08677fe3-ccc3-4294-b0bc-71adf96ec12f-triplea_42321_1chi.tsvg
Witt (Carthage) vs Colt45554 (Rome) 270 BC
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That is fine. It took me 90 mins to do the 5 goes in the TAW game with PO. Had forgotten how to play and how headbspinning the possibilities were. Could not play two of them!
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 cavalrys moved from Capua to Croton
2 biremes and 2 triremes moved from SZ 34 to SZ 35
6 cavalrys moved from Genua to Nemausus
1 velites moved from Massilia to Nemausus
5 legionaires moved from Massilia to Nemausus
1 ballista moved from Massilia to Nemausus
1 ballista and 6 legionaires moved from Verona to Vindonissa
1 bireme and 1 trireme moved from SZ 34 to SZ 35Purchase Units - RomanRepublic
RomanRepublic buy 6 cavalrys, 2 forts and 9 velitess; Remaining resources: 2 PUs;Combat - RomanRepublic
Battle in SZ 35
RomanRepublic attack with 3 biremes and 3 triremes
Numidia defend with 1 trireme
RomanRepublic win with 2 biremes and 3 triremes remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 bireme
Casualties for Numidia: 1 trireme
Battle in Croton
RomanRepublic attack with 2 cavalrys
Numidia defend with 1 spearman
RomanRepublic win, taking Croton from Numidia with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Vindonissa
RomanRepublic attack with 1 ballista and 6 legionaires
Neutral defend with 3 archers and 1 swordman
RomanRepublic loses 0 PUs for violating Vindonissas neutrality.
RomanRepublic win, taking Vindonissa from Neutral with 1 ballista and 5 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 3 archers and 1 swordman
Casualties for RomanRepublic: 1 legionaire
Battle in Nemausus
RomanRepublic attack with 1 ballista, 6 cavalrys, 5 legionaires and 1 velites
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic loses 0 PUs for violating Nemaususs neutrality.
RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 5 cavalrys and 5 legionaires remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 velitesNon Combat Move - RomanRepublic
7 velitess moved from Roma to SZ 28
3 triremes and 7 velitess moved from SZ 28 to SZ 34
7 velitess moved from SZ 34 to Messana
3 triremes moved from SZ 34 to SZ 28Place Units - RomanRepublic
1 fort placed in Messana
1 fort placed in Massilia
9 velitess placed in Roma
3 cavalrys placed in Massilia
3 cavalrys placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 70 PUs; end with 72 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 cavalrys
Roma : 1 city and 9 velitess
Vindonissa : 1 flag, 1 ballista and 5 legionaires
Verona : 1 flag
Messana : 7 forts, 11 legionaires and 23 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys, 1 city and 1 fort
SZ 35 : 2 biremes and 3 triremes
SZ 34 : 2 biremes and 3 triremes
SZ 28 : 3 triremes
SZ 25 : 1 bireme
Genua : 1 flag
Nemausus : 1 flag, 1 ballista, 5 cavalrys and 5 legionaires
Patavium : 1 flag, 3 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 18 / 20
Macedonia : 43 / 43
Egypt : 32 / 35
Seleucid : 46 / 55
Parthia : 71 / 74
Numidia : 31 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers and 2 slingerss; Remaining resources: 0 PUs;Non Combat Move - GreekCityStates
4 biremes and 5 triremes moved from SZ 68 to SZ 67
9 archers, 2 cavalrys and 6 hoplites moved from Corinth to SpartaPlace Units - GreekCityStates
4 archers and 2 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 18 PUs; end with 18 PUs totalTerritory Summary for GreekCityStates :
