L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tobruk: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Tobruk: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 bombers, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
                1 armour, 1 infantry and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Americans defend with 3 fighters
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  6/9 hits
                        British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  4/10 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 2 tactical_bombers owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the British lost in Trans-Jordan
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 :  4/5 hits
                        British roll dice for 4 fighters in Trans-Jordan, round 3 :  2/4 hits
                        1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 2 fighters owned by the Americans lost in Trans-Jordan
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Americans: 3 fighters

    Non Combat Move - Germans
                1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 aaGun, 5 armour, 5 infantry and 5 mech_infantrys moved from Baltic States to Belarus
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Vyborg to Novgorod
                4 infantry moved from Karelia to Novgorod
                3 mech_infantrys moved from Baltic States to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Western Ukraine
                7 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                7 artilleries and 12 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 infantry moved from Bulgaria to Romania
                2 bombers moved from Trans-Jordan to Alexandria

    Place Units - Germans
                2 mech_infantrys placed in Germany
                3 bombers and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 3 artilleries
                EDIT: Adding units owned by Germans to Western Ukraine: 3 artilleries
                EDIT: Removing units owned by Germans from Western Ukraine: 3 infantry
                EDIT: Adding units owned by Germans to Belarus: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Alexandria : 2 bombers and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Belarus : 3 aaGuns, 5 armour, 4 artilleries, 20 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 3 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 2 aaGuns, 3 armour, 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 34
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ger4.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    @Me1945:

    You are a stud! Having everything that moves and I guess drinking everything that flames. :-)

    I’m reasonable :-D I considered taking a shot at French Indochina and Kwangsi and decided to hold back.

    Interesting strategy. I like it.

  • '17 '16 '13 '12

    @Me1945:

    @Omega1759:

    @Me1945:

    You are a stud! Having everything that moves and I guess drinking everything that flames. :-)

    I’m reasonable :-D I considered taking a shot at French Indochina and Kwangsi and decided to hold back.

    Interesting strategy. I like it.

    Your Trans-Jordan avenged things, the calculator shows 25% win rate with -30 TUV swing.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.

  • '21 '20 '18 '17 '16 '15 '14 '13

    How do you estimate your chance to take sz37? Both Are DD and US DD scored a hit last round. I doubt you can blame the dice.

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Me1945:

    Both Are DD and US DD scored a hit last round.

    I mean Fre DD

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                3 artilleries and 17 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                7 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Archangel to Smolensk

    Non Combat Move - Russians
                2 aaGuns moved from Smolensk to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 3 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 27
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Rus4.tsvg

  • '17 '16 '13 '12

    @Me1945:

    Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.

    Very true, stakes were a lot smaller in Tobruk though.

    No doubt that I was happy about 37.

    I’m playing one of the top players in the league, so kind dice are always welcome. :-D

  • '21 '20 '18 '17 '16 '15 '14 '13

    And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.

  • '17 '16 '13 '12

    @Me1945:

    And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.

    Right, saw that I was off by 3 tanks in my count after I posted (was more like a 65/35 battle which is a risk I was willing to take, but not sure about 12%).

    Thank you and I’ll reconsider alternatives tomorrow.

    I have to say I haven’t seen a game like this before. It’s for sure a fun one.

  • '21 '20 '18 '17 '16 '15 '14 '13

    See my G5 view in the attachment. Calc says Germany attacks with 88%.

    Ger 5 Pro CM.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Or even worth. If Italy takes Smolensk, the Motherland’s capital falls.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                3 artilleries and 17 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                7 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Archangel to Smolensk

    Non Combat Move - Russians
                2 aaGuns moved from Smolensk to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 9 infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 3 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 27
        Japanese : 32 / 36
        Americans : 57 / 80
        Chinese : 8 / 10
        British : 28 / 35
        UK_Pacific : 18 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Rus4.tsvg

  • '17 '16 '13 '12

    Based on my quick look at this, my situation doesn’t improve if I retreat and the opportunity cost of the Germans committing 100% on this target is something to consider.

