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L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Belarus to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Belarus to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 submarines moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from 112 Sea Zone to 114 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 armour owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 battleship moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 aaGun moved from 115 Sea Zone to Novgorod
                3 artilleries moved from Novgorod to Belarus
                1 fighter moved from Ukraine to Belarus
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                2 bombers moved from Ukraine to Novgorod
                2 fighters moved from 114 Sea Zone to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 artillery, 1 infantry and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 mech_infantry
        Germany : 1 artillery, 1 factory_major, 1 infantry and 4 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 2 aaGuns, 11 armour, 5 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Smolensk : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship and 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        114 Sea Zone : 2 submarines
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 25 / 30
        Japanese : 49 / 47
        Americans : 57 / 79
        Chinese : 0 / 8
        British : 34 / 47
        UK_Pacific : 12 / 13
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ger7.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns, 2 artilleries and 18 infantry
        Tsinghai : 1 infantry
        Bryansk : 2 armour, 6 artilleries, 15 infantry and 7 mech_infantrys
        Russia : 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 fighter and 15 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 28 / 28
        Japanese : 48 / 47
        Americans : 57 / 79
        Chinese : 1 / 8
        British : 34 / 47
        UK_Pacific : 12 / 13
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
            Average roll : 1.000
            Median : 1.000
            Variance : 5.333
            Standard Deviation : 2.309
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    triplea_39603_Rus7.tsvg

  • 17 16 13 12

    The empire of Japan will strike… :-D

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Shensi to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 armour moved from Shantung to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Yunnan to Hunan
                1 armour moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                1 carrier and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Japanese collect 39 PUs (10 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 17 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Celebes : 1 flag, 1 infantry
        36 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 28 / 28
        Japanese : 49 / 41
        Americans : 57 / 79
        Chinese : 1 / 8
        British : 34 / 47
        UK_Pacific : 11 / 13
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Jap7.tsvg

  • 17 16 13 12

    Time to kill some Japs!

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    triplea_39603_Ame7.tsvg

  • 17 16 13 12

    I can’t pass a 30% chance at knocking down the Japanese transports, scramble and kamikaze orders please.

  • 21 20 18 17 16 15 14 13

    Full scramble and hit AC. Let me choose the casualties.

  • 17 16 13 12

    @Me1945:

    Full scramble and hit AC. Let me choose the casualties.

    For sure!

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports

    triplea_39603_Ame7.tsvg

  • 17 16 13 12

    The Kamikaze hit.

    1 hit with my 2 subs. Casualty please?

  • 21 20 18 17 16 15 14 13

    Hit BB.

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Japanese

    triplea_39603_Ame7.tsvg

  • 17 16 13 12

    8 additional hits, casualties?

  • 17 16 13 12

    Looks like I pressed the wrong scramble button! There should be 3 additional fighters in the fight. I’ll roll them separately using AAA when the defensive rolls are to be rolled.

  • 21 20 18 17 16 15 14 13

    Lose 2SS, 2AC, Tac and  hit 3rd AC.

  • 17 16 13 12

    Total of 11 hits on defence, let’s see…

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese

    triplea_39603_Ame7.tsvg

  • 17 16 13 12

    I keep 7 fighters and 1 bomber.

    You have 7 fighters, 1 damaged battleship, 1 damaged carrier, 1 cruiser, 1 destroyer and 3 transports.

    There are 10 Fighters in AAA due to the missing 3 hits, how do you suggest we handle this / removing the 3 fighters?

  • 21 20 18 17 16 15 14 13

    If you continue the battle, use the thread rolls. In any case proceed with the Edit Mode.

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