Sparta : 19 archers, 2 cavalrys, 1 city, 6 hoplites and 2 slingerss
Corinth : 1 flag
SZ 67 : 4 biremes and 5 triremes
Messana : 5 hoplitesProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 18 / 18
Macedonia : 43 / 43
Egypt : 32 / 35
Seleucid : 46 / 55
Parthia : 71 / 74
Numidia : 31 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
7 cavalrys, 10 hoplites, 8 peltastss and 5 swordmen moved from Athens to Corinth
Macedonia take Corinth from GreekCityStates
5 cavalrys moved from Larissa to Corinth
1 peltasts moved from Larissa to Athens
2 peltastss moved from Thessalonica to SZ 69
8 biremes, 2 peltastss and 5 triremes moved from SZ 69 to SZ 68
1 peltasts moved from SZ 68 to Rhodos
Macedonia take Rhodos from GreekCityStates
1 peltasts moved from SZ 68 to RhodosPurchase Units - Macedonia
Macedonia buy 10 cavalrys; Remaining resources: 3 PUs;Combat - Macedonia
Non Combat Move - Macedonia
Place Units - Macedonia
6 cavalrys placed in Larissa
4 cavalrys placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 55 PUs; end with 58 PUs totalTerritory Summary for Macedonia :
Thessalonica : 4 cavalrys and 1 city
Larissa : 6 cavalrys and 1 city
Corinth : 12 cavalrys, 10 hoplites, 8 peltastss and 5 swordmen
Pergamum : 1 flag
Athens : 1 flag, 1 peltasts
Delphi : 1 flag
SZ 68 : 8 biremes and 5 triremes
Rhodos : 1 flag, 2 peltastss
Apollonia : 1 flagProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 32 / 35
Seleucid : 46 / 55
Parthia : 71 / 74
Numidia : 31 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
1 axeman moved from Jerusalem to DamascusPurchase Units - Egypt
Egypt buy 11 spearmen; Remaining resources: 2 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 1 axeman
Seleucid defend with 1 peltasts
Seleucid win with no units remaining. Battle score for attacker is -1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
2 spearmen moved from Memphis to Alexandria
5 archers and 14 spearmen moved from Paraetonium to AlexandriaPlace Units - Egypt
2 spearmen placed in Jerusalem
9 spearmen placed in Alexandria
Egypt undo move 2.
6 spearmen placed in Alexandria
3 spearmen placed in Jerusalem
Turning on Edit Mode
EDIT: Removing units owned by Egypt from SZ 58: 5 biremes and 2 triremes
EDIT: Adding units owned by Egypt to SZ 57: 5 biremes and 2 triremes
EDIT: Turning off Edit ModeTurn Complete - Egypt
Egypt collect 32 PUs; end with 34 PUs totalTerritory Summary for Egypt :
Jerusalem : 8 archers, 2 axemen, 9 chariots, 1 city and 9 spearmen
Alexandria : 5 archers, 1 city and 22 spearmen
SZ 57 : 5 biremes and 2 triremes
Paraetonium : 1 flag, 1 spearmanProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 32 / 34
Seleucid : 46 / 55
Parthia : 71 / 74
Numidia : 31 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
4 hoplites and 2 peltastss moved from Attalia to SZ 62
9 cavalrys moved from Antioch to Jerusalem
2 hoplites, 1 peltasts and 1 trireme moved from SZ 62 to SZ 61
2 hoplites, 1 peltasts and 1 trireme moved from SZ 62 to SZ 61
4 hoplites and 2 peltastss moved from SZ 61 to Antioch
6 cataphracts moved from Sidon to Jerusalem
6 hoplites moved from Sidon to Antioch
1 peltasts moved from Antioch to Damascus
9 legionaires and 14 peltastss moved from Sidon to Jerusalem
4 peltastss moved from Sidon to AntiochPurchase Units - Seleucid
Seleucid buy 3 hoplites, 5 legionaires and 10 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 6 cataphracts, 9 cavalrys, 9 legionaires and 14 peltastss
Egypt defend with 8 archers, 2 axemen, 9 chariots, 1 city and 9 spearmen
Seleucid win, taking Jerusalem from Egypt with 6 cataphracts and 6 legionaires remaining. Battle score for attacker is 43
Casualties for Egypt: 8 archers, 2 axemen, 9 chariots and 9 spearmen
Casualties for Seleucid: 9 cavalrys, 3 legionaires and 14 peltastssNon Combat Move - Seleucid
5 biremes and 2 triremes moved from SZ 62 to SZ 60Place Units - Seleucid
3 hoplites, 2 legionaires and 6 peltastss placed in Antioch
3 legionaires and 4 peltastss placed in SidonTurn Complete - Seleucid
Seleucid collect 54 PUs; end with 54 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 6 cataphracts, 1 city and 6 legionaires
Damascus : 1 peltasts
Salamis : 1 flag
Antioch : 1 city, 16 hoplites, 4 legionaires and 13 peltastss
SZ 61 : 2 triremes
Sardis : 1 peltasts
SZ 60 : 5 biremes and 2 triremes
Sidon : 1 flag, 1 city, 3 legionaires and 4 peltastssProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 24 / 34
Seleucid : 54 / 54
Parthia : 71 / 74
Numidia : 31 / 38 -
I just didnt know how to hold the west and east as Egypt. I thought this game was about taking down neutrals and slowly gaining income but you’re showing me that’s not important on the eastern half of the map and that rushing at the opponent is best. I will post Parthia later todau or tomorrow morning.
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I think two nations have to gang up on one, while holding the other borders defensively.
The territories in the East are worth so much more than in the West. That probably messes things up. You have to hold and trade them. Is probably a case of luck, whether Selucia or Parthia gains the upper hand. Egypt does get easily sandwiched, I think. -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
1 spearman moved from Emesa to Damascus
1 cavalry moved from Emesa to DamascusPurchase Units - Parthia
Parthia buy 5 cavalrys and 9 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Damascus
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Damascus from Seleucid with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
15 spearmen moved from Hatra to Emesa
10 horsearchers moved from Seleucia to Emesa
2 cataphracts and 5 cavalrys moved from Seleucia to Emesa
6 spearmen moved from Seleucia to HatraPlace Units - Parthia
5 cavalrys placed in Hatra
9 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 76 PUs; end with 76 PUs totalTerritory Summary for Parthia :
Damascus : 1 flag, 1 cavalry
Edessa : 1 flag, 2 spearmen
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 5 cavalrys, 1 city and 6 spearmen
Seleucia : 1 flag, 1 city and 9 horsearchers
Emesa : 1 flag, 10 archers, 5 cataphracts, 9 cavalrys, 15 horsearchers and 15 spearmen
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 24 / 34
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 38 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
1 cavalry moved from Tingis to Cartenna
1 spearman moved from Siwa to Paraetonium
2 archers, 16 cavalrys and 7 spearmen moved from Paliurus to Paraetonium
4 cavalrys moved from Cyrene to Paraetonium
2 cavalrys moved from Berenice to Paraetonium
1 spearman moved from Berenice to Siwa
1 cavalry moved from Leptis Magna to Siwa
1 cavalry moved from Leptis Magna to Siwa
1 bireme and 1 spearman moved from SZ 26 to SZ 32
1 spearman moved from SZ 32 to Caralis
4 spearmen and 1 swordman moved from Banasa to Tingis
1 swordman moved from Barcino to SZ 18
