L16 G40 AetV(Axis) vs StuckTojo(Allies+21)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                5 transports moved from 91 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Southern France
                1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                5 transports moved from 90 Sea Zone to 102 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Spain
                    Americans attack with 1 artillery, 6 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Spain from Germans with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 infantry moved from Siberia to Sakha
                2 aaGuns and 3 infantry moved from Siberia to Soviet Far East
                1 armour and 2 mech_infantrys moved from Siberia to Soviet Far East
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Siberia to 6 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38371_Ame15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kiangsu to Anhwe
                6 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi
                5 infantry placed in Kwangsi
                Chinese undo move 2.
                2 infantry placed in Kiangsu
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

    triplea_38371_Chi15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                5 fighters and 1 tactical_bomber moved from Persia to Caucasus
                1 armour moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Albania to Bulgaria
                1 armour moved from Persia to West India
                      UK_Pacific take West India from Japanese
                1 mech_infantry moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bulgaria
                    British attack with 1 armour
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                4 armour moved from Greece to Turkey
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia
                5 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 fighter moved from United Kingdom to Spain

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific

    triplea_38371_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                2 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Caucasus from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 armour moved from Rostov to Samara
                3 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter placed in 95 Sea Zone
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38371_Ita15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38371_ANZ15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_38371_Fre15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Southern France to Spain
                3 mech_infantrys moved from Normandy Bordeaux to Spain
                2 fighters moved from 92 Sea Zone to Spain
                4 fighters moved from 112 Sea Zone to Spain
                2 bombers moved from Western Germany to Spain
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Belarus to Vologda
                1 infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                1 armour moved from Novosibirsk to Suiyuyan
                      Germans take Kansu from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Vologda
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    triplea_38371_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Southern France to Spain
                3 mech_infantrys moved from Normandy Bordeaux to Spain
                2 fighters moved from 92 Sea Zone to Spain
                4 fighters moved from 112 Sea Zone to Spain
                2 bombers moved from Western Germany to Spain
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Belarus to Vologda
                1 infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                1 armour moved from Novosibirsk to Suiyuyan
                      Germans take Kansu from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Vologda
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Yenisey
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                    Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 fighter; Americans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Turkmenistan
                    Germans attack with 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Turkmenistan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Spain
                    Germans attack with 1 armour, 2 bombers, 6 fighters and 5 mech_infantrys
                    British defend with 1 fighter; Americans defend with 1 artillery, 6 infantry and 1 mech_infantry
                    Germans win, taking Spain from Americans with 1 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                3 armour moved from Tambov to Caucasus
                1 aaGun and 2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Kazakhstan to Afghanistan
                      Germans take Afghanistan from Neutral_True
                11 armour moved from Kazakhstan to Caucasus
                1 fighter moved from Turkmenistan to Caucasus
                1 fighter moved from Vologda to Volgograd
                1 armour, 1 infantry and 3 mech_infantrys moved from Romania to Bulgaria
                3 infantry moved from Switzerland to Northern Italy
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to France
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Western Germany
                2 carriers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 battleship, 1 carrier, 4 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Spain to 95 Sea Zone
                4 fighters moved from Spain to Southern France
                2 bombers moved from Spain to Western Germany
                3 infantry moved from Sweden to Norway

    Place Units - Germans
                1 bomber and 2 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                2 mech_infantrys placed in Normandy Bordeaux
                2 mech_infantrys placed in Romania
                1 battleship, 1 destroyer and 2 fighters placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_38371_Ger16.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese

    triplea_38371_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 battleships, 4 carriers, 1 cruiser, 3 fighters and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 fighters moved from 80 Sea Zone to Iraq
                2 fighters moved from India to Iraq
                1 artillery and 1 infantry moved from India to West India
                1 artillery moved from India to West India
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from Japan to Kiangsu
                1 armour and 2 mech_infantrys moved from Shantung to Kiangsu
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour and 1 infantry moved from Amur to Buryatia

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 1 armour, 5 fighters and 1 infantry
                    British defend with 1 armour, 1 infantry and 3 mech_infantrys
                    Japanese win, taking Iraq from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Buryatia from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in West India
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 armour
                    Japanese win, taking West India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 3 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 2 submarines
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 destroyers moved from 39 Sea Zone to 80 Sea Zone
                5 fighters moved from Iraq to 80 Sea Zone
                1 aaGun moved from Burma to India
                1 fighter and 1 infantry moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from Szechwan to French Indo China
                1 bomber moved from Kiangsu to Japan
                2 infantry moved from Manchuria to Amur

    Place Units - Japanese
                1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 30
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,4,3,2,6,1,3,4,1,4,1,3,1,2,3
                Japanese collect 29 PUs (30 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_38371_Jap16.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Gibraltar to Spain
                4 fighters moved from 91 Sea Zone to Spain
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone

    triplea_38371_Ame16.tsvg

  • '19 '17 '16

    Hang on. I have to change it up a bit. Wait for the next one, please.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                4 fighters moved from 91 Sea Zone to Spain
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 artillery moved from Gibraltar to Spain
                1 infantry moved from Gibraltar to Spain

    triplea_38371_Ame16.tsvg

  • '19 '17 '16

    Scramble in sz 6?


  • Full scramble please.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                4 fighters moved from 91 Sea Zone to Spain
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 artillery moved from Gibraltar to Spain
                1 infantry moved from Gibraltar to Spain

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 2 fighters and 6 submarines
                    Japanese defend with 2 destroyers and 3 fighters
                    3 submarines owned by the Americans retreated to 19 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for Americans: 3 submarines
                Battle in Iraq
                    Americans attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Iraq from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 armour
                    Americans win, taking Spain from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                4 fighters moved from Spain to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                5 transports moved from 102 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 aaGun moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                1 carrier, 2 destroyers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Siberia
                1 infantry moved from Sakha to Siberia
                2 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from Soviet Far East to Siberia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 4 Sea Zone

    Place Units - Americans
                1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
                1 artillery, 2 fighters, 6 infantry and 1 mech_infantry placed in Eastern United States
                3 infantry placed in Central United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6,4,2,4,3,5,1,3,2,2,5,2,5,5
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38371_Ame16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese
                8 infantry moved from Kwangsi to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

    triplea_38371_Chi16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 4 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 2 mech_infantrys moved from Persia to West India
                3 fighters and 1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                    British win, taking West India from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from West India to Persia
                2 armour moved from Turkey to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                3 armour moved from Turkey to Persia
                1 artillery and 1 infantry moved from Soviet Far East to Siberia

    Place Units - British
                3 armour placed in Persia
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,6,1,3,5,4,1,3,4,2,3,1,2,2,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Turn Complete - UK_Pacific

    triplea_38371_UK_16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 fighter moved from 93 Sea Zone to Spain
                1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Samara to Timguska
                      Italians take Timguska from Russians
                1 infantry moved from Southern France to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 artillery
                    Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Northwest Persia
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 2 armour and 1 infantry
                    British win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 armour and 2 mech_infantrys

    Non Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 armour moved from Northern Italy to Southern France
                1 fighter moved from Spain to 93 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_38371_Ita16.tsvg


  • @StuckTojo:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 16

            Combat Move - Americans
             
                1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
               
            Non Combat Move - Americans
               
                1 carrier, 2 destroyers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone

    I think your CV,2x DD and the Ftr needs to stay in sz 19, since you moved them on CM (Combat Movement Phase)
    allready, regardless if they would have still one more space available to go.

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