i am away for the weekend, so maybe sunday night
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)
-
You are a stud! Having everything that moves and I guess drinking everything that flames. :-)
-
You are a stud! Having everything that moves and I guess drinking everything that flames. :-)
I’m reasonable :-D I considered taking a shot at French Indochina and Kwangsi and decided to hold back.
-
Trans-jordan! :-o
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 tactical_bomber
EDIT: Adding units owned by Germans to Tobruk: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 bombers, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
1 armour, 1 infantry and 1 tactical_bomber moved from Syria to Trans-Jordan
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Western Germany to Trans-JordanCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Americans defend with 3 fighters
Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 6/9 hits
British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/10 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 2 tactical_bombers owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 4/5 hits
British roll dice for 4 fighters in Trans-Jordan, round 3 : 2/4 hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 2 fighters owned by the Americans lost in Trans-Jordan
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Americans: 3 fightersNon Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Romania to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 aaGun, 5 armour, 5 infantry and 5 mech_infantrys moved from Baltic States to Belarus
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Baltic States to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
7 artilleries and 12 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 infantry moved from Bulgaria to Romania
2 bombers moved from Trans-Jordan to AlexandriaPlace Units - Germans
2 mech_infantrys placed in Germany
3 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 artilleries
EDIT: Adding units owned by Germans to Western Ukraine: 3 artilleries
EDIT: Removing units owned by Germans from Western Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Belarus: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Alexandria : 2 bombers and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 1 infantry
Germany : 1 factory_major and 2 mech_infantrys
Belarus : 3 aaGuns, 5 armour, 4 artilleries, 20 infantry and 5 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 3 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 2 aaGuns, 3 armour, 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 34
Japanese : 32 / 36
Americans : 57 / 80
Chinese : 8 / 10
British : 28 / 35
UK_Pacific : 18 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You are a stud! Having everything that moves and I guess drinking everything that flames. :-)
I’m reasonable :-D I considered taking a shot at French Indochina and Kwangsi and decided to hold back.
Interesting strategy. I like it.
-
You are a stud! Having everything that moves and I guess drinking everything that flames. :-)
I’m reasonable :-D I considered taking a shot at French Indochina and Kwangsi and decided to hold back.
Interesting strategy. I like it.
Your Trans-Jordan avenged things, the calculator shows 25% win rate with -30 TUV swing.
-
Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.
-
How do you estimate your chance to take sz37? Both Are DD and US DD scored a hit last round. I doubt you can blame the dice.
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries and 17 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Archangel to SmolenskNon Combat Move - Russians
2 aaGuns moved from Smolensk to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns, 2 artilleries and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 32 / 36
Americans : 57 / 80
Chinese : 8 / 10
British : 28 / 35
UK_Pacific : 18 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.
Very true, stakes were a lot smaller in Tobruk though.
No doubt that I was happy about 37.
I’m playing one of the top players in the league, so kind dice are always welcome. :-D
-
And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.
-
And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.
Right, saw that I was off by 3 tanks in my count after I posted (was more like a 65/35 battle which is a risk I was willing to take, but not sure about 12%).
Thank you and I’ll reconsider alternatives tomorrow.
I have to say I haven’t seen a game like this before. It’s for sure a fun one.
-
See my G5 view in the attachment. Calc says Germany attacks with 88%.
-
Or even worth. If Italy takes Smolensk, the Motherland’s capital falls.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries and 17 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Archangel to SmolenskNon Combat Move - Russians
2 aaGuns moved from Smolensk to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Smolensk: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 2 aaGuns, 2 artilleries and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 9 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 32 / 36
Americans : 57 / 80
Chinese : 8 / 10
British : 28 / 35
UK_Pacific : 18 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Based on my quick look at this, my situation doesn’t improve if I retreat and the opportunity cost of the Germans committing 100% on this target is something to consider.
It’s not clear to me that I would commit to destroying the stack as the Germans if I were them but you’ve proven your guts by attacking Yunnan and Trans-Jordan, and it paid off both times.
It’s very possible that you will crash the stack easily with enough force to resist the counterattack (and kick my butt) but that’s my going in assumption anyway. The allies have to take risks / lose attritive battles against a good player.
Note: I made one adjustment to reinforce the can opener.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 carriers, 4 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese winAmericans win with 2 carriers and 4 fighters remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from Dutch with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Shantung to French Indo China
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 submarine moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 fighter and 1 infantry placed in Manchuria
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,6,6,4,4,3
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to 44 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Bryansk
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Korea to Evenkiyskiy
4 fighters moved from Korea to Yakut S.S.R.Place Units - Americans
3 fighters placed in Korea
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Evenkiyskiy : 3 fighters
Yakut S.S.R. : 4 fighters
Dutch New Guinea : 1 bomber
25 Sea Zone : 2 carriers
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 artillery, 3 fighters and 4 infantry
Bryansk : 1 tactical_bomber
93 Sea Zone : 1 submarine
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 carrier and 1 destroyer
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 43 / 36
Americans : 57 / 82
Chinese : 3 / 10
British : 28 / 35
UK_Pacific : 15 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to HunanPlace Units - Chinese
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Hunan : 1 fighter and 3 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 38 / 36
Americans : 57 / 82
Chinese : 8 / 9
British : 28 / 35
UK_Pacific : 15 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3