    It’s not clear to me that I would commit to destroying the stack as the Germans if I were them but you’ve proven your guts by attacking Yunnan and Trans-Jordan, and it paid off both times.

    It’s very possible that you will crash the stack easily with enough force to resist the counterattack (and kick my butt) but that’s my going in assumption anyway. The allies have to take risks / lose attritive battles against a good player.

    Note: I made one adjustment to reinforce the can opener.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Yunnan to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                1 bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 carriers, 4 fighters and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the Americans Submerged
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese winAmericans win with 2 carriers and 4 fighters remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Celebes from Dutch with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 bomber moved from Hunan to French Indo China
                1 tactical_bomber moved from Shantung to French Indo China
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 fighter moved from Manchuria to 36 Sea Zone
                1 tactical_bomber moved from Japan to Manchuria
                1 submarine moved from 36 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 fighter and 1 infantry placed in Manchuria
                2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,6,6,4,4,3
                Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total

    triplea_39603_Jap4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Korea to 44 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Bryansk
                1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Korea to Evenkiyskiy
                4 fighters moved from Korea to Yakut S.S.R.

    Place Units - Americans
                3 fighters placed in Korea
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Evenkiyskiy : 3 fighters
        Yakut S.S.R. : 4 fighters
        Dutch New Guinea : 1 bomber
        25 Sea Zone : 2 carriers
        10 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag
        Central United States : 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 artillery, 3 fighters and 4 infantry
        Bryansk : 1 tactical_bomber
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 cruiser
        92 Sea Zone : 1 carrier and 1 destroyer
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 27
        Japanese : 43 / 36
        Americans : 57 / 82
        Chinese : 3 / 10
        British : 28 / 35
        UK_Pacific : 15 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_39603_Ame4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter in Kwangtung, round 4 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Hunan : 1 fighter and 3 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 27
        Japanese : 38 / 36
        Americans : 57 / 82
        Chinese : 8 / 9
        British : 28 / 35
        UK_Pacific : 15 / 19
        Italians : 21 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39603_Chi4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                2 fighters moved from India to Iraq
                1 bomber moved from Union of South Africa to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 4 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 :  3/10 hits
                        Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 :  4/5 hits
                        4 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  1/2 hits
                        1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Italians: 1 artillery and 4 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,3,1
                British collect 22 PUs (8 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eire: 1 mech_infantry
                EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 bomber, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 bomber, 1 factory_minor and 2 fighters
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 27 / 27
        Japanese : 34 / 36
        Americans : 57 / 82
        Chinese : 9 / 9
        British : 30 / 26
        UK_Pacific : 18 / 23
        Italians : 19 / 21
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                1 was rolled 5 times
                4 was rolled 2 times
            Average roll : 1.857
            Median : 1.000
            Variance : 3.500
            Standard Deviation : 1.871
            Total rolls : 7

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39603_UK_4.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Belarus to Vologda
                      Italians take Archangel from Russians
                      Italians take Vologda from Russians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 fighter moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        1 fighter owned by the Italians lost in Iraq
                        Italians roll dice for 1 bomber in Iraq, round 3 :  1/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Iraq
                    British win with 1 armour remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 fighter
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 armour moved from Greece to Yugoslavia
                1 mech_infantry moved from Greece to Yugoslavia

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5
                Italians collect 23 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 aaGun and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Bulgaria : 1 artillery and 1 infantry
        Greece : 1 flag
        Yugoslavia : 1 armour, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 23 / 27
        Japanese : 34 / 36
        Americans : 57 / 82
        Chinese : 9 / 9
        British : 28 / 26
        UK_Pacific : 18 / 23
        Italians : 25 / 29
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ita4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to Kweichow

    Combat - ANZAC
                Battle in Kweichow
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 fighter in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Kweichow
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Java
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        34 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 23 / 27
        Japanese : 34 / 36
        Americans : 57 / 82
        Chinese : 9 / 9
        British : 28 / 26
        UK_Pacific : 18 / 23
        Italians : 25 / 29
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    ANZAC Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39603_ANZ4.tsvg

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