1 bireme and 1 swordman moved from SZ 18 to SZ 22Purchase Units - Numidia
Numidia buy 1 city, 1 spearman, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat - Numidia
Battle in Paraetonium
Numidia attack with 2 archers, 22 cavalrys and 8 spearmen
Egypt defend with 1 spearman
Numidia win, taking Paraetonium from Egypt with 2 archers, 22 cavalrys and 8 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Numidia
1 spearman moved from Leptis Magna to BerenicePlace Units - Numidia
1 city placed in Tingis
1 trireme placed in SZ 42
1 spearman and 2 swordmen placed in CyreneTurn Complete - Numidia
Numidia collect 31 PUs; end with 31 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siwa : 2 cavalrys and 1 spearman
Siga : 1 flag
Berenice : 1 spearman
Cartenna : 1 flag, 1 cavalry
Caralis : 1 archer and 1 spearman
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 1 city, 1 spearman and 2 swordmen
Carthago : 1 archer, 1 cavalry and 2 spearmen
SZ 32 : 1 bireme
SZ 22 : 1 bireme and 1 swordman
SZ 42 : 1 trireme
Paraetonium : 1 flag, 2 archers, 22 cavalrys and 8 spearmen
Leptis Magna : 1 city
Tingis : 1 flag, 1 archer, 1 city, 4 spearmen and 2 swordmenProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 24 / 34
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
1 hoplite, 2 spearmen and 1 swordman moved from Tarraco to Barcino
9 spearmen and 1 swordman moved from Carthago to SZ 36
5 spearmen moved from Thapsus to SZ 36
14 spearmen and 1 swordman moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 4 cavalrys, 6 spearmen, 7 swordmen and 1 warelephant; Remaining resources: 0 PUs;Non Combat Move - Carthage
1 bireme moved from SZ 19 to SZ 20
1 bireme moved from SZ 19 to SZ 20Place Units - Carthage
3 spearmen and 1 warelephant placed in Barcino
4 cavalrys placed in Tarraco
3 spearmen and 7 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 1 cavalry, 1 city, 1 hoplite, 5 spearmen, 9 swordmen and 1 warelephant
Thenae : 1 flag
Salmantica : 1 flag
Thapsus : 1 city
Tarraco : 1 flag, 4 cavalrys and 1 city
Aleria : 2 spearmen
Toletum : 1 flag
Carthago : 1 city, 3 spearmen and 7 swordmen
Syracuse : 1 flag, 1 spearman
SZ 36 : 4 biremes and 5 triremes
SZ 32 : 1 bireme and 1 trireme
SZ 20 : 2 biremes
Lilybaeum : 3 cavalrys, 1 hoplite, 60 spearmen, 15 swordmen and 2 warelephants
Valentia : 1 flagProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 70 / 72
GreekCityStates : 6 / 18
Macedonia : 55 / 58
Egypt : 24 / 34
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 31 -
forgot to ncm some ships last turn to shuck to sicily. Not that they could have made a great difference in the result, but still a larger TUV difference.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - GreekCityStates
Purchase Units - GreekCityStates
GreekCityStates buy 3 archers and 3 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Non Combat Move - GreekCityStates
4 biremes and 5 triremes moved from SZ 67 to SZ 53Place Units - GreekCityStates
3 archers and 3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 12 PUs; end with 12 PUs totalTerritory Summary for GreekCityStates :
Sparta : 22 archers, 2 cavalrys, 1 city, 6 hoplites and 5 slingerss
Messana : 5 hoplites
SZ 53 : 4 biremes and 5 triremesProduction/PUs Summary :
Carthage : 70 / 76
RomanRepublic : 71 / 71
GreekCityStates : 12 / 12
Macedonia : 55 / 58
Egypt : 24 / 34
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 31 -
Sorry, missed post button for Rome
