Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L17 G40 StuckTojo (L+24) vs AetV (X)
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Hello:
If you do a suicide attack in sz 98 I’d like the following order of losses, please:
2 US destroyers
2 UK destroyers
1 UK carrier keel
1 UK carrier
2 US cruisers
1 UK cruiser
2 US carrier keels
2 US carriers
4 US fighters
1 UK fighter
1 ANZAC fighterThanks.
I appreciate your thought and maybe the attempt to wrap things up, but as a triple a friend and good gaming buddy :-)i would like to let you know that you give way too many Infos away with that.
Patient is the most match winner here and decoy the second. :-DYou should never give away scramble decissions and ool before somebody is asking you.
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@aequitas:
Hello:
If you do a suicide attack in sz 98 I’d like the following order of losses, please:
2 US destroyers
2 UK destroyers
1 UK carrier keel
1 UK carrier
2 US cruisers
1 UK cruiser
2 US carrier keels
2 US carriers
4 US fighters
1 UK fighter
1 ANZAC fighterThanks.
I appreciate your thought and maybe the attempt to wrap things up, but as a triple a friend and good gaming buddy :-)i would like to let you know that you give way too many Infos away with that.
Patient is the most match winner here and decoy the second. :-DYou should never give away scramble decissions and ool before somebody is asking you.
Yes, I suppose you’re, now that I think about it. I try to speed things up, but like you say, it’s probably better to just be patient. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Eastern Poland to Western Ukraine
4 transports moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 98 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 fighter moved from New Zealand to Queensland
1 cruiser and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - French
Battle in 123 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 123 Sea Zone to Scotland
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
20 armour, 5 artilleries, 18 infantry and 15 mech_infantrys moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to Volgograd
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 22 armour, 5 artilleries, 3 fighters, 18 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 22 armour, 5 artilleries, 3 fighters, 17 infantry, 17 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
2 submarines placed in 93 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Rostov
3 fighters moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 artillery moved from Smolensk to Vologda
1 infantry moved from Russia to Smolensk
4 aaGuns, 3 armour, 4 artilleries and 59 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 45 Sea Zone
3 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
2 carriers moved from 41 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 armour and 2 mech_infantrys moved from Timguska to Urals
Japanese take Urals from Russians
2 armour and 2 mech_infantrys moved from Urals to EvenkiyskiyCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 5 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Dutch New Guinea from Americans with 5 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Buryatia to Yenisey
1 fighter moved from Manchuria to Korea
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 2 submarines moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to 45 Sea ZonePlace Units - Japanese
1 battleship, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Jehol to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Americans creates battle in territory 98 Sea Zone
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France causes 5 damage total.
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 98 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from 43 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
2 mech_infantrys moved from Trans-Jordan to Persia
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from Tambov to Russia
1 transport moved from 91 Sea Zone to 102 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 bomber placed in Western United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Hunan to Manchuria
1 artillery and 2 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
1 infantry moved from Jehol to Shantung
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Burma to Yunnan
2 artilleries moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 2 infantry placed in Jehol
2 infantry placed in Anhwe
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Hunan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Sikang to Kansu
1 armour moved from Chahar to Anhwe
2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Anhwe to Hunan
1 artillery moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 10 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from Tambov to Russia
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Samara
4 mech_infantrys moved from Northwest Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to YunnanPlace Units - British
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery moved from Western Ukraine to BryanskPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from Malaya to KwangsiPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 4 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Belarus
2 infantry moved from Ukraine to Rostov
3 fighters moved from Ukraine to Rostov
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Ukraine
1 bomber moved from Archangel to Ukraine
1 fighter moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
4 mech_infantrys moved from Novgorod to Bryansk
3 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Western Germany to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Southern Italy
4 bombers moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in France
1 fighter placed in Western Germany
3 infantry placed in Western Germany
1 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to VologdaPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 43 PUs;
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 carrier moved from 45 Sea Zone to 22 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 3 tactical_bombers and 6 transports moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
2 mech_infantrys moved from Yenisey to UralsCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 3 tactical_bombers and 6 transports
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Urals
Japanese attack with 2 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Urals from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to France
1 bomber moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - Americans
6 fighters moved from 54 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Western United States to New Zealand
1 bomber moved from 43 Sea Zone to South Australia
2 infantry and 2 mech_infantrys moved from Persia to 80 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 bomber moved from France to United Kingdom
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Americans undo move 4.
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Jehol to Manchuria
1 artillery moved from Manchuria to Jehol
10 infantry moved from Jehol to Manchuria
3 infantry moved from Anhwe to Jehol
2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Kiangsu
1 fighter moved from Jehol to AnhwePlace Units - Chinese
6 infantry placed in Jehol
1 artillery placed in Kwangsi
1 artillery and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Queensland to New South Wales
1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from West India to 79 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Kansu to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Timguska to Urals
3 mech_infantrys moved from Kansu to Urals
1 mech_infantry moved from Samara to Urals
1 armour and 2 mech_infantrys moved from Kazakhstan to UralsCombat - British
Battle in Sumatra
Battle in Urals
British attack with 2 armour and 7 mech_infantrys
Japanese defend with 2 armour and 4 mech_infantrys
British win, taking Sumatra from Japanese, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour and 4 mech_infantrys
Casualties for British: 1 armour and 7 mech_infantrysNon Combat Move - British
1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Caucasus to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Caucasus to Rostov
2 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 armour and 2 mech_infantrys moved from Hunan to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Java
2 fighters and 1 tactical_bomber moved from India to Java
1 armour and 1 infantry moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to AnhwePlace Units - British
1 airfield placed in Egypt
3 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber