@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40
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Scramble in sz 110?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Scotland to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 mech_infantrys moved from Northwest Persia to Persia
3 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 tactical_bomber moved from 110 Sea Zone to United KingdomCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry
Germans win, taking Persia from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in United Kingdom
Germans attack with 6 artilleries, 2 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
2 mech_infantrys retreated to Scotland
British win with 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
Casualties for Germans: 6 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns and 2 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
4 aaGuns and 21 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Novosibirsk to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Cyprus to Normandy Bordeaux
2 armour moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Timguska
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 armour moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 battleship and 1 destroyer placed in 110 Sea Zone
1 airfield and 1 bomber placed in Normandy Bordeaux
3 armour placed in Volgograd
3 armour placed in RussiaTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
HOLY SH*T!!! I’ve never seen anyone roll dice like that with AA guns in my life!!! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
4 fighters moved from 20 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 submarine moved from 20 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour, 2 infantry and 1 mech_infantry
Battle in Alaska
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
4 fighters moved from Kwangsi to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 2 cruisers moved from 91 Sea Zone to 89 Sea Zone
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 fighters moved from West India to Persia
2 fighters moved from West India to Persia
1 bomber and 4 fighters moved from West India to Northwest Persia
1 fighter moved from Iraq to Persia
4 fighters moved from 37 Sea Zone to Kwangsi
3 fighters moved from 37 Sea Zone to Hunan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 49 Sea Zone to 42 Sea Zone
4 fighters moved from 49 Sea Zone to 42 Sea Zone
2 cruisers moved from 54 Sea Zone to 37 Sea Zone
6 fighters moved from Western United States to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Western United States to 89 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 mech_infantry
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Americans attack with 4 fighters
Japanese defend with 3 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Persia
Americans attack with 5 fighters
Germans defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
Americans attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
4 fighters moved from Kwangsi to Burma
3 fighters moved from Hunan to Yunnan
2 fighters moved from 44 Sea Zone to Celebes
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Northwest Persia to Iraq
5 fighters moved from Persia to IraqPlace Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 armour, 21 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 mech_infantrys
British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kazakhstan to Sikang
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Sikang
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Sikang
Italians attack with 1 artillery and 1 bomber
ANZAC defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians win, taking Morocco from French, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 carrier and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
2 fighters moved from Northwest Persia to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 6 infantry moved from Northern Italy to France
2 fighters moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
3 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 armour moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 artillery, 1 fighter and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to SzechwanCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
ANZAC win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Suiyuyan to ShensiPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 infantry, 3 mech_infantrys and 4 transports
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry and 3 mech_infantrys
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 artillery and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
6 fighters and 3 tactical_bombers moved from Caucasus to Tsinghai -
Scramble in sz 109?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 artillery and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
6 fighters and 3 tactical_bombers moved from Caucasus to TsinghaiCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 6 bombers, 1 cruiser and 1 fighter
Americans defend with 3 transports
Germans win with 6 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Kansu
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Germans attack with 6 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 aaGuns moved from Caucasus to Kazakhstan
24 armour and 1 artillery moved from Caucasus to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
2 armour, 1 artillery and 9 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 carriers, 9 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
6 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Bessarabia
6 fighters and 3 tactical_bombers moved from Tsinghai to Kazakhstan
2 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
9 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Southern France to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 fighters placed in Normandy Bordeaux
1 armour placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
2 submarines placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 fighter placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Anhwe to Chahar
2 mech_infantrys moved from Shantung to Hopei
2 tactical_bombers moved from Kwangtung to Hopei
2 fighters moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Kwangsi
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 3 transports
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 destroyer and 3 transports
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Java from UK_Pacific, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Hopei
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Kwangtung
1 fighter moved from Hopei to Kwangtung
1 fighter moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Iraq to Egypt
2 fighters moved from Iraq to Turkmenistan
1 bomber and 3 fighters moved from Iraq to Northwest Persia
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to Kwangsi
2 fighters moved from Yunnan to Kiangsi
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Celebes to 37 Sea Zone
3 carriers, 1 cruiser and 1 submarine moved from 49 Sea Zone to 30 Sea Zone
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
2 mech_infantrys moved from Tobruk to Alexandria
2 armour moved from Tobruk to Alexandria
1 carrier, 2 cruisers and 1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
2 infantry moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 25 Sea Zone
4 fighters moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to KwangsiCombat - Americans
Battle in 36 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Turkmenistan
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 aaGun; Italians defend with 2 mech_infantrys
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 fighters
Battle in British Columbia
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans win, taking British Columbia from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Americans attack with 4 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 25 Sea Zone to Midway
3 carriers, 1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Malaya
3 fighters moved from Kwangsi to Siam
2 fighters moved from Kiangsi to Yunnan
2 fighters moved from Turkmenistan to Eastern Persia
1 bomber and 1 fighter moved from Northwest Persia to EgyptPlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs