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Macedonia
6 cavalrys moved from Larissa to Corinth
4 cavalrys moved from Thessalonica to Athens
1 peltasts moved from Rhodos to SZ 68
1 peltasts moved from Rhodos to SZ 68
1 peltasts moved from Athens to SZ 68
8 biremes, 3 peltastss and 5 triremes moved from SZ 68 to SZ 67
3 peltastss moved from SZ 67 to CorinthPurchase Units - Macedonia
Macedonia buy 10 cavalrys, 1 city and 1 peltasts; Remaining resources: 1 PUs;Non Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Corinth
6 cavalrys placed in Larissa
4 cavalrys and 1 peltasts placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 55 PUs; end with 56 PUs totalTerritory Summary for Macedonia :
Thessalonica : 4 cavalrys, 1 city and 1 peltasts
Larissa : 6 cavalrys and 1 city
Corinth : 18 cavalrys, 1 city, 10 hoplites, 11 peltastss and 5 swordmen
Pergamum : 1 flag
Athens : 1 flag, 4 cavalrys
Delphi : 1 flag
SZ 67 : 8 biremes and 5 triremes
Rhodos : 1 flag
Apollonia : 1 flagProduction/PUs Summary :
Carthage : 70 / 76
RomanRepublic : 71 / 71
GreekCityStates : 12 / 12
Macedonia : 55 / 56
Egypt : 24 / 34
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Purchase Units - Egypt
Egypt buy 2 axemen and 7 spearmen; Remaining resources: 7 PUs;Non Combat Move - Egypt
2 spearmen moved from Alexandria to Hermopolis
1 spearman moved from Alexandria to SZ 57
1 bireme and 1 spearman moved from SZ 57 to SZ 58
1 spearman moved from SZ 58 to PharanPlace Units - Egypt
2 axemen and 7 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 24 PUs; end with 31 PUs totalTerritory Summary for Egypt :
Hermopolis : 2 spearmen
Alexandria : 5 archers, 2 axemen, 1 city and 26 spearmen
SZ 57 : 4 biremes and 2 triremes
SZ 58 : 1 bireme
Pharan : 1 spearmanProduction/PUs Summary :
Carthage : 70 / 76
RomanRepublic : 71 / 71
GreekCityStates : 12 / 12
Macedonia : 55 / 56
Egypt : 24 / 31
Seleucid : 49 / 54
Parthia : 76 / 76
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Seleucid
3 legionaires moved from Jerusalem to Damascus
6 cataphracts moved from Jerusalem to Antioch
3 legionaires and 4 peltastss moved from Sidon to AntiochPurchase Units - Seleucid
Seleucid buy 10 hoplites and 1 legionaire; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 3 legionaires
Parthia defend with 1 cavalry
Seleucid win, taking Damascus from Parthia with 3 legionaires remaining. Battle score for attacker is 4
Casualties for Parthia: 1 cavalryNon Combat Move - Seleucid
2 legionaires moved from Jerusalem to Sidon
1 peltasts moved from Sardis to Attalia
5 biremes and 2 triremes moved from SZ 60 to SZ 63
1 trireme moved from SZ 61 to SZ 62Place Units - Seleucid
10 hoplites and 1 legionaire placed in AntiochTurn Complete - Seleucid
Seleucid collect 54 PUs; end with 54 PUs totalTerritory Summary for Seleucid :
Jerusalem : 1 flag, 1 city and 1 legionaire
Damascus : 3 legionaires
Salamis : 1 flag
Antioch : 6 cataphracts, 1 city, 26 hoplites, 8 legionaires and 17 peltastss
SZ 61 : 1 trireme
SZ 62 : 1 trireme
SZ 63 : 5 biremes and 2 triremes
Sidon : 1 flag, 1 city and 2 legionaires
Attalia : 1 peltastsProduction/PUs Summary :
Carthage : 70 / 76
RomanRepublic : 71 / 71
GreekCityStates : 12 / 12
Macedonia : 55 / 56
Egypt : 24 / 31
Seleucid : 54 / 54
Parthia : 71 / 76
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Parthia
9 horsearchers moved from Seleucia to Antioch
10 archers, 5 cataphracts, 9 cavalrys, 15 horsearchers and 15 spearmen moved from Emesa to Antioch
