Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)
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I can’t pass a 30% chance at knocking down the Japanese transports, scramble and kamikaze orders please.
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Full scramble and hit AC. Let me choose the casualties.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports -
The Kamikaze hit.
1 hit with my 2 subs. Casualty please?
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Hit BB.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese -
8 additional hits, casualties?
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Looks like I pressed the wrong scramble button! There should be 3 additional fighters in the fight. I’ll roll them separately using AAA when the defensive rolls are to be rolled.
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Lose 2SS, 2AC, Tac and hit 3rd AC.
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Total of 11 hits on defence, let’s see…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese -
I keep 7 fighters and 1 bomber.
You have 7 fighters, 1 damaged battleship, 1 damaged carrier, 1 cruiser, 1 destroyer and 3 transports.
There are 10 Fighters in AAA due to the missing 3 hits, how do you suggest we handle this / removing the 3 fighters?
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If you continue the battle, use the thread rolls. In any case proceed with the Edit Mode.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber and 3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer and 12 fighters in 6 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 8/11 hits
2 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is -17
Casualties for Americans: 2 carriers, 1 destroyer, 2 fighters and 2 submarines
Casualties for Japanese: 2 carriers, 2 submarines and 1 tactical_bomber
4 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 bomber and 7 fighters moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
3 fighters placed in Korea
1 fighter placed in Western United States
2 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
10 Sea Zone : 2 carriers and 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 3 fighters and 1 infantry
Bryansk : 3 fighters and 1 tactical_bomber
Russia : 7 fighters
97 Sea Zone : 3 submarines
92 Sea Zone : 1 cruiser and 2 submarines
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transportProduction/PUs Summary :
Germans : 42 / 53
Russians : 28 / 28
Japanese : 49 / 41
Americans : 57 / 80
Chinese : 1 / 8
British : 34 / 47
UK_Pacific : 11 / 13
Italians : 21 / 21
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.760
Median : 2.000
Variance : 2.531
Standard Deviation : 1.591
Total rolls : 50Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 28 / 28
Japanese : 49 / 41
Americans : 57 / 80
Chinese : 1 / 3
British : 34 / 47
UK_Pacific : 11 / 13
Italians : 21 / 21
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.760
Median : 2.000
Variance : 2.531
Standard Deviation : 1.591
Total rolls : 50Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
10 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Non Combat Move - British
2 fighters moved from Persia to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
2 armour and 1 fighter placed in Persia
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 fighter and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Sikang : 1 mech_infantry
Shan State : 2 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Syria : 1 flag
Ethiopia : 1 flag
Bryansk : 3 bombers, 2 fighters and 2 mech_infantrys
Caucasus : 2 mech_infantrys
80 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 armour and 1 infantry
Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 2 infantry
Suriname : 1 flag
110 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 53
Russians : 28 / 28
Japanese : 44 / 41
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 14 / 14
Italians : 21 / 21
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.760
Median : 2.000
Variance : 2.531
Standard Deviation : 1.591
Total rolls : 50Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter moved from Romania to Ukraine
1 fighter moved from Novgorod to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Belarus
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxPlace Units - Italians
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,4,2
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun and 1 fighter
Romania : 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag, 1 armour, 2 fighters and 1 mech_infantry
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 53
Russians : 27 / 28
Japanese : 44 / 41
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 14 / 14
Italians : 22 / 14
ANZAC : 14 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Shan State : 6 fighters
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 submarine
43 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 53
Russians : 27 / 28
Japanese : 44 / 41
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 14 / 14
Italians : 22 / 14
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 27 / 28
Japanese : 44 / 41
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 14 / 14
Italians : 22 / 14
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





