BM3 oysteilo (axis) vs. JDOW (allies)


  • this is soooooooooooooooooooooooooooooooooooooooooooooooooooooo not good. I was experimenting with air/navy builds but it is too easy for you to counter. It is also easy to get carried away and loose focus on the real enemy. But fighting a two front war already is not good

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Karelia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Russia
                1 fighter moved from Baltic States to Russia
                1 tactical_bomber moved from Karelia to Russia
                2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_40378_Rus3.tsvg

  • '15 '14

    @oysteilo:

    this is soooooooooooooooooooooooooooooooooooooooooooooooooooooo not good. I was experimenting with air/navy builds but it is too easy for you to counter. It is also easy to get carried away and loose focus on the real enemy. But fighting a two front war already is not good

    Yeah, forcing the Germans into a 2 front war is what the Allies need for sure.

    There is a fun anecdote btw: I cannot recall how often I smashed the Russian fleet into 112 as a suicide mission. However, I literally cannot recall anytime I ever scored a hit with that 2 boats.

    Attacking 112 = -18 for Russia, always. I would have really loved to take at least one German boat down. Dice suck for me since round 2 :/

  • '15 '14

    Hold on a sec.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Karelia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Russia
                1 fighter moved from Baltic States to Russia
                1 tactical_bomber moved from Karelia to Russia
                2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40378_Rus3.tsvg

  • '15 '14

    @JDOW:

    @oysteilo:

    this is soooooooooooooooooooooooooooooooooooooooooooooooooooooo not good. I was experimenting with air/navy builds but it is too easy for you to counter. It is also easy to get carried away and loose focus on the real enemy. But fighting a two front war already is not good

    Yeah, forcing the Germans into a 2 front war is what the Allies need for sure.

    There is a fun anecdote btw: I cannot recall how often I smashed the Russian fleet into 112 as a suicide mission. However, I literally cannot recall anytime I ever scored a hit with that 2 boats.

    Attacking 112 = -18 for Russia, always. I would have really loved to take at least one German boat down. Dice suck for me since round 2 :/


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone

    triplea_40378_Jap3.tsvg

  • '15 '14

    Max Scramble, Max defense please.


  • the scramble is obvious. Any special requirements?

    I am putting my dimes in the pot here. I think it is the right thing to do. I need a 50:50 result. If I get diced it is game over.

    I am doing it only because of your europe presence

    Not sure if it is right……


  • that was quick

  • '15 '14

    It is gonna interesting in any case. I never had such a big battle early as far as I can recall.

  • '15 '14

    ANZAC figs die of course before US figs.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans

    triplea_40378_Ame3.tsvg


  • i am supposed to be +12 but end up -33ish. so again you win the dice battle. I still think it is the right call. I had you in the second last round but I missed on 3 4s and 1 3 or something. ohh well

  • '15 '14

    I know for certain that I would not have attacked there but to quote Gamerman I am “the most careful player in the league” ;-)

    The thing is, even if you win with 1 bomber remaining, Japan is down 10 air craft total from the start (rebuild 4 though) The question is, whether that would have been enough to dominate.

    Maybe I underestimated the threat here. Also, I was supposed to have 1 more plane there plus the BB could not have been tipped already.

    It is a really good question whether this battle was ill advised or the right thing. Not sure anymore.


  • @JDOW:

    I know for certain that I would not have attacked there but to quote Gamerman I am “the most careful player in the league” ;-)

    The thing is, even if you win with 1 bomber remaining, Japan is down 10 air craft total from the start (rebuild 4 though) The question is, whether that would have been enough to dominate.

    Maybe I underestimated the threat here. Also, I was supposed to have 1 more plane there plus the BB could not have been tipped already.

    It is a really good question whether this battle was ill advised or the right thing. Not sure anymore.

    I am not sure if it is right. I think it gives me 2 rounds with Japan to regroup and refocus. I would have been very okay with taking out your BB and last fighter. At least you need to focus in the pacific I think. The battle outcome is fair, but favours you


  • and with a different europe situation I would not have done it

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Iwo Jima
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Gilbert Islands to Caroline Islands
                2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Hawaiian Islands
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40378_Ame3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40378_Chi3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Iwo Jima
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Gilbert Islands to Caroline Islands
                2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Hawaiian Islands
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 fighters and 1 marine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                1 mech_infantry moved from Ethiopia to British Somaliland
                1 bomber moved from Egypt to British Somaliland
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Iraq
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in British Somaliland
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from Shan State to India
                2 infantry moved from India to Burma
                1 bomber moved from British Somaliland to Egypt
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                1 fighter placed in 110 Sea Zone
                1 marine placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_40378_UK_3.tsvg

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