@cwglee51 Submerge sub or fight?
16L G40 axis-dominion vs Gamer (allies) BM - Game 2
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Scotland to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Russia to ArchangelCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Holland Belgium
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking 41 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Archangel
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 fighters moved from Archangel to Russia
1 bomber moved from Archangel to Scotland
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Holland Belgium to Scotland
1 fighter moved from Eastern United States to Gibraltar
1 marine moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Western United States
1 bomber moved from Western United States to Scotland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Marianas to Caroline Islands
2 fighters moved from Midway to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Solomon Islands to 49 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery and 1 transport moved from 49 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Western United States to Midway
1 carrier moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
Crashing back to reality
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
1 armour moved from India to Yunnan
3 fighters moved from India to Yunnan
2 fighters moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun, 2 artilleries and 6 infantry
Germans win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 6 infantry
3 fighters owned by the British retreated
Battle in Caucasus
British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour and 3 fighters
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns, 3 artilleries and 15 infantry moved from India to Burma
1 armour moved from West India to Burma
1 aaGun, 1 artillery and 5 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 fighter moved from Nenetsia to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Iraq to India
1 fighter moved from Yunnan to Burma
1 bomber moved from Caucasus to Russia
1 fighter moved from 98 Sea Zone to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Tanganyika Territory
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun moved from Iraq to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 77 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from Eastern Persia to Burma
2 fighters moved from Yunnan to India
1 infantry moved from Italian Somaliland to KenyaPlace Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Almost forgot - I need to point out that you should change out your survivors in Normandy if you want - I took off an AA gun and Germans and left Italian artillery, so edit them out if you want
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 2 infantry and 3 mech_infantrys moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Bulgaria to Novgorod
2 mech_infantrys moved from Greater Southern Germany to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 fighters moved from Bulgaria to Novgorod
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,3
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Midway to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Caroline Islands
1 fighter and 2 infantry moved from Northwest Persia to Persia
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun, 1 artillery and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Northwest Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 80 Sea Zone to 77 Sea ZoneTurn Complete - French
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sorry for the delay, got absorbed in several of my other games and haven’t had as much motivation to come back to this one haha but will try to get this going again probably by this weekend
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Northwest Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 80 Sea Zone to 77 Sea ZoneTurn Complete - French
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Sure, thanks man
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yah like you, i’m still sticking with the ps3 for a while longer. games are still great, and i haven’t played through enough of them to justify going to the next level. maybe if i played less A&A (> 7 games at a time) and indoor soccer (3 to 4 x per week), i’d have more time for the other fun video games.
Whoa, Demon’s Souls is awesome, it is my favorite of the 3!! I’ve almost completed the first playthrough - was really rolling this weekend. The defense they give you from leveling seems to really help in this game because at some point, I was finally able to really roll. There are several things unique to Demon’s Souls that Dark Souls I and II did not have, that I really like. I played 1/2 of Dark Souls II first, then all of Dark Souls I, and then backed up to Demon’s Souls, so if you play Demon’s Souls without having played DS I or II I’m not sure you’ll appreciate it as much as I do now, given the order I happened to play them in.
But anyway, this is one of my favorite series of games of all time, though I haven’t played some of the big names like Assassin’s Creed and never really got into Dragon Age…
One more thing, don’t know if you ever played Final Fantasy X, but I just got the re-mastered version on PS3 and WOW it is very very enjoyable for a FFX fan
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hey just letting you know, i’ve been winding down and not accepting any new games, as i am looking to take a 2 or 3 week break. i just wrapped up some good, fast-paced games with nerquen and pherman, for ex, but am not picking up any more. so wanted to let you know i’d like to shelve our game as well for this period, and meanwhile just wrap up my game with alba. i plan to come back refreshed and i’ll give our game priority. probably sometime in mid or late April, if not sooner.
Quote from the private message you sent me
I guess it’s way past time to claim the win and you can forget about this game
If you want to resume, I would love to finish the beat-down, and I will immediately remove the result from the league standings until it is completedHope you are well





