Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 35 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from India to Shan State
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Holland Belgium
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Holland Belgium from Germans, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery moved from Burma to India
1 infantry moved from India to Burma
1 bomber moved from Union of South Africa to India
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer, 1 fighter and 2 submarines placed in 110 Sea Zone
1 artillery placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
come on, 3 out of 4 bombers down??? German transport was killed by british fighter from gibraltar
one british inf to caucasus please
amd destroyer in 77 goes to egypt sea zone, red sea
nah
sorry, caucasus stands, destroyer goes to india sz 39
come on, 3 out of 4 bombers down???
Wow
We’re both having trouble keeping metal in the sky, aren’t we?
yeah……at least my two destroyers vs single subs was 100%, at least something…
come on, 3 out of 4 bombers down??? German transport was killed by british fighter from gibraltar
The fighter wasn’t on Gibraltar, it was in Z92 and can’t reach.
Do you want to attack the transport with something else?
come on, 3 out of 4 bombers down??? German transport was killed by british fighter from gibraltar
The fighter wasn’t on Gibraltar, it was in Z92 and can’t reach.
Do you want to attack the transport with something else?
It appears as you are correct. I am sorry for this. It is not my intention to pull tricks on you. I have nothing that can reach/or I am willing to loose. edit in your transport
I need to look at the map here before I make final orders. I might have made a blunder here and put london at risk. I might need to block 111. I dont have the map memorized in detail. So please hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 35 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from India to Shan State
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Holland Belgium
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Holland Belgium from Germans, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery moved from Burma to India
1 infantry moved from India to Burma
1 bomber moved from Union of South Africa to India
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer, 1 fighter and 2 submarines placed in 110 Sea Zone
1 artillery placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
you can look at the file and see if you allow it (also added the caucasus and sz 39 edits)
I looked at the possibility of you going through the backdoor and knock out london during Russia but forgot about it the other night when I was doing USA/UK, but realized it again hen reading your post
Given the resources I have available, my buys and combat moves this is the best I see I can do
I can only hope for your generous acceptance
It appears as you are correct. I am sorry for this. It is not my intention to pull tricks on you.
I know it was an honest mistake. I have no doubt :-)
you can look at the file and see if you allow it (also added the caucasus and sz 39 edits)
I looked at the possibility of you going through the backdoor and knock out london during Russia but forgot about it the other night when I was doing USA/UK, but realized it again hen reading your post
Well, this is good then because I am the cause of the long delay since Germany’s last turn.
Given the resources I have available, my buys and combat moves this is the best I see I can do
I can only hope for your generous acceptance
I will look over your edits when I go to make the Italian turn (later today). I will treat you the way I would want to be treated. :-)
Edits are fine
I don’t mind the American double block after the UK turn in this instance
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 bomber, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Italians take Vologda from Russians
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Eastern Poland to Novgorod
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Rostov to Yunnan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6,2,3
Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
hold on for a sec
ok