Scramble 111 but not 110
sub fights in 106 and dies first.
Video games are awesome. It’s good your kids understand that :lol:
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Casualties for British: 1 transport
Battle in Gibraltar
Non Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from 93 Sea Zone to Western Germany
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Libya to Tobruk
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 armour moved from Yugoslavia to Greece
1 armour and 4 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
5 armour and 1 mech_infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun and 1 infantry
Germans win, taking Southern France from French with 6 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from 96 Sea Zone to Gibraltar
1 tactical_bomber moved from Greece to Southern Italy
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
2 infantry moved from Finland to Norway
2 bombers moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Sakha to Amur
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bryansk to Novgorod
2 aaGuns moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 bomber placed in Russia
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 marines and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 infantry moved from Hunan to Yunnan
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 fighter and 10 infantry
Casualties for Japanese: 4 fighters
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 marines placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Sweet, that was fast
How many games are you playing right now anyway?
just finished off balladeer and oysteillo, so now i have left: you, shin ji, pherman, giallo, kid (but he’s on break atm), and jww
And half of ME1945/JDOW ;)
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 28 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 fighter moved from Hawaiian Islands to Midway
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United States
1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Iceland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Adding units owned by British to 64 Sea Zone: 1 transport
EDIT: Adding units owned by British to 64 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Kenya to Egypt
1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
8 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Shan State to Burma
2 aaGuns moved from Burma to India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour placed in United Kingdom
3 submarines placed in 106 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern Italy
Italians undo move 2.
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 fighters moved from Java to Queensland
1 infantry moved from Northern Territory to Queensland
2 infantry moved from Java to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Syria
1 destroyer moved from 78 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
6 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
3 armour moved from Greece to Romania
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Poland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 aaGun moved from Norway to Finland
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Alexandria
1 aaGun moved from Normandy Bordeaux to France
2 bombers moved from Western Germany to Southern Italy
1 infantry moved from Southern France to France
1 aaGun moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 fighter placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
I must be worried - had another A&A nightmare - Russia being overwhelmed from all sides, capital down, about 21 on hand I can’t spend, Scattered American units trapped in Russian territories, multiple massive German stacks….
(Russia was shaped quite differently than in our universe, but still… I got the full effect)
And then I check on our game, and no attack dice were rolled :lol: