mech_infantrys
Poland : 1 artillery and 4 infantry
Germany : 1 factory_major and 6 mech_infantrys
Denmark : 13 infantry
Albania : 8 infantry
Northern Italy : 2 infantry
Southern Italy : 9 infantry
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Caucasus : 2 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
Crete : 1 flag
Bulgaria : 1 flag, 3 infantry
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 17 / 23
Japanese : 34 / 39
Americans : 67 / 92
Chinese : 14 / 20
British : 36 / 40
UK_Pacific : 14 / 14
Italians : 21 / 24
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
1 artillery moved from Volgograd to Rostov
1 fighter moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 mech_infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Bryansk : 1 armour, 1 infantry and 1 mech_infantry
Rostov : 1 artillery and 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 2 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 50
Russians : 25 / 25
Japanese : 33 / 39
Americans : 67 / 92
Chinese : 14 / 20
British : 36 / 40
UK_Pacific : 14 / 14
Italians : 20 / 24
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kwangtung to Shan State
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 bomber moved from Kwangtung to 41 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 bomber moved from Japan to Kwangsi
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone -
Would you like to scramble?
-
I’ll do a full scramble
-
i thought I press full scramble but turned out I press none…so will use forum dice to resolve the rest after combat move.
-
1 strategic bomber, then 2 fighters
Rolling 1:
(2)
Rolling 2:
(1, 2) -
I took 1 stra fighter, 1 detroyer and 1 fighter out.
now 1 stra fighter left, 3 fighter left
Rolling 3:
(3, 4, 5)
Rolling 1:
(2)
Rolling 1:
(1)
Rolling 2:
(3, 6) -
1 stra + 1 figther left
you have 1 fighter left
Rolling 1:
(4)
Rolling 1:
(6)
Rolling 1:
(6) -
Axis:
Rolling 1:
(4)
Rolling 1:
(4)
Allies:
Rolling 1:
(4) -
1 fighter left for Axis…
-
All good. Just wanted to make sure though that you mean tactical bomber not strategic.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kwangtung to Shan State
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 bomber moved from Kwangtung to 41 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 bomber moved from Japan to Kwangsi
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Java from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Marianas
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Marianas from Americans, taking 37 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 transports in 33 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 carrier, 2 destroyers and 2 transports
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 4 : 2/2 hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer, 3 fighters and 2 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 armour moved from Manchuria to Shantung
1 aaGun moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
2 carriers moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from Shan State to Kwangtung
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from 37 Sea Zone to Kwangtung
1 bomber moved from Shan State to Kwangtung
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 41 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 5 infantry and 5 mech_infantrys
Okinawa : 1 harbour
Marianas : 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor
Shan State : 1 flag, 2 infantry
Kwangtung : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 2 fighters, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 submarine
20 Sea Zone : 2 carriers and 1 destroyer
22 Sea Zone : 1 carrier, 1 fighter and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 50
Russians : 25 / 25
Japanese : 38 / 41
Americans : 67 / 92
Chinese : 14 / 20
British : 36 / 40
UK_Pacific : 13 / 14
Italians : 20 / 24
ANZAC : 13 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





