@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
Innohub (Axis) vs Farmboy (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Italians
2 armour moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 : 0/6 hits
Italians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 3 : 2/6 hits
Italians roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Rostov
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Chahar to Hopei
1 artillery moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 aaGuns moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
3 artilleries and 7 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUsTerritory Summary for Russians :
Hopei : 1 infantry
Bryansk : 2 artilleries and 2 infantry
Rostov : 2 armour
Archangel : 1 armour
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 2 artilleries and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 1 armour, 7 artilleries and 11 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 82
Russians : 24 / 25
Japanese : 37 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 25 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 17 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
5 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from Kiangsu to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 17 Sea Zone to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 bomber moved from Kiangsu to 46 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 46 Sea Zone
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
retreated to 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/13 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 46 Sea Zone to Paulau Island
2 carriers moved from 17 Sea Zone to 34 Sea Zone
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
2 fighters moved from 23 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Kiangsu to 34 Sea Zone
1 bomber moved from 22 Sea Zone to Paulau Island
1 fighter moved from Kiangsu to Paulau Island
2 aaGuns moved from Kiangsu to Anhwe
3 tactical_bombers moved from Kiangsu to Paulau Island
1 tactical_bomber moved from 22 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 armour placed in Manchuria
2 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 19 Sea Zone
Japanese undo move 3.
2 submarines placed in 19 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
2 destroyers placed in 19 Sea Zone
Japanese undo move 2.
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
1 destroyer placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Paulau Island : 3 bombers, 1 fighter and 4 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Anhwe : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
22 Sea Zone : 1 destroyer
19 Sea Zone : 2 destroyers and 2 submarines
5 Sea Zone : 1 transport
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 23 / 25
Japanese : 43 / 43
Americans : 52 / 72
Chinese : 12 / 20
British : 21 / 24
UK_Pacific : 13 / 21
Italians : 25 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea Zone -
I forgot two combats on the US turn. I was going to hit your tac in NW Persia with 3 bombers and was going to use the 4th bomber to do a bombing run on the factory in Ukraine. I’ve seen people do after the fact rolling and post that. Do you know how that works? And if you prefer that it is too late, that is fine too. My error.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery and 8 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
You could use ;dice X; (replace ; with : and X = number of dice)
so below I type ;dice 2;
Rolling 2:
(1, 6) -
and go ahead :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 unit repaired.
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
5 fighters and 3 tactical_bombers moved from India to Caucasus
2 fighters moved from Russia to Caucasus
1 armour moved from Tobruk to Libya
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery and 8 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
5 fighters and 3 tactical_bombers moved from India to Caucasus
2 fighters moved from Russia to Caucasus
1 armour moved from Tobruk to Libya
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from ItaliansCombat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 7 fighters and 3 tactical_bombers
Germans defend with 1 infantry
British roll dice for 7 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from 72 Sea Zone to Union of South Africa
1 artillery and 7 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Kwangsi : 3 aaGuns, 2 artilleries and 5 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Kweichow : 3 artilleries, 1 fighter and 7 infantry
Hunan : 1 artillery and 8 infantry
Hopei : 1 infantry
Tsinghai : 1 armour and 2 mech_infantrys
Chahar : 1 infantry
Shan State : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Kwangtung : 1 airfield and 1 harbour
Queensland : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
Kazakhstan : 3 armour and 1 mech_infantry
French Indo China : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 1 fighter and 1 tactical_bomber
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 4 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 3 artilleries, 1 harbour, 7 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
South West Africa : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 10 infantry
Morocco : 2 aaGuns, 3 artilleries and 5 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russia : 4 bombers
Volgograd : 7 fighters and 2 tactical_bombers
Turkmenistan : 1 artillery and 7 infantry
112 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 destroyer, 4 fighters and 13 transports
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 57 / 82
Russians : 23 / 25
Japanese : 42 / 43
Americans : 52 / 73
Chinese : 13 / 19
British : 23 / 23
UK_Pacific : 13 / 15
Italians : 23 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
AA for bomber
: dice 1:
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Maybe that was dumb. I was assuming that there was a dice roller attached to the forum. Is that right?
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Sorry for the delay. If you don’t wan to wait on me, I’m happy if you do it as well. Its 3 bombers from Russia hitting NW Persia and Landing with the British air in volgograd. 1 bomber hitting Ukraine Factory and landing in Russia.
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you are getting close… there is no space between the : and the dice, so it is ;dice 1; and replace ; with :
See if it works :-D
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AA against Bomber
Rolling 1:
(4) -
Bombing run
Rolling 1:
(4) -
3 bombers against tac
Rolling 3:
(2, 5, 6) -
tac
Rolling 1:
(3) -
will edit and repost.
Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery and 8 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
5 fighters and 3 tactical_bombers moved from India to Caucasus
2 fighters moved from Russia to Caucasus
1 armour moved from Tobruk to Libya
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from ItaliansCombat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 7 fighters and 3 tactical_bombers
Germans defend with 1 infantry
British roll dice for 7 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from 72 Sea Zone to Union of South Africa
1 artillery and 7 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 1 tactical_bomber
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Removing units owned by Americans from Russia: 3 bombers
EDIT: Adding units owned by Americans to Volgograd: 2 bombers