5 cavalrys moved from Hatra to Antioch
2 spearmen moved from Edessa to AntiochPurchase Units - Parthia
Parthia buy 4 cataphracts, 7 horsearchers and 1 spearman; Remaining resources: 3 PUs;Combat - Parthia
Battle in Antioch
Parthia attack with 10 archers, 5 cataphracts, 14 cavalrys, 24 horsearchers and 17 spearmen
Seleucid defend with 6 cataphracts, 1 city, 26 hoplites, 8 legionaires and 17 peltastss
Parthia roll dice for 10 archers, 5 cataphracts, 14 cavalrys, 24 horsearchers and 17 spearmen in Antioch, round 2 : 23/70 hits
Seleucid roll dice for 6 cataphracts, 26 hoplites, 8 legionaires and 17 peltastss in Antioch, round 2 : 20/57 hits
3 archers owned by the Parthia, 17 peltastss owned by the Seleucid, 6 legionaires owned by the Seleucid and 17 spearmen owned by the Parthia lost in Antioch
Parthia roll dice for 7 archers, 5 cataphracts, 14 cavalrys and 24 horsearchers in Antioch, round 3 : 15/50 hits
Seleucid roll dice for 6 cataphracts, 26 hoplites and 2 legionaires in Antioch, round 3 : 19/34 hits
7 archers owned by the Parthia, 13 hoplites owned by the Seleucid, 2 legionaires owned by the Seleucid and 12 cavalrys owned by the Parthia lost in Antioch
Parthia roll dice for 5 cataphracts, 2 cavalrys and 24 horsearchers in Antioch, round 4 : 8/31 hits
Seleucid roll dice for 6 cataphracts and 13 hoplites in Antioch, round 4 : 11/19 hits
8 hoplites owned by the Seleucid, 2 cavalrys owned by the Parthia and 9 horsearchers owned by the Parthia lost in Antioch
Parthia roll dice for 5 cataphracts and 15 horsearchers in Antioch, round 5 : 7/20 hits
Seleucid roll dice for 6 cataphracts and 5 hoplites in Antioch, round 5 : 8/11 hits
5 hoplites owned by the Seleucid, 8 horsearchers owned by the Parthia and 2 cataphracts owned by the Seleucid lost in Antioch
Parthia roll dice for 5 cataphracts and 7 horsearchers in Antioch, round 6 : 2/12 hits
Seleucid roll dice for 4 cataphracts in Antioch, round 6 : 1/4 hits
1 horsearcher owned by the Parthia and 2 cataphracts owned by the Seleucid lost in Antioch
Parthia roll dice for 5 cataphracts and 6 horsearchers in Antioch, round 7 : 3/11 hits
Seleucid roll dice for 2 cataphracts in Antioch, round 7 : 0/2 hits
2 cataphracts owned by the Seleucid lost in Antioch
Parthia captures 54PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 5 cataphracts and 6 horsearchers remaining. Battle score for attacker is -17
Casualties for Parthia: 10 archers, 14 cavalrys, 18 horsearchers and 17 spearmen
Casualties for Seleucid: 6 cataphracts, 26 hoplites, 8 legionaires and 17 peltastssNon Combat Move - Parthia
6 spearmen moved from Hatra to EmesaPlace Units - Parthia
4 cataphracts and 1 spearman placed in Hatra
7 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 82 PUs; end with 139 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag
Babylon : 1 flag
Ninive : 1 flag
Antioch : 1 flag, 5 cataphracts, 1 city and 6 horsearchers
SZ 86 : 1 bireme
Hatra : 1 flag, 4 cataphracts, 1 city and 1 spearman
Seleucia : 1 flag, 1 city and 7 horsearchers
Emesa : 1 flag, 6 spearmen
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 70 / 76
RomanRepublic : 71 / 71
GreekCityStates : 12 / 12
Macedonia : 55 / 56
Egypt : 24 / 31
Seleucid : 43 / 0
Parthia : 82 / 139
Numidia : 31 / 31 -
Parthia is the only thing giving me hope yet.
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Yes. I saw too late that I had left that open. Might be game fir you, after all. Not sure I can recover from that.





